#ifndef GUARD_VS_SEEKER_H
#define GUARD_VS_SEEKER_H
#include "global.h"
void Task_InitVsSeekerAndCheckForTrainersOnScreen(u8 taskId);
bool8 UpdateVsSeekerStepCounter(void);
void MapResetTrainerRematches(u16 mapGroup, u16 mapNum);
void ClearRematchMovementByTrainerId(void);
u16 GetRematchTrainerIdVSSeeker(u16 trainerId);
bool32 IsVsSeekerEnabled(void);
#define VSSEEKER_RECHARGE_STEPS 100
#endif //GUARD_VS_SEEKER_H