365 lines
10 KiB
C
365 lines
10 KiB
C
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#include "global.h"
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#include "pokemon.h"
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#include "pokedex.h"
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#include "items.h"
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#include "script.h"
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#include "decompress.h"
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#include "task.h"
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#include "palette.h"
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#include "main.h"
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#include "event_data.h"
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#include "sound.h"
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#include "songs.h"
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#include "text.h"
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#include "text_window.h"
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#include "string_util.h"
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#include "menu.h"
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#include "trig.h"
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#include "rng.h"
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#include "malloc.h"
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#include "dma3.h"
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#include "gpu_regs.h"
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#include "bg.h"
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#include "m4a.h"
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#include "window.h"
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#include "battle.h" // to get rid of later
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struct EggHatchData
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{
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u8 eggSpriteID;
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u8 pokeSpriteID;
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u8 CB2_state;
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u8 CB2_PalCounter;
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u8 eggPartyID;
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u8 field_5;
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u8 field_6;
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u8 eggShardVelocityID;
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u8 field_8;
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u8 field_9;
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u8 field_A;
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u8 field_B;
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u16 species;
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u8 field_E;
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u8 field_F;
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u8 field_10;
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u8 field_11;
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u8 field_12;
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u8 field_13;
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};
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extern struct EggHatchData* gEggHatchData;
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extern struct SpriteTemplate gUnknown_0202499C;
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extern void (*gFieldCallback)(void);
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extern const struct CompressedSpriteSheet gMonFrontPicTable[];
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extern const struct BgTemplate gUnknown_0832C064[2];
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extern const struct WindowTemplate gUnknown_0832C06C[2];
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extern const u8 gUnknown_08C00000[];
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extern const u8 gUnknown_08C00524[];
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extern const u8 gUnknown_08C004E0[];
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extern const struct SpriteSheet gUnknown_0832BFE4; // hatching egg
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extern const struct SpriteSheet gUnknown_0832BFEC; // egg shell
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extern const struct SpritePalette gUnknown_0832BFF4; // hatching egg
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extern const u16 gUnknown_08DD7300[]; // palette, gameboy advance
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extern const u32 gUnknown_08DD7360[]; // tileset gameboy advance
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extern const u32 gUnknown_08331F60[]; // tilemap gameboy circle
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extern u8* GetMonNick(struct Pokemon* mon, u8* dst);
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extern u8* GetBoxMonNick(struct BoxPokemon* boxMon, u8* dst);
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extern u8 sav1_map_get_name(void);
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extern void sub_81DB5E8(u8* str1, u8* str2, u8);
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extern void sub_806A068(u16, u8);
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extern void fade_screen(u8, u8);
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extern void overworld_free_bg_tilemaps(void);
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extern void sub_80AF168(void);
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extern void init_uns_table_pokemon_copy(void);
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extern void remove_some_task(void);
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extern void reset_temp_tile_data_buffers(void);
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extern void copy_decompressed_tile_data_to_vram_autofree(u8 bg_id, const void* src, u16 size, u16 offset, u8 mode);
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void Task_EggHatch(u8 taskID);
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void CB2_EggHatch_0(void);
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void CB2_EggHatch_1(void);
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void SpriteCB_Egg_0(struct Sprite* sprite);
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void SpriteCB_Egg_1(struct Sprite* sprite);
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void SpriteCB_Egg_2(struct Sprite* sprite);
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void SpriteCB_Egg_3(struct Sprite* sprite);
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void SpriteCB_Egg_4(struct Sprite* sprite);
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void SpriteCB_Egg_5(struct Sprite* sprite);
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void SpriteCB_EggShard(struct Sprite* sprite);
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void EggHatchPrintMessage2(u8* src);
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void EggHatchPrintMessage1(u8* src);
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bool8 EggHatchUpdateWindowText(void);
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void CreateRandomEggShardSprite(void);
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void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8 spriteAnimIndex);
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static void CreatedHatchedMon(struct Pokemon *egg, struct Pokemon *temp)
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{
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u16 species;
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u32 personality, pokerus;
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u8 i, friendship, language, gameMet, markings, obedience;
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u16 moves[4];
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u32 ivs[6];
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species = GetMonData(egg, MON_DATA_SPECIES);
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for (i = 0; i < 4; i++)
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{
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moves[i] = GetMonData(egg, MON_DATA_MOVE1 + i);
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}
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personality = GetMonData(egg, MON_DATA_PERSONALITY);
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for (i = 0; i < 6; i++)
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{
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ivs[i] = GetMonData(egg, MON_DATA_HP_IV + i);
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}
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language = GetMonData(egg, MON_DATA_LANGUAGE);
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gameMet = GetMonData(egg, MON_DATA_MET_GAME);
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markings = GetMonData(egg, MON_DATA_MARKINGS);
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pokerus = GetMonData(egg, MON_DATA_POKERUS);
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obedience = GetMonData(egg, MON_DATA_OBEDIENCE);
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CreateMon(temp, species, 5, 32, TRUE, personality, 0, 0);
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for (i = 0; i < 4; i++)
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{
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SetMonData(temp, MON_DATA_MOVE1 + i, &moves[i]);
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}
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for (i = 0; i < 6; i++)
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{
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SetMonData(temp, MON_DATA_HP_IV + i, &ivs[i]);
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}
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language = GAME_LANGUAGE;
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SetMonData(temp, MON_DATA_LANGUAGE, &language);
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SetMonData(temp, MON_DATA_MET_GAME, &gameMet);
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SetMonData(temp, MON_DATA_MARKINGS, &markings);
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friendship = 120;
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SetMonData(temp, MON_DATA_FRIENDSHIP, &friendship);
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SetMonData(temp, MON_DATA_POKERUS, &pokerus);
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SetMonData(temp, MON_DATA_OBEDIENCE, &obedience);
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*egg = *temp;
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}
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void AddHatchedMonToParty(u8 id)
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{
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u8 isEgg = 0x46; // ?
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u16 pokeNum;
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u8 name[12];
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u16 ball;
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u16 caughtLvl;
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u8 mapNameID;
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struct Pokemon* mon = &gPlayerParty[id];
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CreatedHatchedMon(mon, &gEnemyParty[0]);
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SetMonData(mon, MON_DATA_IS_EGG, &isEgg);
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pokeNum = GetMonData(mon, MON_DATA_SPECIES);
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GetSpeciesName(name, pokeNum);
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SetMonData(mon, MON_DATA_NICKNAME, name);
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pokeNum = SpeciesToNationalPokedexNum(pokeNum);
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GetSetPokedexFlag(pokeNum, FLAG_SET_SEEN);
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GetSetPokedexFlag(pokeNum, FLAG_SET_CAUGHT);
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GetMonNick(mon, gStringVar1);
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ball = ITEM_POKE_BALL;
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SetMonData(mon, MON_DATA_POKEBALL, &ball);
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caughtLvl = 0;
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SetMonData(mon, MON_DATA_MET_LEVEL, &caughtLvl);
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mapNameID = sav1_map_get_name();
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SetMonData(mon, MON_DATA_MET_LOCATION, &mapNameID);
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MonRestorePP(mon);
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CalculateMonStats(mon);
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}
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void ScriptHatchMon(void)
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{
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AddHatchedMonToParty(gSpecialVar_0x8004);
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}
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static bool8 sub_807158C(struct DaycareData* daycare, u8 daycareId)
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{
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u8 nick[0x20];
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struct DaycareMon* daycareMon = &daycare->mons[daycareId];
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GetBoxMonNick(&daycareMon->mon, nick);
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if (daycareMon->mail.itemId != 0
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&& (StringCompareWithoutExtCtrlCodes(nick, daycareMon->monName) != 0
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|| StringCompareWithoutExtCtrlCodes(gSaveBlock2Ptr->playerName, daycareMon->OT_name) != 0))
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{
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StringCopy(gStringVar1, nick);
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sub_81DB5E8(gStringVar2, daycareMon->OT_name, daycareMon->language_maybe);
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sub_81DB5E8(gStringVar3, daycareMon->monName, daycareMon->unknown);
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return TRUE;
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}
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return FALSE;
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}
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bool8 sub_8071614(void)
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{
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return sub_807158C(&gSaveBlock1Ptr->daycare, gSpecialVar_0x8004);
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}
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u8 EggHatchCreateMonSprite(u8 a0, u8 switchID, u8 pokeID, u16* speciesLoc)
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{
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u8 r5 = 0;
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u8 spriteID = 0;
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struct Pokemon* mon = NULL;
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if (a0 == 0)
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{
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mon = &gPlayerParty[pokeID];
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r5 = 1;
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}
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if (a0 == 1)
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{
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mon = &gPlayerParty[pokeID];
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r5 = 3;
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}
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switch (switchID)
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{
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case 0:
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{
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u16 species = GetMonData(mon, MON_DATA_SPECIES);
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u32 pid = GetMonData(mon, MON_DATA_PERSONALITY);
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HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species],
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gBattleSpritesGfx->sprites[(a0 * 2) + 1],
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species, pid);
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LoadCompressedObjectPalette(sub_806E794(mon));
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*speciesLoc = species;
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}
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break;
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case 1:
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sub_806A068(sub_806E794(mon)->tag, r5);
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spriteID = CreateSprite(&gUnknown_0202499C, 120, 75, 6);
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gSprites[spriteID].invisible = 1;
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gSprites[spriteID].callback = SpriteCallbackDummy;
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break;
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}
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return spriteID;
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}
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void VBlankCB_EggHatch(void)
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{
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LoadOam();
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ProcessSpriteCopyRequests();
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TransferPlttBuffer();
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}
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void EggHatch(void)
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{
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ScriptContext2_Enable();
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CreateTask(Task_EggHatch, 10);
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fade_screen(1, 0);
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}
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void Task_EggHatch(u8 taskID)
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{
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if (!gPaletteFade.active)
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{
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overworld_free_bg_tilemaps();
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SetMainCallback2(CB2_EggHatch_0);
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gFieldCallback = sub_80AF168;
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DestroyTask(taskID);
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}
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}
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void CB2_EggHatch_0(void)
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{
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switch (gMain.state)
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{
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case 0:
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SetGpuReg(REG_OFFSET_DISPCNT, 0);
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gEggHatchData = Alloc(sizeof(struct EggHatchData));
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init_uns_table_pokemon_copy();
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gEggHatchData->eggPartyID = gSpecialVar_0x8004;
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gEggHatchData->eggShardVelocityID = 0;
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SetVBlankCallback(VBlankCB_EggHatch);
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gSpecialVar_0x8005 = GetCurrentMapMusic();
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reset_temp_tile_data_buffers();
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ResetBgsAndClearDma3BusyFlags(0);
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InitBgsFromTemplates(0, gUnknown_0832C064, 2);
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ChangeBgX(1, 0, 0);
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ChangeBgY(1, 0, 0);
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ChangeBgX(0, 0, 0);
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ChangeBgY(0, 0, 0);
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SetBgAttribute(1, BG_CTRL_ATTR_MOSAIC, 2);
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SetBgTilemapBuffer(1, Alloc(0x1000));
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SetBgTilemapBuffer(0, Alloc(0x2000));
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DeactivateAllTextPrinters();
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ResetPaletteFade();
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FreeAllSpritePalettes();
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ResetSpriteData();
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ResetTasks();
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remove_some_task();
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m4aSoundVSyncOn();
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gMain.state++;
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break;
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case 1:
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InitWindows(gUnknown_0832C06C);
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gEggHatchData->field_8 = 0;
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gMain.state++;
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break;
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case 2:
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copy_decompressed_tile_data_to_vram_autofree(0, gUnknown_08C00000, 0, 0, 0);
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CopyToBgTilemapBuffer(0, gUnknown_08C00524, 0, 0);
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LoadCompressedPalette(gUnknown_08C004E0, 0, 0x20);
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gMain.state++;
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break;
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case 3:
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LoadSpriteSheet(&gUnknown_0832BFE4);
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LoadSpriteSheet(&gUnknown_0832BFEC);
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LoadSpritePalette(&gUnknown_0832BFF4);
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gMain.state++;
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break;
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case 4:
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CopyBgTilemapBufferToVram(0);
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AddHatchedMonToParty(gEggHatchData->eggPartyID);
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gMain.state++;
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break;
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case 5:
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EggHatchCreateMonSprite(0, 0, gEggHatchData->eggPartyID, &gEggHatchData->species);
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gMain.state++;
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break;
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case 6:
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gEggHatchData->pokeSpriteID = EggHatchCreateMonSprite(0, 1, gEggHatchData->eggPartyID, &gEggHatchData->species);
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gMain.state++;
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break;
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case 7:
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SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
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LoadPalette(gUnknown_08DD7300, 0x10, 0xA0);
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LoadBgTiles(1, gUnknown_08DD7360, 0x1420, 0);
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CopyToBgTilemapBuffer(1, gUnknown_08331F60, 0x1000, 0);
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CopyBgTilemapBufferToVram(1);
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gMain.state++;
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break;
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case 8:
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SetMainCallback2(CB2_EggHatch_1);
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gEggHatchData->CB2_state = 0;
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break;
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}
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RunTasks();
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RunTextPrinters();
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AnimateSprites();
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BuildOamBuffer();
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UpdatePaletteFade();
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}
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