71 lines
5.4 KiB
Markdown
71 lines
5.4 KiB
Markdown
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# Version 1.5.1
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```md
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## How to update
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- If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`.
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- Once you have your remote set up, run the command `git pull RHH expansion/1.5.1`.
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```
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### Changed
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#### General
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* Easy Chat always shows words in uppercase by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3050
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### Fixed
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#### General
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* Fixed Hisuian mon not evolving by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3047
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* Fixed regional forms not breeding correctly by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3047
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* Fixed Sylveon's evolution method not requiring Friendship by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3048
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* Fixed being able to sell TMs set as reusable by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3049
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* Fixed shadows in Pokémon sprite viewer when toggling shininess by @gruxor in https://github.com/rh-hideout/pokeemerald-expansion/pull/3094
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#### Softlocks
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* Added safeguard for move animations to not create new sprites in case the maximum has been reached, which would lock the game by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3084
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* Changed Mega indicator sprites from 3 per battler to 1 per battler by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3087
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* Fixed the debug menu not removing list menu task, causing eventual softlock if used too many times, like when giving items/Pokémon by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3088
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#### Graphics
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* Fixed Ball shortcut graphics moving offsync by @voloved in https://github.com/rh-hideout/pokeemerald-expansion/pull/3042
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#### Battle Mechanics
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* General
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* Fixed disobedience not resetting move effects, causing the opponent getting stat changes originally for the player by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3089
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* Fix graphical/exp bugs with 2 vs 1 trainer battles by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3105
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* Item effects
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* Fixed Clear Amulet showing ability popup and message when nullifying stat reducing effects by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3074
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#### Battle AI
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* Fixed Baton Pass sending an invalid mon when Ace mon is the last one alive by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3067
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* Fixed overflow when AI chooses a new Pokemon to send out by @Pawkkie in https://github.com/rh-hideout/pokeemerald-expansion/pull/3068
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### Battle Tests
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#### Added
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* Test Runner support for illegal abilities by @AgustinGDLV in https://github.com/rh-hideout/pokeemerald-expansion/pull/3045
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* This should ***NOT*** be used for test PRs unless the ability to test isn't available on any Pokémon.
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* Added tests for
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* Items
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* Air Balloon by @hetoord in https://github.com/rh-hideout/pokeemerald-expansion/pull/3071
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* Clear Amulet by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3074
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* Full ability tests for Scrappy, Own Tempo and Inner Focus by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3074
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* Intimidate being blocked by Clear Body, Full Metal Body, Hyper Cutter and White Smoke by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3074
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#### Changed
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* Minor test changes by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3072
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* Regularizes the whitespace.
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* Removes unnecessary `;`s after `}`s.
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* Parametrizes `item_effect_restore_hp.c` and uses `I_HEALTH_RECOVERY` everywhere.
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* Inlines uses of macros where I think it makes the test easier to follow.
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* Use 3-arg `PASSES_RANDOMLY` in the Snow + Blizzard test (improves performance).
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* More conservative `unlink` error reporting. Ctrl-C in `make check` should not complain about being unable to unlink ROMs which weren't created yet.
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* Better names for the ROMs in `/tmp`.
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* Prints the test runner number in Hydra, making it easier to track down bugs involving state leaking from a test to the following tests.
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* Simplify `TO_DO_BATTLE_TEST`'s implementation.
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* Introduce a `TearDownBattle` function which was repeated twice.
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#### Fixed
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* Marks test as invalid if there's more than one PASSES_RANDOMLY in a single test by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3065
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* Fixed non-battle tests omitting errors when failing by @mrgriffin and @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3076
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* Fixed non-battle tests showing false positive memory leak errors due to the test failing for a different cause by @mrgriffin and @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3076
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* Fixed "Pastel Veil immediately cures Mold Breaker poison" test by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3074
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## Latest pret commit:
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https://github.com/pret/pokeemerald/commit/9c4a59f865360b7d6e0dede0e52812b897526588
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## New Contributors
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* @Pawkkie made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/3068
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* @voloved made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/3042
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**Full Changelog**: https://github.com/rh-hideout/pokeemerald-expansion/compare/expansion/1.5.0...expansion/1.5.1
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