sovereignx/src/mauville_old_man.c

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#include "global.h"
#include "main.h"
#include "constants/easy_chat.h"
#include "mauville_old_man.h"
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#include "event_data.h"
#include "string_util.h"
#include "text.h"
#include "easy_chat.h"
#include "script.h"
#include "random.h"
#include "event_scripts.h"
#define CHAR_SONG_WORD_SEPARATOR 0x37
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void sub_8120E08(void); // StorytellerSetup
void sub_81339F8(void); // TraderSetup
void sub_8120B5C(void);
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void sub_81206C0(u8 a0); // StartBardSong
void sub_81204DC(void);
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static const u16 sDefaultBardSongLyrics[6] = {
EC_WORD_SHAKE,
EC_WORD_IT,
EC_WORD_DO,
EC_WORD_THE,
EC_WORD_DIET,
EC_WORD_DANCE
};
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static const u8 * const sGiddyAdjectives[] = {
gText_SoPretty,
gText_SoDarling,
gText_SoRelaxed,
gText_SoSunny,
gText_SoDesirable,
gText_SoExciting,
gText_SoAmusing,
gText_SoMagical
};
static const u8 * const sGiddyQuestions[] = {
gUnknown_08294313,
gUnknown_08294359,
gUnknown_08294398,
gUnknown_082943DA,
gUnknown_0829441C,
gUnknown_08294460,
gUnknown_082944A0,
gUnknown_082944D5
};
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static void SetupBard(void)
{
u16 i;
struct MauvilleManBard *bard = &gSaveBlock1Ptr->oldMan.bard;
bard->id = MAUVILLE_MAN_BARD;
bard->hasChangedSong = FALSE;
bard->language = gGameLanguage;
for (i = 0; i < 6; i++)
bard->songLyrics[i] = sDefaultBardSongLyrics[i];
}
static void SetupHipster(void)
{
struct MauvilleManHipster *hipster = &gSaveBlock1Ptr->oldMan.hipster;
hipster->id = MAUVILLE_MAN_HIPSTER;
hipster->alreadySpoken = FALSE;
hipster->language = gGameLanguage;
}
static void SetupStoryteller(void)
{
sub_8120E08();
}
static void SetupGiddy(void)
{
struct MauvilleManGiddy *giddy = &gSaveBlock1Ptr->oldMan.giddy;
giddy->id = MAUVILLE_MAN_GIDDY;
giddy->taleCounter = 0;
giddy->language = gGameLanguage;
}
static void SetupTrader(void)
{
sub_81339F8();
}
void SetMauvilleOldMan(void)
{
u16 trainerId = (gSaveBlock2Ptr->playerTrainerId[1] << 8) | gSaveBlock2Ptr->playerTrainerId[0];
// Determine man based on the last digit of the player's trainer ID.
switch ((trainerId % 10) / 2)
{
case MAUVILLE_MAN_BARD:
SetupBard();
break;
case MAUVILLE_MAN_HIPSTER:
SetupHipster();
break;
case MAUVILLE_MAN_TRADER:
SetupTrader();
break;
case MAUVILLE_MAN_STORYTELLER:
SetupStoryteller();
break;
case MAUVILLE_MAN_GIDDY:
SetupGiddy();
break;
}
sub_8120B5C();
}
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u8 sub_81201C8(void) // GetCurrentMauvilleOldMan
{
struct MauvilleManCommon *common = &gSaveBlock1Ptr->oldMan.common;
return common->id;
}
void sub_81201DC(void) // ScrSpecial_GetCurrentMauvilleMan
{
gSpecialVar_Result = sub_81201C8();
}
void sub_81201F4(void) // ScrSpecial_HasBardSongBeenChanged
{
u16 *scriptResult = &gSpecialVar_Result; // why??
struct MauvilleManBard *bard = &gSaveBlock1Ptr->oldMan.bard;
*scriptResult = bard->hasChangedSong;
}
void sub_8120210(void) // ScrSpecial_SaveBardSongLyrics
{
u16 i;
struct MauvilleManBard *bard = &gSaveBlock1Ptr->oldMan.bard;
StringCopy(bard->playerName, gSaveBlock2Ptr->playerName);
for (i = 0; i < 4; i++)
bard->playerTrainerId[i] = gSaveBlock2Ptr->playerTrainerId[i];
for (i = 0; i < 6; i++)
bard->songLyrics[i] = bard->temporaryLyrics[i];
bard->hasChangedSong = TRUE;
}
// Copies lyrics into gStringVar4
void sub_8120280(void)
{
struct MauvilleManBard *bard = &gSaveBlock1Ptr->oldMan.bard;
u16 specialVar = gSpecialVar_0x8004; // It's a bit odd to use this temp variable, but it seems needed to match.
u16 *lyrics;
u16 lineNum;
u8 *wordEnd;
u8 *str;
lyrics = bard->temporaryLyrics;
if (specialVar == 0)
lyrics = bard->songLyrics;
wordEnd = gStringVar4;
str = wordEnd;
// Put three words on each line
for (lineNum = 0; lineNum < 2; lineNum++)
{
wordEnd = CopyEasyChatWord(wordEnd, *(lyrics++));
while (wordEnd != str)
{
if (*str == CHAR_SPACE)
*str = CHAR_SONG_WORD_SEPARATOR;
str++;
}
str++;
*(wordEnd++) = CHAR_SPACE;
wordEnd = CopyEasyChatWord(wordEnd, *(lyrics++));
while (wordEnd != str)
{
if (*str == CHAR_SPACE)
*str = CHAR_SONG_WORD_SEPARATOR;
str++;
}
str++;
*(wordEnd++) = CHAR_NEWLINE;
wordEnd = CopyEasyChatWord(wordEnd, *(lyrics++));
while (wordEnd != str)
{
if (*str == CHAR_SPACE)
*str = CHAR_SONG_WORD_SEPARATOR;
str++;
}
if (lineNum == 0)
{
*(wordEnd++) = EXT_CTRL_CODE_BEGIN;
*(wordEnd++) = 15;
}
}
}
void sub_8120340(void) // ScrSpecial_PlayBardSong
{
sub_81206C0(gSpecialVar_0x8004);
ScriptContext1_Stop();
}
void sub_8120358(void) // ScrSpecial_GetHipsterSpokenFlag
{
u16 *scriptResult = &gSpecialVar_Result; // again??
struct MauvilleManHipster *hipster = &gSaveBlock1Ptr->oldMan.hipster;
*scriptResult = hipster->alreadySpoken;
}
void sub_8120374(void) // ScrSpecial_SetHipsterSpokenFlag
{
struct MauvilleManHipster *hipster = &gSaveBlock1Ptr->oldMan.hipster;
hipster->alreadySpoken = TRUE;
}
void sub_812038C(void) // ScrSpecial_HipsterTeachWord
{
u16 var = sub_811F01C();
if (var == 0xFFFF)
{
gSpecialVar_Result = FALSE;
}
else
{
CopyEasyChatWord(gStringVar1, var);
gSpecialVar_Result = TRUE;
}
}
void sub_81203C4(void) // ScrSpecial_GiddyShouldTellAnotherTale
{
struct MauvilleManGiddy *giddy = &gSaveBlock1Ptr->oldMan.giddy;
if (giddy->taleCounter == 10)
{
gSpecialVar_Result = FALSE;
giddy->taleCounter = 0;
}
else
{
gSpecialVar_Result = TRUE;
}
}
void sub_81203FC(void) // ScrSpecial_GenerateGiddyLine
{
struct MauvilleManGiddy *giddy = &gSaveBlock1Ptr->oldMan.giddy;
if (giddy->taleCounter == 0)
sub_81204DC();
if (giddy->randomWords[giddy->taleCounter] != 0xFFFF) // is not the last element of the array?
{
u8 *stringPtr;
u32 adjective = Random();
adjective %= 8;
stringPtr = CopyEasyChatWord(gStringVar4, giddy->randomWords[giddy->taleCounter]);
stringPtr = StringCopy(stringPtr, gOtherText_Is);
stringPtr = StringCopy(stringPtr, sGiddyAdjectives[adjective]);
StringCopy(stringPtr, gOtherText_DontYouAgree);
}
else
{
StringCopy(gStringVar4, sGiddyQuestions[giddy->questionList[giddy->questionNum++]]);
}
if (!(Random() % 10))
giddy->taleCounter = 10;
else
giddy->taleCounter++;
gSpecialVar_Result = TRUE;
}