* Fixed AI bug that caused an infinite loop when player mon has only status moves by @Pawkkie and @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/4403
* Temporarely disabled `AI_FLAG_SMART_MON_CHOICES` flag in double battles to prevent a softlock by @Sneed69 in https://github.com/rh-hideout/pokeemerald-expansion/pull/4405
* Fixed debug option "Fill PC Boxes Fast" softlocking the game by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/4428
* Fixed infinite loop caused by Leftovers with `AI_FLAG_SMART_MON_CHOICES` by @Pokabbie and @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/4453
## 🧬 General 🧬
### Changed
* Updated outdated macOS instructions in `INSTALL.md` by @jschoeny in https://github.com/rh-hideout/pokeemerald-expansion/pull/4407
* Made filepath links in `README.md` relative by @lolbinarycat in https://github.com/rh-hideout/pokeemerald-expansion/pull/4509
### Fixed
* Fixed abilities not being properly inherited via breeding for species/abilities with IDs over 255 by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/4411
* Fixed Hard Level Caps issues by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/4420
* Fixed Pokémon being able to surpass cap if they gained enough experience at once.
* Fixed Exp. Candies ignoring hard caps.
* Fixed Pokémon gaining 1 experience if they are at the level cap.
* Fixed evolution tracker issues by @cawtds in https://github.com/rh-hideout/pokeemerald-expansion/pull/4503
* Fixed Pokémon data page not properly handling `u16` Exp. Yields by @Sneed69 in https://github.com/rh-hideout/pokeemerald-expansion/pull/4432
* Cleanup by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/4445
## 🐉 Pokémon 🐉
### Changed
* Further Gen 9 Pokémon icon improvements by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/4413
* Original sprites by [ezerart on DeviantArt](https://www.deviantart.com/ezerart/art/Pokemon-Gen-9-Icon-sprites-3DS-Style-944211258). Palette assignments and 2nd frames by kittenchilly.
* Cyclizar, Dipplin, Farigiraf, Glimmet, Glimmora, Greavard, Iron Moth, Revavroom, Tadbulb, Paldean Tauros (all three of them), Tinkaton and Paldean Wooper.
* Further Gen 9 Pokémon front/back sprite improvements by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/4414
* Dolliv, Arboliva, Charcadet, Mabosstiff, Tinkatink, Tinkatuff, Tinkaton and Chien-Pao.
### Fixed
* Fixed Lycanroc Dusk and Midnight forms using Midday's backsprite by @Eemeliri in https://github.com/rh-hideout/pokeemerald-expansion/pull/4430
* Fixed Tatsugiri Droopy back sprite palette by @cafei-uh in https://github.com/rh-hideout/pokeemerald-expansion/pull/4455
## ⚔️ Battle General ⚔️ ##
### Changed
* Turned `B_RESTORE_HELD_BATTLE_ITEMS` into a generational config by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/4402
### Fixed
* Fixed battle Partner trainer class and potential OOB-related issues by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/4422
## 🤹 Moves 🤹
### Fixed
* Fixed Quash not properly working when `B_RECALC_TURN_AFTER_ACTIONS` is set to `GEN_8` or greater by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/4419
* Fixed Will-O-Wisp's name capitalization in gMovesInfo by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/4425
* Fixed Thunder Cage not printing the right battle message by @Sneed69 in https://github.com/rh-hideout/pokeemerald-expansion/pull/4426
* Fixed Diamond Storm missing its effect by @PhallenTree in https://github.com/rh-hideout/pokeemerald-expansion/pull/4489
* Fixed Mortal Spin's description by @PhallenTree in https://github.com/rh-hideout/pokeemerald-expansion/pull/4489
* Fixed Assist being able to call `MOVE_NONE` by @PhallenTree in https://github.com/rh-hideout/pokeemerald-expansion/pull/4491
## 🎭 Abilities 🎭
### Changed
* Changed the Embody Aspect defines to use the full form name, to be in line with the species define by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/4439
* Fixed Intimidate/Supersweet Syrup playing their animation and not printing the right message for battlers at -6 stage Attack/Evasion by @Sneed69 in https://github.com/rh-hideout/pokeemerald-expansion/pull/4406
* Fixed ability pop ups not respecting `abilityPopupOverwrite` in tests by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/4423
* Fixed Dancer copying multi-target moves by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/4437
* Fixed Hospitality triggering on a fainted mon by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/4450
* Fixed Embody Aspect (Teal Mask) boosting Sp. Attack instead of Speed by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/4439
* Fixed lingering long ability popup names by @Sneed69 in https://github.com/rh-hideout/pokeemerald-expansion/pull/4456
* Fixed Fur Coat not being skipped by Mold Breaker abilities by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/4459
* Fixed Color change not being triggered by Future Sight or Doom Desire by @AlexOn1ine and @hedara90 in https://github.com/rh-hideout/pokeemerald-expansion/pull/4472
* Fixes Magic Bounce only working for battlers in certain positions by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/4464
* Fixed Costar, Zero to Hero, Supreme Overlord and Ruin abilities' switch-in battle messages showing sometimes incorrectly by @PhallenTree in https://github.com/rh-hideout/pokeemerald-expansion/pull/4500
* Cleanup by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/4511
## 🧶 Items 🧶
### Fixed
* Fixed typo in Rotom Catalogue description by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/4433
* Eject item fixes (Eject Button/Pack):
* Fixed regression from 1.8.2 that caused Eject Pack to not trigger upon self-inflicted stat decreases by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/4463
* Fixed Eject Items causing wrong Pokémon taking damage by entry hazards by @PhallenTree in https://github.com/rh-hideout/pokeemerald-expansion/pull/4465
* Cleanup by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/4497
* Fixed Flute Items being consumed in battle by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/4496
* Fixed Red Card activating if the holder was switched in in the same turn (eg. via Endure) by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/4482
## 🤖 Battle AI 🤖
### Changed
*`AI_FLAG_SMART_SWITCHING` flag now automatically sets `AI_FLAG_SMART_MON_CHOICES` as well by @Sneed69 in https://github.com/rh-hideout/pokeemerald-expansion/pull/4405
* Cleanup by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/4409
* Corrected `IsDamageMoveUsable`'s name to `IsDamageMoveUnusable` by @WillKolada in https://github.com/rh-hideout/pokeemerald-expansion/pull/4476
* Fixed AI not knowing that Steam Roller fails when there's no terrain by @WillKolada in https://github.com/rh-hideout/pokeemerald-expansion/pull/4476
* Cleanup by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/4498
## 🧪 Test Runner 🧪
### Added
* Added missing Color change tests by @hedara90 in https://github.com/rh-hideout/pokeemerald-expansion/pull/4472
### Changed
### Fixed
* Fixed AI test error messages by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/4404
* The error messages for `EXPECT_MOVE` and `EXPECT_SWITCH` were backwards, saying, e.g. `Expected MOVE, got SWITCH` when it should say `Expected SWITCH, got MOVE`.
* Fixed typos in Embody Aspect tests by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/4439
* Fixed Battle Test organization by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/4504
* Fixed Cud Chew's file being in the move effect folder.
* Fixed Cud Chew's file name and test names (Cud Chuw).
* Fixed Gastro Acid and Role Play's files being in the ability folder.
* Moved Recoil file to move flags folder.
* Renamed White Herb's file to `restore_stats.c`.
* Renamed Techno Blast's file to `change_type_on_item.c`.
*`semi_invulnerable_moves.c` to `semi_invulnerable.c`.
*`two_turn_moves.c` to `two_turns_attack.c`.
* Combined Burn Up/Double Shock to a single file `fail_if_not_arg_type.c`
* Added Spit Up/Swallow files that point Stockpile's file.
* Moved secondary effect files to their own folder.
* Combinations of secondary effects moved to their own folder
* Split `hit_set_entry_hazards.c` to separate files for Spikes/Stealth Rock.
* Grouped Hex/Venoshock to the same file `double_power_on_arg_status.c`
## New Contributors
*@jschoeny made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/4407
*@Eemeliri made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/4430
*@cafei-uh made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/4455
*@PhallenTree made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/4465
*@WillKolada made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/4476
*@cawtds made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/4503
*@lolbinarycat made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/4509