sovereignx/src/data/trainer_graphics/back_pic_anims.h

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const union AnimCmd gAnimCmd_Brendan_1[] =
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{
ANIMCMD_FRAME(0, 24),
ANIMCMD_FRAME(1, 9),
ANIMCMD_FRAME(2, 24),
ANIMCMD_FRAME(0, 9),
ANIMCMD_FRAME(3, 50),
ANIMCMD_END,
};
const union AnimCmd gAnimCmd_May_Steven_1[] =
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{
ANIMCMD_FRAME(0, 24),
ANIMCMD_FRAME(1, 9),
ANIMCMD_FRAME(2, 24),
ANIMCMD_FRAME(0, 9),
ANIMCMD_FRAME(3, 50),
ANIMCMD_END,
};
const union AnimCmd gAnimCmd_Wally_1[] =
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{
ANIMCMD_FRAME(0, 24),
ANIMCMD_FRAME(1, 9),
ANIMCMD_FRAME(2, 24),
ANIMCMD_FRAME(0, 9),
ANIMCMD_FRAME(3, 50),
ANIMCMD_END,
};
const union AnimCmd gAnimCmd_Red_1[] =
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{
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(2, 6),
ANIMCMD_FRAME(3, 6),
ANIMCMD_FRAME(4, 24),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
const union AnimCmd gAnimCmd_Leaf_1[] =
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{
ANIMCMD_FRAME(1, 20),
ANIMCMD_FRAME(2, 6),
ANIMCMD_FRAME(3, 6),
ANIMCMD_FRAME(4, 24),
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
const union AnimCmd gAnimCmd_RubySapphireBrendan_1[] =
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{
ANIMCMD_FRAME(0, 24),
ANIMCMD_FRAME(1, 9),
ANIMCMD_FRAME(2, 24),
ANIMCMD_FRAME(0, 9),
ANIMCMD_FRAME(3, 50),
ANIMCMD_END,
};
const union AnimCmd gAnimCmd_RubySapphireMay_1[] =
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{
ANIMCMD_FRAME(0, 24),
ANIMCMD_FRAME(1, 9),
ANIMCMD_FRAME(2, 24),
ANIMCMD_FRAME(0, 9),
ANIMCMD_FRAME(3, 50),
ANIMCMD_END,
};
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const union AnimCmd *const gTrainerBackAnims_Brendan[] =
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{
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gAnimCmd_General_Frame3,
gAnimCmd_Brendan_1,
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};
const union AnimCmd *const gTrainerBackAnims_May[] =
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{
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gAnimCmd_General_Frame3,
gAnimCmd_May_Steven_1,
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};
const union AnimCmd *const gTrainerBackAnims_Red[] =
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{
gAnimCmd_General_Frame0,
gAnimCmd_Red_1,
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};
const union AnimCmd *const gTrainerBackAnims_Leaf[] =
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{
gAnimCmd_General_Frame0,
gAnimCmd_Leaf_1,
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};
const union AnimCmd *const gTrainerBackAnims_RubySapphireBrendan[] =
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{
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gAnimCmd_General_Frame3,
gAnimCmd_RubySapphireBrendan_1,
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};
const union AnimCmd *const gTrainerBackAnims_RubySapphireMay[] =
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{
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gAnimCmd_General_Frame3,
gAnimCmd_RubySapphireMay_1,
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};
const union AnimCmd *const gTrainerBackAnims_Wally[] =
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{
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gAnimCmd_General_Frame3,
gAnimCmd_Wally_1,
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};
const union AnimCmd *const gTrainerBackAnims_Steven[] =
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{
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gAnimCmd_General_Frame3,
gAnimCmd_May_Steven_1,
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};
const union AnimCmd *const *const gTrainerBackAnimsPtrTable[] =
{
gTrainerBackAnims_Brendan,
gTrainerBackAnims_May,
gTrainerBackAnims_Red,
gTrainerBackAnims_Leaf,
gTrainerBackAnims_RubySapphireBrendan,
gTrainerBackAnims_RubySapphireMay,
gTrainerBackAnims_Wally,
gTrainerBackAnims_Steven,
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};