254 lines
5.9 KiB
C
254 lines
5.9 KiB
C
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#include "global.h"
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#include "main.h"
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#include "text.h"
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#include "task.h"
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#include "alloc.h"
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#include "gpu_regs.h"
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#include "scanline_effect.h"
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#include "text_window.h"
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#include "bg.h"
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#include "window.h"
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#include "text_window.h"
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#include "menu.h"
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#include "palette.h"
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#include "constants/songs.h"
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#include "sound.h"
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#include "mystery_gift.h"
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void bgid_upload_textbox_1(u8 bgId);
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void sub_8018798(u8);
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void sub_80186EC(u8, u8);
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const u16 gUnkTextboxBorderPal[] = INCBIN_U16("graphics/interface/unk_textbox_border.gbapal");
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const u32 gUnkTextboxBorderGfx[] = INCBIN_U32("graphics/interface/unk_textbox_border.4bpp.lz");
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const struct BgTemplate gUnknown_082F0598[] = {
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{
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.bg = 0,
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.charBaseIndex = 2,
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.mapBaseIndex = 15,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 0,
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.baseTile = 0x000
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}, {
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.bg = 1,
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.charBaseIndex = 0,
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.mapBaseIndex = 14,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 1,
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.baseTile = 0x000
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}, {
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.bg = 2,
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.charBaseIndex = 0,
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.mapBaseIndex = 13,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 2,
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.baseTile = 0x000
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}, {
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.bg = 3,
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.charBaseIndex = 0,
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.mapBaseIndex = 12,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 3,
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.baseTile = 0x000
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}
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};
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const struct WindowTemplate gUnknown_082F05A8[] = {
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{
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.bg = 0x00,
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.tilemapLeft = 0x00,
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.tilemapTop = 0x00,
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.width = 0x1e,
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.height = 0x02,
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.paletteNum = 0x0c,
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.baseBlock = 0x0013
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}, {
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.bg = 0x00,
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.tilemapLeft = 0x01,
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.tilemapTop = 0x0f,
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.width = 0x1c,
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.height = 0x04,
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.paletteNum = 0x0c,
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.baseBlock = 0x004f
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}, {
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.bg = 0x00,
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.tilemapLeft = 0x00,
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.tilemapTop = 0x0f,
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.width = 0x1e,
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.height = 0x05,
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.paletteNum = 0x0d,
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.baseBlock = 0x004f
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}, {
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0xFF
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}
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};
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const struct WindowTemplate gUnknown_082F05C8 = {
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.bg = 0x00,
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.tilemapLeft = 0x01,
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.tilemapTop = 0x0f,
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.width = 0x1c,
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.height = 0x04,
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.paletteNum = 0x0c,
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.baseBlock = 0x00e5
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};
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const struct WindowTemplate gUnknown_082F05D0 = {
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.bg = 0x00,
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.tilemapLeft = 0x01,
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.tilemapTop = 0x0f,
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.width = 0x14,
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.height = 0x04,
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.paletteNum = 0x0c,
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.baseBlock = 0x00e5
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};
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const struct WindowTemplate gUnknown_082F05D8 = {
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.bg = 0x00,
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.tilemapLeft = 0x01,
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.tilemapTop = 0x0f,
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.width = 0x13,
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.height = 0x04,
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.paletteNum = 0x0c,
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.baseBlock = 0x00e5
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};
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const struct WindowTemplate gUnknown_082F05E0 = {
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.bg = 0x00,
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.tilemapLeft = 0x08,
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.tilemapTop = 0x06,
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.width = 0x0e,
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.height = 0x06,
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.paletteNum = 0x0c,
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.baseBlock = 0x0155
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};
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const struct WindowTemplate gUnknown_082F05E8 = {
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.bg = 0x00,
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.tilemapLeft = 0x17,
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.tilemapTop = 0x0f,
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.width = 0x06,
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.height = 0x04,
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.paletteNum = 0x0c,
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.baseBlock = 0x0155
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};
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const struct WindowTemplate gUnknown_082F05F0 = {
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.bg = 0x00,
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.tilemapLeft = 0x16,
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.tilemapTop = 0x0b,
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.width = 0x07,
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.height = 0x08,
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.paletteNum = 0x0c,
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.baseBlock = 0x0155
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};
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const struct WindowTemplate gUnknown_082F05F8 = {
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.bg = 0x00,
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.tilemapLeft = 0x16,
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.tilemapTop = 0x0d,
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.width = 0x07,
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.height = 0x06,
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.paletteNum = 0x0c,
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.baseBlock = 0x0155
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};
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const struct WindowTemplate gUnknown_082F0600 = {
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.bg = 0x00,
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.tilemapLeft = 0x16,
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.tilemapTop = 0x0f,
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.width = 0x07,
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.height = 0x04,
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.paletteNum = 0x0c,
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.baseBlock = 0x0155
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};
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void sub_8018424(void)
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{
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ProcessSpriteCopyRequests();
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LoadOam();
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TransferPlttBuffer();
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}
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void sub_8018438(void)
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{
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RunTasks();
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RunTextPrinters();
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AnimateSprites();
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BuildOamBuffer();
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}
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bool32 sub_8018450(s32 arg)
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{
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switch (gMain.state)
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{
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case 0:
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SetVBlankCallback(NULL);
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ResetPaletteFade();
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ResetSpriteData();
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FreeAllSpritePalettes();
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ResetTasks();
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ScanlineEffect_Stop();
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ResetBgsAndClearDma3BusyFlags(0);
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InitBgsFromTemplates(0, gUnknown_082F0598, ARRAY_COUNT(gUnknown_082F0598));
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ChangeBgX(0, 0, 0);
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ChangeBgY(0, 0, 0);
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ChangeBgX(1, 0, 0);
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ChangeBgY(1, 0, 0);
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ChangeBgX(2, 0, 0);
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ChangeBgY(2, 0, 0);
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ChangeBgX(3, 0, 0);
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ChangeBgY(3, 0, 0);
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SetBgTilemapBuffer(3, Alloc(0x800));
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SetBgTilemapBuffer(2, Alloc(0x800));
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SetBgTilemapBuffer(1, Alloc(0x800));
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SetBgTilemapBuffer(0, Alloc(0x800));
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bgid_upload_textbox_1(3);
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InitWindows(gUnknown_082F05A8);
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DeactivateAllTextPrinters();
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ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON | DISPCNT_WIN1_ON);
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SetGpuReg(REG_OFFSET_BLDCNT, 0);
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SetGpuReg(REG_OFFSET_BLDALPHA, 0);
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SetGpuReg(REG_OFFSET_BLDY, 0);
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gMain.state++;
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break;
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case 1:
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LoadPalette(gUnkTextboxBorderPal, 0, 0x20);
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LoadPalette(stdpal_get(2), 0xd0, 0x20);
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sub_81978B0(0xC0);
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LoadUserWindowBorderGfx(0, 0xA, 0xE0);
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LoadUserWindowBorderGfx_(0, 0x1, 0xF0);
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FillBgTilemapBufferRect(0, 0x000, 0, 0, 32, 32, 0x11);
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FillBgTilemapBufferRect(1, 0x000, 0, 0, 32, 32, 0x11);
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FillBgTilemapBufferRect(2, 0x000, 0, 0, 32, 32, 0x11);
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sub_8018798(3);
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sub_80186EC(arg, 0);
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gMain.state++;
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break;
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case 2:
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CopyBgTilemapBufferToVram(3);
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CopyBgTilemapBufferToVram(2);
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CopyBgTilemapBufferToVram(1);
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CopyBgTilemapBufferToVram(0);
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gMain.state++;
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break;
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case 3:
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ShowBg(0);
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ShowBg(3);
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PlayBGM(MUS_RG_OKURIMONO);
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SetVBlankCallback(sub_8018424);
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EnableInterrupts(INTR_FLAG_VBLANK | INTR_FLAG_VCOUNT | INTR_FLAG_TIMER3 | INTR_FLAG_SERIAL);
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return TRUE;
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}
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return FALSE;
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}
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