sovereignx/src/mystery_gift.c

254 lines
5.9 KiB
C
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2019-03-30 17:14:00 +00:00
#include "global.h"
#include "main.h"
#include "text.h"
#include "task.h"
#include "alloc.h"
#include "gpu_regs.h"
#include "scanline_effect.h"
#include "text_window.h"
#include "bg.h"
#include "window.h"
#include "text_window.h"
#include "menu.h"
#include "palette.h"
#include "constants/songs.h"
#include "sound.h"
#include "mystery_gift.h"
void bgid_upload_textbox_1(u8 bgId);
void sub_8018798(u8);
void sub_80186EC(u8, u8);
const u16 gUnkTextboxBorderPal[] = INCBIN_U16("graphics/interface/unk_textbox_border.gbapal");
const u32 gUnkTextboxBorderGfx[] = INCBIN_U32("graphics/interface/unk_textbox_border.4bpp.lz");
const struct BgTemplate gUnknown_082F0598[] = {
{
.bg = 0,
.charBaseIndex = 2,
.mapBaseIndex = 15,
.screenSize = 0,
.paletteMode = 0,
.priority = 0,
.baseTile = 0x000
}, {
.bg = 1,
.charBaseIndex = 0,
.mapBaseIndex = 14,
.screenSize = 0,
.paletteMode = 0,
.priority = 1,
.baseTile = 0x000
}, {
.bg = 2,
.charBaseIndex = 0,
.mapBaseIndex = 13,
.screenSize = 0,
.paletteMode = 0,
.priority = 2,
.baseTile = 0x000
}, {
.bg = 3,
.charBaseIndex = 0,
.mapBaseIndex = 12,
.screenSize = 0,
.paletteMode = 0,
.priority = 3,
.baseTile = 0x000
}
};
const struct WindowTemplate gUnknown_082F05A8[] = {
{
.bg = 0x00,
.tilemapLeft = 0x00,
.tilemapTop = 0x00,
.width = 0x1e,
.height = 0x02,
.paletteNum = 0x0c,
.baseBlock = 0x0013
}, {
.bg = 0x00,
.tilemapLeft = 0x01,
.tilemapTop = 0x0f,
.width = 0x1c,
.height = 0x04,
.paletteNum = 0x0c,
.baseBlock = 0x004f
}, {
.bg = 0x00,
.tilemapLeft = 0x00,
.tilemapTop = 0x0f,
.width = 0x1e,
.height = 0x05,
.paletteNum = 0x0d,
.baseBlock = 0x004f
}, {
0xFF
}
};
const struct WindowTemplate gUnknown_082F05C8 = {
.bg = 0x00,
.tilemapLeft = 0x01,
.tilemapTop = 0x0f,
.width = 0x1c,
.height = 0x04,
.paletteNum = 0x0c,
.baseBlock = 0x00e5
};
const struct WindowTemplate gUnknown_082F05D0 = {
.bg = 0x00,
.tilemapLeft = 0x01,
.tilemapTop = 0x0f,
.width = 0x14,
.height = 0x04,
.paletteNum = 0x0c,
.baseBlock = 0x00e5
};
const struct WindowTemplate gUnknown_082F05D8 = {
.bg = 0x00,
.tilemapLeft = 0x01,
.tilemapTop = 0x0f,
.width = 0x13,
.height = 0x04,
.paletteNum = 0x0c,
.baseBlock = 0x00e5
};
const struct WindowTemplate gUnknown_082F05E0 = {
.bg = 0x00,
.tilemapLeft = 0x08,
.tilemapTop = 0x06,
.width = 0x0e,
.height = 0x06,
.paletteNum = 0x0c,
.baseBlock = 0x0155
};
const struct WindowTemplate gUnknown_082F05E8 = {
.bg = 0x00,
.tilemapLeft = 0x17,
.tilemapTop = 0x0f,
.width = 0x06,
.height = 0x04,
.paletteNum = 0x0c,
.baseBlock = 0x0155
};
const struct WindowTemplate gUnknown_082F05F0 = {
.bg = 0x00,
.tilemapLeft = 0x16,
.tilemapTop = 0x0b,
.width = 0x07,
.height = 0x08,
.paletteNum = 0x0c,
.baseBlock = 0x0155
};
const struct WindowTemplate gUnknown_082F05F8 = {
.bg = 0x00,
.tilemapLeft = 0x16,
.tilemapTop = 0x0d,
.width = 0x07,
.height = 0x06,
.paletteNum = 0x0c,
.baseBlock = 0x0155
};
const struct WindowTemplate gUnknown_082F0600 = {
.bg = 0x00,
.tilemapLeft = 0x16,
.tilemapTop = 0x0f,
.width = 0x07,
.height = 0x04,
.paletteNum = 0x0c,
.baseBlock = 0x0155
};
void sub_8018424(void)
{
ProcessSpriteCopyRequests();
LoadOam();
TransferPlttBuffer();
}
void sub_8018438(void)
{
RunTasks();
RunTextPrinters();
AnimateSprites();
BuildOamBuffer();
}
bool32 sub_8018450(s32 arg)
{
switch (gMain.state)
{
case 0:
SetVBlankCallback(NULL);
ResetPaletteFade();
ResetSpriteData();
FreeAllSpritePalettes();
ResetTasks();
ScanlineEffect_Stop();
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, gUnknown_082F0598, ARRAY_COUNT(gUnknown_082F0598));
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
ChangeBgX(1, 0, 0);
ChangeBgY(1, 0, 0);
ChangeBgX(2, 0, 0);
ChangeBgY(2, 0, 0);
ChangeBgX(3, 0, 0);
ChangeBgY(3, 0, 0);
SetBgTilemapBuffer(3, Alloc(0x800));
SetBgTilemapBuffer(2, Alloc(0x800));
SetBgTilemapBuffer(1, Alloc(0x800));
SetBgTilemapBuffer(0, Alloc(0x800));
bgid_upload_textbox_1(3);
InitWindows(gUnknown_082F05A8);
DeactivateAllTextPrinters();
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON | DISPCNT_WIN1_ON);
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 0);
gMain.state++;
break;
case 1:
LoadPalette(gUnkTextboxBorderPal, 0, 0x20);
LoadPalette(stdpal_get(2), 0xd0, 0x20);
sub_81978B0(0xC0);
LoadUserWindowBorderGfx(0, 0xA, 0xE0);
LoadUserWindowBorderGfx_(0, 0x1, 0xF0);
FillBgTilemapBufferRect(0, 0x000, 0, 0, 32, 32, 0x11);
FillBgTilemapBufferRect(1, 0x000, 0, 0, 32, 32, 0x11);
FillBgTilemapBufferRect(2, 0x000, 0, 0, 32, 32, 0x11);
sub_8018798(3);
sub_80186EC(arg, 0);
gMain.state++;
break;
case 2:
CopyBgTilemapBufferToVram(3);
CopyBgTilemapBufferToVram(2);
CopyBgTilemapBufferToVram(1);
CopyBgTilemapBufferToVram(0);
gMain.state++;
break;
case 3:
ShowBg(0);
ShowBg(3);
PlayBGM(MUS_RG_OKURIMONO);
SetVBlankCallback(sub_8018424);
EnableInterrupts(INTR_FLAG_VBLANK | INTR_FLAG_VCOUNT | INTR_FLAG_TIMER3 | INTR_FLAG_SERIAL);
return TRUE;
}
return FALSE;
}