sovereignx/src/pokedex.c

3086 lines
84 KiB
C
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#include "global.h"
#include "gba/m4a_internal.h"
#include "pokedex.h"
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#include "sprite.h"
#include "graphics.h"
#include "decompress.h"
#include "bg.h"
#include "window.h"
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#include "event_data.h"
#include "palette.h"
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#include "main.h"
#include "sound.h"
#include "task.h"
#include "battle_dome_cards.h"
#include "scanline_effect.h"
#include "malloc.h"
#include "gpu_regs.h"
#include "constants/songs.h"
#include "constants/rgb.h"
#include "overworld.h"
#include "menu.h"
#include "text_window.h"
#include "data2.h"
#include "string_util.h"
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#include "trig.h"
#include "pokedex_area_screen.h"
#include "pokedex_cry_screen.h"
#include "strings.h"
#include "m4a.h"
#include "international_string_util.h"
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extern struct PokedexView *gUnknown_02039B4C;
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extern u16 gUnknown_02039B50;
extern u8 gUnknown_02039B52;
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extern struct PokedexListItem *gUnknown_02039B54;
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extern u8 gUnknown_030060B0;
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extern MainCallback gUnknown_030060B4;
extern u8 gUnknown_030061EC;
struct PokedexEntry
{
/*0x00*/ u8 categoryName[12];
/*0x0C*/ u16 height; //in decimeters
/*0x0E*/ u16 weight; //in hectograms
/*0x10*/ const u8 *description;
/*0x14*/ u16 unused;
/*0x16*/ u16 pokemonScale;
/*0x18*/ u16 pokemonOffset;
/*0x1A*/ u16 trainerScale;
/*0x1C*/ u16 trainerOffset;
}; /*size = 0x20*/
extern struct BgTemplate gUnknown_0856E630[];
extern struct WindowTemplate gUnknown_0856E640[];
extern const u16 gUnknown_0856E610[16];
extern const struct PokedexEntry gPokedexEntries[];
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#define HOENN_DEX_COUNT 202
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#define NATIONAL_DEX_COUNT 386
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extern struct MusicPlayerInfo gMPlayInfo_BGM;
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struct PokedexListItem
{
u16 dexNum;
u16 seen:1;
u16 owned:1;
};
struct PokedexView
{
struct PokedexListItem unk0[NATIONAL_DEX_COUNT];
u16 unk608;
u8 unk60A_1:1;
u8 unk60A_2:1;
u8 unk60B;
u16 pokemonListCount;
u16 selectedPokemon;
u16 unk610;
u16 dexMode;
u16 unk614;
u16 dexOrder;
u16 unk618;
u16 unk61A;
u16 unk61C;
u16 unk61E[4];
u16 selectedMonSpriteId;
u16 unk628;
u16 unk62A;
u8 unk62C;
u8 unk62D;
u8 unk62E;
u8 unk62F;
s16 unk630;
s16 unk632;
u16 unk634;
u16 unk636;
u16 unk638;
u16 unk63A[4];
u8 filler642[8];
u8 unk64A;
u8 unk64B;
u8 unk64C_1:1;
u8 selectedScreen;
u8 unk64E;
u8 menuIsOpen; //menuIsOpen
u16 menuCursorPos; //Menu cursor position
s16 menuY; //Menu Y position (inverted because we use REG_BG0VOFS for this)
u8 unk654[8];
u8 unk65C[8];
};
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enum
{
DEX_MODE_HOENN,
DEX_MODE_NATIONAL
};
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enum
{
AREA_SCREEN,
CRY_SCREEN,
SIZE_SCREEN,
CANCEL_SCREEN,
};
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// this file's functions
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void sub_80BB774(void);
void sub_80BB78C(u8);
void sub_80BB7D4(u8);
void sub_80BBA28(u8);
void sub_80BBA78(u8);
void sub_80BBBF4(u8);
void sub_80BBC74(u8);
void sub_80BBD1C(u8);
void sub_80BBDE8(u8);
void sub_80BBE70(u8);
void sub_80BBEB8(u8);
void sub_80BC0A8(u8);
void sub_80BC0F8(u8);
void sub_80BC2D4(u8);
void sub_80BC360(u8);
void sub_80BC3DC(u8);
void sub_80BC47C(u8);
bool8 sub_80BC514(u8);
void sub_80BC844(u8);
void sub_80BC890(void);
void sub_80BC8D4(u8, u8);
void sub_80BD154(u16, u8, u8, u16);
void sub_80BD1F4(u16, u8, u8, u16);
u8 sub_80BD23C(u16, u8, u8);
void sub_80BD28C(u8, u8, u16);
void sub_80BD2B4(u16, u16);
bool8 sub_80BD404(u8, u8, u8);
u16 sub_80BD69C(u16, u16);
void sub_80BD8D0(void);
bool8 sub_80BD930(void);
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u8 sub_80BDA40(void);
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u16 sub_80BDA8C(u16);
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u32 sub_80BDACC(u16, s16, s16);
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void sub_80BDB7C(u8);
void sub_80BE470(struct Sprite *sprite);
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void sub_80BE604(struct Sprite *sprite);
void sub_80BE658(struct Sprite *sprite);
void sub_80BE758(struct Sprite *sprite);
void sub_80BE780(struct Sprite *sprite);
void sub_80BE44C(struct Sprite *sprite);
void sub_80BE834(struct Sprite *sprite);
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void sub_80BE4E0(struct Sprite *sprite);
u8 sub_80BE91C(struct PokedexListItem*, u8);
bool8 sub_80BE9C4(u8);
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u8 sub_80BE9F8(struct PokedexListItem*, u8);
void sub_80BEA24(u8);
void sub_80BEDF4(u8);
void sub_80BEFD0(u8);
void sub_80BF038(u8);
void sub_80BF070(u8);
void sub_80BF0AC(u8);
void sub_80BF1B4(u8);
void sub_80BF1EC(u8);
void sub_80BF250(u8);
void sub_80BF5CC(u8);
void sub_80BF790(u8);
void sub_80BF7FC(u8);
void sub_80BF82C(u8);
void sub_80BFBB0(u8);
void sub_80BFC78(u8);
void sub_80BFCDC(u16);
void sub_80BFCF4(u16);
void sub_80BFD0C(u8, u16);
void sub_80BFD7C(u8, u16);
void sub_80C020C(u16, u8, u8, u8);
void sub_80C09B0(u16);
void sub_80C0B44(u8, u16, u8, u8);
void sub_80C0D30(u8, u16);
u8 sub_80C0EF8(u16, u8, u8, u8);
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u16 sub_80C0E0C(u8, u16, u16, u16);
u8 sub_80C1258();
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// const rom data
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#include "data/pokedex_orders.h"
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static const struct OamData sOamData_855CFE4 =
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{
.y = 160,
.affineMode = 0,
.objMode = 0,
.mosaic = 0,
.bpp = 0,
.shape = 0,
.x = 0,
.matrixNum = 0,
.size = 0,
.tileNum = 0,
.priority = 1,
.paletteNum = 0,
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.affineParam = 0
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};
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static const struct OamData sOamData_855CFEC =
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{
.y = 160,
.affineMode = 0,
.objMode = 0,
.mosaic = 0,
.bpp = 0,
.shape = 1,
.x = 0,
.matrixNum = 0,
.size = 0,
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
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.affineParam = 0
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};
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static const struct OamData sOamData_855CFF4 =
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{
.y = 160,
.affineMode = 0,
.objMode = 0,
.mosaic = 0,
.bpp = 0,
.shape = 1,
.x = 0,
.matrixNum = 0,
.size = 2,
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
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.affineParam = 0
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};
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static const struct OamData sOamData_855CFFC =
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{
.y = 160,
.affineMode = 0,
.objMode = 2,
.mosaic = 0,
.bpp = 0,
.shape = 0,
.x = 0,
.matrixNum = 0,
.size = 2,
.tileNum = 0,
.priority = 1,
.paletteNum = 0,
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.affineParam = 0
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};
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static const struct OamData sOamData_855D004 =
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{
.y = 160,
.affineMode = 0,
.objMode = 0,
.mosaic = 0,
.bpp = 0,
.shape = 1,
.x = 0,
.matrixNum = 0,
.size = 3,
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
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.affineParam = 0
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};
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static const struct OamData sOamData_855D00C =
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{
.y = 160,
.affineMode = 0,
.objMode = 0,
.mosaic = 0,
.bpp = 0,
.shape = 2,
.x = 0,
.matrixNum = 0,
.size = 0,
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
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.affineParam = 0
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};
static const union AnimCmd sSpriteAnim_855D014[] =
{
ANIMCMD_FRAME(3, 30),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_855D01C[] =
{
ANIMCMD_FRAME(1, 30),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_855D024[] =
{
ANIMCMD_FRAME(16, 30),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_855D02C[] =
{
ANIMCMD_FRAME(48, 30),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_855D034[] =
{
ANIMCMD_FRAME(40, 30),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_855D03C[] =
{
ANIMCMD_FRAME(32, 30),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_855D044[] =
{
ANIMCMD_FRAME(56, 30),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_855D04C[] =
{
ANIMCMD_FRAME(64, 30),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_855D054[] =
{
ANIMCMD_FRAME(96, 30),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_855D05C[] =
{
ANIMCMD_FRAME(160, 30),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_855D064[] =
{
ANIMCMD_FRAME(168, 30),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_855D06C[] =
{
ANIMCMD_FRAME(128, 30),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_855D074[] =
{
ANIMCMD_FRAME(130, 30),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_855D07C[] =
{
ANIMCMD_FRAME(132, 30),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_855D084[] =
{
ANIMCMD_FRAME(134, 30),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_855D08C[] =
{
ANIMCMD_FRAME(136, 30),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_855D094[] =
{
ANIMCMD_FRAME(138, 30),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_855D09C[] =
{
ANIMCMD_FRAME(140, 30),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_855D0A4[] =
{
ANIMCMD_FRAME(142, 30),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_855D0AC[] =
{
ANIMCMD_FRAME(144, 30),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_855D0B4[] =
{
ANIMCMD_FRAME(146, 30),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_855D0BC[] =
{
ANIMCMD_FRAME(176, 30),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_855D0C4[] =
{
ANIMCMD_FRAME(178, 30),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_855D0CC[] =
{
ANIMCMD_FRAME(180, 30),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_855D0D4[] =
{
ANIMCMD_FRAME(182, 30),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_855D0DC[] =
{
ANIMCMD_FRAME(184, 30),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_855D0E4[] =
{
ANIMCMD_FRAME(186, 30),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_855D0EC[] =
{
ANIMCMD_FRAME(188, 30),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_855D0F4[] =
{
ANIMCMD_FRAME(190, 30),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_855D0FC[] =
{
ANIMCMD_FRAME(192, 30),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_855D104[] =
{
ANIMCMD_FRAME(194, 30),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_855D10C[] =
{
ANIMCMD_FRAME(4, 30),
ANIMCMD_END
};
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static const union AnimCmd *const sSpriteAnimTable_855D114[] =
{
sSpriteAnim_855D014
};
static const union AnimCmd *const sSpriteAnimTable_855D118[] =
{
sSpriteAnim_855D01C
};
static const union AnimCmd *const sSpriteAnimTable_855D11C[] =
{
sSpriteAnim_855D024
};
static const union AnimCmd *const sSpriteAnimTable_855D120[] =
{
sSpriteAnim_855D02C,
sSpriteAnim_855D034,
sSpriteAnim_855D03C,
sSpriteAnim_855D044
};
static const union AnimCmd *const sSpriteAnimTable_855D130[] =
{
sSpriteAnim_855D04C,
sSpriteAnim_855D054
};
static const union AnimCmd *const sSpriteAnimTable_855D138[] =
{
sSpriteAnim_855D05C,
sSpriteAnim_855D064
};
static const union AnimCmd *const sSpriteAnimTable_855D140[] =
{
sSpriteAnim_855D06C,
sSpriteAnim_855D074,
sSpriteAnim_855D07C,
sSpriteAnim_855D084,
sSpriteAnim_855D08C,
sSpriteAnim_855D094,
sSpriteAnim_855D09C,
sSpriteAnim_855D0A4,
sSpriteAnim_855D0AC,
sSpriteAnim_855D0B4
};
static const union AnimCmd *const sSpriteAnimTable_855D168[] =
{
sSpriteAnim_855D0BC,
sSpriteAnim_855D0C4,
sSpriteAnim_855D0CC,
sSpriteAnim_855D0D4,
sSpriteAnim_855D0DC,
sSpriteAnim_855D0E4,
sSpriteAnim_855D0EC,
sSpriteAnim_855D0F4,
sSpriteAnim_855D0FC,
sSpriteAnim_855D104
};
static const union AnimCmd *const sSpriteAnimTable_855D190[] =
{
sSpriteAnim_855D10C
};
const struct SpriteTemplate gUnknown_0855D194 =
{
.tileTag = 4096,
.paletteTag = 4096,
.oam = &sOamData_855CFE4,
.anims = sSpriteAnimTable_855D114,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_80BE604,
};
const struct SpriteTemplate gUnknown_0855D1AC =
{
.tileTag = 4096,
.paletteTag = 4096,
.oam = &sOamData_855CFEC,
.anims = sSpriteAnimTable_855D118,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_80BE658,
};
const struct SpriteTemplate gUnknown_0855D1C4 =
{
.tileTag = 4096,
.paletteTag = 4096,
.oam = &sOamData_855CFF4,
.anims = sSpriteAnimTable_855D120,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_80BE758,
};
const struct SpriteTemplate gUnknown_0855D1DC =
{
.tileTag = 4096,
.paletteTag = 4096,
.oam = &sOamData_855CFFC,
.anims = sSpriteAnimTable_855D11C,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_80BE780,
};
const struct SpriteTemplate gUnknown_0855D1F4 =
{
.tileTag = 4096,
.paletteTag = 4096,
.oam = &sOamData_855D004,
.anims = sSpriteAnimTable_855D130,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_80BE44C,
};
const struct SpriteTemplate gUnknown_0855D20C =
{
.tileTag = 4096,
.paletteTag = 4096,
.oam = &sOamData_855CFF4,
.anims = sSpriteAnimTable_855D138,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_80BE44C,
};
const struct SpriteTemplate gUnknown_0855D224 =
{
.tileTag = 4096,
.paletteTag = 4096,
.oam = &sOamData_855D00C,
.anims = sSpriteAnimTable_855D140,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_80BE44C,
};
const struct SpriteTemplate gUnknown_0855D23C =
{
.tileTag = 4096,
.paletteTag = 4096,
.oam = &sOamData_855D00C,
.anims = sSpriteAnimTable_855D168,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_80BE44C,
};
const struct SpriteTemplate gUnknown_0855D254 =
{
.tileTag = 4096,
.paletteTag = 4096,
.oam = &sOamData_855D00C,
.anims = sSpriteAnimTable_855D190,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_80BE834,
};
const struct CompressedSpriteSheet gSpriteSheets_0855D26C[] =
{
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{gPokedexMenu2_Gfx, 0x2000, 4096},
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{0}
};
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const struct SpritePalette gSpritePalettes_0855D26C[] =
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{
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{gPokedexText_Pal, 4096},
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{0}
};
const u8 gUnknown_0855D28C[] = {0x4, 0x8, 0x10, 0x20, 0x20};
const u8 gUnknown_0855D291[] = {0x8, 0x4, 0x2, 0x1, 0x1};
const struct BgTemplate gBgTemplates_0855D298[] =
{
{
.bg = 0,
.charBaseIndex = 0,
.mapBaseIndex = 12,
.screenSize = 0,
.paletteMode = 0,
.priority = 0,
.baseTile = 0
},
{
.bg = 1,
.charBaseIndex = 0,
.mapBaseIndex = 13,
.screenSize = 0,
.paletteMode = 0,
.priority = 1,
.baseTile = 0
},
{
.bg = 2,
.charBaseIndex = 2,
.mapBaseIndex = 14,
.screenSize = 0,
.paletteMode = 0,
.priority = 2,
.baseTile = 0
},
{
.bg = 3,
.charBaseIndex = 0,
.mapBaseIndex = 15,
.screenSize = 0,
.paletteMode = 0,
.priority = 3,
.baseTile = 0
}
};
const struct WindowTemplate sWindowTemplates_0855D2A8[] =
{
{2, 0, 0, 0x20, 0x20, 0, 1},
DUMMY_WIN_TEMPLATE
};
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const u8 gUnknown_0855D2B8[] = _("{UNK_CTRL_F9 8}000");
const u8 gUnknown_0855D2BE[] = INCBIN_U8("graphics/pokedex/caught_ball.4bpp");
const u8 sText_TenDashes[] = _("----------");
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// .text
#define DEX_FLAGS_NO ((POKEMON_SLOTS_NUMBER / 8) + ((POKEMON_SLOTS_NUMBER % 8) ? 1 : 0))
void ResetPokedex(void)
{
u16 i;
gUnknown_02039B50 = 0;
gUnknown_02039B52 = 64;
gUnknown_030060B0 = 0;
gSaveBlock2Ptr->pokedex.unknown1 = 0;
gSaveBlock2Ptr->pokedex.order = 0;
gSaveBlock2Ptr->pokedex.nationalMagic = 0;
gSaveBlock2Ptr->pokedex.unknown2 = 0;
gSaveBlock2Ptr->pokedex.unownPersonality = 0;
gSaveBlock2Ptr->pokedex.spindaPersonality = 0;
gSaveBlock2Ptr->pokedex.unknown3 = 0;
DisableNationalPokedex();
for (i = 0; i < DEX_FLAGS_NO; i++)
{
gSaveBlock2Ptr->pokedex.owned[i] = 0;
gSaveBlock2Ptr->pokedex.seen[i] = 0;
gSaveBlock1Ptr->seen1[i] = 0;
gSaveBlock1Ptr->seen2[i] = 0;
}
}
void sub_80BB358(void)
{
gUnknown_02039B50 = 0;
gUnknown_02039B52 = 64;
}
void sub_80BB370(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
void sub_80BB384(struct PokedexView *pokedexView)
{
u16 i;
for (i = 0; i < NATIONAL_DEX_COUNT; i++)
{
pokedexView->unk0[i].dexNum |= 0xFFFF;
pokedexView->unk0[i].seen = 0;
pokedexView->unk0[i].owned = 0;
}
pokedexView->unk608 = 0;
pokedexView->unk60A_1 = 0;
pokedexView->unk60A_2 = 0;
pokedexView->pokemonListCount = 0;
pokedexView->selectedPokemon = 0;
pokedexView->unk610 = 0;
pokedexView->dexMode = 0;
pokedexView->unk614 = 0;
pokedexView->dexOrder = 0;
pokedexView->unk618 = 0;
pokedexView->unk61A = 0;
pokedexView->unk61C = 0;
for (i = 0; i <= 3; i++)
pokedexView->unk61E[i] |= 0xFFFF;
pokedexView->unk628 = 0;
pokedexView->unk62A = 0;
pokedexView->unk62C = 0;
pokedexView->unk62D = 0;
pokedexView->unk62E = 0;
pokedexView->unk62F = 0;
pokedexView->unk630 = 0;
pokedexView->unk632 = 0;
pokedexView->unk634 = 0;
pokedexView->unk636 = 0;
pokedexView->unk638 = 0;
for (i = 0; i <= 3; i++)
pokedexView->unk63A[i] = 0;
pokedexView->unk64A = 0;
pokedexView->unk64B = 0;
pokedexView->unk64C_1 = 0;
pokedexView->selectedScreen = 0;
pokedexView->unk64E = 0;
pokedexView->menuIsOpen = 0;
pokedexView->menuCursorPos = 0;
pokedexView->menuY = 0;
for (i = 0; i <= 7; i++)
pokedexView->unk654[i] = 0;
for (i = 0; i <= 7; i++)
pokedexView->unk65C[i] = 0;
}
2018-03-30 21:48:30 +01:00
void sub_80BB534(void)
{
u8 *addr;
u32 size;
switch (gMain.state)
{
case 0:
default:
SetVBlankCallback(NULL);
sub_80C09B0(0);
addr = (u8 *)VRAM;
size = VRAM_SIZE;
while (1)
{
DmaFill16(3, 0, addr, 0x1000);
addr += 0x1000;
size -= 0x1000;
if (size <= 0x1000)
{
DmaFill16(3, 0, addr, size);
break;
}
}
DmaClear32(3, OAM, OAM_SIZE);
DmaClear16(3, PLTT, PLTT_SIZE);
gMain.state = 1;
break;
case 1:
ScanlineEffect_Stop();
ResetTasks();
ResetSpriteData();
ResetPaletteFade();
FreeAllSpritePalettes();
gReservedSpritePaletteCount = 8;
dp13_810BB8C();
gMain.state++;
break;
case 2:
gUnknown_02039B4C = AllocZeroed(sizeof(struct PokedexView));
sub_80BB384(gUnknown_02039B4C);
CreateTask(sub_80BB78C, 0);
gUnknown_02039B4C->dexMode = gSaveBlock2Ptr->pokedex.unknown1;
if (!IsNationalPokedexEnabled())
gUnknown_02039B4C->dexMode = DEX_MODE_HOENN;
gUnknown_02039B4C->dexOrder = gSaveBlock2Ptr->pokedex.order;
gUnknown_02039B4C->selectedPokemon = gUnknown_02039B50;
gUnknown_02039B4C->unk62C = gUnknown_02039B52;
gUnknown_02039B4C->selectedScreen = 0;
if (!IsNationalPokedexEnabled())
{
gUnknown_02039B4C->unk61A = GetHoennPokedexCount(0);
gUnknown_02039B4C->unk61C = GetHoennPokedexCount(1);
}
else
{
gUnknown_02039B4C->unk61A = GetNationalPokedexCount(0);
gUnknown_02039B4C->unk61C = GetNationalPokedexCount(1);
}
gUnknown_02039B4C->unk62D = 8;
gMain.state++;
break;
case 3:
EnableInterrupts(1);
SetVBlankCallback(sub_80BB370);
SetMainCallback2(sub_80BB774);
sub_80BC8D4(gUnknown_02039B4C->dexMode, gUnknown_02039B4C->dexOrder);
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x80);
break;
}
}
void sub_80BB774(void)
{
RunTasks();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
void sub_80BB78C(u8 taskId)
{
gUnknown_02039B4C->unk64C_1 = FALSE;
if (sub_80BC514(0))
gTasks[taskId].func = sub_80BB7D4;
}
void sub_80BB7D4(u8 taskId)
{
SetGpuReg(REG_OFFSET_BG0VOFS, gUnknown_02039B4C->menuY);
if (gUnknown_02039B4C->menuY)
{
gUnknown_02039B4C->menuY -= 8;
}
else
{
if ((gMain.newKeys & A_BUTTON) && gUnknown_02039B4C->unk0[gUnknown_02039B4C->selectedPokemon].seen)
{
sub_80BD8D0();
BeginNormalPaletteFade(~(1 << (gSprites[gUnknown_02039B4C->selectedMonSpriteId].oam.paletteNum + 16)), 0, 0, 0x10, RGB_BLACK);
gSprites[gUnknown_02039B4C->selectedMonSpriteId].callback = sub_80BE470;
gTasks[taskId].func = sub_80BBBF4;
PlaySE(SE_PIN);
sub_80BC890();
}
else if (gMain.newKeys & START_BUTTON)
{
//Open menu
gUnknown_02039B4C->menuY = 0;
gUnknown_02039B4C->menuIsOpen = 1;
gUnknown_02039B4C->menuCursorPos = 0;
gTasks[taskId].func = sub_80BBA78;
PlaySE(SE_SELECT);
}
else if (gMain.newKeys & SELECT_BUTTON)
{
PlaySE(SE_SELECT);
BeginNormalPaletteFade(-1, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].data[0] = sub_80C1258();
gUnknown_02039B4C->unk64E = 0;
gUnknown_02039B4C->unk62A = gUnknown_02039B4C->unk62C;
gUnknown_02039B4C->unk610 = gUnknown_02039B4C->selectedPokemon;
gUnknown_02039B4C->unk614 = gUnknown_02039B4C->dexMode;
gUnknown_02039B4C->unk618 = gUnknown_02039B4C->dexOrder;
gTasks[taskId].func = sub_80BBD1C;
PlaySE(SE_PC_LOGIN);
sub_80BC890();
}
else if (gMain.newKeys & B_BUTTON)
{
BeginNormalPaletteFade(-1, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].func = sub_80BBDE8;
PlaySE(SE_PC_OFF);
}
else
{
//Handle D-pad
gUnknown_02039B4C->selectedPokemon = sub_80BD69C(gUnknown_02039B4C->selectedPokemon, 0xE);
if (gUnknown_02039B4C->unk62E)
gTasks[taskId].func = sub_80BBA28;
}
}
}
void sub_80BBA28(u8 taskId)
{
if (sub_80BD404(gUnknown_02039B4C->unk62F, gUnknown_02039B4C->unk634, gUnknown_02039B4C->unk636))
gTasks[taskId].func = sub_80BB7D4;
}
void sub_80BBA78(u8 taskId)
{
SetGpuReg(REG_OFFSET_BG0VOFS, gUnknown_02039B4C->menuY);
//If menu is not open, slide it up, on screen
if (gUnknown_02039B4C->menuY != 80)
gUnknown_02039B4C->menuY += 8;
else
{
if (gMain.newKeys & A_BUTTON)
{
switch (gUnknown_02039B4C->menuCursorPos)
{
case 0: //BACK TO LIST
default:
gMain.newKeys |= START_BUTTON; //Exit menu
break;
case 1: //LIST TOP
gUnknown_02039B4C->selectedPokemon = 0;
gUnknown_02039B4C->unk62C = 0x40;
sub_80BDA40();
sub_80BD2B4(gUnknown_02039B4C->selectedPokemon, 0xE);
gMain.newKeys |= START_BUTTON; //Exit menu
break;
case 2: //LIST BOTTOM
gUnknown_02039B4C->selectedPokemon = gUnknown_02039B4C->pokemonListCount - 1;
gUnknown_02039B4C->unk62C = gUnknown_02039B4C->pokemonListCount * 16 + 0x30;
sub_80BDA40();
sub_80BD2B4(gUnknown_02039B4C->selectedPokemon, 0xE);
gMain.newKeys |= START_BUTTON; //Exit menu
break;
case 3: //CLOSE POKEDEX
BeginNormalPaletteFade(-1, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].func = sub_80BBDE8;
PlaySE(SE_PC_OFF);
break;
}
}
//Exit menu when Start or B is pressed
if (gMain.newKeys & (START_BUTTON | B_BUTTON))
{
gUnknown_02039B4C->menuIsOpen = 0;
gTasks[taskId].func = sub_80BB7D4;
PlaySE(SE_SELECT);
}
else if ((gMain.newAndRepeatedKeys & DPAD_UP) && gUnknown_02039B4C->menuCursorPos != 0)
{
gUnknown_02039B4C->menuCursorPos--;
PlaySE(SE_SELECT);
}
else if ((gMain.newAndRepeatedKeys & DPAD_DOWN) && gUnknown_02039B4C->menuCursorPos <= 2)
{
gUnknown_02039B4C->menuCursorPos++;
PlaySE(SE_SELECT);
}
}
}
void sub_80BBBF4(u8 taskId)
{
if (gSprites[gUnknown_02039B4C->selectedMonSpriteId].pos1.x == 48 && gSprites[gUnknown_02039B4C->selectedMonSpriteId].pos1.y == 56)
{
gUnknown_02039B4C->unk64B = gUnknown_02039B4C->unk64A;
gTasks[taskId].data[0] = sub_80BE91C(&gUnknown_02039B4C->unk0[gUnknown_02039B4C->selectedPokemon], gUnknown_02039B4C->selectedMonSpriteId);
gTasks[taskId].func = sub_80BBC74;
}
}
void sub_80BBC74(u8 taskId)
{
if (gTasks[gTasks[taskId].data[0]].isActive)
{
if (gUnknown_02039B4C->unk64A == 1 && !sub_80BE9C4(gTasks[taskId].data[0]) && sub_80BD930())
sub_80BE9F8(&gUnknown_02039B4C->unk0[gUnknown_02039B4C->selectedPokemon], gTasks[taskId].data[0]);
}
else
{
gUnknown_02039B50 = gUnknown_02039B4C->selectedPokemon;
gUnknown_02039B52 = gUnknown_02039B4C->unk62C;
gTasks[taskId].func = sub_80BB78C;
}
}
void sub_80BBD1C(u8 taskId)
{
if (!gTasks[gTasks[taskId].data[0]].isActive)
{
sub_80BDA40();
if (gUnknown_02039B4C->unk64E != 0)
{
gUnknown_02039B4C->selectedPokemon = 0;
gUnknown_02039B4C->unk62C = 0x40;
gTasks[taskId].func = sub_80BBE70;
}
else
{
gUnknown_02039B4C->unk62C = gUnknown_02039B4C->unk62A;
gUnknown_02039B4C->selectedPokemon = gUnknown_02039B4C->unk610;
gUnknown_02039B4C->dexMode = gUnknown_02039B4C->unk614;
if (!IsNationalPokedexEnabled())
gUnknown_02039B4C->dexMode = DEX_MODE_HOENN;
gUnknown_02039B4C->dexOrder = gUnknown_02039B4C->unk618;
gTasks[taskId].func = sub_80BB78C;
}
}
}
void sub_80BBDE8(u8 taskId)
{
if (!gPaletteFade.active)
{
gSaveBlock2Ptr->pokedex.unknown1 = gUnknown_02039B4C->dexMode;
if (!IsNationalPokedexEnabled())
gSaveBlock2Ptr->pokedex.unknown1 = DEX_MODE_HOENN;
gSaveBlock2Ptr->pokedex.order = gUnknown_02039B4C->dexOrder;
sub_80BDA40();
sub_80BC890();
DestroyTask(taskId);
SetMainCallback2(CB2_ReturnToFieldWithOpenMenu);
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
Free(gUnknown_02039B4C);
}
}
void sub_80BBE70(u8 taskId)
{
gUnknown_02039B4C->unk64C_1 = TRUE;
if (sub_80BC514(3))
gTasks[taskId].func = sub_80BBEB8;
}
void sub_80BBEB8(u8 taskId)
{
SetGpuReg(REG_OFFSET_BG0VOFS, gUnknown_02039B4C->menuY);
if (gUnknown_02039B4C->menuY)
{
gUnknown_02039B4C->menuY -= 8;
}
else
{
if ((gMain.newKeys & A_BUTTON) && gUnknown_02039B4C->unk0[gUnknown_02039B4C->selectedPokemon].seen)
{
u32 a;
sub_80BD8D0();
a = (1 << (gSprites[gUnknown_02039B4C->selectedMonSpriteId].oam.paletteNum + 16));
gSprites[gUnknown_02039B4C->selectedMonSpriteId].callback = sub_80BE470;
BeginNormalPaletteFade(~a, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].func = sub_80BC2D4;
PlaySE(SE_PIN);
sub_80BC890();
}
else if (gMain.newKeys & START_BUTTON)
{
gUnknown_02039B4C->menuY = 0;
gUnknown_02039B4C->menuIsOpen = 1;
gUnknown_02039B4C->menuCursorPos = 0;
gTasks[taskId].func = sub_80BC0F8;
PlaySE(SE_SELECT);
}
else if (gMain.newKeys & SELECT_BUTTON)
{
BeginNormalPaletteFade(-1, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].data[0] = sub_80C1258();
gUnknown_02039B4C->unk64E = 0;
gTasks[taskId].func = sub_80BBD1C;
PlaySE(SE_PC_LOGIN);
sub_80BC890();
}
else if (gMain.newKeys & B_BUTTON)
{
BeginNormalPaletteFade(-1, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].func = sub_80BC3DC;
PlaySE(SE_PC_OFF);
}
else
{
//Handle D-pad
gUnknown_02039B4C->selectedPokemon = sub_80BD69C(gUnknown_02039B4C->selectedPokemon, 0xE);
if (gUnknown_02039B4C->unk62E)
gTasks[taskId].func = sub_80BC0A8;
}
}
}
void sub_80BC0A8(u8 taskId)
{
if (sub_80BD404(gUnknown_02039B4C->unk62F, gUnknown_02039B4C->unk634, gUnknown_02039B4C->unk636))
gTasks[taskId].func = sub_80BBEB8;
}
void sub_80BC0F8(u8 taskId)
{
SetGpuReg(REG_OFFSET_BG0VOFS, gUnknown_02039B4C->menuY);
if (gUnknown_02039B4C->menuY != 96)
{
gUnknown_02039B4C->menuY += 8;
}
else
{
if (gMain.newKeys & A_BUTTON)
{
switch (gUnknown_02039B4C->menuCursorPos)
{
case 0: //BACK TO LIST
default:
gMain.newKeys |= START_BUTTON;
break;
case 1: //LIST TOP
gUnknown_02039B4C->selectedPokemon = 0;
gUnknown_02039B4C->unk62C = 0x40;
sub_80BDA40();
sub_80BD2B4(gUnknown_02039B4C->selectedPokemon, 0xE);
gMain.newKeys |= START_BUTTON;
break;
case 2: //LIST BOTTOM
gUnknown_02039B4C->selectedPokemon = gUnknown_02039B4C->pokemonListCount - 1;
gUnknown_02039B4C->unk62C = gUnknown_02039B4C->pokemonListCount * 16 + 0x30;
sub_80BDA40();
sub_80BD2B4(gUnknown_02039B4C->selectedPokemon, 0xE);
gMain.newKeys |= START_BUTTON;
break;
case 3: //BACK TO POKEDEX
BeginNormalPaletteFade(-1, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].func = sub_80BC3DC;
PlaySE(SE_TRACK_DOOR);
break;
case 4: //CLOSE POKEDEX
BeginNormalPaletteFade(-1, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].func = sub_80BC47C;
PlaySE(SE_PC_OFF);
break;
}
}
//Exit menu when Start or B is pressed
if (gMain.newKeys & (START_BUTTON | B_BUTTON))
{
gUnknown_02039B4C->menuIsOpen = 0;
gTasks[taskId].func = sub_80BBEB8;
PlaySE(SE_SELECT);
}
else if ((gMain.newAndRepeatedKeys & DPAD_UP) && gUnknown_02039B4C->menuCursorPos)
{
gUnknown_02039B4C->menuCursorPos--;
PlaySE(SE_SELECT);
}
else if ((gMain.newAndRepeatedKeys & DPAD_DOWN) && gUnknown_02039B4C->menuCursorPos <= 3)
{
gUnknown_02039B4C->menuCursorPos++;
PlaySE(SE_SELECT);
}
}
}
void sub_80BC2D4(u8 taskId)
{
if (gSprites[gUnknown_02039B4C->selectedMonSpriteId].pos1.x == 48 && gSprites[gUnknown_02039B4C->selectedMonSpriteId].pos1.y == 56)
{
gUnknown_02039B4C->unk64B = gUnknown_02039B4C->unk64A;
gTasks[taskId].data[0] = sub_80BE91C(&gUnknown_02039B4C->unk0[gUnknown_02039B4C->selectedPokemon], gUnknown_02039B4C->selectedMonSpriteId);
gUnknown_02039B4C->selectedMonSpriteId = -1;
gTasks[taskId].func = sub_80BC360;
}
}
void sub_80BC360(u8 taskId)
{
if (gTasks[gTasks[taskId].data[0]].isActive)
{
if (gUnknown_02039B4C->unk64A == 1 && !sub_80BE9C4(gTasks[taskId].data[0]) && sub_80BD930())
sub_80BE9F8(&gUnknown_02039B4C->unk0[gUnknown_02039B4C->selectedPokemon], gTasks[taskId].data[0]);
}
else
{
gTasks[taskId].func = sub_80BBE70;
}
}
void sub_80BC3DC(u8 taskId)
{
if (!gPaletteFade.active)
{
gUnknown_02039B4C->unk62C = gUnknown_02039B4C->unk62A;
gUnknown_02039B4C->selectedPokemon = gUnknown_02039B4C->unk610;
gUnknown_02039B4C->dexMode = gUnknown_02039B4C->unk614;
if (!IsNationalPokedexEnabled())
gUnknown_02039B4C->dexMode = DEX_MODE_HOENN;
gUnknown_02039B4C->dexOrder = gUnknown_02039B4C->unk618;
gTasks[taskId].func = sub_80BB78C;
sub_80BDA40();
sub_80BC890();
}
}
void sub_80BC47C(u8 taskId)
{
if (!gPaletteFade.active)
{
gUnknown_02039B4C->unk62C = gUnknown_02039B4C->unk62A;
gUnknown_02039B4C->selectedPokemon = gUnknown_02039B4C->unk610;
gUnknown_02039B4C->dexMode = gUnknown_02039B4C->unk614;
if (!IsNationalPokedexEnabled())
gUnknown_02039B4C->dexMode = DEX_MODE_HOENN;
gUnknown_02039B4C->dexOrder = gUnknown_02039B4C->unk618;
gTasks[taskId].func = sub_80BBDE8;
}
}
bool8 sub_80BC514(u8 a)
{
switch (gMain.state)
{
case 0:
default:
if (gPaletteFade.active)
return 0;
SetVBlankCallback(NULL);
gUnknown_02039B4C->unk64A = a;
sub_80C09B0(0);
SetGpuReg(REG_OFFSET_BG2VOFS, gUnknown_02039B4C->unk62D);
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, gBgTemplates_0855D298, 4);
SetBgTilemapBuffer(3, AllocZeroed(0x800));
SetBgTilemapBuffer(2, AllocZeroed(0x800));
SetBgTilemapBuffer(1, AllocZeroed(0x800));
SetBgTilemapBuffer(0, AllocZeroed(0x800));
copy_decompressed_tile_data_to_vram_autofree(3, gPokedexMenu_Gfx, 0x2000, 0, 0);
CopyToBgTilemapBuffer(1, gUnknown_08DC2C5C, 0, 0);
CopyToBgTilemapBuffer(3, gUnknown_08DC2DAC, 0, 0);
if (a == 0)
CopyToBgTilemapBuffer(0, gUnknown_08DC2A08, 0, 0x280);
else
CopyToBgTilemapBuffer(0, gUnknown_08DC2B1C, 0, 0x280);
ResetPaletteFade();
if (a == 0)
gUnknown_02039B4C->unk64C_1 = FALSE;
else
gUnknown_02039B4C->unk64C_1 = TRUE;
sub_80BC844(gUnknown_02039B4C->unk64C_1);
InitWindows(sWindowTemplates_0855D2A8);
DeactivateAllTextPrinters();
PutWindowTilemap(0);
CopyWindowToVram(0, 3);
gMain.state = 1;
break;
case 1:
ResetSpriteData();
FreeAllSpritePalettes();
gReservedSpritePaletteCount = 8;
LoadCompressedObjectPic(&gSpriteSheets_0855D26C[0]);
LoadSpritePalettes(gSpritePalettes_0855D26C);
sub_80BDB7C(a);
gMain.state++;
break;
case 2:
gMain.state++;
break;
case 3:
if (a == 0)
sub_80BC8D4(gUnknown_02039B4C->dexMode, gUnknown_02039B4C->dexOrder);
sub_80BD2B4(gUnknown_02039B4C->selectedPokemon, 0xE);
gUnknown_02039B4C->menuIsOpen = 0;
gUnknown_02039B4C->menuY = 0;
CopyBgTilemapBufferToVram(0);
CopyBgTilemapBufferToVram(1);
CopyBgTilemapBufferToVram(2);
CopyBgTilemapBufferToVram(3);
gMain.state++;
break;
case 4:
BeginNormalPaletteFade(-1, 0, 0x10, 0, RGB_BLACK);
SetVBlankCallback(sub_80BB370);
gMain.state++;
break;
case 5:
SetGpuReg(REG_OFFSET_WININ, 0x3F3F);
SetGpuReg(REG_OFFSET_WINOUT, 0x1D3F);
SetGpuReg(REG_OFFSET_WIN0H, 0);
SetGpuReg(REG_OFFSET_WIN0V, 0);
SetGpuReg(REG_OFFSET_WIN1H, 0);
SetGpuReg(REG_OFFSET_WIN1V, 0);
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 0);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON | DISPCNT_OBJWIN_ON);
ShowBg(0);
ShowBg(1);
ShowBg(2);
ShowBg(3);
gMain.state++;
break;
case 6:
if (!gPaletteFade.active)
{
gMain.state = 0;
return TRUE;
}
break;
}
return FALSE;
}
void sub_80BC844(u8 a)
{
if (a == 1)
LoadPalette(gPokedexHoennBg_Pal + 1, 1, 0xBE);
else if (!IsNationalPokedexEnabled())
LoadPalette(gPokedexText_Pal + 1, 1, 0xBE);
else
LoadPalette(gPokedexNationalBg_Pal + 1, 1, 0xBE);
LoadPalette(GetOverworldTextboxPalettePtr(), 0xF0, 32);
}
void sub_80BC890(void)
{
void* tilemapBuffer;
FreeAllWindowBuffers();
tilemapBuffer = GetBgTilemapBuffer(0);
if (tilemapBuffer)
Free(tilemapBuffer);
tilemapBuffer = GetBgTilemapBuffer(1);
if (tilemapBuffer)
Free(tilemapBuffer);
tilemapBuffer = GetBgTilemapBuffer(2);
if (tilemapBuffer)
Free(tilemapBuffer);
tilemapBuffer = GetBgTilemapBuffer(3);
if (tilemapBuffer)
Free(tilemapBuffer);
}
void sub_80BC8D4(u8 dexMode, u8 sortMode)
{
u16 vars[3]; //I have no idea why three regular variables are stored in an array, but whatever.
s16 i;
gUnknown_02039B4C->pokemonListCount = 0;
switch (dexMode)
{
default:
case DEX_MODE_HOENN:
vars[0] = HOENN_DEX_COUNT;
vars[1] = 1;
break;
case DEX_MODE_NATIONAL:
if (IsNationalPokedexEnabled())
{
vars[0] = NATIONAL_DEX_COUNT;
vars[1] = 0;
}
else
{
vars[0] = HOENN_DEX_COUNT;
vars[1] = 1;
}
break;
}
switch (sortMode)
{
case 0:
if (vars[1])
{
for (i = 0; i < vars[0]; i++)
{
vars[2] = HoennToNationalOrder(i + 1);
gUnknown_02039B4C->unk0[i].dexNum = vars[2];
gUnknown_02039B4C->unk0[i].seen = GetSetPokedexFlag(vars[2], 0);
gUnknown_02039B4C->unk0[i].owned = GetSetPokedexFlag(vars[2], 1);
if (gUnknown_02039B4C->unk0[i].seen)
gUnknown_02039B4C->pokemonListCount = i + 1;
}
}
else
{
bool32 r10;
s16 r5;
r10 = r5 = i = 0;
for (i = 0; i < vars[0]; i++)
{
vars[2] = i + 1;
if (GetSetPokedexFlag(vars[2], 0))
r10 = 1;
if (r10)
{
asm(""); //Needed to match for some reason
gUnknown_02039B4C->unk0[r5].dexNum = vars[2];
gUnknown_02039B4C->unk0[r5].seen = GetSetPokedexFlag(vars[2], 0);
gUnknown_02039B4C->unk0[r5].owned = GetSetPokedexFlag(vars[2], 1);
if (gUnknown_02039B4C->unk0[r5].seen)
gUnknown_02039B4C->pokemonListCount = r5 + 1;
r5++;
}
}
}
break;
case 1:
for (i = 0; i < POKEMON_SLOTS_NUMBER - 1; i++)
{
vars[2] = gPokedexOrder_Alphabetical[i];
if (NationalToHoennOrder(vars[2]) <= vars[0] && GetSetPokedexFlag(vars[2], 0))
{
gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].dexNum = vars[2];
gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].seen = 1;
gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].owned = GetSetPokedexFlag(vars[2], 1);
gUnknown_02039B4C->pokemonListCount++;
}
}
break;
case 2:
for (i = NATIONAL_DEX_COUNT - 1; i >= 0; i--)
{
vars[2] = gPokedexOrder_Weight[i];
if (NationalToHoennOrder(vars[2]) <= vars[0] && GetSetPokedexFlag(vars[2], 1))
{
gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].dexNum = vars[2];
gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].seen = 1;
gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].owned = 1;
gUnknown_02039B4C->pokemonListCount++;
}
}
break;
case 3:
for (i = 0; i < NATIONAL_DEX_COUNT; i++)
{
vars[2] = gPokedexOrder_Weight[i];
if (NationalToHoennOrder(vars[2]) <= vars[0] && GetSetPokedexFlag(vars[2], 1))
{
gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].dexNum = vars[2];
gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].seen = 1;
gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].owned = 1;
gUnknown_02039B4C->pokemonListCount++;
}
}
break;
case 4:
for (i = NATIONAL_DEX_COUNT - 1; i >=0; i--)
{
vars[2] = gPokedexOrder_Height[i];
if (NationalToHoennOrder(vars[2]) <= vars[0] && GetSetPokedexFlag(vars[2], 1))
{
gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].dexNum = vars[2];
gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].seen = 1;
gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].owned = 1;
gUnknown_02039B4C->pokemonListCount++;
}
}
break;
case 5:
for (i = 0; i < NATIONAL_DEX_COUNT; i++)
{
vars[2] = gPokedexOrder_Height[i];
if (NationalToHoennOrder(vars[2]) <= vars[0] && GetSetPokedexFlag(vars[2], 1))
{
gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].dexNum = vars[2];
gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].seen = 1;
gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].owned = 1;
gUnknown_02039B4C->pokemonListCount++;
}
}
break;
}
for (i = gUnknown_02039B4C->pokemonListCount; i < NATIONAL_DEX_COUNT; i++)
{
gUnknown_02039B4C->unk0[i].dexNum |= 0xFFFF;
gUnknown_02039B4C->unk0[i].seen = 0;
gUnknown_02039B4C->unk0[i].owned = 0;
}
}
void sub_80BCE2C(u8 a, u8 b, const u8* str, u8 c, u8 d)
{
u8 sp14[3];
sp14[0] = 0;
sp14[1] = 15;
sp14[2] = 3;
AddTextPrinterParameterized2(a, b, c * 8, (d * 8) + 1, 0, 0, sp14, -1, str);
}
void sub_80BCE84(u8 a, u16 b, u16 c)
{
s16 _b;
u16 i;
u16 r2;
switch (a)
{
case 0:
default:
_b = b - 5;
for (i = 0; i <= 10; i++)
{
if (_b < 0 || _b >= NATIONAL_DEX_COUNT || gUnknown_02039B4C->unk0[_b].dexNum == 0xFFFF)
{
sub_80BD28C(0x11, i * 2, c);
}
else
{
sub_80BD28C(0x11, i * 2, c);
if (gUnknown_02039B4C->unk0[_b].seen)
{
sub_80BD154(_b, 0x12, i * 2, c);
sub_80BD1F4(gUnknown_02039B4C->unk0[_b].owned, 0x11, i * 2, c);
sub_80BD23C(gUnknown_02039B4C->unk0[_b].dexNum, 0x16, i * 2);
}
else
{
sub_80BD154(_b, 0x12, i * 2, c);
sub_80BD1F4(0, 0x11, i * 2, c);
sub_80BD23C(0, 0x16, i * 2);
}
}
_b++;
}
break;
case 1:
_b = b - 5;
if (_b < 0 || _b >= NATIONAL_DEX_COUNT || gUnknown_02039B4C->unk0[_b].dexNum == 0xFFFF)
{
sub_80BD28C(0x11, gUnknown_02039B4C->unk630 * 2, c);
}
else
{
sub_80BD28C(0x11, gUnknown_02039B4C->unk630 * 2, c);
if (gUnknown_02039B4C->unk0[_b].seen)
{
sub_80BD154(_b, 0x12, gUnknown_02039B4C->unk630 * 2, c);
sub_80BD1F4(gUnknown_02039B4C->unk0[_b].owned, 0x11, gUnknown_02039B4C->unk630 * 2, c);
sub_80BD23C(gUnknown_02039B4C->unk0[_b].dexNum, 0x16, gUnknown_02039B4C->unk630 * 2);
}
else
{
sub_80BD154(_b, 0x12, gUnknown_02039B4C->unk630 * 2, c);
sub_80BD1F4(0, 0x11, gUnknown_02039B4C->unk630 * 2, c);
sub_80BD23C(0, 0x16, gUnknown_02039B4C->unk630 * 2);
}
}
break;
case 2:
_b = b + 5;
r2 = gUnknown_02039B4C->unk630 + 10;
if (r2 > 15)
r2 -= 16;
if (_b < 0 || _b >= NATIONAL_DEX_COUNT || gUnknown_02039B4C->unk0[_b].dexNum == 0xFFFF)
sub_80BD28C(0x11, r2 * 2, c);
else
{
sub_80BD28C(0x11, r2 * 2, c);
if (gUnknown_02039B4C->unk0[_b].seen)
{
sub_80BD154(_b, 0x12, r2 * 2, c);
sub_80BD1F4(gUnknown_02039B4C->unk0[_b].owned, 0x11, r2 * 2, c);
sub_80BD23C(gUnknown_02039B4C->unk0[_b].dexNum, 0x16, r2 * 2);
}
else
{
sub_80BD154(_b, 0x12, r2 * 2, c);
sub_80BD1F4(0, 0x11, r2 * 2, c);
sub_80BD23C(0, 0x16, r2 * 2);
}
}
break;
}
CopyWindowToVram(0, 2);
}
void sub_80BD154(u16 a, u8 b, u8 c, u16 unused)
{
u8 text[6];
u16 r6;
memcpy(text, gUnknown_0855D2B8, 6);
r6 = gUnknown_02039B4C->unk0[a].dexNum;
if (gUnknown_02039B4C->dexMode == DEX_MODE_HOENN)
r6 = NationalToHoennOrder(r6);
text[2] = CHAR_0 + r6 / 100;
text[3] = CHAR_0 + (r6 % 100) / 10;
text[4] = CHAR_0 + (r6 % 100) % 10;
sub_80BCE2C(0, 7, text, b, c);
}
void sub_80BD1F4(u16 a, u8 b, u8 c, u16 unused)
{
if (a)
BlitBitmapToWindow(0, gUnknown_0855D2BE, b * 8, c * 8, 8, 16);
else
FillWindowPixelRect(0, 0, b * 8, c * 8, 8, 16);
}
u8 sub_80BD23C(u16 num, u8 b, u8 c)
{
const u8* str;
num = NationalPokedexNumToSpecies(num);
if (num)
str = gSpeciesNames[num];
else
str = sText_TenDashes;
sub_80BCE2C(0, 7, str, b, c);
return StringLength(str);
}
void sub_80BD28C(u8 a, u8 b, u16 unused)
{
FillWindowPixelRect(0, 0, a * 8, b * 8, 0x60, 16);
}
void sub_80BD2B4(u16 a, u16 b)
{
u8 i;
u16 unk;
u8 spriteId;
gPaletteFade.bufferTransferDisabled = TRUE;
for (i = 0; i < 4; i++)
gUnknown_02039B4C->unk61E[i] = 0xFFFF;
gUnknown_02039B4C->selectedMonSpriteId = 0xFFFF;
unk = sub_80BDA8C(a - 1);
if (unk != 0xFFFF)
{
spriteId = sub_80BDACC(unk, 0x60, 0x50);
gSprites[spriteId].callback = sub_80BE4E0;
gSprites[spriteId].data[5] = -32;
}
unk = sub_80BDA8C(a);
if (unk != 0xFFFF)
{
spriteId = sub_80BDACC(unk, 0x60, 0x50);
gSprites[spriteId].callback = sub_80BE4E0;
gSprites[spriteId].data[5] = 0;
}
unk = sub_80BDA8C(a + 1);
if (unk != 0xFFFF)
{
spriteId = sub_80BDACC(unk, 0x60, 0x50);
gSprites[spriteId].callback = sub_80BE4E0;
gSprites[spriteId].data[5] = 32;
}
sub_80BCE84(0, a, b);
SetGpuReg(REG_OFFSET_BG2VOFS, gUnknown_02039B4C->unk62D);
gUnknown_02039B4C->unk630 = 0;
gUnknown_02039B4C->unk632 = 0;
gPaletteFade.bufferTransferDisabled = FALSE;
}
bool8 sub_80BD404(u8 a, u8 b, u8 c)
{
u16 i;
u8 foo;
if (gUnknown_02039B4C->unk62E)
{
gUnknown_02039B4C->unk62E--;
switch (a)
{
case 1:
for (i = 0; i < 4; i++)
{
if (gUnknown_02039B4C->unk61E[i] != 0xFFFF)
gSprites[gUnknown_02039B4C->unk61E[i]].data[5] += b;
}
foo = 16 * (c - gUnknown_02039B4C->unk62E) / c;
SetGpuReg(REG_OFFSET_BG2VOFS, gUnknown_02039B4C->unk62D + gUnknown_02039B4C->unk632 * 16 - foo);
gUnknown_02039B4C->unk62C -= gUnknown_02039B4C->unk628;
break;
case 2:
for (i = 0; i < 4; i++)
{
if (gUnknown_02039B4C->unk61E[i] != 0xFFFF)
gSprites[gUnknown_02039B4C->unk61E[i]].data[5] -= b;
}
foo = 16 * (c - gUnknown_02039B4C->unk62E) / c;
SetGpuReg(REG_OFFSET_BG2VOFS, gUnknown_02039B4C->unk62D + gUnknown_02039B4C->unk632 * 16 + foo);
gUnknown_02039B4C->unk62C += gUnknown_02039B4C->unk628;
break;
}
return FALSE;
}
else
{
SetGpuReg(REG_OFFSET_BG2VOFS, gUnknown_02039B4C->unk62D + gUnknown_02039B4C->unk630 * 16);
return TRUE;
}
}
void sub_80BD5A8(u8 a, u16 b)
{
u16 unk;
u8 spriteId;
gUnknown_02039B4C->unk632 = gUnknown_02039B4C->unk630;
switch (a)
{
case 1:
unk = sub_80BDA8C(b - 1);
if (unk != 0xFFFF)
{
spriteId = sub_80BDACC(unk, 0x60, 0x50);
gSprites[spriteId].callback = sub_80BE4E0;
gSprites[spriteId].data[5] = -64;
}
if (gUnknown_02039B4C->unk630 > 0)
gUnknown_02039B4C->unk630--;
else
gUnknown_02039B4C->unk630 = 15;
break;
case 2:
unk = sub_80BDA8C(b + 1);
if (unk != 0xFFFF)
{
spriteId = sub_80BDACC(unk, 0x60, 0x50);
gSprites[spriteId].callback = sub_80BE4E0;
gSprites[spriteId].data[5] = 0x40;
}
if (gUnknown_02039B4C->unk630 <= 0xE)
gUnknown_02039B4C->unk630++;
else
gUnknown_02039B4C->unk630 = 0;
break;
}
}
u16 sub_80BD69C(u16 a, u16 b)
{
u8 r3;
u8 r5;
u8 i;
u16 r6;
u8 r10 = 0;
if ((gMain.heldKeys & DPAD_UP) && (a > 0))
{
r10 = 1;
a = sub_80C0E0C(1, a, 0, gUnknown_02039B4C->pokemonListCount - 1);
sub_80BD5A8(1, a);
sub_80BCE84(1, a, b);
PlaySE(SE_Z_SCROLL);
}
else if ((gMain.heldKeys & DPAD_DOWN) && (a < gUnknown_02039B4C->pokemonListCount - 1))
{
r10 = 2;
a = sub_80C0E0C(0, a, 0, gUnknown_02039B4C->pokemonListCount - 1);
sub_80BD5A8(2, a);
sub_80BCE84(2, a, b);
PlaySE(SE_Z_SCROLL);
}
else if ((gMain.newKeys & DPAD_LEFT) && (a > 0))
{
r6 = a;
for (i = 0; i < 7; i++)
a = sub_80C0E0C(1, a, 0, gUnknown_02039B4C->pokemonListCount - 1);
gUnknown_02039B4C->unk62C += 16 * (a - r6);
sub_80BDA40();
sub_80BD2B4(a, 0xE);
PlaySE(SE_Z_PAGE);
}
else if ((gMain.newKeys & DPAD_RIGHT) && (a < gUnknown_02039B4C->pokemonListCount - 1))
{
r6 = a;
for (i = 0; i < 7; i++)
a = sub_80C0E0C(0, a, 0, gUnknown_02039B4C->pokemonListCount - 1);
gUnknown_02039B4C->unk62C += (a - r6) * 16;
sub_80BDA40();
sub_80BD2B4(a, 0xE);
PlaySE(SE_Z_PAGE);
}
if (r10 == 0)
{
gUnknown_02039B4C->unk638 = 0;
return a;
}
r5 = gUnknown_0855D28C[gUnknown_02039B4C->unk638 / 4];
r3 = gUnknown_0855D291[gUnknown_02039B4C->unk638 / 4];
gUnknown_02039B4C->unk62E = r3;
gUnknown_02039B4C->unk636 = r3;
gUnknown_02039B4C->unk634 = r5;
gUnknown_02039B4C->unk62F = r10;
gUnknown_02039B4C->unk628 = r5 / 2;
sub_80BD404(gUnknown_02039B4C->unk62F, gUnknown_02039B4C->unk634, gUnknown_02039B4C->unk636);
if (gUnknown_02039B4C->unk638 <= 0xB)
gUnknown_02039B4C->unk638++;
return a;
}
2018-05-01 01:41:17 +01:00
void sub_80BD8D0(void)
{
u16 i;
for (i = 0; i < 4; i++)
{
u16 spriteId = gUnknown_02039B4C->unk61E[i];
if (gSprites[spriteId].pos2.x == 0 && gSprites[spriteId].pos2.y == 0 && spriteId != 0xFFFF)
gUnknown_02039B4C->selectedMonSpriteId = spriteId;
}
}
u8 sub_80BD930(void)
{
u16 r2;
u16 r4 = gUnknown_02039B4C->selectedPokemon;
if ((gMain.newKeys & DPAD_UP) && r4)
{
r2 = r4;
while (r2 != 0)
{
r2 = sub_80C0E0C(1, r2, 0, gUnknown_02039B4C->pokemonListCount - 1);
if (gUnknown_02039B4C->unk0[r2].seen)
{
r4 = r2;
break;
}
}
if (gUnknown_02039B4C->selectedPokemon == r4)
return FALSE;
else
{
gUnknown_02039B4C->selectedPokemon = r4;
gUnknown_02039B4C->unk62C -= 16;
return TRUE;
}
}
else if ((gMain.newKeys & DPAD_DOWN) && r4 < gUnknown_02039B4C->pokemonListCount - 1)
{
r2 = r4;
while (r2 < gUnknown_02039B4C->pokemonListCount - 1)
{
r2 = sub_80C0E0C(0, r2, 0, gUnknown_02039B4C->pokemonListCount - 1);
if (gUnknown_02039B4C->unk0[r2].seen)
{
r4 = r2;
break;
}
}
if (gUnknown_02039B4C->selectedPokemon == r4)
return FALSE;
else
{
gUnknown_02039B4C->selectedPokemon = r4;
gUnknown_02039B4C->unk62C += 16;
return TRUE;
}
}
return FALSE;
}
u8 sub_80BDA40(void)
{
u16 i;
for (i = 0; i < 4; i++)
{
if (gUnknown_02039B4C->unk61E[i] != 0xFFFF)
{
sub_818D820(gUnknown_02039B4C->unk61E[i]);
gUnknown_02039B4C->unk61E[i] |= 0xFFFF;
}
}
return FALSE;
}
u16 sub_80BDA8C(u16 a1)
{
if (a1 >= NATIONAL_DEX_COUNT || gUnknown_02039B4C->unk0[a1].dexNum == 0xFFFF)
return 0xFFFF;
else if (gUnknown_02039B4C->unk0[a1].seen)
return gUnknown_02039B4C->unk0[a1].dexNum;
else
return 0;
}
u32 sub_80BDACC(u16 a, s16 b, s16 c)
{
u8 i;
for (i = 0; i < 4; i++)
{
if (gUnknown_02039B4C->unk61E[i] == 0xFFFF)
{
u8 spriteId = sub_80C0E9C(a, b, c, i);
gSprites[spriteId].oam.affineMode = 1;
gSprites[spriteId].oam.priority = 3;
gSprites[spriteId].data[0] = 0;
gSprites[spriteId].data[1] = i;
gSprites[spriteId].data[2] = NationalPokedexNumToSpecies(a);
gUnknown_02039B4C->unk61E[i] = spriteId;
return spriteId;
}
}
return 0xFFFF;
}
void sub_80BDB7C(u8 a)
{
u8 spriteId;
u16 r5;
spriteId = CreateSprite(&gUnknown_0855D1AC, 184, 4, 0);
gSprites[spriteId].data[1] = 0;
spriteId = CreateSprite(&gUnknown_0855D1AC, 184, 156, 0);
gSprites[spriteId].data[1] = 1;
gSprites[spriteId].vFlip = TRUE;
CreateSprite(&gUnknown_0855D194, 230, 20, 0);
CreateSprite(&gUnknown_0855D1C4, 16, 120, 0);
spriteId = CreateSprite(&gUnknown_0855D1C4, 48, 120, 0);
StartSpriteAnim(&gSprites[spriteId], 3);
spriteId = CreateSprite(&gUnknown_0855D1C4, 16, 144, 0);
StartSpriteAnim(&gSprites[spriteId], 2);
gSprites[spriteId].data[2] = 0x80;
spriteId = CreateSprite(&gUnknown_0855D1C4, 48, 144, 0);
StartSpriteAnim(&gSprites[spriteId], 1);
spriteId = CreateSprite(&gUnknown_0855D1DC, 0, 80, 2);
gSprites[spriteId].oam.affineMode = 1;
gSprites[spriteId].oam.matrixNum = 30;
gSprites[spriteId].data[0] = 0x1E;
gSprites[spriteId].data[1] = 0;
spriteId = CreateSprite(&gUnknown_0855D1DC, 0, 80, 2);
gSprites[spriteId].oam.affineMode = 1;
gSprites[spriteId].oam.matrixNum = 31;
gSprites[spriteId].data[0] = 0x1F;
gSprites[spriteId].data[1] = 0x80;
if (a == 0)
{
u32 _a;
if (!IsNationalPokedexEnabled())
{
CreateSprite(&gUnknown_0855D1F4, 32, 40, 1);
spriteId = CreateSprite(&gUnknown_0855D1F4, 32, 72, 1);
StartSpriteAnim(&gSprites[spriteId], 1);
_a = 0;
spriteId = CreateSprite(&gUnknown_0855D224, 24, 48, 1);
r5 = gUnknown_02039B4C->unk61A / 100;
StartSpriteAnim(&gSprites[spriteId], r5);
if (r5 != 0)
_a = 1;
else
gSprites[spriteId].invisible = TRUE;
spriteId = CreateSprite(&gUnknown_0855D224, 32, 48, 1);
r5 = (gUnknown_02039B4C->unk61A % 100) / 10;
if (r5 != 0 || _a != 0)
StartSpriteAnim(&gSprites[spriteId], r5);
else
gSprites[spriteId].invisible = TRUE;
spriteId = CreateSprite(&gUnknown_0855D224, 40, 48, 1);
r5 = (gUnknown_02039B4C->unk61A % 100) % 10;
StartSpriteAnim(&gSprites[spriteId], r5);
_a = 0;
spriteId = CreateSprite(&gUnknown_0855D224, 24, 80, 1);
r5 = gUnknown_02039B4C->unk61C / 100;
StartSpriteAnim(&gSprites[spriteId], r5);
if (r5 != 0)
_a = 1;
else
gSprites[spriteId].invisible = TRUE;
spriteId = CreateSprite(&gUnknown_0855D224, 32, 80, 1);
r5 = (gUnknown_02039B4C->unk61C % 100) / 10;
if (r5 != 0 || _a != 0)
StartSpriteAnim(&gSprites[spriteId], r5);
else
gSprites[spriteId].invisible = TRUE;
spriteId = CreateSprite(&gUnknown_0855D224, 40, 80, 1);
r5 = (gUnknown_02039B4C->unk61C % 100) % 10;
StartSpriteAnim(&gSprites[spriteId], r5);
}
else
{
u16 r6;
CreateSprite(&gUnknown_0855D1F4, 32, 40, 1);
spriteId = CreateSprite(&gUnknown_0855D1F4, 32, 76, 1);
StartSpriteAnim(&gSprites[spriteId], 1);
CreateSprite(&gUnknown_0855D20C, 17, 45, 1);
spriteId = CreateSprite(&gUnknown_0855D20C, 17, 55, 1);
StartSpriteAnim(&gSprites[spriteId], 1);
CreateSprite(&gUnknown_0855D20C, 17, 81, 1);
spriteId = CreateSprite(&gUnknown_0855D20C, 17, 91, 1);
StartSpriteAnim(&gSprites[spriteId], 1);
r6 = GetHoennPokedexCount(0);
_a = 0;
spriteId = CreateSprite(&gUnknown_0855D23C, 40, 45, 1);
r5 = r6 / 100;
StartSpriteAnim(&gSprites[spriteId], r5);
if (r5 != 0)
_a = 1;
else
gSprites[spriteId].invisible = TRUE;
spriteId = CreateSprite(&gUnknown_0855D23C, 48, 45, 1);
r5 = (r6 % 100) / 10;
if (r5 != 0 || _a != 0)
StartSpriteAnim(&gSprites[spriteId], r5);
else
gSprites[spriteId].invisible = TRUE;
spriteId = CreateSprite(&gUnknown_0855D23C, 56, 45, 1);
r5 = (r6 % 100) % 10;
StartSpriteAnim(&gSprites[spriteId], r5);
_a = 0;
spriteId = CreateSprite(&gUnknown_0855D23C, 40, 55, 1);
r5 = gUnknown_02039B4C->unk61A / 100;
StartSpriteAnim(&gSprites[spriteId], r5);
if (r5 != 0)
_a = 1;
else
gSprites[spriteId].invisible = TRUE;
spriteId = CreateSprite(&gUnknown_0855D23C, 48, 55, 1);
r5 = (gUnknown_02039B4C->unk61A % 100) / 10;
if (r5 != 0 || _a != 0)
StartSpriteAnim(&gSprites[spriteId], r5);
else
gSprites[spriteId].invisible = TRUE;
spriteId = CreateSprite(&gUnknown_0855D23C, 56, 55, 1);
r5 = (gUnknown_02039B4C->unk61A % 100) % 10;
StartSpriteAnim(&gSprites[spriteId], r5);
r6 = GetHoennPokedexCount(1);
_a = 0;
spriteId = CreateSprite(&gUnknown_0855D23C, 40, 81, 1);
r5 = r6 / 100;
StartSpriteAnim(&gSprites[spriteId], r5);
if (r5 != 0)
_a = 1;
else
gSprites[spriteId].invisible = TRUE;
spriteId = CreateSprite(&gUnknown_0855D23C, 48, 81, 1);
r5 = (r6 % 100) / 10;
if (r5 != 0 || _a != 0)
StartSpriteAnim(&gSprites[spriteId], r5);
else
gSprites[spriteId].invisible = TRUE;
spriteId = CreateSprite(&gUnknown_0855D23C, 56, 81, 1);
r5 = (r6 % 100) % 10;
StartSpriteAnim(&gSprites[spriteId], r5);
_a = 0;
spriteId = CreateSprite(&gUnknown_0855D23C, 40, 91, 1);
r5 = gUnknown_02039B4C->unk61C / 100;
StartSpriteAnim(&gSprites[spriteId], r5);
if (r5 != 0)
_a = 1;
else
gSprites[spriteId].invisible = TRUE;
spriteId = CreateSprite(&gUnknown_0855D23C, 48, 91, 1);
r5 = (gUnknown_02039B4C->unk61C % 100) / 10;
if (r5 != 0 || _a != 0)
StartSpriteAnim(&gSprites[spriteId], r5);
else
gSprites[spriteId].invisible = TRUE;
spriteId = CreateSprite(&gUnknown_0855D23C, 56, 91, 1);
r5 = (gUnknown_02039B4C->unk61C % 100) % 10;
StartSpriteAnim(&gSprites[spriteId], r5);
}
spriteId = CreateSprite(&gUnknown_0855D254, 136, 96, 1);
gSprites[spriteId].invisible = TRUE;
}
else
{
spriteId = CreateSprite(&gUnknown_0855D254, 136, 80, 1);
gSprites[spriteId].invisible = TRUE;
}
}
void nullsub_38(struct Sprite *sprite)
{
}
void sub_80BE44C(struct Sprite *sprite)
{
if (gUnknown_02039B4C->unk64A != 0)
DestroySprite(sprite);
}
//Move Pokemon into position for description page
void sub_80BE470(struct Sprite *sprite)
{
sprite->oam.priority = 0;
sprite->oam.affineMode = 0;
sprite->pos2.x = 0;
sprite->pos2.y = 0;
if (sprite->pos1.x != 48 || sprite->pos1.y != 56)
{
if (sprite->pos1.x > 48)
sprite->pos1.x--;
if (sprite->pos1.x < 48)
sprite->pos1.x++;
if (sprite->pos1.y > 56)
sprite->pos1.y--;
if (sprite->pos1.y < 56)
sprite->pos1.y++;
}
else
{
sprite->callback = nullsub_38;
}
}
void sub_80BE4E0(struct Sprite *sprite)
{
u8 data1 = sprite->data[1];
if (gUnknown_02039B4C->unk64A != 0 && gUnknown_02039B4C->unk64A != 3)
{
sub_818D820(gUnknown_02039B4C->unk61E[data1]);
gUnknown_02039B4C->unk61E[data1] = 0xFFFF;
}
else
{
u32 var;
sprite->pos2.y = gSineTable[(u8)sprite->data[5]] * 76 / 256;
var = 0x10000 / gSineTable[sprite->data[5] + 0x40];
if (var > 0xFFFF)
var = 0xFFFF;
SetOamMatrix(sprite->data[1] + 1, 0x100, 0, 0, var);
sprite->oam.matrixNum = data1 + 1;
if (sprite->data[5] > -64 && sprite->data[5] < 64)
{
sprite->invisible = FALSE;
sprite->data[0] = 1;
}
else
{
sprite->invisible = TRUE;
}
if ((sprite->data[5] <= -64 || sprite->data[5] >= 64) && sprite->data[0] != 0)
{
sub_818D820(gUnknown_02039B4C->unk61E[data1]);
gUnknown_02039B4C->unk61E[data1] = 0xFFFF;
}
}
}
void sub_80BE604(struct Sprite *sprite)
{
if (gUnknown_02039B4C->unk64A != 0 && gUnknown_02039B4C->unk64A != 3)
DestroySprite(sprite);
else
sprite->pos2.y = gUnknown_02039B4C->selectedPokemon * 120 / (gUnknown_02039B4C->pokemonListCount - 1);
}
void sub_80BE658(struct Sprite *sprite)
{
if (gUnknown_02039B4C->unk64A != 0 && gUnknown_02039B4C->unk64A != 3)
{
DestroySprite(sprite);
}
else
{
u8 r0;
if (sprite->data[1] != 0)
{
if (gUnknown_02039B4C->selectedPokemon == gUnknown_02039B4C->pokemonListCount - 1)
sprite->invisible = TRUE;
else
sprite->invisible = FALSE;
r0 = sprite->data[2];
}
else
{
if (gUnknown_02039B4C->selectedPokemon == 0)
sprite->invisible = TRUE;
else
sprite->invisible = FALSE;
r0 = sprite->data[2] - 128;
}
sprite->pos2.y = gSineTable[r0] / 64;
sprite->data[2] = sprite->data[2] + 8;
if (gUnknown_02039B4C->menuIsOpen == 0 && gUnknown_02039B4C->menuY == 0 && sprite->invisible == 0)
sprite->invisible = FALSE;
else
sprite->invisible = TRUE;
}
}
void sub_80BE758(struct Sprite *sprite)
{
if (gUnknown_02039B4C->unk64A != 0 && gUnknown_02039B4C->unk64A != 3)
DestroySprite(sprite);
}
void sub_80BE780(struct Sprite *sprite)
{
if (gUnknown_02039B4C->unk64A != 0 && gUnknown_02039B4C->unk64A != 3)
{
DestroySprite(sprite);
}
else
{
u8 val;
s16 r3;
s16 r0;
val = gUnknown_02039B4C->unk62C + sprite->data[1];
r3 = gSineTable[val];
r0 = gSineTable[val + 0x40];
SetOamMatrix(sprite->data[0], r0, r3, -r3, r0);
val = gUnknown_02039B4C->unk62C + (sprite->data[1] + 0x40);
r3 = gSineTable[val];
r0 = gSineTable[val + 0x40];
sprite->pos2.x = r0 * 40 / 256;
sprite->pos2.y = r3 * 40 / 256;
}
}
void sub_80BE834(struct Sprite *sprite)
{
if (gUnknown_02039B4C->unk64A != 0 && gUnknown_02039B4C->unk64A != 3)
{
DestroySprite(sprite);
}
else
{
u16 r1 = gUnknown_02039B4C->unk64A == 0 ? 80 : 96;
if (gUnknown_02039B4C->menuIsOpen != 0 && gUnknown_02039B4C->menuY == r1)
{
sprite->invisible = FALSE;
sprite->pos2.y = gUnknown_02039B4C->menuCursorPos * 16;
sprite->pos2.x = gSineTable[(u8)sprite->data[2]] / 64;
sprite->data[2] += 8;
}
else
{
sprite->invisible = TRUE;
}
}
}
void sub_80BE8DC(const u8* a, u8 b, u8 c)
{
u8 sp14[3];
sp14[0] = 0;
sp14[1] = 15;
sp14[2] = 3;
AddTextPrinterParameterized2(0, 1, b, c, 0, 0, sp14, -1, a);
}
u8 sub_80BE91C(struct PokedexListItem* item, u8 b)
{
u8 taskId;
gUnknown_02039B54 = item;
taskId = CreateTask(sub_80BEA24, 0);
gTasks[taskId].data[0] = 0;
gTasks[taskId].data[1] = 1;
gTasks[taskId].data[2] = 0;
gTasks[taskId].data[3] = 0;
gTasks[taskId].data[4] = b;
gTasks[taskId].data[5] = 255;
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, gUnknown_0856E630, 4);
SetBgTilemapBuffer(3, AllocZeroed(0x800));
SetBgTilemapBuffer(2, AllocZeroed(0x800));
SetBgTilemapBuffer(1, AllocZeroed(0x800));
SetBgTilemapBuffer(0, AllocZeroed(0x800));
InitWindows(gUnknown_0856E640);
DeactivateAllTextPrinters();
return taskId;
}
bool8 sub_80BE9C4(u8 taskId)
{
if (gTasks[taskId].data[0] == 0 && gTasks[taskId].func == sub_80BEDF4)
return FALSE;
else
return TRUE;
}
u8 sub_80BE9F8(struct PokedexListItem *item, u8 b)
{
gUnknown_02039B54 = item;
gTasks[b].data[0] = 1;
gTasks[b].data[1] = 0;
gTasks[b].data[2] = 0;
gTasks[b].data[3] = 0;
return b;
}
void sub_80BEA24(u8 taskId)
{
switch (gMain.state)
{
case 0:
default:
if (!gPaletteFade.active)
{
u16 r2;
gUnknown_02039B4C->unk64A = 1;
gUnknown_030060B4 = gMain.vblankCallback;
SetVBlankCallback(NULL);
r2 = 0;
if (gTasks[taskId].data[1] != 0)
r2 += 0x1000;
if (gTasks[taskId].data[2] != 0)
r2 |= 0x200;
sub_80C09B0(r2);
gMain.state = 1;
}
break;
case 1:
copy_decompressed_tile_data_to_vram_autofree(3, gPokedexMenu_Gfx, 0x2000, 0, 0);
CopyToBgTilemapBuffer(3, gUnknown_08DC3080, 0, 0);
FillWindowPixelBuffer(0, 0);
PutWindowTilemap(0);
PutWindowTilemap(1);
sub_80C0D30(1, gUnknown_02039B54->dexNum);
CopyWindowToVram(1, 2);
gMain.state++;
break;
case 2:
sub_80BFCDC(0xD);
sub_80BFD0C(gUnknown_02039B4C->selectedScreen, 0xD);
sub_80BC844(gUnknown_02039B4C->unk64C_1);
gMain.state++;
break;
case 3:
gMain.state++;
break;
case 4:
sub_80C020C(gUnknown_02039B54->dexNum, gUnknown_02039B4C->dexMode == 0 ? 0 : 1, gUnknown_02039B54->owned, 0);
if (!gUnknown_02039B54->owned)
LoadPalette(gPlttBufferUnfaded + 1, 0x31, 0x1E);
CopyWindowToVram(0, 3);
CopyBgTilemapBufferToVram(1);
CopyBgTilemapBufferToVram(2);
CopyBgTilemapBufferToVram(3);
gMain.state++;
break;
case 5:
if (gTasks[taskId].data[1] == 0)
{
gTasks[taskId].data[4] = (u16)sub_80C0E9C(gUnknown_02039B54->dexNum, 0x30, 0x38, 0);
gSprites[gTasks[taskId].data[4]].oam.priority = 0;
}
gMain.state++;
break;
case 6:
{
u32 r3 = 0;
if (gTasks[taskId].data[2] != 0)
r3 = 0x14;
if (gTasks[taskId].data[1] != 0)
r3 |= (1 << (gSprites[gTasks[taskId].data[4]].oam.paletteNum + 16));
BeginNormalPaletteFade(~r3, 0, 16, 0, 0);
SetVBlankCallback(gUnknown_030060B4);
gMain.state++;
}
break;
case 7:
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 0);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON);
HideBg(0);
ShowBg(1);
ShowBg(2);
ShowBg(3);
gMain.state++;
break;
case 8:
if (!gPaletteFade.active)
{
gMain.state++;
if (gTasks[taskId].data[3] == 0)
{
StopCryAndClearCrySongs();
PlayCry2(NationalPokedexNumToSpecies(gUnknown_02039B54->dexNum), 0, 0x7D, 0xA);
}
else
{
gMain.state++;
}
}
break;
case 9:
if (!IsCryPlayingOrClearCrySongs())
gMain.state++;
break;
case 10:
gTasks[taskId].data[0] = 0;
gTasks[taskId].data[1] = 0;
gTasks[taskId].data[2] = 1;
gTasks[taskId].data[3] = 1;
gTasks[taskId].func = sub_80BEDF4;
gMain.state = 0;
break;
}
}
void sub_80BEDB0(void)
{
void *r0;
FreeAllWindowBuffers();
r0 = GetBgTilemapBuffer(0);
if (r0)
Free(r0);
r0 = GetBgTilemapBuffer(1);
if (r0)
Free(r0);
r0 = GetBgTilemapBuffer(2);
if (r0)
Free(r0);
r0 = GetBgTilemapBuffer(3);
if (r0)
Free(r0);
}
void sub_80BEDF4(u8 taskId)
{
if (gTasks[taskId].data[0] != 0)
{
BeginNormalPaletteFade(-1, 0, 0, 16, 0);
gTasks[taskId].func = sub_80BF038;
PlaySE(SE_Z_SCROLL);
return;
}
if (gMain.newKeys & B_BUTTON)
{
BeginNormalPaletteFade(-1, 0, 0, 16, 0);
gTasks[taskId].func = sub_80BF070;
PlaySE(SE_PC_OFF);
return;
}
if (gMain.newKeys & A_BUTTON)
{
switch (gUnknown_02039B4C->selectedScreen)
{
case AREA_SCREEN:
BeginNormalPaletteFade(-0x15, 0, 0, 16, 0);
gUnknown_02039B4C->unk64E = 1;
gTasks[taskId].func = sub_80BEFD0;
PlaySE(SE_PIN);
break;
case CRY_SCREEN:
BeginNormalPaletteFade(-0x15, 0, 0, 0x10, 0);
gUnknown_02039B4C->unk64E = 2;
gTasks[taskId].func = sub_80BEFD0;
PlaySE(SE_PIN);
break;
case SIZE_SCREEN:
if (!gUnknown_02039B54->owned)
{
PlaySE(SE_HAZURE);
}
else
{
BeginNormalPaletteFade(-0x15, 0, 0, 0x10, 0);
gUnknown_02039B4C->unk64E = 3;
gTasks[taskId].func = sub_80BEFD0;
PlaySE(SE_PIN);
}
break;
case CANCEL_SCREEN:
BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
gTasks[taskId].func = sub_80BF070;
PlaySE(SE_PC_OFF);
break;
}
return;
}
if (((gMain.newKeys & DPAD_LEFT)
|| ((gMain.newKeys & L_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
&& gUnknown_02039B4C->selectedScreen > 0)
{
gUnknown_02039B4C->selectedScreen--;
sub_80BFD0C(gUnknown_02039B4C->selectedScreen, 0xD);
PlaySE(SE_Z_PAGE);
return;
}
if (((gMain.newKeys & DPAD_RIGHT)
|| ((gMain.newKeys & R_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
&& gUnknown_02039B4C->selectedScreen < 3)
{
gUnknown_02039B4C->selectedScreen++;
sub_80BFD0C(gUnknown_02039B4C->selectedScreen, 0xD);
PlaySE(SE_Z_PAGE);
return;
}
}
void sub_80BEFD0(u8 taskId)
{
if (!gPaletteFade.active)
{
sub_818D820(gTasks[taskId].data[4]);
switch (gUnknown_02039B4C->unk64E)
{
case 1:
default:
gTasks[taskId].func = sub_80BF0AC;
break;
case 2:
gTasks[taskId].func = sub_80BF250;
break;
case 3:
gTasks[taskId].func = sub_80BF82C;
break;
}
}
}
void sub_80BF038(u8 taskId)
{
if (!gPaletteFade.active)
{
sub_818D820(gTasks[taskId].data[4]);
gTasks[taskId].func = sub_80BEA24;
}
}
void sub_80BF070(u8 taskId)
{
if (!gPaletteFade.active)
{
sub_818D820(gTasks[taskId].data[4]);
sub_80BEDB0();
DestroyTask(taskId);
}
}
void sub_80BF0AC(u8 taskId)
{
switch (gMain.state)
{
case 0:
default:
if (!gPaletteFade.active)
{
gUnknown_02039B4C->unk64A = 5;
gUnknown_030060B4 = gMain.vblankCallback;
SetVBlankCallback(NULL);
sub_80C09B0(0x200);
gUnknown_02039B4C->selectedScreen = AREA_SCREEN;
gMain.state = 1;
}
break;
case 1:
sub_80BFCF4(0xD);
sub_80BFD7C(0, 0xD);
sub_80BC844(gUnknown_02039B4C->unk64C_1);
SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(13) | BGCNT_16COLOR | BGCNT_TXT256x256);
gMain.state++;
break;
case 2:
sub_813D3D8(NationalPokedexNumToSpecies(gUnknown_02039B54->dexNum), &gUnknown_02039B4C->unk64E);
SetVBlankCallback(gUnknown_030060B4);
gUnknown_02039B4C->unk64E = 0;
gMain.state = 0;
gTasks[taskId].func = sub_80BF1B4;
break;
}
}
void sub_80BF1B4(u8 taskId)
{
if (gUnknown_02039B4C->unk64E != 0)
gTasks[taskId].func = sub_80BF1EC;
}
void sub_80BF1EC(u8 taskId)
{
if (!gPaletteFade.active)
{
switch (gUnknown_02039B4C->unk64E)
{
case 1:
default:
gTasks[taskId].func = sub_80BEA24;
break;
case 2:
gTasks[taskId].func = sub_80BF250;
break;
}
}
}
void sub_80BF250(u8 taskId)
{
switch (gMain.state)
{
case 0:
default:
if (!gPaletteFade.active)
{
m4aMPlayStop(&gMPlayInfo_BGM);
gUnknown_02039B4C->unk64A = 6;
gUnknown_030060B4 = gMain.vblankCallback;
SetVBlankCallback(NULL);
sub_80C09B0(0x200);
gUnknown_02039B4C->selectedScreen = CRY_SCREEN;
gMain.state = 1;
}
break;
case 1:
copy_decompressed_tile_data_to_vram_autofree(3, &gPokedexMenu_Gfx, 0x2000, 0, 0);
CopyToBgTilemapBuffer(3, &gUnknown_08DC3198, 0, 0);
FillWindowPixelBuffer(0, 0);
PutWindowTilemap(0);
PutWindowTilemap(3);
PutWindowTilemap(2);
gMain.state++;
break;
case 2:
sub_80BFCF4(0xD);
sub_80BFD7C(1, 0xD);
sub_80BC844(gUnknown_02039B4C->unk64C_1);
gMain.state++;
break;
case 3:
ResetPaletteFade();
gMain.state++;
break;
case 4:
sub_80BE8DC(gText_CryOf, 0x52, 33);
sub_80C0B44(0, gUnknown_02039B54->dexNum, 0x52, 49);
gMain.state++;
break;
case 5:
gTasks[taskId].data[4] = sub_80C0E9C(gUnknown_02039B54->dexNum, 48, 56, 0);
gSprites[gTasks[taskId].data[4]].oam.priority = 0;
gUnknown_030061EC = 0;
gMain.state++;
break;
case 6:
{
struct CryRelatedStruct sp4;
sp4.unk0 = 0x4020;
sp4.unk2 = 0x1F;
sp4.paletteNo = 8;
sp4.yPos = 0x1E;
sp4.xPos = 0xC;
if (sub_8145354(&sp4, 2) != 0)
{
gMain.state++;
gUnknown_030061EC = 0;
}
}
break;
case 7:
{
struct CryRelatedStruct spC;
spC.paletteNo = 9;
spC.xPos = 0x12;
spC.yPos = 3;
if (sub_8145850(&spC, 3) != 0)
gMain.state++;
CopyWindowToVram(3, 2);
CopyWindowToVram(0, 3);
CopyBgTilemapBufferToVram(0);
CopyBgTilemapBufferToVram(1);
CopyBgTilemapBufferToVram(2);
CopyBgTilemapBufferToVram(3);
}
break;
case 8:
BeginNormalPaletteFade(-0x15, 0, 0x10, 0, 0);
SetVBlankCallback(gUnknown_030060B4);
gMain.state++;
break;
case 9:
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 0);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON);
ShowBg(0);
ShowBg(1);
ShowBg(2);
ShowBg(3);
gMain.state++;
break;
case 10:
gUnknown_02039B4C->unk64E = 0;
gMain.state = 0;
gTasks[taskId].func = sub_80BF5CC;
break;
}
}
void sub_80BF5CC(u8 taskId)
{
sub_814545C(2);
if (IsCryPlaying())
sub_80BF7FC(1);
else
sub_80BF7FC(0);
if (gMain.newKeys & A_BUTTON)
{
sub_80BF7FC(1);
sub_8145534(NationalPokedexNumToSpecies(gUnknown_02039B54->dexNum));
return;
}
else if (!gPaletteFade.active)
{
if (gMain.newKeys & B_BUTTON)
{
BeginNormalPaletteFade(-0x15, 0, 0, 0x10, 0);
m4aMPlayContinue(&gMPlayInfo_BGM);
gUnknown_02039B4C->unk64E = 1;
gTasks[taskId].func = sub_80BF790;
PlaySE(SE_PC_OFF);
return;
}
if ((gMain.newKeys & DPAD_LEFT)
|| ((gMain.newKeys & L_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
{
BeginNormalPaletteFade(-0x15, 0, 0, 0x10, 0);
m4aMPlayContinue(&gMPlayInfo_BGM);
gUnknown_02039B4C->unk64E = 2;
gTasks[taskId].func = sub_80BF790;
PlaySE(SE_Z_PAGE);
return;
}
if ((gMain.newKeys & DPAD_RIGHT)
|| ((gMain.newKeys & R_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
{
if (!gUnknown_02039B54->owned)
{
PlaySE(SE_HAZURE);
}
else
{
BeginNormalPaletteFade(-0x15, 0, 0, 0x10, 0);
m4aMPlayContinue(&gMPlayInfo_BGM);
gUnknown_02039B4C->unk64E = 3;
gTasks[taskId].func = sub_80BF790;
PlaySE(SE_Z_PAGE);
}
return;
}
}
}
void sub_80BF790(u8 taskId)
{
if (!gPaletteFade.active)
{
sub_8145914();
sub_818D820(gTasks[taskId].data[4]);
switch (gUnknown_02039B4C->unk64E)
{
default:
case 1:
gTasks[taskId].func = sub_80BEA24;
break;
case 2:
gTasks[taskId].func = sub_80BF0AC;
break;
case 3:
gTasks[taskId].func = sub_80BF82C;
break;
}
}
}
void sub_80BF7FC(u8 a)
{
u16 unk;
if (a != 0)
unk = 0x392;
else
unk = 0x2AF;
LoadPalette(&unk, 0x5D, 2);
}
void sub_80BF82C(u8 taskId)
{
u8 spriteId;
switch (gMain.state)
{
default:
case 0:
if (!gPaletteFade.active)
{
gUnknown_02039B4C->unk64A = 7;
gUnknown_030060B4 = gMain.vblankCallback;
SetVBlankCallback(NULL);
sub_80C09B0(0x200);
gUnknown_02039B4C->selectedScreen = SIZE_SCREEN;
gMain.state = 1;
}
break;
case 1:
copy_decompressed_tile_data_to_vram_autofree(3, gPokedexMenu_Gfx, 0x2000, 0, 0);
CopyToBgTilemapBuffer(3, gUnknown_08DC2E6C, 0, 0);
FillWindowPixelBuffer(0, 0);
PutWindowTilemap(0);
gMain.state++;
break;
case 2:
sub_80BFCF4(0xD);
sub_80BFD7C(2, 0xD);
sub_80BC844(gUnknown_02039B4C->unk64C_1);
gMain.state++;
break;
case 3:
{
u8 string[0x40]; //I hope this is the correct size
StringCopy(string, gText_SizeComparedTo);
StringAppend(string, gSaveBlock2Ptr->playerName);
sub_80BE8DC(string, GetStringCenterAlignXOffset(1, string, 0xF0), 0x79);
gMain.state++;
}
break;
case 4:
ResetPaletteFade();
gMain.state++;
break;
case 5:
spriteId = sub_80C0EF8(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender), 152, 56, 0);
gSprites[spriteId].oam.affineMode = 1;
gSprites[spriteId].oam.matrixNum = 1;
gSprites[spriteId].oam.priority = 0;
gSprites[spriteId].pos2.y = gPokedexEntries[gUnknown_02039B54->dexNum].trainerOffset;
SetOamMatrix(1, gPokedexEntries[gUnknown_02039B54->dexNum].trainerScale, 0, 0, gPokedexEntries[gUnknown_02039B54->dexNum].trainerScale);
LoadPalette(gUnknown_0856E610, (gSprites[spriteId].oam.paletteNum + 16) * 16, 0x20);
gTasks[taskId].data[5] = spriteId;
gMain.state++;
break;
case 6:
spriteId = sub_80C0E9C(gUnknown_02039B54->dexNum, 88, 56, 1);
gSprites[spriteId].oam.affineMode = 1;
gSprites[spriteId].oam.matrixNum = 2;
gSprites[spriteId].oam.priority = 0;
gSprites[spriteId].pos2.y = gPokedexEntries[gUnknown_02039B54->dexNum].pokemonOffset;
SetOamMatrix(2, gPokedexEntries[gUnknown_02039B54->dexNum].pokemonScale, 0, 0, gPokedexEntries[gUnknown_02039B54->dexNum].pokemonScale);
LoadPalette(gUnknown_0856E610, (gSprites[spriteId].oam.paletteNum + 16) * 16, 0x20);
gTasks[taskId].data[4] = spriteId;
CopyWindowToVram(0, 3);
CopyBgTilemapBufferToVram(1);
CopyBgTilemapBufferToVram(2);
CopyBgTilemapBufferToVram(3);
gMain.state++;
break;
case 7:
BeginNormalPaletteFade(-0x15, 0, 0x10, 0, 0);
SetVBlankCallback(gUnknown_030060B4);
gMain.state++;
break;
case 8:
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 0);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON);
HideBg(0);
ShowBg(1);
ShowBg(2);
ShowBg(3);
gMain.state++;
break;
case 9:
if (!gPaletteFade.active)
{
gUnknown_02039B4C->unk64E = 0;
gMain.state = 0;
gTasks[taskId].func = sub_80BFBB0;
}
break;
}
}
void sub_80BFBB0(u8 taskId)
{
if (gMain.newKeys & B_BUTTON)
{
BeginNormalPaletteFade(-0x15, 0, 0, 0x10, 0);
gUnknown_02039B4C->unk64E = 1;
gTasks[taskId].func = sub_80BFC78;
PlaySE(SE_PC_OFF);
}
else if ((gMain.newKeys & DPAD_LEFT)
|| ((gMain.newKeys & L_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
{
BeginNormalPaletteFade(-0x15, 0, 0, 0x10, 0);
gUnknown_02039B4C->unk64E = 2;
gTasks[taskId].func = sub_80BFC78;
PlaySE(SE_Z_PAGE);
}
}
void sub_80BFC78(u8 taskId)
{
if (!gPaletteFade.active)
{
sub_818D820(gTasks[taskId].data[4]);
sub_818D8F0(gTasks[taskId].data[5]);
switch (gUnknown_02039B4C->unk64E)
{
default:
case 1:
gTasks[taskId].func = sub_80BEA24;
break;
case 2:
gTasks[taskId].func = sub_80BF250;
break;
}
}
}
void sub_80BFCDC(u16 a)
{
CopyToBgTilemapBuffer(1, gUnknown_08DC2F5C, 0, 0);
}
void sub_80BFCF4(u16 a)
{
CopyToBgTilemapBuffer(1, gUnknown_08DC2FEC, 0, 0);
}
/* void sub_80BFD0C(u8 a, u16 unused)
{
u8 i;
u8 j;
u16* r7 = GetBgTilemapBuffer(1);
u8 r5;
u16 r3;
for (i = 0; i < 4; i++)
{
r5 = i * 7 + 1;
if (i == a)
r3 = 0x2000;
else
r3 = 0x4000;
for (j = 0; j < 7; j++)
{
u32 r1 = (r5 + j);
*(r7 + r1) = (*(r7 + r1) & 0xFFF) | r3;
*(r7 + 0x40 + r1) = (*(r7 + 0x40 + r1) & 0xFFF) | r3;
}
}
CopyBgTilemapBufferToVram(1);
} */