96 lines
7.9 KiB
Markdown
96 lines
7.9 KiB
Markdown
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# Version 1.5.2
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```md
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## How to update
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- If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`.
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- Once you have your remote set up, run the command `git pull RHH expansion/1.5.2`.
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```
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## Changed
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### General
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* Added config for Gem boost multiplier by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3144
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### Refactors
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* Revamped GetTotalAccuracy by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3182
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## Fixed
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### Softlocks
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* Fixed Z-Moves softlocking when their Z-Move effect failed to apply, by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3108
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### Graphics
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* Fixed ability pop-up not properly clearing the previous text, by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3107
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* Fixed wrong color in stat move animation by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3161
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* Fixed copyright screen not showing up on certain emulators by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2664
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### Battle Mechanics
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* General
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* Primal Reversion
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* Fixed it not activating when switching in after a fainting by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3141
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* Fixed it not activating when switching in after Eject Button by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3141
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* Fixed enemy parties not reverting to their original form post-battle by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3150
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* Fixed OTGender not being set in `FillPartnerParty`, by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3163
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* Fixed missing use of `CustomTrainerPartyAssignMoves` in `FillPartnerParty`, by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3163
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* Fixed trainer slide messages appearing for frontier trainers, by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3162
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* Fixed `jumpifsideaffecting` potentially returning the wrong side by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3200
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* Fixed Trainer class balls not being assigned past the first Pokémon by @SubzeroEclipse in https://github.com/rh-hideout/pokeemerald-expansion/pull/3203
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* Move effects
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* Fixed Multi-Hit moves only hitting once and powder moves affecting Grass types when called via Metronome or Mirror Move, by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3135
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* Fixed Teleport ending trainer battles, by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3166
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* Ability effects
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* Fixed multiple issues with Bad Dreams' ability pop-up, by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3131
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* Fixed it activating even if there were no sleeping opponents.
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* Fixed lag issue that caused it to not hide smoothly.
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* Fixed it staying on screen if it fainted a target.
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* Fixed Protosynthesis and Quark Drive boost amounts by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3139
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* Fixed multiple issues with Primal Weather abilities by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3138
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* Fixed printing "move missed" message for cancelled moves.
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* Fixed 'move failed because of weather' printing twice if it were going to hit multiple targets (eg. Surf).
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* Fixed 'move failed because of weather' printing if the mon was confused/paralyzed/asleep.
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* Fixed 'move failed because of weather' printing when failing multiple times in a row.
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* Fixed Sticky Web/Mirror Armor's interaction, by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3160
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* Item effects
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* Fixed Gem boost only applying to the first hit of a Multi-Hit move by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3144
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* Fixed Utility Umbrella damage calculations by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2835
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* Fixed Ruin ability damage modifiers, by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3171
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### Battle AI
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* Fixed Rollout's and Fury Cutter's AI power calculation by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3110
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* Fixed how AI categorizes weak moves by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3109
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* AI now gives priority to moves that always hit if the opponent's evasion increases or the AI's accuracy is reduced by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3109
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## Pret merges:
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* 23-07-25 by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3176
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* Remove unused macro to fix syntax highlights https://github.com/pret/pokeemerald/pull/1899
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* Update msys2 instructions https://github.com/pret/pokeemerald/8ec0bff0342413ac4996b63382c8d03a3b532899
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* Fix priortiy typos https://github.com/pret/pokeemerald/pull/1900
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* Declarations for 2- and 3-argument GetMonData https://github.com/pret/pokeemerald/pull/1756
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* Detect potential misalignment in modern https://github.com/pret/pokeemerald/pull/1901
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## Test Runner
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### Changed
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* Failed tests are now listed in the total, by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3073
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* Hydra now respects -jN by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3132
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* Test runner test runner crashes are now detected by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3129
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* Random functions that exclude elements based on conditions. Used by Metronome, multi-hit moves, and Loaded Dice by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3159
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### Fixed
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* Fixed fixedPopup not being cleared while gTestRunnerHeadless is active, which caused some tests to fail on CI but not locally by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3133
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### Tests added for:
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* General
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* Primal Reversion, by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3141
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* Rain weather, by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2835
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* Sun weather, by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2835
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* Ability Effects
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* Bad Dreams, by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3131
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* Tablets of Ruin by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3171
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* Swords of Ruin by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3171
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* Vessel of Ruin by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3171
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* Beads of Ruin by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3171
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* Primordial Sea by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3138
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* Desolate Land by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3138
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* Mirror Armor by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3160
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* Move Effects
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* Metronome, by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3135
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* Mirror move, by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3135
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* Hydro Steam, by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2835
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* Sticky web by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3160
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* Court Change by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3160
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* Item Effects
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* Utility Umbrella, by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2835
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**Full Changelog**: https://github.com/rh-hideout/pokeemerald-expansion/compare/expansion/1.5.1...expansion/1.5.2
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