Setting Battle configs during tests (#5803)
Co-authored-by: sbird <sbird@no.tld>
This commit is contained in:
parent
e64da065e8
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009de5c98c
8 changed files with 103 additions and 9 deletions
2
Makefile
2
Makefile
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@ -350,6 +350,8 @@ $(C_BUILDDIR)/pokedex_plus_hgss.o: CFLAGS := -mthumb -mthumb-interwork -O2 -mabi
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# Annoyingly we can't turn this on just for src/data/trainers.h
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# Annoyingly we can't turn this on just for src/data/trainers.h
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$(C_BUILDDIR)/data.o: CFLAGS += -fno-show-column -fno-diagnostics-show-caret
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$(C_BUILDDIR)/data.o: CFLAGS += -fno-show-column -fno-diagnostics-show-caret
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$(TEST_BUILDDIR)/%.o: CFLAGS := -mthumb -mthumb-interwork -O2 -mabi=apcs-gnu -mtune=arm7tdmi -march=armv4t -Wno-pointer-to-int-cast -Werror -Wall -Wno-strict-aliasing -Wno-attribute-alias -Woverride-init
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# Dependency rules (for the *.c & *.s sources to .o files)
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# Dependency rules (for the *.c & *.s sources to .o files)
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# Have to be explicit or else missing files won't be reported.
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# Have to be explicit or else missing files won't be reported.
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10
include/constants/generational_changes.h
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10
include/constants/generational_changes.h
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@ -0,0 +1,10 @@
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#ifndef GUARD_CONSTANTS_GENERATIONAL_CHANGES_H
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#define GUARD_CONSTANTS_GENERATIONAL_CHANGES_H
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enum GenConfigTag
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{
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GEN_CONFIG_GALE_WINGS,
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GEN_CONFIG_COUNT
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};
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#endif // GUARD_CONSTANTS_GENERATIONAL_CHANGES_H
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41
include/generational_changes.h
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41
include/generational_changes.h
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@ -0,0 +1,41 @@
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#ifndef GUARD_GENERATIONAL_CHANGES_H
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#define GUARD_GENERATIONAL_CHANGES_H
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#include "constants/generational_changes.h"
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#include "config/battle.h"
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static const u8 sGenerationalChanges[GEN_CONFIG_COUNT] =
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{
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[GEN_CONFIG_GALE_WINGS] = B_GALE_WINGS,
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};
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#if TESTING
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extern u8 *gGenerationalChangesTestOverride;
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#endif
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static inline u32 GetGenConfig(enum GenConfigTag configTag)
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{
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if (configTag >= GEN_CONFIG_COUNT) return GEN_LATEST;
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#if TESTING
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if (gGenerationalChangesTestOverride == NULL) return sGenerationalChanges[configTag];
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return gGenerationalChangesTestOverride[configTag];
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#else
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return sGenerationalChanges[configTag];
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#endif
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}
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static inline void SetGenConfig(enum GenConfigTag configTag, u32 value)
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{
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#if TESTING
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if (configTag >= GEN_CONFIG_COUNT) return;
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if (gGenerationalChangesTestOverride == NULL) return;
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gGenerationalChangesTestOverride[configTag] = value;
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#endif
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}
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#if TESTING
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void TestInitConfigData(void);
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void TestFreeConfigData(void);
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#endif
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#endif // GUARD_GENERATIONAL_CHANGES_H
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@ -287,6 +287,16 @@
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* GIVEN {
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* GIVEN {
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* FLAG_SET(FLAG_SYS_EXAMPLE_FLAG);
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* FLAG_SET(FLAG_SYS_EXAMPLE_FLAG);
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*
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*
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* WITH_CONFIG(configTag, value)
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* Runs the test with a specified config override. `configTag` must be
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* of `enum GenConfigTag`
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* Example:
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* GIVEN {
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* WITH_CONFIG(GEN_CONFIG_GALE_WINGS, GEN_6);
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* }
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* The `value` may be inferred from a local variable, e.g. set by
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* PARAMETRIZE.
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*
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* PLAYER(species) and OPPONENT(species)
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* PLAYER(species) and OPPONENT(species)
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* Adds the species to the player's or opponent's party respectively.
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* Adds the species to the player's or opponent's party respectively.
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* The Pokémon can be further customized with the following functions:
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* The Pokémon can be further customized with the following functions:
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@ -488,6 +498,7 @@
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#include "battle.h"
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#include "battle.h"
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#include "battle_anim.h"
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#include "battle_anim.h"
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#include "data.h"
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#include "data.h"
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#include "generational_changes.h"
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#include "item.h"
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#include "item.h"
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#include "random.h"
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#include "random.h"
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#include "recorded_battle.h"
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#include "recorded_battle.h"
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@ -822,6 +833,7 @@ struct moveWithPP {
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#define AI_LOG AILogScores(__LINE__)
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#define AI_LOG AILogScores(__LINE__)
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#define FLAG_SET(flagId) SetFlagForTest(__LINE__, flagId)
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#define FLAG_SET(flagId) SetFlagForTest(__LINE__, flagId)
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#define WITH_CONFIG(configTag, value) TestSetConfig(__LINE__, configTag, value)
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#define PLAYER(species) for (OpenPokemon(__LINE__, B_SIDE_PLAYER, species); gBattleTestRunnerState->data.currentMon; ClosePokemon(__LINE__))
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#define PLAYER(species) for (OpenPokemon(__LINE__, B_SIDE_PLAYER, species); gBattleTestRunnerState->data.currentMon; ClosePokemon(__LINE__))
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#define OPPONENT(species) for (OpenPokemon(__LINE__, B_SIDE_OPPONENT, species); gBattleTestRunnerState->data.currentMon; ClosePokemon(__LINE__))
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#define OPPONENT(species) for (OpenPokemon(__LINE__, B_SIDE_OPPONENT, species); gBattleTestRunnerState->data.currentMon; ClosePokemon(__LINE__))
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@ -855,6 +867,7 @@ struct moveWithPP {
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#define Shadow(isShadow) Shadow_(__LINE__, shadow)
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#define Shadow(isShadow) Shadow_(__LINE__, shadow)
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void SetFlagForTest(u32 sourceLine, u16 flagId);
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void SetFlagForTest(u32 sourceLine, u16 flagId);
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void TestSetConfig(u32 sourceLine, enum GenConfigTag configTag, u32 value);
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void ClearFlagAfterTest(void);
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void ClearFlagAfterTest(void);
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void OpenPokemon(u32 sourceLine, u32 side, u32 species);
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void OpenPokemon(u32 sourceLine, u32 side, u32 species);
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void ClosePokemon(u32 sourceLine);
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void ClosePokemon(u32 sourceLine);
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@ -24,6 +24,7 @@
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#include "event_data.h"
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#include "event_data.h"
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#include "evolution_scene.h"
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#include "evolution_scene.h"
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#include "field_weather.h"
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#include "field_weather.h"
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#include "generational_changes.h"
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#include "graphics.h"
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#include "graphics.h"
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#include "gpu_regs.h"
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#include "gpu_regs.h"
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#include "international_string_util.h"
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#include "international_string_util.h"
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@ -4851,7 +4852,7 @@ s8 GetMovePriority(u32 battler, u16 move)
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return gMovesInfo[MOVE_MAX_GUARD].priority;
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return gMovesInfo[MOVE_MAX_GUARD].priority;
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if (ability == ABILITY_GALE_WINGS
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if (ability == ABILITY_GALE_WINGS
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&& (B_GALE_WINGS < GEN_7 || BATTLER_MAX_HP(battler))
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&& (GetGenConfig(GEN_CONFIG_GALE_WINGS) < GEN_7 || BATTLER_MAX_HP(battler))
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&& gMovesInfo[move].type == TYPE_FLYING)
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&& gMovesInfo[move].type == TYPE_FLYING)
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{
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{
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priority++;
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priority++;
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19
src/generational_changes.c
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19
src/generational_changes.c
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@ -0,0 +1,19 @@
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#include "global.h"
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#include "generational_changes.h"
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#include "malloc.h"
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#include "constants/generational_changes.h"
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#if TESTING
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EWRAM_DATA u8 *gGenerationalChangesTestOverride = NULL;
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void TestInitConfigData(void)
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{
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gGenerationalChangesTestOverride = Alloc(sizeof(sGenerationalChanges));
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memcpy(gGenerationalChangesTestOverride, sGenerationalChanges, sizeof(sGenerationalChanges));
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}
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void TestFreeConfigData(void)
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{
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TRY_FREE_AND_SET_NULL(gGenerationalChangesTestOverride)
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}
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#endif
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@ -1,20 +1,22 @@
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#include "global.h"
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#include "global.h"
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#include "test/battle.h"
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#include "test/battle.h"
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SINGLE_BATTLE_TEST("Gale Wings only grants priority at full HP")
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SINGLE_BATTLE_TEST("Gale Wings only grants priority at full HP (Gen 7+)")
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{
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{
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u16 hp;
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u32 hp, config;
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PARAMETRIZE { hp = 100; }
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PARAMETRIZE { hp = 100; config = GEN_7; }
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PARAMETRIZE { hp = 99; }
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PARAMETRIZE { hp = 99; config = GEN_7; }
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PARAMETRIZE { hp = 100; config = GEN_6; }
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PARAMETRIZE { hp = 99; config = GEN_6; }
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GIVEN {
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GIVEN {
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ASSUME(B_GALE_WINGS >= GEN_7);
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WITH_CONFIG(GEN_CONFIG_GALE_WINGS, config);
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ASSUME(gMovesInfo[MOVE_AERIAL_ACE].type == TYPE_FLYING);
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ASSUME(gMovesInfo[MOVE_AERIAL_ACE].type == TYPE_FLYING);
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PLAYER(SPECIES_TALONFLAME) { Ability(ABILITY_GALE_WINGS); HP(hp); MaxHP(100); Speed(1);}
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PLAYER(SPECIES_TALONFLAME) { Ability(ABILITY_GALE_WINGS); HP(hp); MaxHP(100); Speed(1);}
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OPPONENT(SPECIES_WOBBUFFET) { Speed(100);};
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OPPONENT(SPECIES_WOBBUFFET) { Speed(100);};
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} WHEN {
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} WHEN {
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TURN { MOVE(player, MOVE_AERIAL_ACE); }
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TURN { MOVE(player, MOVE_AERIAL_ACE); }
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} SCENE {
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} SCENE {
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if (hp == 100) {
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if (hp == 100 || config <= GEN_6) {
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MESSAGE("Talonflame used Aerial Ace!");
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MESSAGE("Talonflame used Aerial Ace!");
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MESSAGE("The opposing Wobbuffet used Celebrate!");
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MESSAGE("The opposing Wobbuffet used Celebrate!");
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}
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}
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@ -31,7 +33,6 @@ SINGLE_BATTLE_TEST("Gale Wings only grants priority to Flying-type moves")
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PARAMETRIZE { move = MOVE_AERIAL_ACE; }
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PARAMETRIZE { move = MOVE_AERIAL_ACE; }
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PARAMETRIZE { move = MOVE_FLARE_BLITZ; }
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PARAMETRIZE { move = MOVE_FLARE_BLITZ; }
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GIVEN {
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GIVEN {
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ASSUME(B_GALE_WINGS >= GEN_7);
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ASSUME(gMovesInfo[MOVE_AERIAL_ACE].type == TYPE_FLYING);
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ASSUME(gMovesInfo[MOVE_AERIAL_ACE].type == TYPE_FLYING);
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ASSUME(gMovesInfo[MOVE_FLARE_BLITZ].type == TYPE_FIRE);
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ASSUME(gMovesInfo[MOVE_FLARE_BLITZ].type == TYPE_FIRE);
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PLAYER(SPECIES_TALONFLAME) { Ability(ABILITY_GALE_WINGS); HP(100); MaxHP(100); Speed(1);}
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PLAYER(SPECIES_TALONFLAME) { Ability(ABILITY_GALE_WINGS); HP(100); MaxHP(100); Speed(1);}
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@ -58,7 +59,6 @@ SINGLE_BATTLE_TEST("Gale Wings doesn't increase priority of Flying-type Natural
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PARAMETRIZE { move = MOVE_JUDGMENT; heldItem = ITEM_SKY_PLATE; }
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PARAMETRIZE { move = MOVE_JUDGMENT; heldItem = ITEM_SKY_PLATE; }
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PARAMETRIZE { move = MOVE_HIDDEN_POWER; heldItem = ITEM_NONE; }
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PARAMETRIZE { move = MOVE_HIDDEN_POWER; heldItem = ITEM_NONE; }
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GIVEN {
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GIVEN {
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ASSUME(B_GALE_WINGS >= GEN_7);
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ASSUME(gMovesInfo[MOVE_NATURAL_GIFT].effect == EFFECT_NATURAL_GIFT);
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ASSUME(gMovesInfo[MOVE_NATURAL_GIFT].effect == EFFECT_NATURAL_GIFT);
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ASSUME(gMovesInfo[MOVE_JUDGMENT].effect == EFFECT_CHANGE_TYPE_ON_ITEM);
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ASSUME(gMovesInfo[MOVE_JUDGMENT].effect == EFFECT_CHANGE_TYPE_ON_ITEM);
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// IV combinations sourced from https://www.smogon.com/forums/threads/hidden-power-iv-combinations.78083/
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// IV combinations sourced from https://www.smogon.com/forums/threads/hidden-power-iv-combinations.78083/
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@ -160,6 +160,7 @@ static void BattleTest_SetUp(void *data)
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{
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{
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const struct BattleTest *test = data;
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const struct BattleTest *test = data;
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memset(STATE, 0, sizeof(*STATE));
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memset(STATE, 0, sizeof(*STATE));
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TestInitConfigData();
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InvokeTestFunction(test);
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InvokeTestFunction(test);
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STATE->parameters = STATE->parametersCount;
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STATE->parameters = STATE->parametersCount;
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if (STATE->parametersCount == 0 && test->resultsSize > 0)
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if (STATE->parametersCount == 0 && test->resultsSize > 0)
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@ -1417,6 +1418,7 @@ static void BattleTest_TearDown(void *data)
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// Free resources that aren't cleaned up when the battle was
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// Free resources that aren't cleaned up when the battle was
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// aborted unexpectedly.
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// aborted unexpectedly.
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ClearFlagAfterTest();
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ClearFlagAfterTest();
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TestFreeConfigData();
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if (STATE->tearDownBattle)
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if (STATE->tearDownBattle)
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TearDownBattle();
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TearDownBattle();
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}
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}
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@ -1513,6 +1515,12 @@ void SetFlagForTest(u32 sourceLine, u16 flagId)
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FlagSet(flagId);
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FlagSet(flagId);
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}
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}
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void TestSetConfig(u32 sourceLine, enum GenConfigTag configTag, u32 value)
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{
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INVALID_IF(!STATE->runGiven, "WITH_CONFIG outside of GIVEN");
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SetGenConfig(configTag, value);
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}
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void ClearFlagAfterTest(void)
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void ClearFlagAfterTest(void)
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{
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{
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if (DATA.flagId != 0)
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if (DATA.flagId != 0)
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