Electro Shot Animation (#4148)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
This commit is contained in:
parent
b18857321a
commit
02e4154f0c
1 changed files with 88 additions and 1 deletions
|
@ -17228,6 +17228,94 @@ Move_JET_PUNCH:
|
||||||
blendoff
|
blendoff
|
||||||
end
|
end
|
||||||
|
|
||||||
|
Move_ELECTRO_SHOT::
|
||||||
|
choosetwoturnanim ElectroShotSetUp, ElectroShotUnleash
|
||||||
|
ElectroShotEnd:
|
||||||
|
waitforvisualfinish
|
||||||
|
end
|
||||||
|
ElectroShotSetUp:
|
||||||
|
loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT @charge animation
|
||||||
|
loadspritegfx ANIM_TAG_ORBS @circles
|
||||||
|
loadspritegfx ANIM_TAG_BLACK_BALL_2 @blast
|
||||||
|
loadspritegfx ANIM_TAG_SPARK_2 @blast particles
|
||||||
|
loadspritegfx ANIM_TAG_GRAY_SMOKE @dispersal
|
||||||
|
monbg ANIM_ATTACKER
|
||||||
|
setalpha 14, 8
|
||||||
|
createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_BG, 0x1, 0x0, 0xC, 0x0
|
||||||
|
waitforvisualfinish
|
||||||
|
loopsewithpan SE_M_MEGA_KICK, SOUND_PAN_ATTACKER, 0xE, 0x8
|
||||||
|
createsprite gGrowingChargeOrbSpriteTemplate, ANIM_ATTACKER, 2, 0x0
|
||||||
|
call TechnoBlastCharging1
|
||||||
|
delay 0xF
|
||||||
|
call TechnoBlastCharging2
|
||||||
|
delay 0xF
|
||||||
|
call TechnoBlastCharging1
|
||||||
|
delay 0xF
|
||||||
|
call TechnoBlastCharging2
|
||||||
|
delay 0xF
|
||||||
|
call TechnoBlastCharging1
|
||||||
|
delay 0xF
|
||||||
|
call TechnoBlastCharging2
|
||||||
|
delay 0xF
|
||||||
|
call TechnoBlastCharging1
|
||||||
|
delay 0xF
|
||||||
|
call TechnoBlastCharging2
|
||||||
|
delay 0xF
|
||||||
|
call TechnoBlastCharging1
|
||||||
|
delay 0xF
|
||||||
|
call TechnoBlastCharging2
|
||||||
|
delay 0xF
|
||||||
|
waitforvisualfinish
|
||||||
|
createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_BG, 0x1, 0xC, 0x0, 0x0
|
||||||
|
waitforvisualfinish
|
||||||
|
blendoff
|
||||||
|
clearmonbg ANIM_ATTACKER
|
||||||
|
goto ElectroShotEnd
|
||||||
|
ElectroShotUnleash:
|
||||||
|
loadspritegfx ANIM_TAG_ELECTRIC_ORBS
|
||||||
|
loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
|
||||||
|
loadspritegfx ANIM_TAG_ELECTRICITY
|
||||||
|
loadspritegfx ANIM_TAG_SPARK_2
|
||||||
|
setalpha 12, 8
|
||||||
|
createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_BG, 0x1, 0x0, 0xC, 0x0
|
||||||
|
waitforvisualfinish
|
||||||
|
playsewithpan SE_M_CHARGE, SOUND_PAN_ATTACKER
|
||||||
|
delay 12
|
||||||
|
createsprite gGrowingShockWaveOrbSpriteTemplate, ANIM_ATTACKER, 2
|
||||||
|
createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_ATTACKER, 2, 0, 11, RGB(31, 31, 22)
|
||||||
|
delay 50
|
||||||
|
createsoundtask SoundTask_LoopSEAdjustPanning, SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 1, 16, 0, 5
|
||||||
|
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 4, 50, 1
|
||||||
|
call SparkBeam
|
||||||
|
call SparkBeam
|
||||||
|
call SparkBeam
|
||||||
|
call SparkBeam
|
||||||
|
call SparkBeam
|
||||||
|
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 50, 1
|
||||||
|
createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_ATTACKER, 2, 11, 0, RGB(31, 31, 22)
|
||||||
|
createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_TARGET, 2, 0, 11, RGB(31, 31, 22)
|
||||||
|
call SparkBeam
|
||||||
|
call SparkBeam
|
||||||
|
call SparkBeam
|
||||||
|
call SparkBeam
|
||||||
|
call SparkBeam
|
||||||
|
call SparkBeam
|
||||||
|
call SparkBeam
|
||||||
|
call SparkBeam
|
||||||
|
call SparkBeam
|
||||||
|
call SparkBeam
|
||||||
|
call SparkBeam
|
||||||
|
call SparkBeam
|
||||||
|
call SparkBeam
|
||||||
|
call SparkBeam
|
||||||
|
delay 20
|
||||||
|
createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_BG, 0x1, 0xC, 0x0, 0x0
|
||||||
|
waitforvisualfinish
|
||||||
|
createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_TARGET, 2, 11, 0, RGB(31, 31, 22)
|
||||||
|
waitforvisualfinish
|
||||||
|
blendoff
|
||||||
|
end
|
||||||
|
|
||||||
Move_TERA_BLAST::
|
Move_TERA_BLAST::
|
||||||
Move_AXE_KICK::
|
Move_AXE_KICK::
|
||||||
Move_LAST_RESPECTS::
|
Move_LAST_RESPECTS::
|
||||||
|
@ -17271,7 +17359,6 @@ Move_HYDRO_STEAM::
|
||||||
Move_BLOOD_MOON::
|
Move_BLOOD_MOON::
|
||||||
Move_MATCHA_GOTCHA::
|
Move_MATCHA_GOTCHA::
|
||||||
Move_IVY_CUDGEL::
|
Move_IVY_CUDGEL::
|
||||||
Move_ELECTRO_SHOT::
|
|
||||||
Move_TERA_STARSTORM::
|
Move_TERA_STARSTORM::
|
||||||
Move_FICKLE_BEAM::
|
Move_FICKLE_BEAM::
|
||||||
Move_THUNDERCLAP::
|
Move_THUNDERCLAP::
|
||||||
|
|
Loading…
Reference in a new issue