Change triple kick power calculation

This commit is contained in:
sneed 2022-05-14 17:09:42 +03:00
parent 671323c3e2
commit 0330656868

View file

@ -8052,7 +8052,7 @@ static u16 CalcMoveBasePower(u16 move, u8 battlerAtk, u8 battlerDef)
basePower = gBattleStruct->presentBasePower; basePower = gBattleStruct->presentBasePower;
break; break;
case EFFECT_TRIPLE_KICK: case EFFECT_TRIPLE_KICK:
basePower += gBattleScripting.tripleKickPower; basePower *= (4 - gMultiHitCounter);
break; break;
case EFFECT_SPIT_UP: case EFFECT_SPIT_UP:
basePower = 100 * gDisableStructs[battlerAtk].stockpileCounter; basePower = 100 * gDisableStructs[battlerAtk].stockpileCounter;