Fix some indentation issues

This commit is contained in:
Bassoonian 2024-06-11 16:45:20 +02:00
parent d20ee1ab13
commit 0574d00fa3
2 changed files with 13 additions and 13 deletions

View file

@ -304,17 +304,17 @@ static void FindMapsWithMon(u16 species)
// Add roamers to the area map
for (i = 0; i < ROAMER_COUNT; i++)
{
roamer = &gSaveBlock1Ptr->roamer[i];
if (species == roamer->species && roamer->active)
{
roamer = &gSaveBlock1Ptr->roamer[i];
if (species == roamer->species && roamer->active)
{
// This is a roamer's species, show where this roamer is currently
struct OverworldArea *roamerLocation = &sPokedexAreaScreen->overworldAreasWithMons[sPokedexAreaScreen->numOverworldAreas];
GetRoamerLocation(i, &roamerLocation->mapGroup, &roamerLocation->mapNum);
roamerLocation->regionMapSectionId = Overworld_GetMapHeaderByGroupAndId(roamerLocation->mapGroup, roamerLocation->mapNum)->regionMapSectionId;
sPokedexAreaScreen->numOverworldAreas++;
}
// This is a roamer's species, show where this roamer is currently
struct OverworldArea *roamerLocation = &sPokedexAreaScreen->overworldAreasWithMons[sPokedexAreaScreen->numOverworldAreas];
GetRoamerLocation(i, &roamerLocation->mapGroup, &roamerLocation->mapNum);
roamerLocation->regionMapSectionId = Overworld_GetMapHeaderByGroupAndId(roamerLocation->mapGroup, roamerLocation->mapNum)->regionMapSectionId;
sPokedexAreaScreen->numOverworldAreas++;
}
}
}
static void SetAreaHasMon(u16 mapGroup, u16 mapNum)

View file

@ -85,7 +85,7 @@ void MoveAllRoamersToOtherLocationSets(void)
{
u32 i;
for (i = 0; i < ROAMER_COUNT; i++)
for (i = 0; i < ROAMER_COUNT; i++)
RoamerMoveToOtherLocationSet(i);
}
@ -218,9 +218,9 @@ void RoamerMove(u8 roamerIndex)
{
mapNum = sRoamerLocations[locSet][(Random() % (NUM_LOCATIONS_PER_SET - 1)) + 1];
} while ((sLocationHistory[roamerIndex][2][MAP_GRP] == ROAMER_MAP_GROUP
&& sLocationHistory[roamerIndex][2][MAP_NUM] == mapNum)
|| mapNum == MAP_NUM(UNDEFINED));
sRoamerLocation[roamerIndex][MAP_NUM] = mapNum;
&& sLocationHistory[roamerIndex][2][MAP_NUM] == mapNum)
|| mapNum == MAP_NUM(UNDEFINED));
sRoamerLocation[roamerIndex][MAP_NUM] = mapNum;
return;
}
locSet++;