Swapped the item number ID for the actual name of the item in Lopunny-to-Mega Lopunny's evolution method.
Title. Every single other Mega Evolution is defined with their item's name. Why would this be an exception?
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@ -281,7 +281,7 @@ const struct Evolution gEvolutionTable[NUM_SPECIES][EVOS_PER_MON] =
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[SPECIES_SHELLOS] = {{EVO_LEVEL, 30, SPECIES_GASTRODON}},
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[SPECIES_SHELLOS] = {{EVO_LEVEL, 30, SPECIES_GASTRODON}},
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[SPECIES_DRIFLOON] = {{EVO_LEVEL, 28, SPECIES_DRIFBLIM}},
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[SPECIES_DRIFLOON] = {{EVO_LEVEL, 28, SPECIES_DRIFBLIM}},
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[SPECIES_BUNEARY] = {{EVO_FRIENDSHIP, 0, SPECIES_LOPUNNY}},
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[SPECIES_BUNEARY] = {{EVO_FRIENDSHIP, 0, SPECIES_LOPUNNY}},
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[SPECIES_LOPUNNY] = {{EVO_MEGA_EVOLUTION, 346, SPECIES_MEGA_LOPUNNY}},
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[SPECIES_LOPUNNY] = {{EVO_MEGA_EVOLUTION, ITEM_NONE,/*ITEM_LOPUNNITE*/ SPECIES_MEGA_LOPUNNY}},
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[SPECIES_GLAMEOW] = {{EVO_LEVEL, 38, SPECIES_PURUGLY}},
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[SPECIES_GLAMEOW] = {{EVO_LEVEL, 38, SPECIES_PURUGLY}},
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[SPECIES_CHINGLING] = {{EVO_FRIENDSHIP_NIGHT, 0, SPECIES_CHIMECHO}},
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[SPECIES_CHINGLING] = {{EVO_FRIENDSHIP_NIGHT, 0, SPECIES_CHIMECHO}},
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[SPECIES_STUNKY] = {{EVO_LEVEL, 34, SPECIES_SKUNTANK}},
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[SPECIES_STUNKY] = {{EVO_LEVEL, 34, SPECIES_SKUNTANK}},
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