Replace EFFECT_THAW_HIT

Both moves that used EFFECT_THAW_HIT now use EFFECT_BURN_HIT.
This commit is contained in:
BuffelSaft 2021-06-19 11:43:29 +12:00
parent 87279ecab9
commit 06111bdc63

View file

@ -2716,7 +2716,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
[MOVE_FLAME_WHEEL] =
{
.effect = EFFECT_THAW_HIT,
.effect = EFFECT_BURN_HIT,
.power = 60,
.type = TYPE_FIRE,
.accuracy = 100,
@ -3508,7 +3508,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
[MOVE_SACRED_FIRE] =
{
.effect = EFFECT_THAW_HIT,
.effect = EFFECT_BURN_HIT,
.power = 100,
.type = TYPE_FIRE,
.accuracy = 95,