diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index 0c17e85d35..e8e76e20eb 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -17273,7 +17273,7 @@ Move_TEMPER_FLARE:: waitforvisualfinish createvisualtask AnimTask_SwayMon, 5, 0, 16, 6144, 8, ANIM_ATTACKER delay 5 - createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 30, 1 + createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 2, FALSE, 1, 10, 1, 0 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 0 call FireSpreadEffect playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET @@ -17380,7 +17380,7 @@ Move_LAST_RESPECTS:: createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, ANIM_ATK_PARTNER, 2 createvisualtask SoundTask_PlaySE1WithPanning, 5, 215, SOUND_PAN_TARGET delay 3 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 12, 1 + createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 2, FALSE, 1, 14, 1, 0 waitforvisualfinish clearmonbg ANIM_TARGET restorebg @@ -17628,7 +17628,7 @@ Move_RAGE_FIST:: playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET createsprite gSprayWaterDropletSpriteTemplate, ANIM_TARGET, 5, 0, 1 createsprite gSprayWaterDropletSpriteTemplate, ANIM_TARGET, 5, 1, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1 + createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 2, FALSE, 1, 14, 1, 0 createvisualtask AnimTask_StretchTargetUp, 3 waitforvisualfinish createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_ATTACKER, 3, 9, 0, RGB_RED