B_WIN constants in battle_z_move.c

This commit is contained in:
Eduardo Quezada D'Ottone 2022-08-04 15:35:08 -04:00
parent 1f9b57f1fc
commit 08f08ece98

View file

@ -501,7 +501,7 @@ bool32 MoveSelectionDisplayZMove(u16 zmove)
break;
}
BattlePutTextOnWindow(gDisplayedStringBattle, 5); // Slot of Move 3
BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MOVE_NAME_3);
gDisplayedStringBattle[0] = CHAR_Z;
gDisplayedStringBattle[1] = CHAR_HYPHEN;
StringCopy(gDisplayedStringBattle + 2, gMoveNames[move]);
@ -510,7 +510,7 @@ bool32 MoveSelectionDisplayZMove(u16 zmove)
{
// Damaging move -> status z move
StringCopy(gDisplayedStringBattle, sText_StatsPlus2);
BattlePutTextOnWindow(gDisplayedStringBattle, 5); // Slot of Move 3
BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MOVE_NAME_3);
StringCopy(gDisplayedStringBattle, GetZMoveName(zmove));
}
else
@ -518,7 +518,7 @@ bool32 MoveSelectionDisplayZMove(u16 zmove)
ZMoveSelectionDisplayPower(move, zmove);
StringCopy(gDisplayedStringBattle, GetZMoveName(zmove));
}
BattlePutTextOnWindow(gDisplayedStringBattle, 3); // First move slot
BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MOVE_NAME_1);
ZMoveSelectionDisplayPpNumber();
MoveSelectionCreateCursorAt(0, 0);
@ -540,7 +540,7 @@ static void ZMoveSelectionDisplayPower(u16 move, u16 zMove)
{
txtPtr = StringCopy(gDisplayedStringBattle, sText_PowerColon);
ConvertIntToDecimalStringN(txtPtr, power, STR_CONV_MODE_LEFT_ALIGN, 3);
BattlePutTextOnWindow(gDisplayedStringBattle, 5); // Bottom left
BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MOVE_NAME_3);
}
}
@ -557,7 +557,7 @@ static void ZMoveSelectionDisplayPpNumber(void)
txtPtr = ConvertIntToDecimalStringN(gDisplayedStringBattle, 1, STR_CONV_MODE_RIGHT_ALIGN, 2);
*(txtPtr)++ = CHAR_SLASH;
ConvertIntToDecimalStringN(txtPtr, 1, STR_CONV_MODE_RIGHT_ALIGN, 2);
BattlePutTextOnWindow(gDisplayedStringBattle, 9);
BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_PP_REMAINING);
}
const u8* GetZMoveName(u16 move)