Fix Order Up + Tera Stellar breaking each other with Commander (#5667)
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@ -826,7 +826,7 @@ struct BattleStruct
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u8 distortedTypeMatchups;
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u8 categoryOverride; // for Z-Moves and Max Moves
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u8 commandingDondozo;
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u16 commanderActive[NUM_BATTLE_SIDES];
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u16 commanderActive[MAX_BATTLERS_COUNT];
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u32 stellarBoostFlags[NUM_BATTLE_SIDES]; // stored as a bitfield of flags for all types for each side
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u8 redCardActivates:1;
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u8 usedEjectItem;
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