Print STRINGID_ATTACKWEAKENEDBSTRONGWINDS
properly
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3 changed files with 16 additions and 0 deletions
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@ -6936,6 +6936,13 @@ BattleScript_DeltaStreamActivates::
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waitmessage B_WAIT_TIME_LONG
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end3
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BattleScript_AttackWeakenedByStrongWinds::
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pause B_WAIT_TIME_SHORT
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call BattleScript_AbilityPopUp
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printstring STRINGID_ATTACKWEAKENEDBSTRONGWINDS
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waitmessage B_WAIT_TIME_LONG
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end3
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BattleScript_SnowWarningActivates::
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pause B_WAIT_TIME_SHORT
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call BattleScript_AbilityPopUp
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@ -375,5 +375,6 @@ extern const u8 BattleScript_PrimordialSeaActivates[];
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extern const u8 BattleScript_PrimordialSeaFizzlesOutFireTypeMoves[];
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extern const u8 BattleScript_DeltaStreamActivates[];
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extern const u8 BattleScript_MysteriousAirCurrentBlowsOn[];
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extern const u8 BattleScript_AttackWeakenedByStrongWinds[];
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#endif // GUARD_BATTLE_SCRIPTS_H
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@ -484,6 +484,14 @@ void HandleAction_UseMove(void)
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for (i = 0; i < MAX_BATTLERS_COUNT; i++)
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gBattleStruct->hpBefore[i] = gBattleMons[i].hp;
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GET_MOVE_TYPE(gCurrentMove, moveType);
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if (WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_STRONG_WINDS)
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{
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if (IS_BATTLER_OF_TYPE(gBattlerTarget, TYPE_FLYING)
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&& CalcTypeEffectivenessMultiplier(gCurrentMove, moveType, gBattlerAttacker, gBattlerTarget, FALSE) >= UQ_4_12(2.0))
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BattleScriptPushCursorAndCallback(BattleScript_AttackWeakenedByStrongWinds);
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}
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gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT;
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}
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