Fix Lure prices
This change reflects the original prices used in Pokémon let's go pikachu/eevee
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1 changed files with 3 additions and 3 deletions
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@ -1560,7 +1560,7 @@ const struct Item gItems[] =
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{
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.name = _("Lure"),
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.itemId = ITEM_LURE,
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.price = 350,
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.price = 400,
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.holdEffectParam = 100,
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.description = sLureDesc,
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.pocket = POCKET_ITEMS,
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@ -1574,7 +1574,7 @@ const struct Item gItems[] =
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{
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.name = _("Super Lure"),
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.itemId = ITEM_SUPER_LURE,
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.price = 500,
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.price = 700,
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.holdEffectParam = 200,
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.description = sSuperLureDesc,
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.pocket = POCKET_ITEMS,
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@ -1588,7 +1588,7 @@ const struct Item gItems[] =
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{
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.name = _("Max Lure"),
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.itemId = ITEM_MAX_LURE,
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.price = 700,
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.price = 900,
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.holdEffectParam = 250,
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.description = sMaxLureDesc,
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.pocket = POCKET_ITEMS,
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