Merge branch '_RHH/master' into _RHH/pr/master/pretSync20240909

This commit is contained in:
Eduardo Quezada 2024-10-04 10:23:58 -03:00
commit 0f8b2a1ba8
216 changed files with 3331 additions and 546 deletions

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@ -23,9 +23,10 @@ body:
label: Version
description: What version of pokeemerald-expansion are you using as a base?
options:
- 1.9.1 (Latest release)
- 1.9.2 (Latest release)
- master (default, unreleased bugfixes)
- upcoming (Edge)
- 1.9.1
- 1.9.0
- 1.8.6
- 1.8.5

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@ -23,9 +23,10 @@ body:
label: Version
description: What version of pokeemerald-expansion are you using as a base?
options:
- 1.9.1 (Latest release)
- 1.9.2 (Latest release)
- master (default, unreleased bugfixes)
- upcoming (Edge)
- 1.9.1
- 1.9.0
- 1.8.6
- 1.8.5

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@ -23,9 +23,10 @@ body:
label: Version
description: What version of pokeemerald-expansion are you using as a base?
options:
- 1.9.1 (Latest release)
- 1.9.2 (Latest release)
- master (default, unreleased bugfixes)
- upcoming (Edge)
- 1.9.1
- 1.9.0
- 1.8.6
- 1.8.5

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@ -1,6 +1,7 @@
# Pokeemerald-Expansion Changelogs
## 1.9.x
- **[Version 1.9.2](docs/changelogs/1.9.x/1.9.2.md) - 🧹 Bugfix Release**
- **[Version 1.9.1](docs/changelogs/1.9.x/1.9.1.md) - 🧹 Bugfix Release**
- **[Version 1.9.0](docs/changelogs/1.9.x/1.9.0.md) - ✨ Feature Release**

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@ -9,7 +9,7 @@ pokeemerald-expansion is a decomp hack base project based off pret's [pokeemeral
If you use pokeemerald-expansion in your hack, please add RHH (Rom Hacking Hideout) to your credits list. Optionally, you can list the version used, so it can help players know what features to expect.
You can phrase it as the following:
```
Based off RHH's pokeemerald-expansion 1.9.1 https://github.com/rh-hideout/pokeemerald-expansion/
Based off RHH's pokeemerald-expansion 1.9.2 https://github.com/rh-hideout/pokeemerald-expansion/
```
## What features are included?
@ -178,7 +178,7 @@ With this, you'll get the latest version of pokeemerald-expansion, plus a couple
- Check your current version.
- You can check in the debug menu's `Utilities -> Expansion Version` option.
- If the option is not available, you possibly have version 1.6.2 or older. In that case, please check the [changelogs](CHANGELOG.md) to determine your version based on the features available on your repository.
- Once you have your remote set up, run the command `git pull RHH expansion/X.Y.Z`, replacing X, Y and Z with the digits of the respective version you want to update to (eg, to update to 1.8.4, use `git pull RHH expansion/1.8.4`).
- Once you have your remote set up, run the command `git pull RHH expansion/X.Y.Z`, replacing X, Y and Z with the digits of the respective version you want to update to (eg, to update to 1.9.2, use `git pull RHH expansion/1.9.2`).
- ***Important:*** If you are several versions behind, we recommend updating one minor version at a time, skipping directly to the latest patch version (eg, 1.5.3 -> 1.6.2 -> 1.7.4 and so on)
- Alternatively, you can update to unreleased versions of the expansion.
- ***master (stable):*** It contains unreleased **bugfixes** that will come in the next patch version. To merge, use `git pull RHH master`.

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@ -507,9 +507,9 @@
.byte \battler
.endm
.macro trainerslidein battler:req
.macro trainerslidein position:req
.byte 0x53
.byte \battler
.byte \position
.endm
.macro playse song:req
@ -1679,6 +1679,12 @@
.4byte \failInstr
.endm
.macro jumpifblockedbysoundproof battler:req, failInstr:req
callnative BS_JumpIfBlockedBySoundproof
.byte \battler
.4byte \failInstr
.endm
@ various command changed to more readable macros
.macro cancelmultiturnmoves battler:req
various \battler, VARIOUS_CANCEL_MULTI_TURN_MOVES

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@ -2105,15 +2105,15 @@
@ The rest of the arguments are the stat change values to each stat.
@ For example, giving the first opponent +1 to atk and -2 to speed would be: settotemboost B_POSITION_OPPONENT_LEFT, 1, 0, -2
.macro settotemboost battler:req, atk=0,def=0,speed=0,spatk=0,spdef=0,acc=0,evas=0
setvar VAR_0x8000, \battler
setvar VAR_0x8001, \atk
setvar VAR_0x8002, \def
setvar VAR_0x8003, \speed
setvar VAR_0x8004, \spatk
setvar VAR_0x8005, \spdef
setvar VAR_0x8006, \acc
setvar VAR_0x8007, \evas
special SetTotemBoost
callnative ScriptSetTotemBoost
.2byte \battler
.2byte \atk
.2byte \def
.2byte \speed
.2byte \spatk
.2byte \spdef
.2byte \acc
.2byte \evas
.endm
@ useful totem boost macros

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@ -28060,7 +28060,7 @@ General_MegaEvolution:
delay 20
createvisualtask AnimTask_BlendBattleAnimPalExclude, 5, 5, 2, 0, 16, RGB_WHITEALPHA
waitforvisualfinish
createvisualtask AnimTask_TransformMon, 2, 1, 0
createvisualtask AnimTask_HideSwapSprite, 2, 1, 0
createvisualtask AnimTask_BlendBattleAnimPalExclude, 5, 5, 2, 16, 0, RGB_WHITEALPHA
createvisualtask AnimTask_HorizontalShake, 5, ANIM_TARGET, 5, 14
waitforvisualfinish
@ -28251,7 +28251,7 @@ General_PrimalReversion_Alpha:
delay 20
createvisualtask AnimTask_BlendBattleAnimPalExclude, 5, 5, 2, 0, 16, RGB_WHITEALPHA
waitforvisualfinish
createvisualtask AnimTask_TransformMon, 2, 1, 0
createvisualtask AnimTask_HideSwapSprite, 2, 1, 0
createvisualtask AnimTask_BlendBattleAnimPalExclude, 5, 5, 2, 16, 0, RGB_WHITEALPHA
createvisualtask AnimTask_HorizontalShake, 5, ANIM_TARGET, 5, 14
waitforvisualfinish
@ -28278,7 +28278,7 @@ General_PrimalReversion_Omega:
delay 20
createvisualtask AnimTask_BlendBattleAnimPalExclude, 5, 5, 2, 0, 16, RGB_WHITEALPHA
waitforvisualfinish
createvisualtask AnimTask_TransformMon, 2, 1, 0
createvisualtask AnimTask_HideSwapSprite, 2, 1, 0
createvisualtask AnimTask_BlendBattleAnimPalExclude, 5, 5, 2, 16, 0, RGB_WHITEALPHA
createvisualtask AnimTask_HorizontalShake, 5, ANIM_TARGET, 5, 14
waitforvisualfinish
@ -28314,7 +28314,7 @@ General_UltraBurst::
call LightThatBurnsTheSkyGreenSparks
delay 20
createvisualtask AnimTask_BlendBattleAnimPalExclude, 5, 5, 2, 0, 16, RGB_WHITEALPHA
createvisualtask AnimTask_TransformMon, 2, 1, 0
createvisualtask AnimTask_HideSwapSprite, 2, 1, 0
createsprite gUltraBurstSymbolSpriteTemplate, ANIM_ATTACKER, 0x0, 0x0, 0x0, 0x0, 0x0
waitforvisualfinish
createvisualtask AnimTask_BlendBattleAnimPalExclude, 5, 5, 2, 16, 0, RGB_WHITEALPHA

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@ -508,7 +508,7 @@ BattleScript_EffectAttackUpUserAlly_TryAlly:
BattleScript_EffectAttackUpUserAlly_End:
goto BattleScript_MoveEnd
BattleScript_EffectAttackUpUserAlly_TryAlly_:
jumpifability BS_ATTACKER_PARTNER, ABILITY_SOUNDPROOF, BattleScript_EffectAttackUpUserAlly_TryAllyBlocked
jumpifblockedbysoundproof BS_ATTACKER_PARTNER, BattleScript_EffectAttackUpUserAlly_TryAllyBlocked
setstatchanger STAT_ATK, 1, FALSE
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_EffectAttackUpUserAlly_End
jumpifbyte CMP_NOT_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_EffectAttackUpUserAlly_AllyAnim
@ -1838,7 +1838,7 @@ BattleScript_HitSwitchTargetForceRandomSwitchFailed:
goto BattleScript_MoveEnd
BattleScript_EffectToxicThread::
setstatchanger STAT_SPEED, 2, TRUE
setstatchanger STAT_SPEED, 1, TRUE
attackcanceler
jumpifsubstituteblocks BattleScript_FailedFromAtkString
jumpifstat BS_TARGET, CMP_NOT_EQUAL, STAT_SPEED, MIN_STAT_STAGE, BattleScript_ToxicThreadWorks
@ -3279,51 +3279,17 @@ BattleScript_RoarBlockedByDynamax:
waitmessage B_WAIT_TIME_LONG
goto BattleScript_MoveEnd
BattleScript_MultiHitLoop::
jumpifhasnohp BS_ATTACKER, BattleScript_MultiHitEnd
jumpifhasnohp BS_TARGET, BattleScript_MultiHitPrintStrings
jumpifhalfword CMP_EQUAL, gChosenMove, MOVE_SLEEP_TALK, BattleScript_DoMultiHit
jumpifstatus BS_ATTACKER, STATUS1_SLEEP, BattleScript_MultiHitPrintStrings
BattleScript_DoMultiHit::
movevaluescleanup
copyhword sMOVE_EFFECT, sMULTIHIT_EFFECT
critcalc
damagecalc
jumpifmovehadnoeffect BattleScript_MultiHitNoMoreHits
adjustdamage
attackanimation
waitanimation
effectivenesssound
hitanimation BS_TARGET
waitstate
healthbarupdate BS_TARGET
datahpupdate BS_TARGET
critmessage
waitmessage B_WAIT_TIME_LONG
multihitresultmessage
flushtextbox
addbyte sMULTIHIT_STRING + 4, 1
moveendto MOVEEND_NEXT_TARGET
jumpifbyte CMP_COMMON_BITS, gMoveResultFlags, MOVE_RESULT_FOE_ENDURED, BattleScript_MultiHitPrintStrings
decrementmultihit BattleScript_MultiHitLoop
goto BattleScript_MultiHitPrintStrings
BattleScript_MultiHitNoMoreHits::
pause B_WAIT_TIME_SHORT
BattleScript_MultiHitPrintStrings::
resultmessage
waitmessage B_WAIT_TIME_LONG
jumpifmovehadnoeffect BattleScript_MultiHitEnd
copyarray gBattleTextBuff1, sMULTIHIT_STRING, 6
printstring STRINGID_HITXTIMES
waitmessage B_WAIT_TIME_LONG
return
BattleScript_MultiHitEnd::
setadditionaleffects
tryfaintmon BS_TARGET
moveendcase MOVEEND_SYNCHRONIZE_TARGET
moveendfrom MOVEEND_STATUS_IMMUNITY_ABILITIES
end
BattleScript_ScaleShot::
call BattleScript_MultiHitPrintStrings
goto BattleScript_DefDownSpeedUp
BattleScript_EffectConversion::
attackcanceler
@ -4281,7 +4247,7 @@ BattleScript_EffectPerishSong::
waitmessage B_WAIT_TIME_LONG
setbyte gBattlerTarget, 0
BattleScript_PerishSongLoop::
jumpifability BS_TARGET, ABILITY_SOUNDPROOF, BattleScript_PerishSongBlocked
jumpifblockedbysoundproof BS_TARGET, BattleScript_PerishSongBlocked
jumpifpranksterblocked BS_TARGET, BattleScript_PerishSongNotAffected
BattleScript_PerishSongLoopIncrement::
addbyte gBattlerTarget, 1
@ -5603,13 +5569,13 @@ BattleScript_LocalTrainerBattleWon::
BattleScript_LocalTwoTrainersDefeated::
printstring STRINGID_TWOENEMIESDEFEATED
BattleScript_LocalBattleWonLoseTexts::
trainerslidein BS_ATTACKER
trainerslidein BS_OPPONENT1
waitstate
printstring STRINGID_TRAINER1LOSETEXT
jumpifnotbattletype BATTLE_TYPE_TWO_OPPONENTS, BattleScript_LocalBattleWonReward
trainerslideout B_POSITION_OPPONENT_LEFT
trainerslideout BS_OPPONENT1
waitstate
trainerslidein BS_FAINTED
trainerslidein BS_OPPONENT2
waitstate
printstring STRINGID_TRAINER2LOSETEXT
BattleScript_LocalBattleWonReward::
@ -5661,15 +5627,15 @@ BattleScript_LocalBattleLostPrintTrainersWinText::
waitstate
returnopponentmon2toball BS_ATTACKER
waitstate
trainerslidein BS_ATTACKER
trainerslidein BS_OPPONENT1
waitstate
printstring STRINGID_TRAINER1WINTEXT
jumpifbattletype BATTLE_TYPE_TOWER_LINK_MULTI, BattleScript_LocalBattleLostDoTrainer2WinText
jumpifnotbattletype BATTLE_TYPE_TWO_OPPONENTS, BattleScript_LocalBattleLostEnd_
BattleScript_LocalBattleLostDoTrainer2WinText::
trainerslideout B_POSITION_OPPONENT_LEFT
trainerslideout BS_OPPONENT1
waitstate
trainerslidein BS_FAINTED
trainerslidein BS_OPPONENT2
waitstate
printstring STRINGID_TRAINER2WINTEXT
BattleScript_LocalBattleLostEnd_::
@ -5680,12 +5646,12 @@ BattleScript_FrontierLinkBattleLost::
waitstate
returnopponentmon2toball BS_ATTACKER
waitstate
trainerslidein BS_ATTACKER
trainerslidein BS_OPPONENT1
waitstate
printstring STRINGID_TRAINER1WINTEXT
trainerslideout B_POSITION_OPPONENT_LEFT
trainerslideout BS_OPPONENT1
waitstate
trainerslidein BS_FAINTED
trainerslidein BS_OPPONENT2
waitstate
printstring STRINGID_TRAINER2WINTEXT
jumpifbattletype BATTLE_TYPE_RECORDED, BattleScript_FrontierLinkBattleLostEnd
@ -5708,12 +5674,12 @@ BattleScript_TowerLinkBattleWon::
playtrainerdefeatbgm BS_ATTACKER
printstring STRINGID_BATTLEEND
waitmessage B_WAIT_TIME_LONG
trainerslidein BS_ATTACKER
trainerslidein BS_OPPONENT1
waitstate
printstring STRINGID_TRAINER1LOSETEXT
trainerslideout B_POSITION_OPPONENT_LEFT
trainerslideout BS_OPPONENT1
waitstate
trainerslidein BS_FAINTED
trainerslidein BS_OPPONENT2
waitstate
printstring STRINGID_TRAINER2LOSETEXT
jumpifbattletype BATTLE_TYPE_RECORDED, BattleScript_TowerLinkBattleWonEnd
@ -5730,13 +5696,13 @@ BattleScript_FrontierTrainerBattleWon::
BattleScript_FrontierTrainerBattleWon_TwoDefeated:
printstring STRINGID_TWOENEMIESDEFEATED
BattleScript_FrontierTrainerBattleWon_LoseTexts:
trainerslidein BS_ATTACKER
trainerslidein BS_OPPONENT1
waitstate
printstring STRINGID_TRAINER1LOSETEXT
jumpifnotbattletype BATTLE_TYPE_TWO_OPPONENTS, BattleScript_TryPickUpItems
trainerslideout B_POSITION_OPPONENT_LEFT
trainerslideout BS_OPPONENT1
waitstate
trainerslidein BS_FAINTED
trainerslidein BS_OPPONENT2
waitstate
printstring STRINGID_TRAINER2LOSETEXT
BattleScript_TryPickUpItems:
@ -6995,12 +6961,12 @@ BattleScript_WishMegaEvolution::
BattleScript_PrimalReversion::
call BattleScript_PrimalReversionRet
end2
end3
BattleScript_PrimalReversionRestoreAttacker::
call BattleScript_PrimalReversionRet
copybyte gBattlerAttacker, sSAVED_BATTLER
end2
end3
BattleScript_PrimalReversionRet::
flushtextbox
@ -7709,15 +7675,11 @@ BattleScript_EmergencyExitWildNoPopUp::
BattleScript_TraceActivates::
pause B_WAIT_TIME_SHORT
call BattleScript_AbilityPopUp
call BattleScript_AbilityPopUpScripting
printstring STRINGID_PKMNTRACED
waitmessage B_WAIT_TIME_LONG
settracedability BS_SCRIPTING
switchinabilities BS_SCRIPTING
return
BattleScript_TraceActivatesEnd3::
call BattleScript_TraceActivates
end3
BattleScript_ReceiverActivates::
@ -9404,6 +9366,16 @@ BattleScript_ZMoveActivateStatus::
copybyte sSTATCHANGER, sSAVED_STAT_CHANGER
return
BattleScript_ZMoveActivatePowder::
flushtextbox
trytrainerslidezmovemsg
savetarget
printstring STRINGID_ZPOWERSURROUNDS
playanimation BS_ATTACKER, B_ANIM_ZMOVE_ACTIVATE, NULL
setzeffect
restoretarget
goto BattleScript_MoveUsedPowder
BattleScript_ZEffectPrintString::
printfromtable gZEffectStringIds
waitmessage B_WAIT_TIME_LONG
@ -10035,7 +10007,7 @@ BattleScript_BerserkGeneRet_End:
BattleScript_BoosterEnergyEnd2::
playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, sB_ANIM_ARG1
call BattleScript_AbilityPopUpTarget
call BattleScript_AbilityPopUpScripting
printstring STRINGID_BOOSTERENERGYACTIVATES
waitmessage B_WAIT_TIME_MED
printstring STRINGID_STATWASHEIGHTENED

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@ -238,7 +238,7 @@ BattleScript_ActionWallyThrow:
waitmessage B_WAIT_TIME_LONG
returnatktoball
waitstate
trainerslidein BS_TARGET
trainerslidein BS_PLAYER1
waitstate
printstring STRINGID_YOUTHROWABALLNOWRIGHT
waitmessage B_WAIT_TIME_LONG
@ -246,10 +246,10 @@ BattleScript_ActionWallyThrow:
BattleScript_TrainerASlideMsgRet::
handletrainerslidemsg BS_SCRIPTING, 0
trainerslidein B_POSITION_OPPONENT_LEFT
trainerslidein BS_OPPONENT1
handletrainerslidemsg BS_SCRIPTING, 1
waitstate
trainerslideout B_POSITION_OPPONENT_LEFT
trainerslideout BS_OPPONENT1
waitstate
handletrainerslidemsg BS_SCRIPTING, 2
return
@ -260,10 +260,10 @@ BattleScript_TrainerASlideMsgEnd2::
BattleScript_TrainerBSlideMsgRet::
handletrainerslidemsg BS_SCRIPTING, 0
trainerslidein B_POSITION_OPPONENT_RIGHT
trainerslidein BS_OPPONENT2
handletrainerslidemsg BS_SCRIPTING, 1
waitstate
trainerslideout B_POSITION_OPPONENT_RIGHT
trainerslideout BS_OPPONENT2
waitstate
handletrainerslidemsg BS_SCRIPTING, 2
return

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@ -534,7 +534,6 @@ gSpecials::
def_special RemoveRecordsWindow
def_special CloseDeptStoreElevatorWindow
def_special TrySetBattleTowerLinkType
def_special SetTotemBoost
def_special TrySpecialOverworldEvo
def_special GetNumberSprayStrength
def_special GetSprayId

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@ -19,6 +19,8 @@
- [How to use the Testing System](./how_to_testing_system.md)
- [Changelog](./CHANGELOG.md)
- [1.9.x]()
- [Version 1.9.2](changelogs/1.9.x/1.9.2.md)
- [Version 1.9.1](changelogs/1.9.x/1.9.1.md)
- [Version 1.9.0](changelogs/1.9.x/1.9.0.md)
- [1.8.x]()
- [Version 1.8.6](changelogs/1.8.x/1.8.6.md)

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@ -551,6 +551,6 @@
* @rayrobdod made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/4727
* @innocenthedgehog made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/4988
**Full Changelog**: https://github.com/rh-hideout/pokeemerald-expansion/compare/expansion/1.8.5...expansion/1.9.0
**Full Changelog**: https://github.com/rh-hideout/pokeemerald-expansion/compare/expansion/1.8.6...expansion/1.9.0
<!--Last PR: 5060-->

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@ -120,14 +120,14 @@
* Improved 1.8 ⇒ 1.9 non-Competitive syntax migration instructions by @mrgriffin in [#5079](https://github.com/rh-hideout/pokeemerald-expansion/pull/5079)
## 📦 Branch Synchronisation 📦
### pret
### pret's base pokeemerald
* 5th of August in [#5098](https://github.com/rh-hideout/pokeemerald-expansion/pull/5098)
* Fixed bottom half of Mt. Pyre not being labeled in PokeNav by @fdeblasio in [pret#2018](https://github.com/pret/pokeemerald/pull/2018)
* 7th of August in [#5116](https://github.com/rh-hideout/pokeemerald-expansion/pull/5116)
* Changed type1 and type2 to be consistent by @pkmnsnfrn in [pret#2021](https://github.com/pret/pokeemerald/pull/2021)
* 14th of August in [#5165](https://github.com/rh-hideout/pokeemerald-expansion/pull/5165)
* Fix type for offset in MapConnection by @GriffinRichards in [pret#2011](https://github.com/pret/pokeemerald/pull/2011)
### Followers
### merrp/aarant's followers
* 7th of August in [#5110](https://github.com/rh-hideout/pokeemerald-expansion/pull/5110)
* Fixed expanded OW IDs by @pkmnsnfrn in [aarant#38](https://github.com/aarant/pokeemerald/pull/38)
* Fix two small text errors in follower dialogue by @Bassoonian in [aarant#39](https://github.com/aarant/pokeemerald/pull/39)

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@ -0,0 +1,202 @@
# Version 1.9.2
```md
## How to update
- If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`.
- Once you have your remote set up, run the command `git pull RHH expansion/1.9.2`.
```
## 🌋 *REFACTORS* 🌋
📜 = Uses a migration script.
* Remove unused `BattleScript_WindPowerActivatesEnd2` in [#5257](https://github.com/rh-hideout/pokeemerald-expansion/pull/5257)
* Refactored in-battle disobedience to fix bug in [#5245](https://github.com/rh-hideout/pokeemerald-expansion/pull/5245)
## 💥 *Hardlock/Softlock/Crash/Compiling fixes* 💥
* Fixed hardlock when Hyperspace Fury is used by Hoopa Unbound by @AlexOn1ine in [#5237](https://github.com/rh-hideout/pokeemerald-expansion/pull/5237)
* Fixed compile error when `OW_POKEMON_OBJECT_EVENTS` is `TRUE` but `P_HISUIAN_FORMS` is `FALSE` around Basculin by @hjk321 in [#5256](https://github.com/rh-hideout/pokeemerald-expansion/pull/5256)
* Fixed hardlock when the AI cannot choose moves due to its opponent having Wonder Guard by @Pawkkie and Wiz in [#5317](https://github.com/rh-hideout/pokeemerald-expansion/pull/5317)
* Fixed multiple Pledge move hardlocks
* Fixed potential hardlock when attempting to use Pledge moves on the same turn that the user would wake up by @PhallenTree in [#5330](https://github.com/rh-hideout/pokeemerald-expansion/pull/5330)
* Fixed hardlock when the opponent's combo doesn't happen when cancelled by sleep by @hedara90 and @PhallenTree in [#5339](https://github.com/rh-hideout/pokeemerald-expansion/pull/5339)
* Fixes hardlock when the opponent's combo doesn't happen when cancelled by freeze by @PhallenTree in [#5340](https://github.com/rh-hideout/pokeemerald-expansion/pull/5340)
* Fixed hardlock when the opponent's combo doesn't happen when cancelled by Powder by @hedara90 in [#5341](https://github.com/rh-hideout/pokeemerald-expansion/pull/5341)
## 🧬 General 🧬
### Fixed
* Fixed loading into the wrong version of a map after saving in areas with multiple layouts by @hedara90 in [#5347](https://github.com/rh-hideout/pokeemerald-expansion/pull/5347)
## 🐉 Pokémon 🐉
### Added
* Added `OVERWORLD_SET_ANIM` macro to allow using custom animation tables for Overworld Pokémon by @hedara90 in [#5309](https://github.com/rh-hideout/pokeemerald-expansion/pull/5309)
* Added asymetrical Farfetch'd sprites using a previously unused table from merrp's followers branch.
* Added unique sprites for overworld Pumpkaboo and Gourgeist forms by @hedara90 in [#5390](https://github.com/rh-hideout/pokeemerald-expansion/pull/5390)
* Added missing Sirfetch'd competitive alias (`SPECIES_SIRFETCH_D`) by @cawtds in [#5283](https://github.com/rh-hideout/pokeemerald-expansion/pull/5283)
* Added Paldean Wooper and Clodsire overworld sprites by @Cafeei in [#5277](https://github.com/rh-hideout/pokeemerald-expansion/pull/5277)
* Added missing Gen 9 Overworld sprites by @Liamjd14 in [#5304](https://github.com/rh-hideout/pokeemerald-expansion/pull/5304)
* Original sprites by Darkus_Shadow, Princess-Phoenix, shaderr31, Molfang62, CarmaNekko, EduarPokeN, Larryturbo, TyranitarDark and Anarlaurendil
* Sources:
* Normal: https://www.deviantart.com/darkusshadow/art/Gen-9-Paldea-Pokemon-Overworld-Sprites-967776690
* Shiny: https://www.deviantart.com/darkusshadow/art/SHINY-Gen-9-Paldea-Pokemon-Overworld-Sprites-967779547
* Added missing overworld sprites by @Liamjd14 in [#5336](https://github.com/rh-hideout/pokeemerald-expansion/pull/5336)
* **New Sprites:**
* Oricorio Pom Pom/Pa'U/Sensu, Zygarde 10%/Complete and Original Color Magearna
* Credits to: Princess-Phoenix, Larryturbo, Kidkatt, Zender1752 and SageDeoxys.
* Black/White Kyurem
* Credits to: Larryturbo.
* Shaymin Sky and Therian Tornadus/Thundurus/Landorus
* Credits to: @Liamjd14
* **Using their base form's sprites**
* Totem Raticate/Mimikyu/Marowak and Partner Pikachu/Eevee
* Added Added asymmetrical overworld sprites by @Liamjd14 in [#5336](https://github.com/rh-hideout/pokeemerald-expansion/pull/5336)
* Slowbro (Galarian), Tinkatink, Tinkatuff, Tinkaton and Scovillain
* Enabled in `gSpeciesInfo` by @Liamjd14 in [#5385](https://github.com/rh-hideout/pokeemerald-expansion/pull/5385)
### Changed
* Improved Garganacl and Naclstack battle sprites by using the ones from @CyanSMP64's repo by @kittenchilly in [#5142](https://github.com/rh-hideout/pokeemerald-expansion/pull/5142)
* Improved both shiny Indeedee by @Cafeei in [#5285](https://github.com/rh-hideout/pokeemerald-expansion/pull/5285)
* Shiny Combusken now uses its Gen8+ palette by @Cafeei in [#5333](https://github.com/rh-hideout/pokeemerald-expansion/pull/5333)
### Fixed
* Reenabled unused female Indeedee overworld sprite by @Cafeei in [#5285](https://github.com/rh-hideout/pokeemerald-expansion/pull/5285)
* Fixed G-Max Corviknight and Centiskorch's expanded names by @PhallenTree in [#5296](https://github.com/rh-hideout/pokeemerald-expansion/pull/5296)
* Fixed G-Max Cinderace back sprite by @hedara90 in [#5295](https://github.com/rh-hideout/pokeemerald-expansion/pull/5295)
* Fixed Shiny Mothim' by @Cafeei in [#5333](https://github.com/rh-hideout/pokeemerald-expansion/pull/5333)
* Fixed multiple battle sprite issues by @kittenchilly in [#5142](https://github.com/rh-hideout/pokeemerald-expansion/pull/5142)
* **Sprite issues:**
* Bombirdier, Mega Absol/Aerodactyl/Latias/Latios/Salamence, Orthworm and Veluza.
* **Shiny issues:**
* Bombirdier, Kilowattrel, Landorus, Magearna, Mega Diancie/Medicham, Galarian Ponyta, Shroodle, Spidops and Wattrel.
* Fixed multiple overworld Pokémon sprites - Part 1 by @Cafeei in [#5241](https://github.com/rh-hideout/pokeemerald-expansion/pull/5241)
* **"Blinking pixels":**
* Dwebble, Krookodile, Servine, Throh and Vulpix.
* **Shiny Palettes**
* Crustle, Excadrill, Lillipup, Serperior, Servine, Sigilyph, Swoobat, Tranquil and Venipede.
* **Misc fixes:**
* Archen, Basculin, Blitzle, Crustle, Escavalier, Krokorok, Krookodile, Sawsbuck, secondary, Serperior, Snivy, Throh, Woobat, Zebstrika
* Fixed multiple overworld Pokémon sprites - Part 2 by @Cafeei in [#5333](https://github.com/rh-hideout/pokeemerald-expansion/pull/5333)
* **Palette Fixes:**
* Shiny Riolu/Snover, Oshawott, Kabutops, Shieldon, Kingler and Groudon.
* **Fixed "Blinking pixels":**
* Abomasnow, Aggron, Alakazam, Ariados, Articuno, Azumarill, Barboach, Bayleef, Bibarel, Blastoise, Celebi, Charmeleon, Cherrim, Chinchou, Cloyster, Corphish, Corsola, Crawdaunt, Cubone, Dewott, Doduo, Dusknoir, Electabuzz, Espeon, Exeggcute, Farfetch'd, Feraligatr, Flaafy, Flareon, Floatzel, Furret, Gastly, Girafarig, Giratina, Gligar, Gloom, Golbat, Grumpig, Hariyama, Heatran (just reduced), Hoppip, Jolteon, Jumpluff, Kricketot, Larvitar, Leafeon, Lileep, Lumineon, Luxio, Luxray, Machamp, Magneton, Mantine, Mantyke, Marowak, Meowth, Mesprit, Mew, Mewtwo, Mime Jr, Moltres, Numel, Oshawott, Phione, Pinsir, Politoed, Porygon-Z, Probopass, Quilava, Qwilfish, Rampardos, Rapidash, Regirock, Sceptile, Scizor, Seel, Shieldon, Shiftry, Slowking, Smoochum, Sneasel, Spheal, Steelix, Sudowoodo, Suicune, Swellow, Swinub, Tentacruel, Togekiss, Togepi, Vaporeon, Vibrava, Wartortle, Wooper, Yanma, Yanma, Yanmega, Zangoose, Zapdos, Zubat
* **Misc. Sprite Fixes**: Dewott, Misdreavus, Oshawott, Torkoal and Victini.
* Overworld sprite fixes by @Liamjd14 (with help from @hedara90 to solve conflicts) in [#5334](https://github.com/rh-hideout/pokeemerald-expansion/pull/5334)
* **Palette Fixes**: Shieldon.
* **Misc. Sprite Fixes** Torkoal.
* **"Blinking pixels":**
* Ambipom, Armaldo, Crawdaunt, Crobat, Donphan, Flaaffy, Flygon, Grovyle, Hoppip, Igglybuff, Illumise, Jumpluff, Ledian, Ledyba, Mamoswine, Mantine, Marshtomp, Meganium, Mightyena, Miltank, Numel, Prinplup, Raikou, Roserade, Skarmory, Skiploom, Spinarak, Staraptor, Stunky, Torkoal, Wooper, Xatu, Yanma
* Overworld Pokémon sprite changes by @Liamjd14 in [#5336](https://github.com/rh-hideout/pokeemerald-expansion/pull/5336)
* **Fixed "blinking pixels":**
* Alolan Graveler/Golem/Alolan/Ninetales
* Dawn Wings Necrozma
* Hisuian Growlithe/Arcanine
* Winter Sawsbuck
* **Added missing Shiny Palettes**
* Calyrex Ice/Shadow Rider, Origin Dialga/Palkia, White-Striped Basculin, Therian Enamorus and Low-Key Toxtricity.
* **Removed Gigantamax Low-Key Toxtricity using base Low-Key follower sprites.**
* **Fixed Shiny palettes**
* Alolan Marowak/Raichu, Eternal Flower Floette, Flabébé (All), Galarian Ponyta/Rapidash
* Typhlosion-Hisui follower shiny stomach color wrong - done
* **Other sprite/palette fixes**
* Alolan Exeggutor/Marowak/Persian/Raichu/Sandshrew, Hisuian Sligoo/Goodra and Winter Sawsbuck.
## ⚔️ Battle General ⚔️ ##
### Changed
* Updated Damage Category icons to match Gen6+ colors by @kittenchilly in [#5080](https://github.com/rh-hideout/pokeemerald-expansion/pull/5080)
### Fixed
* Fixed Slateport Battle Tent/Battle Factory issues by @SarnPoke in [#5281](https://github.com/rh-hideout/pokeemerald-expansion/pull/5281)
* Choosing the "SWAP" option no longer shows invalid Pokémon ("??????????").
* Reloading after choosing "REST" no longer resets the player's challenge party to invalid Pokémon ("??????????").
* Fixed Starting Status happening Wild Battles from a previous Trainer Battle by @PhallenTree in [#5248](https://github.com/rh-hideout/pokeemerald-expansion/pull/5248)
* Fixed bugged behavior caused by Z-Moves and disobedience by @hedara90 in [#5245](https://github.com/rh-hideout/pokeemerald-expansion/pull/5245)
* Fixed Entry Hazards targeting wrong side of the field if the opponent fainted by @PhallenTree in [#5262](https://github.com/rh-hideout/pokeemerald-expansion/pull/5262)
* Fixed being able to use multiple of the same Gimmick in Double Battles by @AgustinGDLV in [#5235](https://github.com/rh-hideout/pokeemerald-expansion/pull/5235)
* Fixed Terastallization not granting immunity to Tar Shot by @AlexOn1ine in [#5302](https://github.com/rh-hideout/pokeemerald-expansion/pull/5302)
* Fixed `Cmd_trainerslidein/out` using the incorrect function by @ghoulslash in [#5326](https://github.com/rh-hideout/pokeemerald-expansion/pull/5326)
* Cleanup by @hedara90 in [#5344](https://github.com/rh-hideout/pokeemerald-expansion/pull/5344)
## 🤹 Moves 🤹
### Added
* Added Charge's Gen 9 behavior via `B_CHARGE` config by @AlexOn1ine in [#5274](https://github.com/rh-hideout/pokeemerald-expansion/pull/5274)
* Added Powder's Gen 7+ behavior of not causing damage when under Heavy Rain via `B_POWDER_RAIN` by @PhallenTree in [#5370](https://github.com/rh-hideout/pokeemerald-expansion/pull/5370)
### Fixed
* Fixed move descriptions missing periods (Decorate, Collision Course, Electro Drift) by @Pawkkie and Kasen in [#5221](https://github.com/rh-hideout/pokeemerald-expansion/pull/5221)
* Fixed Confide not being blocked by Crafty Shield interaction by @hedara90 in [#5202](https://github.com/rh-hideout/pokeemerald-expansion/pull/5202)
* Fixed message for switch out moves by @kittenchilly in [#5258](https://github.com/rh-hideout/pokeemerald-expansion/pull/5258)
* Fixed Ice Fang's descriptions using the opposite of what they're supposed to do based on `B_USE_FROSTBITE` by @laserXdolphin in [#5273](https://github.com/rh-hideout/pokeemerald-expansion/pull/5273)
* Fixes to Instruct by @PhallenTree in [#5262](https://github.com/rh-hideout/pokeemerald-expansion/pull/5262)
* Fixed Instruct bypassing AtkCanceler checks (Instruct allowed the target to act while asleep, flinched, etc.) and its interaction with First Turn Only moves (Fake Out, First Impression, Mat Block).
* Fixed Instruct's animation using the attacker and target of the called move.
* Fixed Scale Shot's effect not activating if the opponent fainted before all hits finished by @AlexOn1ine in [#5292](https://github.com/rh-hideout/pokeemerald-expansion/pull/5292)
* Fixed Round not preserving turn order for non-Round users if there's a switch out at the beginning of the turn by @AlexOn1ine in [#5292](https://github.com/rh-hideout/pokeemerald-expansion/pull/5292)
* Fixed Max Moves ignoring absorbing abilities (+ test) by @PhallenTree in [#5296](https://github.com/rh-hideout/pokeemerald-expansion/pull/5296)
* Fixed attack string for Max Moves not being printed if it's blocked by Max Guard by @hedara90 in [#5312](https://github.com/rh-hideout/pokeemerald-expansion/pull/5312)
* Fixed some Pledge move combo issues by @PhallenTree in [#5330](https://github.com/rh-hideout/pokeemerald-expansion/pull/5330)
* Fixed Pledge move combos attempting to be executed multiple times in a turn, causing mons to decrement sleep timer multiple times during the turn or causing infinite loops.
* Fixed potential issue with custom non-sound moves that use `EFFECT_ATTACK_UP_USER_ALLY` or `EFFECT_PERISH_SONG` being blocked by Soundproof anyway by @AlexOn1ine in [#5301](https://github.com/rh-hideout/pokeemerald-expansion/pull/5301)
* Fixed Pledge combinations not being absorbed by absorption Abilities (Sap Sipper, Storm Drain, etc.) by @hedara90 in [#5364](https://github.com/rh-hideout/pokeemerald-expansion/pull/5364)
* Fixed Toxic Thread decreasing speed by 2 stages instead of 1 by @AsparagusEduardo in [#5369](https://github.com/rh-hideout/pokeemerald-expansion/pull/5369)
* Fixed Destiny Bond not working if the user was fainted by a multi-Hit move's non-first hit by @AlexOn1ine in [#5377](https://github.com/rh-hideout/pokeemerald-expansion/pull/5377)
* Fixed Powder interactions by @PhallenTree in [#5370](https://github.com/rh-hideout/pokeemerald-expansion/pull/5370)
* Fixed Magic Guard not protecting against Powder's secondary damage when using a Fire-type move.
* Fixed Fire/Water Pledge combination being cancelled by Powder.
* Fixed Fire Z-Moves not playing their animations and not granting their secondary effects when the user is under Powder's effect
* Fixed After You/Shell Trap not updating battlers' actions correctly by @PhallenTree in [#5384](https://github.com/rh-hideout/pokeemerald-expansion/pull/5384)
## 🎭 Abilities 🎭
### Fixed
* Fixed weather abilities not activating when Cloud Nine user leaves the field by @AlexOn1ine in [#5209](https://github.com/rh-hideout/pokeemerald-expansion/pull/5209)
* Fixed missing `break` for Poison Puppeteer's code by @u8-Salem in [#5243](https://github.com/rh-hideout/pokeemerald-expansion/pull/5243)
* Fixed Pokémon with Purifying Salt being poisoned by Toxic Spikes by @AlexOn1ine in [#5252](https://github.com/rh-hideout/pokeemerald-expansion/pull/5252)
* Fixed Parental Bond not affecting Snore by @hedara90 in [#5264](https://github.com/rh-hideout/pokeemerald-expansion/pull/5264)
* Fixed Tera Shift's description by @AsparagusEduardo in [#5351](https://github.com/rh-hideout/pokeemerald-expansion/pull/5351)
## 🧶 Items 🧶
### Fixed
* Fixed berries missing their timing after passive damage by @AlexOn1ine in [#5300](https://github.com/rh-hideout/pokeemerald-expansion/pull/5300)
* Fixed Micle Berry not increasing accuracy on the next turn by @AlexOn1ine in [#5358](https://github.com/rh-hideout/pokeemerald-expansion/pull/5358)
## 🤖 Battle AI 🤖
### Changed
* AI is encouraged to use "always crit" moves on partner with Anger Point by @SarnPoke in [#5244](https://github.com/rh-hideout/pokeemerald-expansion/pull/5244)
### Fixed
* Fixed AI not seeing the power of Max Moves by @AlexOn1ine in [#5299](https://github.com/rh-hideout/pokeemerald-expansion/pull/5299)
* Fixed minor wrong order in `AI_CalcDamage` that made Nature Power not be considered for Z-Moves by @AlexOn1ine in [#5155](https://github.com/rh-hideout/pokeemerald-expansion/pull/5155)
* Fixed AI not considering Tera Blast/Tera Storm by @AlexOn1ine in [#5155](https://github.com/rh-hideout/pokeemerald-expansion/pull/5155)
* Fixed `AI_IsMoveEffectInPlus` reading the incorrect stat for secondary effects that reduce stats by 2 stages by @ghoulslash and @Pawkkie in [#5366](https://github.com/rh-hideout/pokeemerald-expansion/pull/5366)
## 🧹 Other Cleanup 🧹
### Changed
* Remove unused `BattleScript_WindPowerActivatesEnd2` signature by @u8-Salem in [#5257](https://github.com/rh-hideout/pokeemerald-expansion/pull/5257)
* Replaced all usages of tabs in C files with spaces by @hedara90 in [#5261](https://github.com/rh-hideout/pokeemerald-expansion/pull/5261)
* Fixed missing `break`s in two `ENDTURN` cases by @ghoulslash in [#5350](https://github.com/rh-hideout/pokeemerald-expansion/pull/5350)
* `ShouldSwitchIfWonderGuard` cleanup by @Pawkkie in [#5383](https://github.com/rh-hideout/pokeemerald-expansion/pull/5383)
## 🧪 Test Runner 🧪
### Added
* Added missing Adaptability, Aerilate, Aftermath tests by @kittenchilly in [#5242](https://github.com/rh-hideout/pokeemerald-expansion/pull/5242)
* Added missing Disguise tests by @hedara90 in [#5249](https://github.com/rh-hideout/pokeemerald-expansion/pull/5249)
* Added some missing Instruct tests by @PhallenTree in [#5262](https://github.com/rh-hideout/pokeemerald-expansion/pull/5262)
* Added missing Powder tests by @PhallenTree in [#5370](https://github.com/rh-hideout/pokeemerald-expansion/pull/5370)
* Added `ShouldSwitchIfWonderGuard` AI tests by @Pawkkie in [#5383](https://github.com/rh-hideout/pokeemerald-expansion/pull/5383)
### Changed
* Moved `ASSUME`s to inside `GIVEN` blocks to prevent them from being added correctly to the totals in the test summary by @AsparagusEduardo in [#5308](https://github.com/rh-hideout/pokeemerald-expansion/pull/5308)
## 📚 Documentation 📚
### Fixed
* Fixed test system documentation saying that `make check TESTS="Spikes"` could be done with single quotes instead of double quotes by @AsparagusEduardo in [#5266](https://github.com/rh-hideout/pokeemerald-expansion/pull/5266)
## 📦 Branch Synchronisation 📦
### pret's base pokeemerald
* N/A
### merrp/aarant's followers
* Merrp merge (September 9th) by @AsparagusEduardo in [#5359](https://github.com/rh-hideout/pokeemerald-expansion/pull/5359)
* aarant#40 (discarded, as it was already part of the expansion)
* New features:
* [Static OW pokemon now bob while walking in place](https://github.com/rh-hideout/pokeemerald-expansion/commit/839cf2e79012e0fc9159af5ab9e6a497e86bbfa4)
* Toggled by `OW_FOLLOWERS_BOBBING`.
* [Added `OW_MON_WANDER_WALK` config option](https://github.com/rh-hideout/pokeemerald-expansion/commit/42d9f24c8472a67d742d9d9da106480c84514336)
* If true, OW pokemon with `MOVEMENT_TYPE_WANDER*` will walk-in-place in between steps.
## New Contributors
* @laserXdolphin made their first contribution in [#5273](https://github.com/rh-hideout/pokeemerald-expansion/pull/5273)
* @Liamjd14 made their first contribution in [#5304](https://github.com/rh-hideout/pokeemerald-expansion/pull/5304)
**Full Changelog**: https://github.com/rh-hideout/pokeemerald-expansion/compare/expansion/1.9.1...expansion/1.9.2
<!--Last PR: 5390-->

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📜 = Uses a migration script.
* N/A
## 💥 *Softlock/Crash fixes* 💥
## 💥 *Hardlock/Softlock/Crash/Compiling fixes* 💥
* N/A
## 🧬 General 🧬
@ -122,6 +122,14 @@
### Fixed
* N/A
## 📚 Documentation 📚
### Added
* N/A
### Changed
* N/A
### Fixed
* N/A
## 📦 Branch Synchronisation 📦
### pret's base pokeemerald
* N/A
@ -135,3 +143,4 @@
**Full Changelog**: https://github.com/rh-hideout/pokeemerald-expansion/compare/expansion/1.Y.Z...expansion/1.Y.Z
<!--Last PR: ____-->
<!--Used to keep track of the last PR merged in case new ones come in before the changelog is done.-->

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