Merge pull request #1382 from amiosi/kings_rock

Kings rock build fix
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ExpoSeed 2021-01-29 17:52:49 -06:00 committed by GitHub
commit 0f8e47547a
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@ -7296,9 +7296,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
[MOVE_SHADOW_FORCE] =
{
#if B_UPDATED_MOVE_DATA == GEN_6
.flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED | FLAG_DMG_MINIMIZE,
.flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_DMG_MINIMIZE,
#else
.flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
.flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
#endif
.effect = EFFECT_SEMI_INVULNERABLE,
.power = 120,
@ -7555,9 +7555,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
[MOVE_HEAVY_SLAM] =
{
#if B_UPDATED_MOVE_DATA >= GEN_7
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED | FLAG_DMG_MINIMIZE,
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_DMG_MINIMIZE,
#else
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
#endif
.effect = EFFECT_HEAT_CRASH,
.power = 1,
@ -8323,9 +8323,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
[MOVE_HEAT_CRASH] =
{
#if B_UPDATED_MOVE_DATA >= GEN_6
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED | FLAG_DMG_MINIMIZE,
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_DMG_MINIMIZE,
#else
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
#endif
.effect = EFFECT_HEAT_CRASH,
.power = 1,
@ -8782,9 +8782,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
[MOVE_PHANTOM_FORCE] =
{
#if B_UPDATED_MOVE_DATA == GEN_6
.flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED | FLAG_DMG_MINIMIZE,
.flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_DMG_MINIMIZE,
#else
.flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
.flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
#endif
.effect = EFFECT_SEMI_INVULNERABLE,
.power = 90,