Fixed AI check for Mean Look in case it's set to be GEN_5 or lower.

This commit is contained in:
Eduardo Quezada D'Ottone 2021-10-23 11:56:56 -03:00
parent f4ff76c8ae
commit 0f95adf77a

View file

@ -3335,7 +3335,7 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score)
case EFFECT_TRAP:
case EFFECT_MEAN_LOOK:
if (HasMoveEffect(battlerDef, EFFECT_RAPID_SPIN)
|| IS_BATTLER_OF_TYPE(battlerDef, TYPE_GHOST)
|| (B_GHOSTS_ESCAPE >= GEN_6 && IS_BATTLER_OF_TYPE(battlerDef, TYPE_GHOST))
|| gBattleMons[battlerDef].status2 & STATUS2_WRAPPED)
{
break; // in this case its a bad attacking move