Small clean up: EndTurnTerrain, BattleScript_GrassyTerrainHeals (#3018)

remove leftover
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Alex 2023-05-20 21:58:55 +02:00 committed by GitHub
parent 17b445ab07
commit 109b4c4f6c
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GPG key ID: 4AEE18F83AFDEB23
2 changed files with 2 additions and 8 deletions

View file

@ -6975,8 +6975,6 @@ BattleScript_TerrainEnds_Ret::
playanimation BS_ATTACKER, B_ANIM_RESTORE_BG
return
BattleScript_GrassyTerrainEnds:
setbyte cMULTISTRING_CHOOSER, B_MSG_TERRAINENDS_GRASS
BattleScript_TerrainEnds::
call BattleScript_TerrainEnds_Ret
end2
@ -9166,7 +9164,6 @@ BattleScript_GrassyTerrainLoopIncrement::
BattleScript_GrassyTerrainLoopEnd::
bicword gHitMarker, HITMARKER_SKIP_DMG_TRACK | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
jumpifword CMP_COMMON_BITS, gFieldStatuses, STATUS_FIELD_TERRAIN_PERMANENT, BattleScript_GrassyTerrainHealEnd
jumpifbyte CMP_EQUAL, gFieldTimers + 5, 0, BattleScript_GrassyTerrainEnds
BattleScript_GrassyTerrainHealEnd:
end2

View file

@ -2062,11 +2062,8 @@ static bool32 EndTurnTerrain(u32 terrainFlag, u32 stringTableId)
{
gFieldStatuses &= ~terrainFlag;
TryToRevertMimicry();
if (!(terrainFlag & STATUS_FIELD_GRASSY_TERRAIN))
{
gBattleCommunication[MULTISTRING_CHOOSER] = stringTableId;
BattleScriptExecute(BattleScript_TerrainEnds);
}
gBattleCommunication[MULTISTRING_CHOOSER] = stringTableId;
BattleScriptExecute(BattleScript_TerrainEnds);
return TRUE;
}
}