Fixed call to ItemIdToBattleMoveId
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@ -33,6 +33,7 @@
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#include "new_game.h"
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#include "overworld.h"
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#include "palette.h"
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#include "party_menu.h"
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#include "pokedex.h"
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#include "pokemon.h"
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#include "pokemon_icon.h"
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