Renamed sub_808B980 -> PlayerWheelieInPlace

This commit is contained in:
brain_face 2020-04-12 14:38:18 +02:00
parent 7eaabab3f0
commit 1472a3a7d4
3 changed files with 4 additions and 4 deletions

View file

@ -52,7 +52,7 @@ u8 GetPlayerAvatarFlags(void);
void sub_808B578(void);
u8 GetFRLGAvatarGraphicsIdByGender(u8);
u8 GetRSAvatarGraphicsIdByGender(u8);
void sub_808B980(u8 direction);
void PlayerWheelieInPlace(u8 direction);
void sub_808B9BC(u8 direction);
void sub_808B9A4(u8 direction);
void sub_808C1B4(u8 direction);

View file

@ -696,7 +696,7 @@ static void AcroBikeTransition_WheelieMoving(u8 direction)
if (MetatileBehavior_IsBumpySlope(playerObjEvent->currentMetatileBehavior))
PlayerIdleWheelie(direction);
else
sub_808B980(direction); //hit wall?
PlayerWheelieInPlace(direction); //hit wall?
}
return;
}
@ -730,7 +730,7 @@ static void AcroBikeTransition_WheelieRisingMoving(u8 direction)
if (MetatileBehavior_IsBumpySlope(playerObjEvent->currentMetatileBehavior))
PlayerIdleWheelie(direction);
else
sub_808B980(direction); //hit wall?
PlayerWheelieInPlace(direction); //hit wall?
}
return;
}

View file

@ -1079,7 +1079,7 @@ void PlayerAcroTurnJump(u8 direction)
PlayerSetAnimId(GetJumpInPlaceTurnAroundMovementAction(direction), 1);
}
void sub_808B980(u8 direction)
void PlayerWheelieInPlace(u8 direction)
{
PlaySE(SE_WALL_HIT);
PlayerSetAnimId(GetAcroWheelieInPlaceDirectionMovementAction(direction), 2);