Add third type
This commit is contained in:
parent
65036b9a09
commit
15b8046b2b
16 changed files with 59 additions and 12 deletions
|
@ -1570,6 +1570,11 @@
|
|||
.macro setauroraveil battler
|
||||
various \battler, VARIOUS_SET_AURORA_VEIL
|
||||
.endm
|
||||
|
||||
.macro trysetthirdtype battler, ptr
|
||||
various \battler, VARIOUS_TRY_THIRD_TYPE
|
||||
.4byte \ptr
|
||||
.endm
|
||||
|
||||
@ helpful macros
|
||||
.macro setstatchanger stat, stages, down
|
||||
|
|
|
@ -334,6 +334,19 @@ gBattleScriptsForMoveEffects:: @ 82D86A8
|
|||
.4byte BattleScript_EffectDefenseUp2Hit
|
||||
.4byte BattleScript_EffectRevelationDance
|
||||
.4byte BattleScript_EffectAuroraVeil
|
||||
.4byte BattleScript_EffectThirdType
|
||||
|
||||
BattleScript_EffectThirdType:
|
||||
attackcanceler
|
||||
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
||||
attackstring
|
||||
ppreduce
|
||||
trysetthirdtype BS_TARGET, BattleScript_ButItFailed
|
||||
attackanimation
|
||||
waitanimation
|
||||
printstring STRINGID_THIRDTYPEADDED
|
||||
waitmessage 0x40
|
||||
goto BattleScript_MoveEnd
|
||||
|
||||
BattleScript_EffectDefenseUp2Hit:
|
||||
setmoveeffect MOVE_EFFECT_DEF_PLUS_2 | MOVE_EFFECT_AFFECTS_USER
|
||||
|
|
|
@ -603,11 +603,12 @@ struct BattleStruct
|
|||
#define BATTLER_MAX_HP(battlerId)(gBattleMons[battlerId].hp == gBattleMons[battlerId].maxHP)
|
||||
#define TARGET_TURN_DAMAGED ((gSpecialStatuses[gBattlerTarget].physicalDmg != 0 || gSpecialStatuses[gBattlerTarget].specialDmg != 0))
|
||||
|
||||
#define IS_BATTLER_OF_TYPE(battlerId, type)((gBattleMons[battlerId].type1 == type || gBattleMons[battlerId].type2 == type))
|
||||
#define SET_BATTLER_TYPE(battlerId, type) \
|
||||
{ \
|
||||
gBattleMons[battlerId].type1 = type; \
|
||||
gBattleMons[battlerId].type2 = type; \
|
||||
#define IS_BATTLER_OF_TYPE(battlerId, type)((gBattleMons[battlerId].type1 == type || gBattleMons[battlerId].type2 == type || gBattleMons[battlerId].type3 == type))
|
||||
#define SET_BATTLER_TYPE(battlerId, type) \
|
||||
{ \
|
||||
gBattleMons[battlerId].type1 = type; \
|
||||
gBattleMons[battlerId].type2 = type; \
|
||||
gBattleMons[battlerId].type3 = TYPE_MYSTERY; \
|
||||
}
|
||||
|
||||
#define GET_STAT_BUFF_ID(n)((n & 0xF)) // first four bits 0x1, 0x2, 0x4, 0x8
|
||||
|
|
|
@ -111,6 +111,7 @@ struct ChooseMoveStruct
|
|||
u16 species;
|
||||
u8 monType1;
|
||||
u8 monType2;
|
||||
u8 monType3;
|
||||
struct MegaEvolutionData mega;
|
||||
};
|
||||
|
||||
|
|
|
@ -322,5 +322,6 @@
|
|||
#define EFFECT_DEFENSE_UP2_HIT 316
|
||||
#define EFFECT_REVELATION_DANCE 317
|
||||
#define EFFECT_AURORA_VEIL 318
|
||||
#define EFFECT_THIRD_TYPE 319
|
||||
|
||||
#endif // GUARD_CONSTANTS_BATTLE_MOVE_EFFECTS_H
|
||||
|
|
|
@ -131,6 +131,7 @@
|
|||
#define VARIOUS_TRY_TRAINER_SLIDE_MSG_FIRST_OFF 69
|
||||
#define VARIOUS_TRY_TRAINER_SLIDE_MSG_LAST_ON 70
|
||||
#define VARIOUS_SET_AURORA_VEIL 71
|
||||
#define VARIOUS_TRY_THIRD_TYPE 72
|
||||
|
||||
// atk80, dmg manipulation
|
||||
#define ATK80_DMG_CHANGE_SIGN 0
|
||||
|
|
|
@ -511,6 +511,7 @@
|
|||
#define STRINGID_NOEFFECTONTARGET 507
|
||||
#define STRINGID_BURSTINGFLAMESHIT 508
|
||||
#define STRINGID_BESTOWITEMGIVING 509
|
||||
#define STRINGID_THIRDTYPEADDED 510
|
||||
|
||||
#define BATTLESTRINGS_COUNT 521
|
||||
|
||||
|
|
|
@ -316,7 +316,7 @@ struct BattlePokemon
|
|||
/*0x20*/ u8 ability;
|
||||
/*0x21*/ u8 type1;
|
||||
/*0x22*/ u8 type2;
|
||||
/*0x23*/ u8 unknown;
|
||||
/*0x23*/ u8 type3;
|
||||
/*0x24*/ u8 pp[4];
|
||||
/*0x28*/ u16 hp;
|
||||
/*0x2A*/ u8 level;
|
||||
|
|
|
@ -506,7 +506,7 @@ static void HandleInputChooseMove(void)
|
|||
PlaySE(SE_SELECT);
|
||||
if (moveInfo->moves[gMoveSelectionCursor[gActiveBattler]] == MOVE_CURSE)
|
||||
{
|
||||
if (moveInfo->monType1 != TYPE_GHOST && moveInfo->monType2 != TYPE_GHOST)
|
||||
if (moveInfo->monType1 != TYPE_GHOST && moveInfo->monType2 != TYPE_GHOST && moveInfo->monType3 != TYPE_GHOST)
|
||||
moveTarget = MOVE_TARGET_USER;
|
||||
else
|
||||
moveTarget = MOVE_TARGET_SELECTED;
|
||||
|
|
|
@ -854,7 +854,7 @@ static void CreateSecondaryListMenu(struct BattleDebugMenu *data)
|
|||
itemsCount = 1;
|
||||
break;
|
||||
case LIST_ITEM_TYPES:
|
||||
itemsCount = 2;
|
||||
itemsCount = 3;
|
||||
break;
|
||||
case LIST_ITEM_MOVES:
|
||||
case LIST_ITEM_PP:
|
||||
|
@ -972,7 +972,7 @@ static void PrintSecondaryEntries(struct BattleDebugMenu *data)
|
|||
AddTextPrinter(&printer, 0, NULL);
|
||||
break;
|
||||
case LIST_ITEM_TYPES:
|
||||
for (i = 0; i < 2; i++)
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
u8 *types = &gBattleMons[data->battlerId].type1;
|
||||
|
||||
|
|
|
@ -221,7 +221,7 @@ u16 ChooseMoveAndTargetInBattlePalace(void)
|
|||
|
||||
if (moveInfo->moves[chosenMoveId] == MOVE_CURSE)
|
||||
{
|
||||
if (moveInfo->monType1 != TYPE_GHOST && moveInfo->monType2 != TYPE_GHOST)
|
||||
if (moveInfo->monType1 != TYPE_GHOST && moveInfo->monType2 != TYPE_GHOST && moveInfo->monType3 != TYPE_GHOST)
|
||||
var1 = MOVE_TARGET_USER;
|
||||
else
|
||||
var1 = MOVE_TARGET_SELECTED;
|
||||
|
|
|
@ -3319,6 +3319,7 @@ void FaintClearSetData(void)
|
|||
|
||||
gBattleMons[gActiveBattler].type1 = gBaseStats[gBattleMons[gActiveBattler].species].type1;
|
||||
gBattleMons[gActiveBattler].type2 = gBaseStats[gBattleMons[gActiveBattler].species].type2;
|
||||
gBattleMons[gActiveBattler].type3 = TYPE_MYSTERY;
|
||||
|
||||
ClearBattlerMoveHistory(gActiveBattler);
|
||||
ClearBattlerAbilityHistory(gActiveBattler);
|
||||
|
@ -3389,6 +3390,7 @@ static void BattleIntroDrawTrainersOrMonsSprites(void)
|
|||
|
||||
gBattleMons[gActiveBattler].type1 = gBaseStats[gBattleMons[gActiveBattler].species].type1;
|
||||
gBattleMons[gActiveBattler].type2 = gBaseStats[gBattleMons[gActiveBattler].species].type2;
|
||||
gBattleMons[gActiveBattler].type3 = TYPE_MYSTERY;
|
||||
gBattleMons[gActiveBattler].ability = GetAbilityBySpecies(gBattleMons[gActiveBattler].species, gBattleMons[gActiveBattler].altAbility);
|
||||
hpOnSwitchout = &gBattleStruct->hpOnSwitchout[GetBattlerSide(gActiveBattler)];
|
||||
*hpOnSwitchout = gBattleMons[gActiveBattler].hp;
|
||||
|
@ -4256,6 +4258,7 @@ static void HandleTurnActionSelectionState(void)
|
|||
moveInfo.species = gBattleMons[gActiveBattler].species;
|
||||
moveInfo.monType1 = gBattleMons[gActiveBattler].type1;
|
||||
moveInfo.monType2 = gBattleMons[gActiveBattler].type2;
|
||||
moveInfo.monType3 = gBattleMons[gActiveBattler].type3;
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
|
@ -5426,6 +5429,8 @@ void SetTypeBeforeUsingMove(u16 move, u8 battlerAtk)
|
|||
gBattleStruct->dynamicMoveType = gBattleMons[battlerAtk].type1 | 0x80;
|
||||
else if (gBattleMons[battlerAtk].type2 != TYPE_MYSTERY)
|
||||
gBattleStruct->dynamicMoveType = gBattleMons[battlerAtk].type2 | 0x80;
|
||||
else if (gBattleMons[battlerAtk].type3 != TYPE_MYSTERY)
|
||||
gBattleStruct->dynamicMoveType = gBattleMons[battlerAtk].type3 | 0x80;
|
||||
}
|
||||
|
||||
attackerAbility = GetBattlerAbility(battlerAtk);
|
||||
|
|
|
@ -648,6 +648,7 @@ static const u8 sText_Infestation[] = _("{B_DEF_NAME_WITH_PREFIX} has been affli
|
|||
static const u8 sText_NoEffectOnTarget[] = _("It had no effect\non {B_DEF_NAME_WITH_PREFIX}!");
|
||||
static const u8 sText_BurstingFlames[] = _("The bursting flames\nhit {B_SCR_ACTIVE_NAME_WITH_PREFIX}!");
|
||||
static const u8 sText_BestowItemGiving[] = _("{B_DEF_NAME_WITH_PREFIX} received {B_LAST_ITEM}\nfrom {B_ATK_NAME_WITH_PREFIX}!");
|
||||
static const u8 sText_ThirdTypeAdded[] = _("{B_BUFF1} type was added to\n{B_DEF_NAME_WITH_PREFIX}!");
|
||||
|
||||
const u8 *const gBattleStringsTable[BATTLESTRINGS_COUNT] =
|
||||
{
|
||||
|
@ -1150,6 +1151,7 @@ const u8 *const gBattleStringsTable[BATTLESTRINGS_COUNT] =
|
|||
sText_NoEffectOnTarget,
|
||||
sText_BurstingFlames,
|
||||
sText_BestowItemGiving,
|
||||
sText_ThirdTypeAdded,
|
||||
};
|
||||
|
||||
const u16 gTerrainStringIds[] =
|
||||
|
|
|
@ -7127,6 +7127,18 @@ static void atk76_various(void)
|
|||
gBattleCommunication[MULTISTRING_CHOOSER] = 5;
|
||||
}
|
||||
break;
|
||||
case VARIOUS_TRY_THIRD_TYPE:
|
||||
if (IS_BATTLER_OF_TYPE(gActiveBattler, gBattleMoves[gCurrentMove].argument))
|
||||
{
|
||||
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 3);
|
||||
}
|
||||
else
|
||||
{
|
||||
gBattleMons[gActiveBattler].type3 = gBattleMoves[gCurrentMove].argument;
|
||||
PREPARE_TYPE_BUFFER(gBattleTextBuff1, gBattleMoves[gCurrentMove].argument);
|
||||
gBattlescriptCurrInstr += 7;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
gBattlescriptCurrInstr += 3;
|
||||
|
|
|
@ -5483,6 +5483,9 @@ static u16 CalcTypeEffectivenessMultiplierInternal(u16 move, u8 moveType, u8 bat
|
|||
MulByTypeEffectiveness(&modifier, move, moveType, battlerDef, gBattleMons[battlerDef].type1, atkAbility);
|
||||
if (gBattleMons[battlerDef].type2 != gBattleMons[battlerDef].type1)
|
||||
MulByTypeEffectiveness(&modifier, move, moveType, battlerDef, gBattleMons[battlerDef].type2, atkAbility);
|
||||
if (gBattleMons[battlerDef].type3 != TYPE_MYSTERY && gBattleMons[battlerDef].type3 != gBattleMons[battlerDef].type2
|
||||
&& gBattleMons[battlerDef].type3 != gBattleMons[battlerDef].type1)
|
||||
MulByTypeEffectiveness(&modifier, move, moveType, battlerDef, gBattleMons[battlerDef].type3, atkAbility);
|
||||
|
||||
if (moveType == TYPE_GROUND && !IsBattlerGrounded(battlerDef))
|
||||
{
|
||||
|
|
|
@ -6817,7 +6817,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
|
|||
.split = SPLIT_PHYSICAL,
|
||||
},
|
||||
{ // MOVE_TRICK_OR_TREAT
|
||||
.effect = EFFECT_PLACEHOLDER, // Needs a custom move effect
|
||||
.effect = EFFECT_THIRD_TYPE,
|
||||
.power = 0,
|
||||
.type = TYPE_GHOST,
|
||||
.accuracy = 100,
|
||||
|
@ -6827,6 +6827,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
|
|||
.priority = 0,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
|
||||
.split = SPLIT_STATUS,
|
||||
.argument = TYPE_GHOST,
|
||||
},
|
||||
{ // MOVE_NOBLE_ROAR
|
||||
.effect = EFFECT_NOBLE_ROAR,
|
||||
|
@ -6865,7 +6866,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
|
|||
.split = SPLIT_SPECIAL,
|
||||
},
|
||||
{ // MOVE_FOREST_S_CURSE
|
||||
.effect = EFFECT_PLACEHOLDER, // Needs a custom move effect
|
||||
.effect = EFFECT_THIRD_TYPE,
|
||||
.power = 0,
|
||||
.type = TYPE_GRASS,
|
||||
.accuracy = 100,
|
||||
|
@ -6875,6 +6876,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
|
|||
.priority = 0,
|
||||
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
|
||||
.split = SPLIT_STATUS,
|
||||
.argument = TYPE_GRASS,
|
||||
},
|
||||
{ // MOVE_PETAL_BLIZZARD
|
||||
.effect = EFFECT_HIT,
|
||||
|
|
Loading…
Reference in a new issue