From 1791ec28c957115ef52c3ecc0ea726f33ae45ce8 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Tue, 12 Nov 2019 17:26:54 -0300 Subject: [PATCH] Set the egg moves for the Alolan Forms. --- src/data/pokemon/egg_moves.h | 97 ++++++++++++++++++++++++++++++++++++ 1 file changed, 97 insertions(+) diff --git a/src/data/pokemon/egg_moves.h b/src/data/pokemon/egg_moves.h index fb13490959..41c1e0963d 100644 --- a/src/data/pokemon/egg_moves.h +++ b/src/data/pokemon/egg_moves.h @@ -4041,5 +4041,102 @@ const u16 gEggMoves[] = { MOVE_SUCKER_PUNCH, MOVE_THRASH), + egg_moves(ALOLAN_RATTATA, + MOVE_COUNTER, + MOVE_FINAL_GAMBIT, + MOVE_FURY_SWIPES, + MOVE_ME_FIRST, + MOVE_REVENGE, + MOVE_REVERSAL, + MOVE_SNATCH, + MOVE_STOCKPILE, + MOVE_SWALLOW, + MOVE_SWITCHEROO, + MOVE_UPROAR), + + egg_moves(ALOLAN_SANDSHREW, + MOVE_AMNESIA, + MOVE_CHIP_AWAY, + MOVE_COUNTER, + MOVE_CRUSH_CLAW, + MOVE_CURSE, + MOVE_ENDURE, + MOVE_FLAIL, + MOVE_HONE_CLAWS, + MOVE_ICICLE_CRASH, + MOVE_ICICLE_SPEAR, + MOVE_METAL_CLAW, + MOVE_NIGHT_SLASH), + + egg_moves(ALOLAN_VULPIX, + MOVE_AGILITY, + MOVE_CHARM, + MOVE_DISABLE, + MOVE_ENCORE, + MOVE_EXTRASENSORY, + MOVE_FLAIL, + MOVE_FREEZE_DRY, + MOVE_HOWL, + MOVE_HYPNOSIS, + MOVE_MOONBLAST, + MOVE_POWER_SWAP, + MOVE_SPITE, + MOVE_SECRET_POWER, + MOVE_TAIL_SLAP), + + egg_moves(ALOLAN_DIGLETT, + MOVE_ANCIENT_POWER, + MOVE_BEAT_UP, + MOVE_ENDURE, + MOVE_FEINT_ATTACK, + MOVE_FINAL_GAMBIT, + MOVE_HEADBUTT, + MOVE_MEMENTO, + MOVE_METAL_SOUND, + MOVE_PURSUIT, + MOVE_REVERSAL, + MOVE_THRASH), + + egg_moves(ALOLAN_MEOWTH, + MOVE_AMNESIA, + MOVE_ASSIST, + MOVE_CHARM, + MOVE_COVET, + MOVE_FLAIL, + MOVE_FLATTER, + MOVE_FOUL_PLAY, + MOVE_HYPNOSIS, + MOVE_PARTING_SHOT, + MOVE_PUNISHMENT, + MOVE_SNATCH, + MOVE_SPITE), + + egg_moves(ALOLAN_GEODUDE, + MOVE_AUTOTOMIZE, + MOVE_BLOCK, + MOVE_COUNTER, + MOVE_CURSE, + MOVE_ENDURE, + MOVE_FLAIL, + MOVE_MAGNET_RISE, + MOVE_ROCK_CLIMB, + MOVE_SCREECH, + MOVE_WIDE_GUARD), + + egg_moves(ALOLAN_GRIMER, + MOVE_ASSURANCE, + MOVE_CLEAR_SMOG, + MOVE_CURSE, + MOVE_IMPRISON, + MOVE_MEAN_LOOK, + MOVE_POWER_UP_PUNCH, + MOVE_PURSUIT, + MOVE_SCARY_FACE, + MOVE_SHADOW_SNEAK, + MOVE_SPITE, + MOVE_SPIT_UP, + MOVE_STOCKPILE, + MOVE_SWALLOW), + EGG_MOVES_TERMINATOR };