Add Gen5 Imprison config (#3710)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
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2 changed files with 6 additions and 1 deletions
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@ -108,9 +108,9 @@
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#define B_STOCKPILE_RAISES_DEFS GEN_LATEST // In Gen4+, Stockpile also raises Defense and Sp. Defense stats. Once Spit Up / Swallow is used, these stat changes are lost.
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#define B_TRANSFORM_SHINY GEN_LATEST // In Gen4+, Transform will copy the shiny state of the opponent instead of maintaining its own shiny state.
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#define B_TRANSFORM_FORM_CHANGES GEN_LATEST // In Gen5+, Transformed Pokemon cannot change forms.
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#define B_WIDE_GUARD GEN_LATEST // In Gen5 only, Quick Guard has a chance to fail if used consecutively.
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#define B_QUICK_GUARD GEN_LATEST // In Gen5 only, Wide Guard has a chance to fail if used consecutively.
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#define B_IMPRISON GEN_LATEST // In Gen5+, Imprison doesn't fail if opposing pokemon don't have any moves the user knows.
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// Ability settings
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#define B_EXPANDED_ABILITY_NAMES TRUE // If TRUE, ability names are increased from 12 characters to 16 characters.
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@ -14114,6 +14114,11 @@ static void Cmd_tryimprison(void)
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{
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gBattlescriptCurrInstr = cmd->failInstr;
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}
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else if (B_IMPRISON >= GEN_5)
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{
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gStatuses3[gBattlerAttacker] |= STATUS3_IMPRISONED_OTHERS;
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gBattlescriptCurrInstr = cmd->nextInstr;
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}
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else
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{
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u8 battler, sideAttacker;
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