Fixed plural item names (#4015)
* Update items.h * Update items.h --------- Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
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1 changed files with 2 additions and 2 deletions
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@ -3529,7 +3529,7 @@ const struct Item gItems[] =
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[ITEM_REAPER_CLOTH] =
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{
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.name = _("Reaper Cloth"),
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.pluralName = _("Reaper Clothes"),
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.pluralName = _("Reaper Cloths"),
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.price = (I_PRICE >= GEN_7) ? 2000 * TREASURE_FACTOR : 2100,
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.description = COMPOUND_STRING("Loved by a certain\n"
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"Pokémon. Imbued with\n"
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@ -10315,7 +10315,7 @@ const struct Item gItems[] =
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[ITEM_REINS_OF_UNITY] =
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{
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.name = _("ReinsOfUnity"),
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.pluralName = _("ReinsOfUnities"),
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.pluralName = _("ReinsOfUnity"),
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.price = 0,
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.importance = 1,
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.description = COMPOUND_STRING("Reins that unite\n"
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