Reverting P_SHINY_BASE_CHANCE implementation as it wasn't accuerate to Gen6+
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2 changed files with 0 additions and 5 deletions
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@ -9,7 +9,6 @@
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#define P_LEGENDARY_PERFECT_IVS GEN_LATEST // Since Gen 6, Legendaries, Mythicals and Ultra Beasts found in the wild or given through gifts have at least 3 perfect IVs.
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#define P_KADABRA_EVERSTONE GEN_LATEST // Since Gen 4, Kadabra can evolve even when holding an Everstone.
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#define P_NIDORAN_M_DITTO_BREED GEN_LATEST // Since Gen 5, when Nidoran♂ breeds with Ditto it can produce Nidoran♀ offspring. Before, it would only yield male offspring. This change also applies to Volbeat.
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#define P_SHINY_BASE_CHANCE GEN_LATEST // Since Gen 6, the base chances of encountering a Shiny Pokémon was raised to 1/4096. This config adds an extra roll to the calculation, which effectively does the same thing.
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// Flag settings
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// To use the following features in scripting, replace the 0s with the flag ID you're assigning it to.
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@ -3481,11 +3481,7 @@ void CreateBoxMon(struct BoxPokemon *boxMon, u16 species, u8 level, u8 fixedIV,
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else
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#endif
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{
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#if P_SHINY_BASE_CHANCE >= GEN_6
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u32 totalRerolls = 1;
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#else
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u32 totalRerolls = 0;
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#endif
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if (CheckBagHasItem(ITEM_SHINY_CHARM, 1))
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totalRerolls += I_SHINY_CHARM_REROLLS;
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if (LURE_STEP_COUNT != 0)
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