diff --git a/graphics/battle_transitions/frontier_logo_center.bin b/graphics/battle_transitions/frontier_logo_center.bin index 7b9d2af284..5247913460 100644 Binary files a/graphics/battle_transitions/frontier_logo_center.bin and b/graphics/battle_transitions/frontier_logo_center.bin differ diff --git a/graphics/pokeblock/use_screen/graph_data.bin b/graphics/pokeblock/use_screen/graph_data.bin index 5f8f364fc9..75581f46e2 100644 Binary files a/graphics/pokeblock/use_screen/graph_data.bin and b/graphics/pokeblock/use_screen/graph_data.bin differ diff --git a/graphics/pokeblock/use_screen/mon_frame.bin b/graphics/pokeblock/use_screen/mon_frame.bin index 4e7c2d4adc..130dcff29c 100644 Binary files a/graphics/pokeblock/use_screen/mon_frame.bin and b/graphics/pokeblock/use_screen/mon_frame.bin differ diff --git a/src/battle_transition_frontier.c b/src/battle_transition_frontier.c index 2527211296..417bd96d63 100644 --- a/src/battle_transition_frontier.c +++ b/src/battle_transition_frontier.c @@ -46,7 +46,7 @@ static bool8 CirclesSymmetricSpiralInSeq_End(struct Task *task); #define PALTAG_LOGO_CIRCLES 0x2E90 static const u32 sLogoCenter_Gfx[] = INCBIN_U32("graphics/battle_transitions/frontier_logo_center.4bpp.lz"); -static const u32 sLogoCenter_Tilemap[] = INCBIN_U32("graphics/battle_transitions/frontier_logo_center.bin"); +static const u32 sLogoCenter_Tilemap[] = INCBIN_U32("graphics/battle_transitions/frontier_logo_center.bin.lz"); static const u32 sLogoCircles_Gfx[] = INCBIN_U32("graphics/battle_transitions/frontier_logo_circles.4bpp.lz"); static const u16 sLogo_Pal[] = INCBIN_U16("graphics/battle_transitions/frontier_logo_circles.gbapal"); diff --git a/src/use_pokeblock.c b/src/use_pokeblock.c index b64ac4152b..06df5d0a33 100644 --- a/src/use_pokeblock.c +++ b/src/use_pokeblock.c @@ -173,8 +173,8 @@ static EWRAM_DATA struct UsePokeblockMenu *sMenu = NULL; static const u32 sMonFrame_Pal[] = INCBIN_U32("graphics/pokeblock/use_screen/mon_frame_pal.bin"); static const u32 sMonFrame_Gfx[] = INCBIN_U32("graphics/pokeblock/use_screen/mon_frame.4bpp"); -static const u32 sMonFrame_Tilemap[] = INCBIN_U32("graphics/pokeblock/use_screen/mon_frame.bin"); -static const u32 sGraphData_Tilemap[] = INCBIN_U32("graphics/pokeblock/use_screen/graph_data.bin"); +static const u32 sMonFrame_Tilemap[] = INCBIN_U32("graphics/pokeblock/use_screen/mon_frame.bin.lz"); +static const u32 sGraphData_Tilemap[] = INCBIN_U32("graphics/pokeblock/use_screen/graph_data.bin.lz"); // The condition/flavors aren't listed in their normal order in this file, they're listed as shown on the graph going counter-clockwise // Normally they would go Cool/Spicy, Beauty/Dry, Cute/Sweet, Smart/Bitter, Tough/Sour (also graph order, but clockwise)