void parameter in function header

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EternalCode 2017-12-04 17:12:05 -05:00 committed by GitHub
parent d74c0d053e
commit 266dd492a7
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@ -17,7 +17,7 @@ extern void SetPlayerAvatarTransitionFlags(u8);
// 817C8BC
bool8 SetUpFieldMove_Teleport()
bool8 SetUpFieldMove_Teleport(void)
{
if (is_light_level_1_2_3_or_6(gMapHeader.mapType) == TRUE)
{
@ -29,7 +29,7 @@ bool8 SetUpFieldMove_Teleport()
}
// 817C8FC
void hm_teleport_run_dp02scr()
void hm_teleport_run_dp02scr(void)
{
sub_808469C();
FieldEffectStart(0x3F);
@ -37,7 +37,7 @@ void hm_teleport_run_dp02scr()
}
// 817C91C
u8 FldEff_UseTeleport()
u8 FldEff_UseTeleport(void)
{
u8 taskID = oei_task_add();
gTasks[taskID].data[8] = (u32)sub_817C94C >> 16;
@ -46,7 +46,7 @@ u8 FldEff_UseTeleport()
return 0;
}
void sub_817C94C()
void sub_817C94C(void)
{
FieldEffectActiveListRemove(0x3F);
sub_80B7FC8();