quash faintclearsetdata

This commit is contained in:
DizzyEggg 2022-08-29 10:23:26 +02:00
parent 4f790a6ec0
commit 27010e9ee6

View file

@ -3140,6 +3140,7 @@ void FaintClearSetData(void)
gProtectStructs[gActiveBattler].spikyShielded = FALSE;
gProtectStructs[gActiveBattler].kingsShielded = FALSE;
gProtectStructs[gActiveBattler].banefulBunkered = FALSE;
gProtectStructs[gActiveBattler].quash = FALSE;
gProtectStructs[gActiveBattler].obstructed = FALSE;
gProtectStructs[gActiveBattler].endured = FALSE;
gProtectStructs[gActiveBattler].noValidMoves = FALSE;
@ -4739,7 +4740,7 @@ static void TurnValuesCleanUp(bool8 var0)
gProtectStructs[gActiveBattler].spikyShielded = FALSE;
gProtectStructs[gActiveBattler].kingsShielded = FALSE;
gProtectStructs[gActiveBattler].banefulBunkered = FALSE;
gProtectStructs[gBattlerTarget].quash = FALSE;
gProtectStructs[gActiveBattler].quash = FALSE;
}
else
{