Jet Punch animation (#4067)

* Jet Punch animation

* Tabs

* Jet Punch anim makeover

* Fix anim glitch in doubles and whitespace

---------

Co-authored-by: ghoulslash <41651341+ghoulslash@users.noreply.github.com>
This commit is contained in:
PCG 2024-02-06 16:25:08 +05:30 committed by GitHub
parent f7ec44c2ea
commit 273110ebae
No known key found for this signature in database
GPG key ID: B5690EEEBB952194

View file

@ -17186,12 +17186,53 @@ Move_UPPER_HAND::
blendoff
end
Move_JET_PUNCH:
loadspritegfx ANIM_TAG_ICE_CRYSTALS
loadspritegfx ANIM_TAG_HANDS_AND_FEET
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_SPLASH
loadspritegfx ANIM_TAG_WATER_IMPACT
loadspritegfx ANIM_TAG_SMALL_BUBBLES
monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_M_DIVE, SOUND_PAN_TARGET
createvisualtask AnimTask_AttackerStretchAndDisappear, 2
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 1, ANIM_ATTACKER, 24, 6, 1, 5
createvisualtask AnimTask_TraceMonBlended, 2, 0, 4, 7, 3
delay 18
createvisualtask AnimTask_SetAttackerInvisibleWaitForSignal, 2
createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_TARGET, 2, 0, 9, RGB_BLUE
delay 8
createvisualtask AnimTask_ExtremeSpeedMonReappear, 2
createsprite gSmallBubblePairSpriteTemplate, ANIM_TARGET, 2, 0x14, 0xffec, 0x14, ANIM_TARGET
createsprite gSmallBubblePairSpriteTemplate, ANIM_TARGET, 2, 0xa, 0xa, 0x14, ANIM_TARGET
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 0, 0, 8, 1, 0
playsewithpan SE_M_DIVE, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, ANIM_TARGET, 1
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1
delay 6
createsprite gSmallBubblePairSpriteTemplate, ANIM_TARGET, 2, 0x14, 0xffec, 0x14, ANIM_TARGET
createsprite gSmallBubblePairSpriteTemplate, ANIM_TARGET, 2, 0xa, 0xa, 0x14, ANIM_TARGET
createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 13, ANIM_TARGET, 1
createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, 13
createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, 13
delay 2
createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 8, ANIM_TARGET, 1
createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, 8
createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, 8
delay 2
call DiveSetUpWaterDroplets
waitforvisualfinish
createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_TARGET, 0, 9, 0, RGB_BLUE
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_TERA_BLAST::
Move_AXE_KICK::
Move_LAST_RESPECTS::
Move_LUMINA_CRASH::
Move_ORDER_UP::
Move_JET_PUNCH::
Move_SPICY_EXTRACT::
Move_SPIN_OUT::
Move_POPULATION_BOMB::