Merge pull request #1716 from AsparagusEduardo/fix_Howl

Updated sound flags for Howl and Heal Bell
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ghoulslash 2021-10-06 09:25:57 -04:00 committed by GitHub
commit 2a45d9041c
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@ -3424,6 +3424,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
[MOVE_HEAL_BELL] =
{
#if B_UPDATED_MOVE_DATA != GEN_5
.flags = FLAG_SNATCH_AFFECTED | FLAG_SOUND,
#else
.flags = FLAG_SNATCH_AFFECTED,
#endif
.effect = EFFECT_HEAL_BELL,
.power = 0,
.type = TYPE_NORMAL,
@ -3432,7 +3437,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
.secondaryEffectChance = 0,
.target = MOVE_TARGET_USER,
.priority = 0,
.flags = FLAG_SNATCH_AFFECTED | FLAG_SOUND,
.split = SPLIT_STATUS,
},
@ -5338,6 +5342,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
[MOVE_HOWL] =
{
#if B_UPDATED_MOVE_DATA >= GEN_8
.flags = FLAG_SNATCH_AFFECTED | FLAG_SOUND,
#else
.flags = FLAG_SNATCH_AFFECTED,
#endif
.effect = EFFECT_ATTACK_UP,
.power = 0,
.type = TYPE_NORMAL,
@ -5346,7 +5355,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
.secondaryEffectChance = 0,
.target = MOVE_TARGET_USER,
.priority = 0,
.flags = FLAG_SNATCH_AFFECTED | FLAG_SOUND,
.split = SPLIT_STATUS,
},