Fix issue where Sky Battles cause upcoming not to compile when debug menu is turned off (#3617)
* Moved Sky Battle error message outside of debug.inc
https://github.com/rh-hideout/pokeemerald-expansion/issues/3615\#issue-2015546179
* Update data/scripts/debug.inc
Made changes from Jasper's review
625f007741
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
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Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
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1 changed files with 14 additions and 13 deletions
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@ -95,19 +95,6 @@ Debug_BoxFilledMessage::
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Debug_BoxFilledMessage_Text:
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.string "Storage boxes filled!$"
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Debug_FlagsAndVarNotSetBattleConfigMessage::
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lockall
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message Debug_FlagsAndVarNotSetBattleConfigMessage_Text
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waitmessage
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waitbuttonpress
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releaseall
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end
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Debug_FlagsAndVarNotSetBattleConfigMessage_Text:
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.string "Feature unavailable! Please define a\n"
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.string "usable flag and a usable var in:\l"
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.string "'include/config/battle.h'!$"
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Debug_EventScript_Script_1::
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end
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@ -229,3 +216,17 @@ Debug_ExpansionVersion:
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.string "pokeemerald-expansion {STR_VAR_1}$"
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.endif
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Debug_FlagsAndVarNotSetBattleConfigMessage::
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lockall
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message Debug_FlagsAndVarNotSetBattleConfigMessage_Text
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waitmessage
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waitbuttonpress
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releaseall
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end
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Debug_FlagsAndVarNotSetBattleConfigMessage_Text:
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.string "Feature unavailable! Please define a\n"
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.string "usable flag and a usable var in:\l"
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.string "'include/config/battle.h'!$"
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