From 2d694a84e30d899da433f4300f48b8223d7cabf9 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Mon, 5 Dec 2022 21:57:28 -0300 Subject: [PATCH] Trying to fix remote reference --- src/data.c | 2 +- src/data/pokemon_graphics/front_pic_anims.h | 4442 ++++++------------- src/data/pokemon_graphics/unknown_anims.h | 2322 ---------- src/data/pokemon_graphics/unused_anims.h | 1829 ++++++++ 4 files changed, 3202 insertions(+), 5393 deletions(-) delete mode 100644 src/data/pokemon_graphics/unknown_anims.h create mode 100644 src/data/pokemon_graphics/unused_anims.h diff --git a/src/data.c b/src/data.c index 5856d17b85..cd3340d67f 100644 --- a/src/data.c +++ b/src/data.c @@ -302,7 +302,7 @@ const union AnimCmd *const gAnims_MonPic[] = #define SPECIES_PAL(species, pal) [SPECIES_##species] = {pal, SPECIES_##species} #define SPECIES_SHINY_PAL(species, pal) [SPECIES_##species] = {pal, SPECIES_##species + SPECIES_SHINY_TAG} -#include "data/pokemon_graphics/unknown_anims.h" +#include "data/pokemon_graphics/unused_anims.h" #include "data/pokemon_graphics/front_pic_coordinates.h" #include "data/pokemon_graphics/still_front_pic_table.h" #include "data/pokemon_graphics/back_pic_coordinates.h" diff --git a/src/data/pokemon_graphics/front_pic_anims.h b/src/data/pokemon_graphics/front_pic_anims.h index 671fc5fad7..68ceddafad 100644 --- a/src/data/pokemon_graphics/front_pic_anims.h +++ b/src/data/pokemon_graphics/front_pic_anims.h @@ -1,4 +1,4 @@ -static const union AnimCmd sAnim_NONE_1[] = +static const union AnimCmd sAnim_None_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), @@ -6,7 +6,7 @@ ANIMCMD_END, }; -static const union AnimCmd sAnim_BULBASAUR_1[] = +static const union AnimCmd sAnim_Bulbasaur_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), @@ -14,7 +14,7 @@ static const union AnimCmd sAnim_BULBASAUR_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_IVYSAUR_1[] = +static const union AnimCmd sAnim_Ivysaur_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 36), @@ -22,7 +22,7 @@ static const union AnimCmd sAnim_IVYSAUR_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_VENUSAUR_1[] = +static const union AnimCmd sAnim_Venusaur_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 25), @@ -30,7 +30,7 @@ static const union AnimCmd sAnim_VENUSAUR_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_CHARMANDER_1[] = +static const union AnimCmd sAnim_Charmander_1[] = { ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 46), @@ -38,7 +38,7 @@ static const union AnimCmd sAnim_CHARMANDER_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_CHARMELEON_1[] = +static const union AnimCmd sAnim_Charmeleon_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 25), @@ -46,14 +46,14 @@ static const union AnimCmd sAnim_CHARMELEON_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_CHARIZARD_1[] = +static const union AnimCmd sAnim_Charizard_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; -static const union AnimCmd sAnim_SQUIRTLE_1[] = +static const union AnimCmd sAnim_Squirtle_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 50), @@ -61,7 +61,7 @@ static const union AnimCmd sAnim_SQUIRTLE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_WARTORTLE_1[] = +static const union AnimCmd sAnim_Wartortle_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 20), @@ -69,7 +69,7 @@ static const union AnimCmd sAnim_WARTORTLE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_BLASTOISE_1[] = +static const union AnimCmd sAnim_Blastoise_1[] = { ANIMCMD_FRAME(0, 50), ANIMCMD_FRAME(1, 25), @@ -79,7 +79,7 @@ static const union AnimCmd sAnim_BLASTOISE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_CATERPIE_1[] = +static const union AnimCmd sAnim_Caterpie_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), @@ -92,14 +92,14 @@ static const union AnimCmd sAnim_CATERPIE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_METAPOD_1[] = +static const union AnimCmd sAnim_Metapod_1[] = { ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; -static const union AnimCmd sAnim_BUTTERFREE_1[] = +static const union AnimCmd sAnim_Butterfree_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), @@ -117,7 +117,7 @@ static const union AnimCmd sAnim_BUTTERFREE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_WEEDLE_1[] = +static const union AnimCmd sAnim_Weedle_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 15), @@ -129,7 +129,7 @@ static const union AnimCmd sAnim_WEEDLE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_KAKUNA_1[] = +static const union AnimCmd sAnim_Kakuna_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), @@ -145,7 +145,7 @@ static const union AnimCmd sAnim_KAKUNA_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_BEEDRILL_1[] = +static const union AnimCmd sAnim_Beedrill_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 35), @@ -155,7 +155,7 @@ static const union AnimCmd sAnim_BEEDRILL_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_PIDGEY_1[] = +static const union AnimCmd sAnim_Pidgey_1[] = { ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), @@ -172,7 +172,7 @@ static const union AnimCmd sAnim_PIDGEY_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_PIDGEOTTO_1[] = +static const union AnimCmd sAnim_Pidgeotto_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 10), @@ -182,7 +182,7 @@ static const union AnimCmd sAnim_PIDGEOTTO_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_PIDGEOT_1[] = +static const union AnimCmd sAnim_Pidgeot_1[] = { ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), @@ -191,8 +191,7 @@ static const union AnimCmd sAnim_PIDGEOT_1[] = ANIMCMD_END, }; - -static const union AnimCmd sAnim_RATTATA_1[] = +static const union AnimCmd sAnim_Rattata_1[] = { ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 50), @@ -201,7 +200,7 @@ static const union AnimCmd sAnim_RATTATA_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_RATICATE_1[] = +static const union AnimCmd sAnim_Raticate_1[] = { ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), @@ -218,7 +217,7 @@ static const union AnimCmd sAnim_RATICATE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SPEAROW_1[] = +static const union AnimCmd sAnim_Spearow_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), @@ -239,7 +238,7 @@ static const union AnimCmd sAnim_SPEAROW_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_FEAROW_1[] = +static const union AnimCmd sAnim_Fearow_1[] = { ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(0, 7), @@ -252,7 +251,7 @@ static const union AnimCmd sAnim_FEAROW_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_EKANS_1[] = +static const union AnimCmd sAnim_Ekans_1[] = { ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), @@ -263,7 +262,7 @@ static const union AnimCmd sAnim_EKANS_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_ARBOK_1[] = +static const union AnimCmd sAnim_Arbok_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 35), @@ -271,7 +270,7 @@ static const union AnimCmd sAnim_ARBOK_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_PIKACHU_1[] = +static const union AnimCmd sAnim_Pikachu_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), @@ -281,7 +280,7 @@ static const union AnimCmd sAnim_PIKACHU_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_PIKACHU_2[] = +static const union AnimCmd sAnim_Pikachu_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -290,7 +289,7 @@ static const union AnimCmd sAnim_PIKACHU_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_RAICHU_1[] = +static const union AnimCmd sAnim_Raichu_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), @@ -300,7 +299,7 @@ static const union AnimCmd sAnim_RAICHU_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_RAICHU_2[] = +static const union AnimCmd sAnim_Raichu_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -309,7 +308,7 @@ static const union AnimCmd sAnim_RAICHU_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SANDSHREW_1[] = +static const union AnimCmd sAnim_Sandshrew_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), @@ -319,7 +318,7 @@ static const union AnimCmd sAnim_SANDSHREW_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SANDSHREW_2[] = +static const union AnimCmd sAnim_Sandshrew_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -328,7 +327,7 @@ static const union AnimCmd sAnim_SANDSHREW_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SANDSLASH_1[] = +static const union AnimCmd sAnim_Sandslash_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), @@ -338,7 +337,7 @@ static const union AnimCmd sAnim_SANDSLASH_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SANDSLASH_2[] = +static const union AnimCmd sAnim_Sandslash_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -347,7 +346,7 @@ static const union AnimCmd sAnim_SANDSLASH_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_NIDORAN_F_1[] = +static const union AnimCmd sAnim_NidoranF_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), @@ -361,21 +360,21 @@ static const union AnimCmd sAnim_NIDORAN_F_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_NIDORINA_1[] = +static const union AnimCmd sAnim_Nidorina_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; -static const union AnimCmd sAnim_NIDOQUEEN_1[] = +static const union AnimCmd sAnim_Nidoqueen_1[] = { ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; -static const union AnimCmd sAnim_NIDORAN_M_1[] = +static const union AnimCmd sAnim_NidoranM_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -383,7 +382,7 @@ static const union AnimCmd sAnim_NIDORAN_M_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_NIDORINO_1[] = +static const union AnimCmd sAnim_Nidorino_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -391,7 +390,7 @@ static const union AnimCmd sAnim_NIDORINO_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_NIDOKING_1[] = +static const union AnimCmd sAnim_Nidoking_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 15), @@ -400,7 +399,7 @@ static const union AnimCmd sAnim_NIDOKING_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_CLEFAIRY_1[] = +static const union AnimCmd sAnim_Clefairy_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -408,7 +407,7 @@ static const union AnimCmd sAnim_CLEFAIRY_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_CLEFABLE_1[] = +static const union AnimCmd sAnim_Clefable_1[] = { ANIMCMD_FRAME(1, 27), ANIMCMD_FRAME(0, 27), @@ -419,7 +418,7 @@ static const union AnimCmd sAnim_CLEFABLE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_VULPIX_1[] = +static const union AnimCmd sAnim_Vulpix_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), @@ -429,7 +428,7 @@ static const union AnimCmd sAnim_VULPIX_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_VULPIX_2[] = +static const union AnimCmd sAnim_Vulpix_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -438,7 +437,7 @@ static const union AnimCmd sAnim_VULPIX_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_NINETALES_1[] = +static const union AnimCmd sAnim_Ninetales_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), @@ -448,7 +447,7 @@ static const union AnimCmd sAnim_NINETALES_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_NINETALES_2[] = +static const union AnimCmd sAnim_Ninetales_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -457,7 +456,7 @@ static const union AnimCmd sAnim_NINETALES_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_JIGGLYPUFF_1[] = +static const union AnimCmd sAnim_Jigglypuff_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), @@ -467,7 +466,7 @@ static const union AnimCmd sAnim_JIGGLYPUFF_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_JIGGLYPUFF_2[] = +static const union AnimCmd sAnim_Jigglypuff_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -476,7 +475,7 @@ static const union AnimCmd sAnim_JIGGLYPUFF_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_WIGGLYTUFF_1[] = +static const union AnimCmd sAnim_Wigglytuff_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), @@ -486,7 +485,7 @@ static const union AnimCmd sAnim_WIGGLYTUFF_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_WIGGLYTUFF_2[] = +static const union AnimCmd sAnim_Wigglytuff_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -495,7 +494,7 @@ static const union AnimCmd sAnim_WIGGLYTUFF_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_ZUBAT_1[] = +static const union AnimCmd sAnim_Zubat_1[] = { ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), @@ -513,7 +512,7 @@ static const union AnimCmd sAnim_ZUBAT_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_GOLBAT_1[] = +static const union AnimCmd sAnim_Golbat_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), @@ -537,7 +536,7 @@ static const union AnimCmd sAnim_GOLBAT_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_ODDISH_1[] = +static const union AnimCmd sAnim_Oddish_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 11), @@ -549,7 +548,7 @@ static const union AnimCmd sAnim_ODDISH_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_GLOOM_1[] = +static const union AnimCmd sAnim_Gloom_1[] = { ANIMCMD_FRAME(0, 21), ANIMCMD_FRAME(1, 45), @@ -558,7 +557,7 @@ static const union AnimCmd sAnim_GLOOM_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_VILEPLUME_1[] = +static const union AnimCmd sAnim_Vileplume_1[] = { ANIMCMD_FRAME(0, 7), ANIMCMD_FRAME(1, 21), @@ -568,7 +567,7 @@ static const union AnimCmd sAnim_VILEPLUME_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_PARAS_1[] = +static const union AnimCmd sAnim_Paras_1[] = { ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), @@ -589,7 +588,7 @@ static const union AnimCmd sAnim_PARAS_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_PARASECT_1[] = +static const union AnimCmd sAnim_Parasect_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), @@ -600,7 +599,7 @@ static const union AnimCmd sAnim_PARASECT_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_VENONAT_1[] = +static const union AnimCmd sAnim_Venonat_1[] = { ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), @@ -611,7 +610,7 @@ static const union AnimCmd sAnim_VENONAT_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_VENOMOTH_1[] = +static const union AnimCmd sAnim_Venomoth_1[] = { ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 4), @@ -638,7 +637,7 @@ static const union AnimCmd sAnim_VENOMOTH_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_DIGLETT_1[] = +static const union AnimCmd sAnim_Diglett_1[] = { ANIMCMD_FRAME(0, 25), ANIMCMD_FRAME(1, 35), @@ -646,7 +645,7 @@ static const union AnimCmd sAnim_DIGLETT_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_DUGTRIO_1[] = +static const union AnimCmd sAnim_Dugtrio_1[] = { ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 10), @@ -661,7 +660,7 @@ static const union AnimCmd sAnim_DUGTRIO_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_MEOWTH_1[] = +static const union AnimCmd sAnim_Meowth_1[] = { ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), @@ -672,14 +671,14 @@ static const union AnimCmd sAnim_MEOWTH_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_PERSIAN_1[] = +static const union AnimCmd sAnim_Persian_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; -static const union AnimCmd sAnim_PSYDUCK_1[] = +static const union AnimCmd sAnim_Psyduck_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), @@ -689,7 +688,7 @@ static const union AnimCmd sAnim_PSYDUCK_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_PSYDUCK_2[] = +static const union AnimCmd sAnim_Psyduck_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -698,7 +697,7 @@ static const union AnimCmd sAnim_PSYDUCK_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_GOLDUCK_1[] = +static const union AnimCmd sAnim_Golduck_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), @@ -708,7 +707,7 @@ static const union AnimCmd sAnim_GOLDUCK_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_GOLDUCK_2[] = +static const union AnimCmd sAnim_Golduck_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -717,7 +716,7 @@ static const union AnimCmd sAnim_GOLDUCK_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_MANKEY_1[] = +static const union AnimCmd sAnim_Mankey_1[] = { ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), @@ -728,7 +727,7 @@ static const union AnimCmd sAnim_MANKEY_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_PRIMEAPE_1[] = +static const union AnimCmd sAnim_Primeape_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), @@ -739,7 +738,7 @@ static const union AnimCmd sAnim_PRIMEAPE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_GROWLITHE_1[] = +static const union AnimCmd sAnim_Growlithe_1[] = { ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), @@ -750,7 +749,7 @@ static const union AnimCmd sAnim_GROWLITHE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_ARCANINE_1[] = +static const union AnimCmd sAnim_Arcanine_1[] = { ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), @@ -758,9 +757,10 @@ static const union AnimCmd sAnim_ARCANINE_1[] = ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 10), - ANIMCMD_END,}; + ANIMCMD_END, +}; -static const union AnimCmd sAnim_POLIWAG_1[] = +static const union AnimCmd sAnim_Poliwag_1[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 10), @@ -768,7 +768,7 @@ static const union AnimCmd sAnim_POLIWAG_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_POLIWHIRL_1[] = +static const union AnimCmd sAnim_Poliwhirl_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 25), @@ -778,14 +778,14 @@ static const union AnimCmd sAnim_POLIWHIRL_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_POLIWRATH_1[] = +static const union AnimCmd sAnim_Poliwrath_1[] = { ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; -static const union AnimCmd sAnim_ABRA_1[] = +static const union AnimCmd sAnim_Abra_1[] = { ANIMCMD_FRAME(0, 7), ANIMCMD_FRAME(1, 21), @@ -795,7 +795,7 @@ static const union AnimCmd sAnim_ABRA_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_KADABRA_1[] = +static const union AnimCmd sAnim_Kadabra_1[] = { ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 45), @@ -803,7 +803,7 @@ static const union AnimCmd sAnim_KADABRA_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_ALAKAZAM_1[] = +static const union AnimCmd sAnim_Alakazam_1[] = { ANIMCMD_FRAME(0, 9), ANIMCMD_FRAME(1, 54), @@ -811,7 +811,7 @@ static const union AnimCmd sAnim_ALAKAZAM_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_MACHOP_1[] = +static const union AnimCmd sAnim_Machop_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -823,7 +823,7 @@ static const union AnimCmd sAnim_MACHOP_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_MACHOKE_1[] = +static const union AnimCmd sAnim_Machoke_1[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 44), @@ -831,7 +831,7 @@ static const union AnimCmd sAnim_MACHOKE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_MACHAMP_1[] = +static const union AnimCmd sAnim_Machamp_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 11), @@ -843,7 +843,7 @@ static const union AnimCmd sAnim_MACHAMP_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_BELLSPROUT_1[] = +static const union AnimCmd sAnim_Bellsprout_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 25), @@ -851,7 +851,7 @@ static const union AnimCmd sAnim_BELLSPROUT_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_WEEPINBELL_1[] = +static const union AnimCmd sAnim_Weepinbell_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 25), @@ -863,7 +863,7 @@ static const union AnimCmd sAnim_WEEPINBELL_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_VICTREEBEL_1[] = +static const union AnimCmd sAnim_Victreebel_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), @@ -875,7 +875,7 @@ static const union AnimCmd sAnim_VICTREEBEL_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_TENTACOOL_1[] = +static const union AnimCmd sAnim_Tentacool_1[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 15), @@ -885,7 +885,7 @@ static const union AnimCmd sAnim_TENTACOOL_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_TENTACRUEL_1[] = +static const union AnimCmd sAnim_Tentacruel_1[] = { ANIMCMD_FRAME(0, 19), ANIMCMD_FRAME(1, 35), @@ -895,7 +895,7 @@ static const union AnimCmd sAnim_TENTACRUEL_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_GEODUDE_1[] = +static const union AnimCmd sAnim_Geodude_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 36), @@ -903,7 +903,7 @@ static const union AnimCmd sAnim_GEODUDE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_GRAVELER_1[] = +static const union AnimCmd sAnim_Graveler_1[] = { ANIMCMD_FRAME(0, 16), ANIMCMD_FRAME(1, 16), @@ -913,7 +913,7 @@ static const union AnimCmd sAnim_GRAVELER_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_GOLEM_1[] = +static const union AnimCmd sAnim_Golem_1[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 31), @@ -923,14 +923,14 @@ static const union AnimCmd sAnim_GOLEM_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_PONYTA_1[] = +static const union AnimCmd sAnim_Ponyta_1[] = { ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; -static const union AnimCmd sAnim_RAPIDASH_1[] = +static const union AnimCmd sAnim_Rapidash_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 40), @@ -938,7 +938,7 @@ static const union AnimCmd sAnim_RAPIDASH_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SLOWPOKE_1[] = +static const union AnimCmd sAnim_Slowpoke_1[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 50), @@ -946,7 +946,7 @@ static const union AnimCmd sAnim_SLOWPOKE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SLOWBRO_1[] = +static const union AnimCmd sAnim_Slowbro_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 45), @@ -954,7 +954,7 @@ static const union AnimCmd sAnim_SLOWBRO_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_MAGNEMITE_1[] = +static const union AnimCmd sAnim_Magnemite_1[] = { ANIMCMD_FRAME(0, 28), ANIMCMD_FRAME(1, 28), @@ -964,7 +964,7 @@ static const union AnimCmd sAnim_MAGNEMITE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_MAGNETON_1[] = +static const union AnimCmd sAnim_Magneton_1[] = { ANIMCMD_FRAME(0, 14), ANIMCMD_FRAME(1, 14), @@ -976,7 +976,7 @@ static const union AnimCmd sAnim_MAGNETON_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_FARFETCHD_1[] = +static const union AnimCmd sAnim_Farfetchd_1[] = { ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), @@ -993,7 +993,7 @@ static const union AnimCmd sAnim_FARFETCHD_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_DODUO_1[] = +static const union AnimCmd sAnim_Doduo_1[] = { ANIMCMD_FRAME(0, 18), ANIMCMD_FRAME(1, 18), @@ -1003,7 +1003,7 @@ static const union AnimCmd sAnim_DODUO_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_DODRIO_1[] = +static const union AnimCmd sAnim_Dodrio_1[] = { ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), @@ -1017,7 +1017,7 @@ static const union AnimCmd sAnim_DODRIO_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SEEL_1[] = +static const union AnimCmd sAnim_Seel_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), @@ -1030,7 +1030,7 @@ static const union AnimCmd sAnim_SEEL_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_DEWGONG_1[] = +static const union AnimCmd sAnim_Dewgong_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), @@ -1038,7 +1038,7 @@ static const union AnimCmd sAnim_DEWGONG_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_GRIMER_1[] = +static const union AnimCmd sAnim_Grimer_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), @@ -1048,7 +1048,7 @@ static const union AnimCmd sAnim_GRIMER_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_GRIMER_2[] = +static const union AnimCmd sAnim_Grimer_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -1057,7 +1057,7 @@ static const union AnimCmd sAnim_GRIMER_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_MUK_1[] = +static const union AnimCmd sAnim_Muk_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), @@ -1067,7 +1067,7 @@ static const union AnimCmd sAnim_MUK_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_MUK_2[] = +static const union AnimCmd sAnim_Muk_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -1076,7 +1076,7 @@ static const union AnimCmd sAnim_MUK_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SHELLDER_1[] = +static const union AnimCmd sAnim_Shellder_1[] = { ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), @@ -1085,7 +1085,7 @@ static const union AnimCmd sAnim_SHELLDER_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_CLOYSTER_1[] = +static const union AnimCmd sAnim_Cloyster_1[] = { ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), @@ -1106,7 +1106,7 @@ static const union AnimCmd sAnim_CLOYSTER_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_GASTLY_1[] = +static const union AnimCmd sAnim_Gastly_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 30), @@ -1114,7 +1114,7 @@ static const union AnimCmd sAnim_GASTLY_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_HAUNTER_1[] = +static const union AnimCmd sAnim_Haunter_1[] = { ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 15), @@ -1124,7 +1124,7 @@ static const union AnimCmd sAnim_HAUNTER_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_GENGAR_1[] = +static const union AnimCmd sAnim_Gengar_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 40), @@ -1132,7 +1132,7 @@ static const union AnimCmd sAnim_GENGAR_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_ONIX_1[] = +static const union AnimCmd sAnim_Onix_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 30), @@ -1140,7 +1140,7 @@ static const union AnimCmd sAnim_ONIX_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_DROWZEE_1[] = +static const union AnimCmd sAnim_Drowzee_1[] = { ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), @@ -1151,7 +1151,7 @@ static const union AnimCmd sAnim_DROWZEE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_HYPNO_1[] = +static const union AnimCmd sAnim_Hypno_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -1163,7 +1163,7 @@ static const union AnimCmd sAnim_HYPNO_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_KRABBY_1[] = +static const union AnimCmd sAnim_Krabby_1[] = { ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), @@ -1174,7 +1174,7 @@ static const union AnimCmd sAnim_KRABBY_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_KINGLER_1[] = +static const union AnimCmd sAnim_Kingler_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 15), @@ -1188,7 +1188,7 @@ static const union AnimCmd sAnim_KINGLER_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_VOLTORB_1[] = +static const union AnimCmd sAnim_Voltorb_1[] = { ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 25), @@ -1198,7 +1198,7 @@ static const union AnimCmd sAnim_VOLTORB_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_ELECTRODE_1[] = +static const union AnimCmd sAnim_Electrode_1[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 30), @@ -1208,7 +1208,7 @@ static const union AnimCmd sAnim_ELECTRODE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_EXEGGCUTE_1[] = +static const union AnimCmd sAnim_Exeggcute_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), @@ -1222,14 +1222,14 @@ static const union AnimCmd sAnim_EXEGGCUTE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_EXEGGUTOR_1[] = +static const union AnimCmd sAnim_Exeggutor_1[] = { ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 10), - ANIMCMD_END,}; + ANIMCMD_END, +}; - -static const union AnimCmd sAnim_CUBONE_1[] = +static const union AnimCmd sAnim_Cubone_1[] = { ANIMCMD_FRAME(1, 14), ANIMCMD_FRAME(0, 14), @@ -1240,7 +1240,7 @@ static const union AnimCmd sAnim_CUBONE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_MAROWAK_1[] = +static const union AnimCmd sAnim_Marowak_1[] = { ANIMCMD_FRAME(1, 14), ANIMCMD_FRAME(0, 14), @@ -1251,14 +1251,14 @@ static const union AnimCmd sAnim_MAROWAK_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_HITMONLEE_1[] = +static const union AnimCmd sAnim_Hitmonlee_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; -static const union AnimCmd sAnim_HITMONCHAN_1[] = +static const union AnimCmd sAnim_Hitmonchan_1[] = { ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), @@ -1271,7 +1271,7 @@ static const union AnimCmd sAnim_HITMONCHAN_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_LICKITUNG_1[] = +static const union AnimCmd sAnim_Lickitung_1[] = { ANIMCMD_FRAME(0, 28), ANIMCMD_FRAME(1, 32), @@ -1279,7 +1279,7 @@ static const union AnimCmd sAnim_LICKITUNG_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_KOFFING_1[] = +static const union AnimCmd sAnim_Koffing_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), @@ -1289,7 +1289,7 @@ static const union AnimCmd sAnim_KOFFING_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_KOFFING_2[] = +static const union AnimCmd sAnim_Koffing_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -1298,7 +1298,7 @@ static const union AnimCmd sAnim_KOFFING_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_WEEZING_1[] = +static const union AnimCmd sAnim_Weezing_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), @@ -1308,7 +1308,7 @@ static const union AnimCmd sAnim_WEEZING_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_WEEZING_2[] = +static const union AnimCmd sAnim_Weezing_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -1317,7 +1317,7 @@ static const union AnimCmd sAnim_WEEZING_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_RHYHORN_1[] = +static const union AnimCmd sAnim_Rhyhorn_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 10), @@ -1327,7 +1327,7 @@ static const union AnimCmd sAnim_RHYHORN_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_RHYHORN_2[] = +static const union AnimCmd sAnim_Rhyhorn_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -1336,7 +1336,7 @@ static const union AnimCmd sAnim_RHYHORN_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_RHYDON_1[] = +static const union AnimCmd sAnim_Rhydon_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 10), @@ -1346,7 +1346,7 @@ static const union AnimCmd sAnim_RHYDON_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_RHYDON_2[] = +static const union AnimCmd sAnim_Rhydon_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -1355,7 +1355,7 @@ static const union AnimCmd sAnim_RHYDON_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_CHANSEY_1[] = +static const union AnimCmd sAnim_Chansey_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), @@ -1363,7 +1363,7 @@ static const union AnimCmd sAnim_CHANSEY_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_TANGELA_1[] = +static const union AnimCmd sAnim_Tangela_1[] = { ANIMCMD_FRAME(1, 9), ANIMCMD_FRAME(0, 9), @@ -1378,7 +1378,7 @@ static const union AnimCmd sAnim_TANGELA_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_KANGASKHAN_1[] = +static const union AnimCmd sAnim_Kangaskhan_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), @@ -1387,7 +1387,7 @@ static const union AnimCmd sAnim_KANGASKHAN_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_HORSEA_1[] = +static const union AnimCmd sAnim_Horsea_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 10), @@ -1397,7 +1397,7 @@ static const union AnimCmd sAnim_HORSEA_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_HORSEA_2[] = +static const union AnimCmd sAnim_Horsea_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -1406,7 +1406,7 @@ static const union AnimCmd sAnim_HORSEA_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SEADRA_1[] = +static const union AnimCmd sAnim_Seadra_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 10), @@ -1416,7 +1416,7 @@ static const union AnimCmd sAnim_SEADRA_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SEADRA_2[] = +static const union AnimCmd sAnim_Seadra_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -1425,7 +1425,7 @@ static const union AnimCmd sAnim_SEADRA_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_GOLDEEN_1[] = +static const union AnimCmd sAnim_Goldeen_1[] = { ANIMCMD_FRAME(0, 16), ANIMCMD_FRAME(1, 16), @@ -1439,7 +1439,7 @@ static const union AnimCmd sAnim_GOLDEEN_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SEAKING_1[] = +static const union AnimCmd sAnim_Seaking_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 20), @@ -1449,7 +1449,7 @@ static const union AnimCmd sAnim_SEAKING_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_STARYU_1[] = +static const union AnimCmd sAnim_Staryu_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 10), @@ -1459,7 +1459,7 @@ static const union AnimCmd sAnim_STARYU_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_STARYU_2[] = +static const union AnimCmd sAnim_Staryu_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -1468,7 +1468,7 @@ static const union AnimCmd sAnim_STARYU_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_STARMIE_1[] = +static const union AnimCmd sAnim_Starmie_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 10), @@ -1478,7 +1478,7 @@ static const union AnimCmd sAnim_STARMIE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_STARMIE_2[] = +static const union AnimCmd sAnim_Starmie_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -1487,7 +1487,7 @@ static const union AnimCmd sAnim_STARMIE_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_MR_MIME_1[] = +static const union AnimCmd sAnim_MrMime_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), @@ -1498,7 +1498,7 @@ static const union AnimCmd sAnim_MR_MIME_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SCYTHER_1[] = +static const union AnimCmd sAnim_Scyther_1[] = { ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), @@ -1511,7 +1511,7 @@ static const union AnimCmd sAnim_SCYTHER_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_JYNX_1[] = +static const union AnimCmd sAnim_Jynx_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 10), @@ -1521,7 +1521,7 @@ static const union AnimCmd sAnim_JYNX_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_ELECTABUZZ_1[] = +static const union AnimCmd sAnim_Electabuzz_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), @@ -1530,14 +1530,14 @@ static const union AnimCmd sAnim_ELECTABUZZ_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_MAGMAR_1[] = +static const union AnimCmd sAnim_Magmar_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; -static const union AnimCmd sAnim_PINSIR_1[] = +static const union AnimCmd sAnim_Pinsir_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 10), @@ -1547,7 +1547,7 @@ static const union AnimCmd sAnim_PINSIR_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_PINSIR_2[] = +static const union AnimCmd sAnim_Pinsir_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -1556,7 +1556,7 @@ static const union AnimCmd sAnim_PINSIR_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_TAUROS_1[] = +static const union AnimCmd sAnim_Tauros_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 20), @@ -1565,7 +1565,7 @@ static const union AnimCmd sAnim_TAUROS_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_MAGIKARP_1[] = +static const union AnimCmd sAnim_Magikarp_1[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), @@ -1579,7 +1579,7 @@ static const union AnimCmd sAnim_MAGIKARP_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_GYARADOS_1[] = +static const union AnimCmd sAnim_Gyarados_1[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 32), @@ -1587,14 +1587,14 @@ static const union AnimCmd sAnim_GYARADOS_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_LAPRAS_1[] = +static const union AnimCmd sAnim_Lapras_1[] = { ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; -static const union AnimCmd sAnim_DITTO_1[] = +static const union AnimCmd sAnim_Ditto_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), @@ -1603,35 +1603,35 @@ static const union AnimCmd sAnim_DITTO_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_EEVEE_1[] = +static const union AnimCmd sAnim_Eevee_1[] = { ANIMCMD_FRAME(1, 33), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; -static const union AnimCmd sAnim_VAPOREON_1[] = +static const union AnimCmd sAnim_Vaporeon_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; -static const union AnimCmd sAnim_JOLTEON_1[] = +static const union AnimCmd sAnim_Jolteon_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; -static const union AnimCmd sAnim_FLAREON_1[] = +static const union AnimCmd sAnim_Flareon_1[] = { ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 30), ANIMCMD_END, }; -static const union AnimCmd sAnim_PORYGON_1[] = +static const union AnimCmd sAnim_Porygon_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), @@ -1640,7 +1640,7 @@ static const union AnimCmd sAnim_PORYGON_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_OMANYTE_1[] = +static const union AnimCmd sAnim_Omanyte_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), @@ -1653,7 +1653,7 @@ static const union AnimCmd sAnim_OMANYTE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_OMASTAR_1[] = +static const union AnimCmd sAnim_Omastar_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), @@ -1662,7 +1662,7 @@ static const union AnimCmd sAnim_OMASTAR_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_KABUTO_1[] = +static const union AnimCmd sAnim_Kabuto_1[] = { ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), @@ -1675,7 +1675,7 @@ static const union AnimCmd sAnim_KABUTO_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_KABUTOPS_1[] = +static const union AnimCmd sAnim_Kabutops_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), @@ -1684,7 +1684,7 @@ static const union AnimCmd sAnim_KABUTOPS_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_AERODACTYL_1[] = +static const union AnimCmd sAnim_Aerodactyl_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 25), @@ -1693,7 +1693,7 @@ static const union AnimCmd sAnim_AERODACTYL_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SNORLAX_1[] = +static const union AnimCmd sAnim_Snorlax_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 50), @@ -1701,7 +1701,7 @@ static const union AnimCmd sAnim_SNORLAX_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_ARTICUNO_1[] = +static const union AnimCmd sAnim_Articuno_1[] = { ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 15), @@ -1710,7 +1710,7 @@ static const union AnimCmd sAnim_ARTICUNO_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_ZAPDOS_1[] = +static const union AnimCmd sAnim_Zapdos_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), @@ -1719,7 +1719,7 @@ static const union AnimCmd sAnim_ZAPDOS_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_MOLTRES_1[] = +static const union AnimCmd sAnim_Moltres_1[] = { ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), @@ -1756,7 +1756,7 @@ static const union AnimCmd sAnim_MOLTRES_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_DRATINI_1[] = +static const union AnimCmd sAnim_Dratini_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -1764,7 +1764,7 @@ static const union AnimCmd sAnim_DRATINI_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_DRAGONAIR_1[] = +static const union AnimCmd sAnim_Dragonair_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), @@ -1773,7 +1773,7 @@ static const union AnimCmd sAnim_DRAGONAIR_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_DRAGONITE_1[] = +static const union AnimCmd sAnim_Dragonite_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 30), @@ -1781,14 +1781,14 @@ static const union AnimCmd sAnim_DRAGONITE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_MEWTWO_1[] = +static const union AnimCmd sAnim_Mewtwo_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; -static const union AnimCmd sAnim_MEW_1[] = +static const union AnimCmd sAnim_Mew_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 40), @@ -1796,29 +1796,29 @@ static const union AnimCmd sAnim_MEW_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_CHIKORITA_1[] = +static const union AnimCmd sAnim_Chikorita_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), - ANIMCMD_END,}; + ANIMCMD_END, +}; - -static const union AnimCmd sAnim_BAYLEEF_1[] = +static const union AnimCmd sAnim_Bayleef_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; -static const union AnimCmd sAnim_MEGANIUM_1[] = +static const union AnimCmd sAnim_Meganium_1[] = { ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; -static const union AnimCmd sAnim_CYNDAQUIL_1[] = +static const union AnimCmd sAnim_Cyndaquil_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), @@ -1827,21 +1827,21 @@ static const union AnimCmd sAnim_CYNDAQUIL_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_QUILAVA_1[] = +static const union AnimCmd sAnim_Quilava_1[] = { ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; -static const union AnimCmd sAnim_TYPHLOSION_1[] = +static const union AnimCmd sAnim_Typhlosion_1[] = { ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; -static const union AnimCmd sAnim_TOTODILE_1[] = +static const union AnimCmd sAnim_Totodile_1[] = { ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), @@ -1852,14 +1852,14 @@ static const union AnimCmd sAnim_TOTODILE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_CROCONAW_1[] = +static const union AnimCmd sAnim_Croconaw_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; -static const union AnimCmd sAnim_FERALIGATR_1[] = +static const union AnimCmd sAnim_Feraligatr_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), @@ -1868,7 +1868,7 @@ static const union AnimCmd sAnim_FERALIGATR_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SENTRET_1[] = +static const union AnimCmd sAnim_Sentret_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), @@ -1877,14 +1877,14 @@ static const union AnimCmd sAnim_SENTRET_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_FURRET_1[] = +static const union AnimCmd sAnim_Furret_1[] = { ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; -static const union AnimCmd sAnim_HOOTHOOT_1[] = +static const union AnimCmd sAnim_Hoothoot_1[] = { ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(0, 7), @@ -1901,14 +1901,14 @@ static const union AnimCmd sAnim_HOOTHOOT_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_NOCTOWL_1[] = +static const union AnimCmd sAnim_Noctowl_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; -static const union AnimCmd sAnim_LEDYBA_1[] = +static const union AnimCmd sAnim_Ledyba_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), @@ -1917,7 +1917,7 @@ static const union AnimCmd sAnim_LEDYBA_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_LEDIAN_1[] = +static const union AnimCmd sAnim_Ledian_1[] = { ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), @@ -1948,7 +1948,7 @@ static const union AnimCmd sAnim_LEDIAN_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SPINARAK_1[] = +static const union AnimCmd sAnim_Spinarak_1[] = { ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 6), @@ -1961,7 +1961,7 @@ static const union AnimCmd sAnim_SPINARAK_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_ARIADOS_1[] = +static const union AnimCmd sAnim_Ariados_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), @@ -1970,7 +1970,7 @@ static const union AnimCmd sAnim_ARIADOS_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_CROBAT_1[] = +static const union AnimCmd sAnim_Crobat_1[] = { ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), @@ -1992,7 +1992,7 @@ static const union AnimCmd sAnim_CROBAT_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_CHINCHOU_1[] = +static const union AnimCmd sAnim_Chinchou_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 10), @@ -2002,7 +2002,7 @@ static const union AnimCmd sAnim_CHINCHOU_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_CHINCHOU_2[] = +static const union AnimCmd sAnim_Chinchou_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -2011,7 +2011,7 @@ static const union AnimCmd sAnim_CHINCHOU_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_LANTURN_1[] = +static const union AnimCmd sAnim_Lanturn_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 10), @@ -2021,7 +2021,7 @@ static const union AnimCmd sAnim_LANTURN_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_LANTURN_2[] = +static const union AnimCmd sAnim_Lanturn_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -2030,7 +2030,7 @@ static const union AnimCmd sAnim_LANTURN_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_PICHU_1[] = +static const union AnimCmd sAnim_Pichu_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), @@ -2040,7 +2040,7 @@ static const union AnimCmd sAnim_PICHU_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_PICHU_2[] = +static const union AnimCmd sAnim_Pichu_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -2049,7 +2049,7 @@ static const union AnimCmd sAnim_PICHU_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_CLEFFA_1[] = +static const union AnimCmd sAnim_Cleffa_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), @@ -2058,7 +2058,7 @@ static const union AnimCmd sAnim_CLEFFA_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_IGGLYBUFF_1[] = +static const union AnimCmd sAnim_Igglybuff_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), @@ -2068,7 +2068,7 @@ static const union AnimCmd sAnim_IGGLYBUFF_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_IGGLYBUFF_2[] = +static const union AnimCmd sAnim_Igglybuff_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -2077,7 +2077,7 @@ static const union AnimCmd sAnim_IGGLYBUFF_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_TOGEPI_1[] = +static const union AnimCmd sAnim_Togepi_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 50), @@ -2085,7 +2085,7 @@ static const union AnimCmd sAnim_TOGEPI_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_TOGETIC_1[] = +static const union AnimCmd sAnim_Togetic_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -2093,7 +2093,7 @@ static const union AnimCmd sAnim_TOGETIC_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_NATU_1[] = +static const union AnimCmd sAnim_Natu_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), @@ -2103,7 +2103,7 @@ static const union AnimCmd sAnim_NATU_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_NATU_2[] = +static const union AnimCmd sAnim_Natu_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -2112,7 +2112,7 @@ static const union AnimCmd sAnim_NATU_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_XATU_1[] = +static const union AnimCmd sAnim_Xatu_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 45), @@ -2124,7 +2124,7 @@ static const union AnimCmd sAnim_XATU_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_XATU_2[] = +static const union AnimCmd sAnim_Xatu_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -2133,7 +2133,7 @@ static const union AnimCmd sAnim_XATU_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_MAREEP_1[] = +static const union AnimCmd sAnim_Mareep_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), @@ -2144,7 +2144,7 @@ static const union AnimCmd sAnim_MAREEP_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_FLAAFFY_1[] = +static const union AnimCmd sAnim_Flaaffy_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), @@ -2153,7 +2153,7 @@ static const union AnimCmd sAnim_FLAAFFY_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_AMPHAROS_1[] = +static const union AnimCmd sAnim_Ampharos_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 15), @@ -2161,7 +2161,7 @@ static const union AnimCmd sAnim_AMPHAROS_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_BELLOSSOM_1[] = +static const union AnimCmd sAnim_Bellossom_1[] = { ANIMCMD_FRAME(0, 22), ANIMCMD_FRAME(1, 22), @@ -2173,7 +2173,7 @@ static const union AnimCmd sAnim_BELLOSSOM_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_MARILL_1[] = +static const union AnimCmd sAnim_Marill_1[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 44), @@ -2183,7 +2183,7 @@ static const union AnimCmd sAnim_MARILL_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_AZUMARILL_1[] = +static const union AnimCmd sAnim_Azumarill_1[] = { ANIMCMD_FRAME(0, 22), ANIMCMD_FRAME(1, 22), @@ -2193,7 +2193,7 @@ static const union AnimCmd sAnim_AZUMARILL_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SUDOWOODO_1[] = +static const union AnimCmd sAnim_Sudowoodo_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), @@ -2204,7 +2204,7 @@ static const union AnimCmd sAnim_SUDOWOODO_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_POLITOED_1[] = +static const union AnimCmd sAnim_Politoed_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), @@ -2215,7 +2215,7 @@ static const union AnimCmd sAnim_POLITOED_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_HOPPIP_1[] = +static const union AnimCmd sAnim_Hoppip_1[] = { ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 25), @@ -2224,7 +2224,7 @@ static const union AnimCmd sAnim_HOPPIP_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SKIPLOOM_1[] = +static const union AnimCmd sAnim_Skiploom_1[] = { ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), @@ -2237,7 +2237,7 @@ static const union AnimCmd sAnim_SKIPLOOM_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_JUMPLUFF_1[] = +static const union AnimCmd sAnim_Jumpluff_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 25), @@ -2248,14 +2248,14 @@ static const union AnimCmd sAnim_JUMPLUFF_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_AIPOM_1[] = +static const union AnimCmd sAnim_Aipom_1[] = { ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; -static const union AnimCmd sAnim_SUNKERN_1[] = +static const union AnimCmd sAnim_Sunkern_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), @@ -2264,7 +2264,7 @@ static const union AnimCmd sAnim_SUNKERN_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SUNFLORA_1[] = +static const union AnimCmd sAnim_Sunflora_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -2272,7 +2272,7 @@ static const union AnimCmd sAnim_SUNFLORA_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_YANMA_1[] = +static const union AnimCmd sAnim_Yanma_1[] = { ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), @@ -2299,7 +2299,7 @@ static const union AnimCmd sAnim_YANMA_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_WOOPER_1[] = +static const union AnimCmd sAnim_Wooper_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -2307,14 +2307,14 @@ static const union AnimCmd sAnim_WOOPER_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_QUAGSIRE_1[] = +static const union AnimCmd sAnim_Quagsire_1[] = { ANIMCMD_FRAME(1, 32), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; -static const union AnimCmd sAnim_ESPEON_1[] = +static const union AnimCmd sAnim_Espeon_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 25), @@ -2322,21 +2322,21 @@ static const union AnimCmd sAnim_ESPEON_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_UMBREON_1[] = +static const union AnimCmd sAnim_Umbreon_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; -static const union AnimCmd sAnim_MURKROW_1[] = +static const union AnimCmd sAnim_Murkrow_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; -static const union AnimCmd sAnim_SLOWKING_1[] = +static const union AnimCmd sAnim_Slowking_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), @@ -2344,7 +2344,7 @@ static const union AnimCmd sAnim_SLOWKING_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_MISDREAVUS_1[] = +static const union AnimCmd sAnim_Misdreavus_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), @@ -2359,7 +2359,7 @@ static const union AnimCmd sAnim_MISDREAVUS_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_UNOWN_1[] = +static const union AnimCmd sAnim_Unown_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), @@ -2367,7 +2367,7 @@ static const union AnimCmd sAnim_UNOWN_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_WOBBUFFET_1[] = +static const union AnimCmd sAnim_Wobbuffet_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), @@ -2377,7 +2377,7 @@ static const union AnimCmd sAnim_WOBBUFFET_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_WOBBUFFET_2[] = +static const union AnimCmd sAnim_Wobbuffet_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -2386,7 +2386,7 @@ static const union AnimCmd sAnim_WOBBUFFET_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_GIRAFARIG_1[] = +static const union AnimCmd sAnim_Girafarig_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), @@ -2398,7 +2398,7 @@ static const union AnimCmd sAnim_GIRAFARIG_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_GIRAFARIG_2[] = +static const union AnimCmd sAnim_Girafarig_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -2407,7 +2407,7 @@ static const union AnimCmd sAnim_GIRAFARIG_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_PINECO_1[] = +static const union AnimCmd sAnim_Pineco_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), @@ -2420,7 +2420,7 @@ static const union AnimCmd sAnim_PINECO_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_FORRETRESS_1[] = +static const union AnimCmd sAnim_Forretress_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), @@ -2429,7 +2429,7 @@ static const union AnimCmd sAnim_FORRETRESS_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_DUNSPARCE_1[] = +static const union AnimCmd sAnim_Dunsparce_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 15), @@ -2438,14 +2438,14 @@ static const union AnimCmd sAnim_DUNSPARCE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_GLIGAR_1[] = +static const union AnimCmd sAnim_Gligar_1[] = { ANIMCMD_FRAME(1, 17), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; -static const union AnimCmd sAnim_STEELIX_1[] = +static const union AnimCmd sAnim_Steelix_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 8), @@ -2456,21 +2456,21 @@ static const union AnimCmd sAnim_STEELIX_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SNUBBULL_1[] = +static const union AnimCmd sAnim_Snubbull_1[] = { ANIMCMD_FRAME(1, 32), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; -static const union AnimCmd sAnim_GRANBULL_1[] = +static const union AnimCmd sAnim_Granbull_1[] = { ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; -static const union AnimCmd sAnim_QWILFISH_1[] = +static const union AnimCmd sAnim_Qwilfish_1[] = { ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), @@ -2482,14 +2482,14 @@ static const union AnimCmd sAnim_QWILFISH_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SCIZOR_1[] = +static const union AnimCmd sAnim_Scizor_1[] = { ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; -static const union AnimCmd sAnim_SHUCKLE_1[] = +static const union AnimCmd sAnim_Shuckle_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 50), @@ -2497,7 +2497,7 @@ static const union AnimCmd sAnim_SHUCKLE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_HERACROSS_1[] = +static const union AnimCmd sAnim_Heracross_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 10), @@ -2507,7 +2507,7 @@ static const union AnimCmd sAnim_HERACROSS_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_HERACROSS_2[] = +static const union AnimCmd sAnim_Heracross_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -2516,28 +2516,28 @@ static const union AnimCmd sAnim_HERACROSS_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SNEASEL_1[] = +static const union AnimCmd sAnim_Sneasel_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; -static const union AnimCmd sAnim_TEDDIURSA_1[] = +static const union AnimCmd sAnim_Teddiursa_1[] = { ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; -static const union AnimCmd sAnim_URSARING_1[] = +static const union AnimCmd sAnim_Ursaring_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; -static const union AnimCmd sAnim_SLUGMA_1[] = +static const union AnimCmd sAnim_Slugma_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), @@ -2547,7 +2547,7 @@ static const union AnimCmd sAnim_SLUGMA_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SLUGMA_2[] = +static const union AnimCmd sAnim_Slugma_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -2556,7 +2556,7 @@ static const union AnimCmd sAnim_SLUGMA_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_MAGCARGO_1[] = +static const union AnimCmd sAnim_Magcargo_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), @@ -2566,7 +2566,7 @@ static const union AnimCmd sAnim_MAGCARGO_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_MAGCARGO_2[] = +static const union AnimCmd sAnim_Magcargo_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -2575,7 +2575,7 @@ static const union AnimCmd sAnim_MAGCARGO_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SWINUB_1[] = +static const union AnimCmd sAnim_Swinub_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), @@ -2584,7 +2584,7 @@ static const union AnimCmd sAnim_SWINUB_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_PILOSWINE_1[] = +static const union AnimCmd sAnim_Piloswine_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), @@ -2593,7 +2593,7 @@ static const union AnimCmd sAnim_PILOSWINE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_CORSOLA_1[] = +static const union AnimCmd sAnim_Corsola_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 10), @@ -2603,7 +2603,7 @@ static const union AnimCmd sAnim_CORSOLA_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_CORSOLA_2[] = +static const union AnimCmd sAnim_Corsola_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -2612,7 +2612,7 @@ static const union AnimCmd sAnim_CORSOLA_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_REMORAID_1[] = +static const union AnimCmd sAnim_Remoraid_1[] = { ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), @@ -2621,7 +2621,7 @@ static const union AnimCmd sAnim_REMORAID_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_OCTILLERY_1[] = +static const union AnimCmd sAnim_Octillery_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), @@ -2630,7 +2630,7 @@ static const union AnimCmd sAnim_OCTILLERY_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_DELIBIRD_1[] = +static const union AnimCmd sAnim_Delibird_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), @@ -2639,7 +2639,7 @@ static const union AnimCmd sAnim_DELIBIRD_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_MANTINE_1[] = +static const union AnimCmd sAnim_Mantine_1[] = { ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 30), @@ -2648,7 +2648,7 @@ static const union AnimCmd sAnim_MANTINE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SKARMORY_1[] = +static const union AnimCmd sAnim_Skarmory_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), @@ -2658,7 +2658,7 @@ static const union AnimCmd sAnim_SKARMORY_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SKARMORY_2[] = +static const union AnimCmd sAnim_Skarmory_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -2667,7 +2667,7 @@ static const union AnimCmd sAnim_SKARMORY_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_HOUNDOUR_1[] = +static const union AnimCmd sAnim_Houndour_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), @@ -2676,14 +2676,14 @@ static const union AnimCmd sAnim_HOUNDOUR_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_HOUNDOOM_1[] = +static const union AnimCmd sAnim_Houndoom_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 30), ANIMCMD_END, }; -static const union AnimCmd sAnim_KINGDRA_1[] = +static const union AnimCmd sAnim_Kingdra_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 10), @@ -2693,7 +2693,7 @@ static const union AnimCmd sAnim_KINGDRA_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_KINGDRA_2[] = +static const union AnimCmd sAnim_Kingdra_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -2702,7 +2702,7 @@ static const union AnimCmd sAnim_KINGDRA_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_PHANPY_1[] = +static const union AnimCmd sAnim_Phanpy_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), @@ -2714,7 +2714,7 @@ static const union AnimCmd sAnim_PHANPY_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_PHANPY_2[] = +static const union AnimCmd sAnim_Phanpy_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -2723,7 +2723,7 @@ static const union AnimCmd sAnim_PHANPY_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_DONPHAN_1[] = +static const union AnimCmd sAnim_Donphan_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), @@ -2735,7 +2735,7 @@ static const union AnimCmd sAnim_DONPHAN_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_DONPHAN_2[] = +static const union AnimCmd sAnim_Donphan_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -2744,7 +2744,7 @@ static const union AnimCmd sAnim_DONPHAN_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_PORYGON2_1[] = +static const union AnimCmd sAnim_Porygon2_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -2754,14 +2754,14 @@ static const union AnimCmd sAnim_PORYGON2_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_STANTLER_1[] = +static const union AnimCmd sAnim_Stantler_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; -static const union AnimCmd sAnim_SMEARGLE_1[] = +static const union AnimCmd sAnim_Smeargle_1[] = { ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), @@ -2770,14 +2770,14 @@ static const union AnimCmd sAnim_SMEARGLE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_TYROGUE_1[] = +static const union AnimCmd sAnim_Tyrogue_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; -static const union AnimCmd sAnim_HITMONTOP_1[] = +static const union AnimCmd sAnim_Hitmontop_1[] = { ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), @@ -2793,7 +2793,7 @@ static const union AnimCmd sAnim_HITMONTOP_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SMOOCHUM_1[] = +static const union AnimCmd sAnim_Smoochum_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), @@ -2804,7 +2804,7 @@ static const union AnimCmd sAnim_SMOOCHUM_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_ELEKID_1[] = +static const union AnimCmd sAnim_Elekid_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 5), @@ -2812,7 +2812,7 @@ static const union AnimCmd sAnim_ELEKID_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_MAGBY_1[] = +static const union AnimCmd sAnim_Magby_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -2824,21 +2824,21 @@ static const union AnimCmd sAnim_MAGBY_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_MILTANK_1[] = +static const union AnimCmd sAnim_Miltank_1[] = { ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 30), ANIMCMD_END, }; -static const union AnimCmd sAnim_BLISSEY_1[] = +static const union AnimCmd sAnim_Blissey_1[] = { ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; -static const union AnimCmd sAnim_RAIKOU_1[] = +static const union AnimCmd sAnim_Raikou_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), @@ -2847,21 +2847,21 @@ static const union AnimCmd sAnim_RAIKOU_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_ENTEI_1[] = +static const union AnimCmd sAnim_Entei_1[] = { ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; -static const union AnimCmd sAnim_SUICUNE_1[] = +static const union AnimCmd sAnim_Suicune_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; -static const union AnimCmd sAnim_LARVITAR_1[] = +static const union AnimCmd sAnim_Larvitar_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), @@ -2870,14 +2870,14 @@ static const union AnimCmd sAnim_LARVITAR_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_PUPITAR_1[] = +static const union AnimCmd sAnim_Pupitar_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; -static const union AnimCmd sAnim_TYRANITAR_1[] = +static const union AnimCmd sAnim_Tyranitar_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 20), @@ -2886,21 +2886,21 @@ static const union AnimCmd sAnim_TYRANITAR_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_LUGIA_1[] = +static const union AnimCmd sAnim_Lugia_1[] = { ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; -static const union AnimCmd sAnim_HO_OH_1[] = +static const union AnimCmd sAnim_HoOh_1[] = { ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; -static const union AnimCmd sAnim_CELEBI_1[] = +static const union AnimCmd sAnim_Celebi_1[] = { ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 30), @@ -2909,7 +2909,7 @@ static const union AnimCmd sAnim_CELEBI_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_OLD_UNOWN_B_1[] = +static const union AnimCmd sAnim_OldUnownB_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), @@ -2917,16 +2917,17 @@ static const union AnimCmd sAnim_OLD_UNOWN_B_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_TREECKO_1[] = +static const union AnimCmd sAnim_Treecko_1[] = { ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 3), - ANIMCMD_END,}; + ANIMCMD_END, +}; -static const union AnimCmd sAnim_GROVYLE_1[] = +static const union AnimCmd sAnim_Grovyle_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 18), @@ -2936,7 +2937,7 @@ static const union AnimCmd sAnim_GROVYLE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SCEPTILE_1[] = +static const union AnimCmd sAnim_Sceptile_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 26), @@ -2944,7 +2945,7 @@ static const union AnimCmd sAnim_SCEPTILE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_TORCHIC_1[] = +static const union AnimCmd sAnim_Torchic_1[] = { ANIMCMD_FRAME(0, 7), ANIMCMD_FRAME(1, 4), @@ -2956,14 +2957,15 @@ static const union AnimCmd sAnim_TORCHIC_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_COMBUSKEN_1[] = +static const union AnimCmd sAnim_Combusken_1[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 12), - ANIMCMD_END,}; + ANIMCMD_END, +}; -static const union AnimCmd sAnim_BLAZIKEN_1[] = +static const union AnimCmd sAnim_Blaziken_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 25), @@ -2973,7 +2975,7 @@ static const union AnimCmd sAnim_BLAZIKEN_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_BLAZIKEN_2[] = +static const union AnimCmd sAnim_Blaziken_2[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(2, 8), @@ -2981,20 +2983,20 @@ static const union AnimCmd sAnim_BLAZIKEN_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_BLAZIKEN_3[] = +static const union AnimCmd sAnim_Blaziken_3[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(2, 10), ANIMCMD_END, }; -static const union AnimCmd sAnim_BLAZIKEN_4[] = +static const union AnimCmd sAnim_Blaziken_4[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; -static const union AnimCmd sAnim_MUDKIP_1[] = +static const union AnimCmd sAnim_Mudkip_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 8), @@ -3004,7 +3006,7 @@ static const union AnimCmd sAnim_MUDKIP_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_MARSHTOMP_1[] = +static const union AnimCmd sAnim_Marshtomp_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), @@ -3018,7 +3020,7 @@ static const union AnimCmd sAnim_MARSHTOMP_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SWAMPERT_1[] = +static const union AnimCmd sAnim_Swampert_1[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 44), @@ -3028,7 +3030,7 @@ static const union AnimCmd sAnim_SWAMPERT_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_POOCHYENA_1[] = +static const union AnimCmd sAnim_Poochyena_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 44), @@ -3036,7 +3038,7 @@ static const union AnimCmd sAnim_POOCHYENA_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_MIGHTYENA_1[] = +static const union AnimCmd sAnim_Mightyena_1[] = { ANIMCMD_FRAME(0, 27), ANIMCMD_FRAME(1, 6), @@ -3046,7 +3048,7 @@ static const union AnimCmd sAnim_MIGHTYENA_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_ZIGZAGOON_1[] = +static const union AnimCmd sAnim_Zigzagoon_1[] = { ANIMCMD_FRAME(0, 27), ANIMCMD_FRAME(1, 6), @@ -3056,7 +3058,7 @@ static const union AnimCmd sAnim_ZIGZAGOON_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_LINOONE_1[] = +static const union AnimCmd sAnim_Linoone_1[] = { ANIMCMD_FRAME(0, 14), ANIMCMD_FRAME(1, 14), @@ -3066,7 +3068,7 @@ static const union AnimCmd sAnim_LINOONE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_WURMPLE_1[] = +static const union AnimCmd sAnim_Wurmple_1[] = { ANIMCMD_FRAME(0, 22), ANIMCMD_FRAME(1, 35), @@ -3074,7 +3076,7 @@ static const union AnimCmd sAnim_WURMPLE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SILCOON_1[] = +static const union AnimCmd sAnim_Silcoon_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 25), @@ -3082,13 +3084,13 @@ static const union AnimCmd sAnim_SILCOON_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SILCOON_2[] = +static const union AnimCmd sAnim_Silcoon_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; -static const union AnimCmd sAnim_BEAUTIFLY_1[] = +static const union AnimCmd sAnim_Beautifly_1[] = { ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), @@ -3102,13 +3104,13 @@ static const union AnimCmd sAnim_BEAUTIFLY_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_BEAUTIFLY_2[] = +static const union AnimCmd sAnim_Beautifly_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; -static const union AnimCmd sAnim_CASCOON_1[] = +static const union AnimCmd sAnim_Cascoon_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), @@ -3118,13 +3120,13 @@ static const union AnimCmd sAnim_CASCOON_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_CASCOON_2[] = +static const union AnimCmd sAnim_Cascoon_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; -static const union AnimCmd sAnim_DUSTOX_1[] = +static const union AnimCmd sAnim_Dustox_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 1), @@ -3144,13 +3146,13 @@ static const union AnimCmd sAnim_DUSTOX_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_DUSTOX_2[] = +static const union AnimCmd sAnim_Dustox_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; -static const union AnimCmd sAnim_LOTAD_1[] = +static const union AnimCmd sAnim_Lotad_1[] = { ANIMCMD_FRAME(0, 22), ANIMCMD_FRAME(1, 55), @@ -3158,7 +3160,7 @@ static const union AnimCmd sAnim_LOTAD_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_LOMBRE_1[] = +static const union AnimCmd sAnim_Lombre_1[] = { ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 30), @@ -3168,7 +3170,7 @@ static const union AnimCmd sAnim_LOMBRE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_LUDICOLO_1[] = +static const union AnimCmd sAnim_Ludicolo_1[] = { ANIMCMD_FRAME(0, 22), ANIMCMD_FRAME(1, 22), @@ -3180,7 +3182,7 @@ static const union AnimCmd sAnim_LUDICOLO_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SEEDOT_1[] = +static const union AnimCmd sAnim_Seedot_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), @@ -3194,7 +3196,7 @@ static const union AnimCmd sAnim_SEEDOT_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_NUZLEAF_1[] = +static const union AnimCmd sAnim_Nuzleaf_1[] = { ANIMCMD_FRAME(0, 7), ANIMCMD_FRAME(1, 15), @@ -3208,7 +3210,7 @@ static const union AnimCmd sAnim_NUZLEAF_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SHIFTRY_1[] = +static const union AnimCmd sAnim_Shiftry_1[] = { ANIMCMD_FRAME(0, 7), ANIMCMD_FRAME(1, 35), @@ -3216,7 +3218,7 @@ static const union AnimCmd sAnim_SHIFTRY_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_NINCADA_1[] = +static const union AnimCmd sAnim_Nincada_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 22), @@ -3226,7 +3228,7 @@ static const union AnimCmd sAnim_NINCADA_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_NINJASK_1[] = +static const union AnimCmd sAnim_Ninjask_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 1), @@ -3249,7 +3251,7 @@ static const union AnimCmd sAnim_NINJASK_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SHEDINJA_1[] = +static const union AnimCmd sAnim_Shedinja_1[] = { ANIMCMD_FRAME(0, 33), ANIMCMD_FRAME(1, 33), @@ -3259,7 +3261,7 @@ static const union AnimCmd sAnim_SHEDINJA_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_TAILLOW_1[] = +static const union AnimCmd sAnim_Taillow_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 15), @@ -3273,7 +3275,7 @@ static const union AnimCmd sAnim_TAILLOW_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SWELLOW_1[] = +static const union AnimCmd sAnim_Swellow_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 18), @@ -3281,7 +3283,7 @@ static const union AnimCmd sAnim_SWELLOW_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SHROOMISH_1[] = +static const union AnimCmd sAnim_Shroomish_1[] = { ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), @@ -3297,7 +3299,7 @@ static const union AnimCmd sAnim_SHROOMISH_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_BRELOOM_1[] = +static const union AnimCmd sAnim_Breloom_1[] = { ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 30), @@ -3307,7 +3309,7 @@ static const union AnimCmd sAnim_BRELOOM_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_WINGULL_1[] = +static const union AnimCmd sAnim_Wingull_1[] = { ANIMCMD_FRAME(0, 17), ANIMCMD_FRAME(1, 23), @@ -3315,7 +3317,7 @@ static const union AnimCmd sAnim_WINGULL_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_PELIPPER_1[] = +static const union AnimCmd sAnim_Pelipper_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), @@ -3329,7 +3331,7 @@ static const union AnimCmd sAnim_PELIPPER_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SURSKIT_1[] = +static const union AnimCmd sAnim_Surskit_1[] = { ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 18), @@ -3339,13 +3341,13 @@ static const union AnimCmd sAnim_SURSKIT_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SURSKIT_2[] = +static const union AnimCmd sAnim_Surskit_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; -static const union AnimCmd sAnim_MASQUERAIN_1[] = +static const union AnimCmd sAnim_Masquerain_1[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), @@ -3359,13 +3361,13 @@ static const union AnimCmd sAnim_MASQUERAIN_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_MASQUERAIN_2[] = +static const union AnimCmd sAnim_Masquerain_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; -static const union AnimCmd sAnim_WAILMER_1[] = +static const union AnimCmd sAnim_Wailmer_1[] = { ANIMCMD_FRAME(0, 22), ANIMCMD_FRAME(1, 22), @@ -3377,7 +3379,7 @@ static const union AnimCmd sAnim_WAILMER_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_WAILORD_1[] = +static const union AnimCmd sAnim_Wailord_1[] = { ANIMCMD_FRAME(0, 26), ANIMCMD_FRAME(1, 48), @@ -3385,7 +3387,7 @@ static const union AnimCmd sAnim_WAILORD_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SKITTY_1[] = +static const union AnimCmd sAnim_Skitty_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 35), @@ -3393,7 +3395,7 @@ static const union AnimCmd sAnim_SKITTY_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_DELCATTY_1[] = +static const union AnimCmd sAnim_Delcatty_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 46), @@ -3401,7 +3403,7 @@ static const union AnimCmd sAnim_DELCATTY_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_KECLEON_1[] = +static const union AnimCmd sAnim_Kecleon_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 18), @@ -3411,7 +3413,7 @@ static const union AnimCmd sAnim_KECLEON_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_BALTOY_1[] = +static const union AnimCmd sAnim_Baltoy_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -3423,7 +3425,7 @@ static const union AnimCmd sAnim_BALTOY_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_CLAYDOL_1[] = +static const union AnimCmd sAnim_Claydol_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -3435,7 +3437,7 @@ static const union AnimCmd sAnim_CLAYDOL_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_NOSEPASS_1[] = +static const union AnimCmd sAnim_Nosepass_1[] = { ANIMCMD_FRAME(0, 27), ANIMCMD_FRAME(1, 27), @@ -3447,7 +3449,7 @@ static const union AnimCmd sAnim_NOSEPASS_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_TORKOAL_1[] = +static const union AnimCmd sAnim_Torkoal_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -3457,7 +3459,7 @@ static const union AnimCmd sAnim_TORKOAL_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SABLEYE_1[] = +static const union AnimCmd sAnim_Sableye_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), @@ -3467,7 +3469,7 @@ static const union AnimCmd sAnim_SABLEYE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_BARBOACH_1[] = +static const union AnimCmd sAnim_Barboach_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -3485,7 +3487,7 @@ static const union AnimCmd sAnim_BARBOACH_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_WHISCASH_1[] = +static const union AnimCmd sAnim_Whiscash_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -3503,7 +3505,7 @@ static const union AnimCmd sAnim_WHISCASH_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_LUVDISC_1[] = +static const union AnimCmd sAnim_Luvdisc_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -3513,7 +3515,7 @@ static const union AnimCmd sAnim_LUVDISC_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_CORPHISH_1[] = +static const union AnimCmd sAnim_Corphish_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -3525,7 +3527,7 @@ static const union AnimCmd sAnim_CORPHISH_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_CRAWDAUNT_1[] = +static const union AnimCmd sAnim_Crawdaunt_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -3535,7 +3537,7 @@ static const union AnimCmd sAnim_CRAWDAUNT_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_FEEBAS_1[] = +static const union AnimCmd sAnim_Feebas_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -3547,7 +3549,7 @@ static const union AnimCmd sAnim_FEEBAS_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_MILOTIC_1[] = +static const union AnimCmd sAnim_Milotic_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -3559,7 +3561,7 @@ static const union AnimCmd sAnim_MILOTIC_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_CARVANHA_1[] = +static const union AnimCmd sAnim_Carvanha_1[] = { ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), @@ -3573,7 +3575,7 @@ static const union AnimCmd sAnim_CARVANHA_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SHARPEDO_1[] = +static const union AnimCmd sAnim_Sharpedo_1[] = { ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), @@ -3587,7 +3589,7 @@ static const union AnimCmd sAnim_SHARPEDO_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_TRAPINCH_1[] = +static const union AnimCmd sAnim_Trapinch_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -3597,7 +3599,7 @@ static const union AnimCmd sAnim_TRAPINCH_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_VIBRAVA_1[] = +static const union AnimCmd sAnim_Vibrava_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -3609,7 +3611,7 @@ static const union AnimCmd sAnim_VIBRAVA_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_FLYGON_1[] = +static const union AnimCmd sAnim_Flygon_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -3621,7 +3623,7 @@ static const union AnimCmd sAnim_FLYGON_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_MAKUHITA_1[] = +static const union AnimCmd sAnim_Makuhita_1[] = { ANIMCMD_FRAME(0, 7), ANIMCMD_FRAME(1, 10), @@ -3635,7 +3637,7 @@ static const union AnimCmd sAnim_MAKUHITA_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_HARIYAMA_1[] = +static const union AnimCmd sAnim_Hariyama_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), @@ -3644,7 +3646,7 @@ static const union AnimCmd sAnim_HARIYAMA_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_ELECTRIKE_1[] = +static const union AnimCmd sAnim_Electrike_1[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 25), @@ -3654,7 +3656,7 @@ static const union AnimCmd sAnim_ELECTRIKE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_MANECTRIC_1[] = +static const union AnimCmd sAnim_Manectric_1[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 33), @@ -3664,7 +3666,7 @@ static const union AnimCmd sAnim_MANECTRIC_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_NUMEL_1[] = +static const union AnimCmd sAnim_Numel_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -3674,7 +3676,7 @@ static const union AnimCmd sAnim_NUMEL_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_CAMERUPT_1[] = +static const union AnimCmd sAnim_Camerupt_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -3686,7 +3688,7 @@ static const union AnimCmd sAnim_CAMERUPT_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SPHEAL_1[] = +static const union AnimCmd sAnim_Spheal_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 43), @@ -3699,7 +3701,7 @@ static const union AnimCmd sAnim_SPHEAL_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SEALEO_1[] = +static const union AnimCmd sAnim_Sealeo_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -3709,7 +3711,7 @@ static const union AnimCmd sAnim_SEALEO_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_WALREIN_1[] = +static const union AnimCmd sAnim_Walrein_1[] = { ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 10), @@ -3719,7 +3721,7 @@ static const union AnimCmd sAnim_WALREIN_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_CACNEA_1[] = +static const union AnimCmd sAnim_Cacnea_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -3735,7 +3737,7 @@ static const union AnimCmd sAnim_CACNEA_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_CACTURNE_1[] = +static const union AnimCmd sAnim_Cacturne_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -3745,7 +3747,7 @@ static const union AnimCmd sAnim_CACTURNE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SNORUNT_1[] = +static const union AnimCmd sAnim_Snorunt_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -3755,7 +3757,7 @@ static const union AnimCmd sAnim_SNORUNT_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_GLALIE_1[] = +static const union AnimCmd sAnim_Glalie_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -3765,7 +3767,7 @@ static const union AnimCmd sAnim_GLALIE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_LUNATONE_1[] = +static const union AnimCmd sAnim_Lunatone_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), @@ -3775,7 +3777,7 @@ static const union AnimCmd sAnim_LUNATONE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_LUNATONE_2[] = +static const union AnimCmd sAnim_Lunatone_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -3784,7 +3786,7 @@ static const union AnimCmd sAnim_LUNATONE_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SOLROCK_1[] = +static const union AnimCmd sAnim_Solrock_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), @@ -3794,7 +3796,7 @@ static const union AnimCmd sAnim_SOLROCK_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SOLROCK_2[] = +static const union AnimCmd sAnim_Solrock_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -3803,7 +3805,7 @@ static const union AnimCmd sAnim_SOLROCK_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_AZURILL_1[] = +static const union AnimCmd sAnim_Azurill_1[] = { ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), @@ -3815,7 +3817,7 @@ static const union AnimCmd sAnim_AZURILL_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SPOINK_1[] = +static const union AnimCmd sAnim_Spoink_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 10), @@ -3831,7 +3833,7 @@ static const union AnimCmd sAnim_SPOINK_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_GRUMPIG_1[] = +static const union AnimCmd sAnim_Grumpig_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -3841,7 +3843,7 @@ static const union AnimCmd sAnim_GRUMPIG_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_PLUSLE_1[] = +static const union AnimCmd sAnim_Plusle_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), @@ -3851,7 +3853,7 @@ static const union AnimCmd sAnim_PLUSLE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_MINUN_1[] = +static const union AnimCmd sAnim_Minun_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), @@ -3861,7 +3863,7 @@ static const union AnimCmd sAnim_MINUN_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_MAWILE_1[] = +static const union AnimCmd sAnim_Mawile_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), @@ -3873,7 +3875,7 @@ static const union AnimCmd sAnim_MAWILE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_MEDITITE_1[] = +static const union AnimCmd sAnim_Meditite_1[] = { ANIMCMD_FRAME(0, 22), ANIMCMD_FRAME(1, 2), @@ -3881,7 +3883,7 @@ static const union AnimCmd sAnim_MEDITITE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_MEDICHAM_1[] = +static const union AnimCmd sAnim_Medicham_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 11), @@ -3893,7 +3895,7 @@ static const union AnimCmd sAnim_MEDICHAM_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SWABLU_1[] = +static const union AnimCmd sAnim_Swablu_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 10), @@ -3905,7 +3907,7 @@ static const union AnimCmd sAnim_SWABLU_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SWABLU_2[] = +static const union AnimCmd sAnim_Swablu_2[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(2, 8), @@ -3916,7 +3918,7 @@ static const union AnimCmd sAnim_SWABLU_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_ALTARIA_1[] = +static const union AnimCmd sAnim_Altaria_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), @@ -3926,7 +3928,7 @@ static const union AnimCmd sAnim_ALTARIA_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_ALTARIA_2[] = +static const union AnimCmd sAnim_Altaria_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -3935,7 +3937,7 @@ static const union AnimCmd sAnim_ALTARIA_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_WYNAUT_1[] = +static const union AnimCmd sAnim_Wynaut_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -3945,7 +3947,7 @@ static const union AnimCmd sAnim_WYNAUT_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_DUSKULL_1[] = +static const union AnimCmd sAnim_Duskull_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -3955,7 +3957,7 @@ static const union AnimCmd sAnim_DUSKULL_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_DUSCLOPS_1[] = +static const union AnimCmd sAnim_Dusclops_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -3965,7 +3967,7 @@ static const union AnimCmd sAnim_DUSCLOPS_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_ROSELIA_1[] = +static const union AnimCmd sAnim_Roselia_1[] = { ANIMCMD_FRAME(0, 18), ANIMCMD_FRAME(1, 44), @@ -3973,7 +3975,7 @@ static const union AnimCmd sAnim_ROSELIA_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SLAKOTH_1[] = +static const union AnimCmd sAnim_Slakoth_1[] = { ANIMCMD_FRAME(0, 13), ANIMCMD_FRAME(1, 22), @@ -3984,7 +3986,7 @@ static const union AnimCmd sAnim_SLAKOTH_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_VIGOROTH_1[] = +static const union AnimCmd sAnim_Vigoroth_1[] = { ANIMCMD_FRAME(0, 13), ANIMCMD_FRAME(1, 7), @@ -3996,7 +3998,7 @@ static const union AnimCmd sAnim_VIGOROTH_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SLAKING_1[] = +static const union AnimCmd sAnim_Slaking_1[] = { ANIMCMD_FRAME(0, 22), ANIMCMD_FRAME(1, 22), @@ -4008,7 +4010,7 @@ static const union AnimCmd sAnim_SLAKING_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_GULPIN_1[] = +static const union AnimCmd sAnim_Gulpin_1[] = { ANIMCMD_FRAME(0, 14), ANIMCMD_FRAME(1, 14), @@ -4018,7 +4020,7 @@ static const union AnimCmd sAnim_GULPIN_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SWALOT_1[] = +static const union AnimCmd sAnim_Swalot_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 30), @@ -4027,7 +4029,7 @@ static const union AnimCmd sAnim_SWALOT_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_TROPIUS_1[] = +static const union AnimCmd sAnim_Tropius_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -4037,7 +4039,7 @@ static const union AnimCmd sAnim_TROPIUS_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_WHISMUR_1[] = +static const union AnimCmd sAnim_Whismur_1[] = { ANIMCMD_FRAME(0, 9), ANIMCMD_FRAME(1, 9), @@ -4052,7 +4054,7 @@ static const union AnimCmd sAnim_WHISMUR_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_LOUDRED_1[] = +static const union AnimCmd sAnim_Loudred_1[] = { ANIMCMD_FRAME(0, 9), ANIMCMD_FRAME(1, 9), @@ -4062,7 +4064,7 @@ static const union AnimCmd sAnim_LOUDRED_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_EXPLOUD_1[] = +static const union AnimCmd sAnim_Exploud_1[] = { ANIMCMD_FRAME(0, 9), ANIMCMD_FRAME(1, 44), @@ -4070,7 +4072,7 @@ static const union AnimCmd sAnim_EXPLOUD_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_CLAMPERL_1[] = +static const union AnimCmd sAnim_Clamperl_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -4080,7 +4082,7 @@ static const union AnimCmd sAnim_CLAMPERL_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_HUNTAIL_1[] = +static const union AnimCmd sAnim_Huntail_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -4090,7 +4092,7 @@ static const union AnimCmd sAnim_HUNTAIL_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_GOREBYSS_1[] = +static const union AnimCmd sAnim_Gorebyss_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -4100,7 +4102,7 @@ static const union AnimCmd sAnim_GOREBYSS_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_ABSOL_1[] = +static const union AnimCmd sAnim_Absol_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -4110,7 +4112,7 @@ static const union AnimCmd sAnim_ABSOL_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SHUPPET_1[] = +static const union AnimCmd sAnim_Shuppet_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -4122,7 +4124,7 @@ static const union AnimCmd sAnim_SHUPPET_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_BANETTE_1[] = +static const union AnimCmd sAnim_Banette_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -4134,7 +4136,7 @@ static const union AnimCmd sAnim_BANETTE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SEVIPER_1[] = +static const union AnimCmd sAnim_Seviper_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -4146,7 +4148,7 @@ static const union AnimCmd sAnim_SEVIPER_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_ZANGOOSE_1[] = +static const union AnimCmd sAnim_Zangoose_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -4158,7 +4160,7 @@ static const union AnimCmd sAnim_ZANGOOSE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_RELICANTH_1[] = +static const union AnimCmd sAnim_Relicanth_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -4168,7 +4170,7 @@ static const union AnimCmd sAnim_RELICANTH_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_ARON_1[] = +static const union AnimCmd sAnim_Aron_1[] = { ANIMCMD_FRAME(0, 33), ANIMCMD_FRAME(1, 44), @@ -4178,7 +4180,7 @@ static const union AnimCmd sAnim_ARON_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_LAIRON_1[] = +static const union AnimCmd sAnim_Lairon_1[] = { ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 29), @@ -4188,7 +4190,7 @@ static const union AnimCmd sAnim_LAIRON_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_AGGRON_1[] = +static const union AnimCmd sAnim_Aggron_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 44), @@ -4196,31 +4198,31 @@ static const union AnimCmd sAnim_AGGRON_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_CASTFORM_0[] = +static const union AnimCmd sAnim_Castform_0[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; -static const union AnimCmd sAnim_CASTFORM_1[] = +static const union AnimCmd sAnim_Castform_1[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; -static const union AnimCmd sAnim_CASTFORM_2[] = +static const union AnimCmd sAnim_Castform_2[] = { ANIMCMD_FRAME(2, 1), ANIMCMD_END, }; -static const union AnimCmd sAnim_CASTFORM_3[] = +static const union AnimCmd sAnim_Castform_3[] = { ANIMCMD_FRAME(3, 1), ANIMCMD_END, }; -static const union AnimCmd sAnim_VOLBEAT_1[] = +static const union AnimCmd sAnim_Volbeat_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 11), @@ -4232,7 +4234,7 @@ static const union AnimCmd sAnim_VOLBEAT_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_ILLUMISE_1[] = +static const union AnimCmd sAnim_Illumise_1[] = { ANIMCMD_FRAME(0, 22), ANIMCMD_FRAME(1, 22), @@ -4242,7 +4244,7 @@ static const union AnimCmd sAnim_ILLUMISE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_LILEEP_1[] = +static const union AnimCmd sAnim_Lileep_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -4252,7 +4254,7 @@ static const union AnimCmd sAnim_LILEEP_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_CRADILY_1[] = +static const union AnimCmd sAnim_Cradily_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -4264,7 +4266,7 @@ static const union AnimCmd sAnim_CRADILY_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_ANORITH_1[] = +static const union AnimCmd sAnim_Anorith_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -4276,7 +4278,7 @@ static const union AnimCmd sAnim_ANORITH_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_ARMALDO_1[] = +static const union AnimCmd sAnim_Armaldo_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -4286,7 +4288,7 @@ static const union AnimCmd sAnim_ARMALDO_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_RALTS_1[] = +static const union AnimCmd sAnim_Ralts_1[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 25), @@ -4294,7 +4296,7 @@ static const union AnimCmd sAnim_RALTS_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_KIRLIA_1[] = +static const union AnimCmd sAnim_Kirlia_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 39), @@ -4302,7 +4304,7 @@ static const union AnimCmd sAnim_KIRLIA_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_GARDEVOIR_1[] = +static const union AnimCmd sAnim_Gardevoir_1[] = { ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), @@ -4320,7 +4322,7 @@ static const union AnimCmd sAnim_GARDEVOIR_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_BAGON_1[] = +static const union AnimCmd sAnim_Bagon_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -4330,7 +4332,7 @@ static const union AnimCmd sAnim_BAGON_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SHELGON_1[] = +static const union AnimCmd sAnim_Shelgon_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -4340,7 +4342,7 @@ static const union AnimCmd sAnim_SHELGON_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_SALAMENCE_1[] = +static const union AnimCmd sAnim_Salamence_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), @@ -4350,7 +4352,7 @@ static const union AnimCmd sAnim_SALAMENCE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_BELDUM_1[] = +static const union AnimCmd sAnim_Beldum_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), @@ -4360,7 +4362,7 @@ static const union AnimCmd sAnim_BELDUM_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_METANG_1[] = +static const union AnimCmd sAnim_Metang_1[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), @@ -4370,7 +4372,7 @@ static const union AnimCmd sAnim_METANG_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_METAGROSS_1[] = +static const union AnimCmd sAnim_Metagross_1[] = { ANIMCMD_FRAME(0, 16), ANIMCMD_FRAME(1, 16), @@ -4380,7 +4382,7 @@ static const union AnimCmd sAnim_METAGROSS_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_REGIROCK_1[] = +static const union AnimCmd sAnim_Regirock_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), @@ -4390,7 +4392,7 @@ static const union AnimCmd sAnim_REGIROCK_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_REGIROCK_2[] = +static const union AnimCmd sAnim_Regirock_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -4399,7 +4401,7 @@ static const union AnimCmd sAnim_REGIROCK_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_REGICE_1[] = +static const union AnimCmd sAnim_Regice_1[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 15), @@ -4409,7 +4411,7 @@ static const union AnimCmd sAnim_REGICE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_REGISTEEL_1[] = +static const union AnimCmd sAnim_Registeel_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), @@ -4419,7 +4421,7 @@ static const union AnimCmd sAnim_REGISTEEL_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_REGISTEEL_2[] = +static const union AnimCmd sAnim_Registeel_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -4428,7 +4430,7 @@ static const union AnimCmd sAnim_REGISTEEL_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_KYOGRE_1[] = +static const union AnimCmd sAnim_Kyogre_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), @@ -4438,7 +4440,7 @@ static const union AnimCmd sAnim_KYOGRE_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_KYOGRE_2[] = +static const union AnimCmd sAnim_Kyogre_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -4447,7 +4449,7 @@ static const union AnimCmd sAnim_KYOGRE_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_GROUDON_1[] = +static const union AnimCmd sAnim_Groudon_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 10), @@ -4457,7 +4459,7 @@ static const union AnimCmd sAnim_GROUDON_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_GROUDON_2[] = +static const union AnimCmd sAnim_Groudon_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -4466,7 +4468,7 @@ static const union AnimCmd sAnim_GROUDON_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_RAYQUAZA_1[] = +static const union AnimCmd sAnim_Rayquaza_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 8), @@ -4476,7 +4478,7 @@ static const union AnimCmd sAnim_RAYQUAZA_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_RAYQUAZA_2[] = +static const union AnimCmd sAnim_Rayquaza_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -4485,7 +4487,7 @@ static const union AnimCmd sAnim_RAYQUAZA_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_LATIAS_1[] = +static const union AnimCmd sAnim_Latias_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), @@ -4495,7 +4497,7 @@ static const union AnimCmd sAnim_LATIAS_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_LATIAS_2[] = +static const union AnimCmd sAnim_Latias_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -4504,7 +4506,7 @@ static const union AnimCmd sAnim_LATIAS_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_LATIOS_1[] = +static const union AnimCmd sAnim_Latios_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), @@ -4514,7 +4516,7 @@ static const union AnimCmd sAnim_LATIOS_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_LATIOS_2[] = +static const union AnimCmd sAnim_Latios_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -4523,7 +4525,7 @@ static const union AnimCmd sAnim_LATIOS_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_JIRACHI_1[] = +static const union AnimCmd sAnim_Jirachi_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), @@ -4538,7 +4540,7 @@ static const union AnimCmd sAnim_JIRACHI_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_JIRACHI_2[] = +static const union AnimCmd sAnim_Jirachi_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -4547,7 +4549,7 @@ static const union AnimCmd sAnim_JIRACHI_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_DEOXYS_1[] = +static const union AnimCmd sAnim_Deoxys_1[] = { ANIMCMD_FRAME(0, 16), ANIMCMD_FRAME(1, 16), @@ -4557,7 +4559,7 @@ static const union AnimCmd sAnim_DEOXYS_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_DEOXYS_2[] = +static const union AnimCmd sAnim_Deoxys_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), @@ -4566,7 +4568,7 @@ static const union AnimCmd sAnim_DEOXYS_2[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_CHIMECHO_1[] = +static const union AnimCmd sAnim_Chimecho_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), @@ -4580,7 +4582,7 @@ static const union AnimCmd sAnim_CHIMECHO_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_EGG_1[] = +static const union AnimCmd sAnim_Egg_1[] = { ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), @@ -4589,7 +4591,7 @@ static const union AnimCmd sAnim_EGG_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_UNOWN_B_1[] = +static const union AnimCmd sAnim_UnownB_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), @@ -4597,7 +4599,7 @@ static const union AnimCmd sAnim_UNOWN_B_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_UNOWN_C_1[] = +static const union AnimCmd sAnim_UnownC_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), @@ -4605,7 +4607,7 @@ static const union AnimCmd sAnim_UNOWN_C_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_UNOWN_D_1[] = +static const union AnimCmd sAnim_UnownD_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), @@ -4613,7 +4615,7 @@ static const union AnimCmd sAnim_UNOWN_D_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_UNOWN_E_1[] = +static const union AnimCmd sAnim_UnownE_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), @@ -4621,7 +4623,7 @@ static const union AnimCmd sAnim_UNOWN_E_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_UNOWN_F_1[] = +static const union AnimCmd sAnim_UnownF_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), @@ -4629,7 +4631,7 @@ static const union AnimCmd sAnim_UNOWN_F_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_UNOWN_G_1[] = +static const union AnimCmd sAnim_UnownG_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), @@ -4637,7 +4639,7 @@ static const union AnimCmd sAnim_UNOWN_G_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_UNOWN_H_1[] = +static const union AnimCmd sAnim_UnownH_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), @@ -4645,7 +4647,7 @@ static const union AnimCmd sAnim_UNOWN_H_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_UNOWN_I_1[] = +static const union AnimCmd sAnim_UnownI_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), @@ -4653,7 +4655,7 @@ static const union AnimCmd sAnim_UNOWN_I_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_UNOWN_J_1[] = +static const union AnimCmd sAnim_UnownJ_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), @@ -4661,7 +4663,7 @@ static const union AnimCmd sAnim_UNOWN_J_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_UNOWN_K_1[] = +static const union AnimCmd sAnim_UnownK_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), @@ -4669,7 +4671,7 @@ static const union AnimCmd sAnim_UNOWN_K_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_UNOWN_L_1[] = +static const union AnimCmd sAnim_UnownL_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), @@ -4677,7 +4679,7 @@ static const union AnimCmd sAnim_UNOWN_L_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_UNOWN_M_1[] = +static const union AnimCmd sAnim_UnownM_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), @@ -4685,7 +4687,7 @@ static const union AnimCmd sAnim_UNOWN_M_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_UNOWN_N_1[] = +static const union AnimCmd sAnim_UnownN_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), @@ -4693,7 +4695,7 @@ static const union AnimCmd sAnim_UNOWN_N_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_UNOWN_O_1[] = +static const union AnimCmd sAnim_UnownO_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), @@ -4701,7 +4703,7 @@ static const union AnimCmd sAnim_UNOWN_O_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_UNOWN_P_1[] = +static const union AnimCmd sAnim_UnownP_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), @@ -4709,7 +4711,7 @@ static const union AnimCmd sAnim_UNOWN_P_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_UNOWN_Q_1[] = +static const union AnimCmd sAnim_UnownQ_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), @@ -4717,7 +4719,7 @@ static const union AnimCmd sAnim_UNOWN_Q_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_UNOWN_R_1[] = +static const union AnimCmd sAnim_UnownR_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), @@ -4725,7 +4727,7 @@ static const union AnimCmd sAnim_UNOWN_R_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_UNOWN_S_1[] = +static const union AnimCmd sAnim_UnownS_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), @@ -4733,7 +4735,7 @@ static const union AnimCmd sAnim_UNOWN_S_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_UNOWN_T_1[] = +static const union AnimCmd sAnim_UnownT_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), @@ -4741,7 +4743,7 @@ static const union AnimCmd sAnim_UNOWN_T_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_UNOWN_U_1[] = +static const union AnimCmd sAnim_UnownU_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), @@ -4749,7 +4751,7 @@ static const union AnimCmd sAnim_UNOWN_U_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_UNOWN_V_1[] = +static const union AnimCmd sAnim_UnownV_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), @@ -4757,7 +4759,7 @@ static const union AnimCmd sAnim_UNOWN_V_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_UNOWN_W_1[] = +static const union AnimCmd sAnim_UnownW_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), @@ -4765,7 +4767,7 @@ static const union AnimCmd sAnim_UNOWN_W_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_UNOWN_X_1[] = +static const union AnimCmd sAnim_UnownX_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), @@ -4773,7 +4775,7 @@ static const union AnimCmd sAnim_UNOWN_X_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_UNOWN_Y_1[] = +static const union AnimCmd sAnim_UnownY_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), @@ -4781,7 +4783,7 @@ static const union AnimCmd sAnim_UNOWN_Y_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_UNOWN_Z_1[] = +static const union AnimCmd sAnim_UnownZ_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), @@ -4789,7 +4791,7 @@ static const union AnimCmd sAnim_UNOWN_Z_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_UNOWN_EMARK_1[] = +static const union AnimCmd sAnim_UnownEMark_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), @@ -4797,7 +4799,7 @@ static const union AnimCmd sAnim_UNOWN_EMARK_1[] = ANIMCMD_END, }; -static const union AnimCmd sAnim_UNOWN_QMARK_1[] = +static const union AnimCmd sAnim_UnownQMark_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), @@ -4805,2592 +4807,892 @@ static const union AnimCmd sAnim_UNOWN_QMARK_1[] = ANIMCMD_END, }; -static const union AnimCmd *const sAnims_NONE[] ={ - sAnim_GeneralFrame0, - sAnim_NONE_1, -}; - -static const union AnimCmd *const sAnims_BULBASAUR[] ={ - sAnim_GeneralFrame0, - sAnim_BULBASAUR_1, -}; - -static const union AnimCmd *const sAnims_IVYSAUR[] ={ - sAnim_GeneralFrame0, - sAnim_IVYSAUR_1, -}; - -static const union AnimCmd *const sAnims_VENUSAUR[] ={ - sAnim_GeneralFrame0, - sAnim_VENUSAUR_1, -}; - -static const union AnimCmd *const sAnims_CHARMANDER[] ={ - sAnim_GeneralFrame0, - sAnim_CHARMANDER_1, -}; - -static const union AnimCmd *const sAnims_CHARMELEON[] ={ - sAnim_GeneralFrame0, - sAnim_CHARMELEON_1, -}; - -static const union AnimCmd *const sAnims_CHARIZARD[] ={ - sAnim_GeneralFrame0, - sAnim_CHARIZARD_1, -}; - -static const union AnimCmd *const sAnims_SQUIRTLE[] ={ - sAnim_GeneralFrame0, - sAnim_SQUIRTLE_1, -}; - -static const union AnimCmd *const sAnims_WARTORTLE[] ={ - sAnim_GeneralFrame0, - sAnim_WARTORTLE_1, -}; - -static const union AnimCmd *const sAnims_BLASTOISE[] ={ - sAnim_GeneralFrame0, - sAnim_BLASTOISE_1, -}; - -static const union AnimCmd *const sAnims_CATERPIE[] ={ - sAnim_GeneralFrame0, - sAnim_CATERPIE_1, -}; - -static const union AnimCmd *const sAnims_METAPOD[] ={ - sAnim_GeneralFrame0, - sAnim_METAPOD_1, -}; - -static const union AnimCmd *const sAnims_BUTTERFREE[] ={ - sAnim_GeneralFrame0, - sAnim_BUTTERFREE_1, -}; - -static const union AnimCmd *const sAnims_WEEDLE[] ={ - sAnim_GeneralFrame0, - sAnim_WEEDLE_1, -}; - -static const union AnimCmd *const sAnims_KAKUNA[] ={ - sAnim_GeneralFrame0, - sAnim_KAKUNA_1, -}; - -static const union AnimCmd *const sAnims_BEEDRILL[] ={ - sAnim_GeneralFrame0, - sAnim_BEEDRILL_1, -}; - -static const union AnimCmd *const sAnims_PIDGEY[] ={ - sAnim_GeneralFrame0, - sAnim_PIDGEY_1, -}; - -static const union AnimCmd *const sAnims_PIDGEOTTO[] ={ - sAnim_GeneralFrame0, - sAnim_PIDGEOTTO_1, -}; - -static const union AnimCmd *const sAnims_PIDGEOT[] ={ - sAnim_GeneralFrame0, - sAnim_PIDGEOT_1, -}; - -static const union AnimCmd *const sAnims_RATTATA[] ={ - sAnim_GeneralFrame0, - sAnim_RATTATA_1, -}; - -static const union AnimCmd *const sAnims_RATICATE[] ={ - sAnim_GeneralFrame0, - sAnim_RATICATE_1, -}; - -static const union AnimCmd *const sAnims_SPEAROW[] ={ - sAnim_GeneralFrame0, - sAnim_SPEAROW_1, -}; - -static const union AnimCmd *const sAnims_FEAROW[] ={ - sAnim_GeneralFrame0, - sAnim_FEAROW_1, -}; - -static const union AnimCmd *const sAnims_EKANS[] ={ - sAnim_GeneralFrame0, - sAnim_EKANS_1, -}; - -static const union AnimCmd *const sAnims_ARBOK[] ={ - sAnim_GeneralFrame0, - sAnim_ARBOK_1, -}; - -static const union AnimCmd *const sAnims_PIKACHU[] ={ - sAnim_GeneralFrame0, - sAnim_PIKACHU_1, - sAnim_PIKACHU_2, -}; - -static const union AnimCmd *const sAnims_RAICHU[] ={ - sAnim_GeneralFrame0, - sAnim_RAICHU_1, - sAnim_RAICHU_2, -}; - -static const union AnimCmd *const sAnims_SANDSHREW[] ={ - sAnim_GeneralFrame0, - sAnim_SANDSHREW_1, - sAnim_SANDSHREW_2, -}; - -static const union AnimCmd *const sAnims_SANDSLASH[] ={ - sAnim_GeneralFrame0, - sAnim_SANDSLASH_1, - sAnim_SANDSLASH_2, -}; - -static const union AnimCmd *const sAnims_NIDORAN_F[] ={ - sAnim_GeneralFrame0, - sAnim_NIDORAN_F_1, -}; - -static const union AnimCmd *const sAnims_NIDORINA[] ={ - sAnim_GeneralFrame0, - sAnim_NIDORINA_1, -}; - -static const union AnimCmd *const sAnims_NIDOQUEEN[] ={ - sAnim_GeneralFrame0, - sAnim_NIDOQUEEN_1, -}; - -static const union AnimCmd *const sAnims_NIDORAN_M[] ={ - sAnim_GeneralFrame0, - sAnim_NIDORAN_M_1, -}; - -static const union AnimCmd *const sAnims_NIDORINO[] ={ - sAnim_GeneralFrame0, - sAnim_NIDORINO_1, -}; - -static const union AnimCmd *const sAnims_NIDOKING[] ={ - sAnim_GeneralFrame0, - sAnim_NIDOKING_1, -}; - -static const union AnimCmd *const sAnims_CLEFAIRY[] ={ - sAnim_GeneralFrame0, - sAnim_CLEFAIRY_1, -}; - -static const union AnimCmd *const sAnims_CLEFABLE[] ={ - sAnim_GeneralFrame0, - sAnim_CLEFABLE_1, -}; - -static const union AnimCmd *const sAnims_VULPIX[] ={ - sAnim_GeneralFrame0, - sAnim_VULPIX_1, - sAnim_VULPIX_2, -}; - -static const union AnimCmd *const sAnims_NINETALES[] ={ - sAnim_GeneralFrame0, - sAnim_NINETALES_1, - sAnim_NINETALES_2, -}; - -static const union AnimCmd *const sAnims_JIGGLYPUFF[] ={ - sAnim_GeneralFrame0, - sAnim_JIGGLYPUFF_1, - sAnim_JIGGLYPUFF_2, -}; - -static const union AnimCmd *const sAnims_WIGGLYTUFF[] ={ - sAnim_GeneralFrame0, - sAnim_WIGGLYTUFF_1, - sAnim_WIGGLYTUFF_2, -}; - -static const union AnimCmd *const sAnims_ZUBAT[] ={ - sAnim_GeneralFrame0, - sAnim_ZUBAT_1, -}; - -static const union AnimCmd *const sAnims_GOLBAT[] ={ - sAnim_GeneralFrame0, - sAnim_GOLBAT_1, -}; - -static const union AnimCmd *const sAnims_ODDISH[] ={ - sAnim_GeneralFrame0, - sAnim_ODDISH_1, -}; - -static const union AnimCmd *const sAnims_GLOOM[] ={ - sAnim_GeneralFrame0, - sAnim_GLOOM_1, -}; - -static const union AnimCmd *const sAnims_VILEPLUME[] ={ - sAnim_GeneralFrame0, - sAnim_VILEPLUME_1, -}; - -static const union AnimCmd *const sAnims_PARAS[] ={ - sAnim_GeneralFrame0, - sAnim_PARAS_1, -}; - -static const union AnimCmd *const sAnims_PARASECT[] ={ - sAnim_GeneralFrame0, - sAnim_PARASECT_1, -}; - -static const union AnimCmd *const sAnims_VENONAT[] ={ - sAnim_GeneralFrame0, - sAnim_VENONAT_1, -}; - -static const union AnimCmd *const sAnims_VENOMOTH[] ={ - sAnim_GeneralFrame0, - sAnim_VENOMOTH_1, -}; - -static const union AnimCmd *const sAnims_DIGLETT[] ={ - sAnim_GeneralFrame0, - sAnim_DIGLETT_1, -}; - -static const union AnimCmd *const sAnims_DUGTRIO[] ={ - sAnim_GeneralFrame0, - sAnim_DUGTRIO_1, -}; - -static const union AnimCmd *const sAnims_MEOWTH[] ={ - sAnim_GeneralFrame0, - sAnim_MEOWTH_1, -}; - -static const union AnimCmd *const sAnims_PERSIAN[] ={ - sAnim_GeneralFrame0, - sAnim_PERSIAN_1, -}; - -static const union AnimCmd *const sAnims_PSYDUCK[] ={ - sAnim_GeneralFrame0, - sAnim_PSYDUCK_1, - sAnim_PSYDUCK_2, -}; - -static const union AnimCmd *const sAnims_GOLDUCK[] ={ - sAnim_GeneralFrame0, - sAnim_GOLDUCK_1, - sAnim_GOLDUCK_2, -}; - -static const union AnimCmd *const sAnims_MANKEY[] ={ - sAnim_GeneralFrame0, - sAnim_MANKEY_1, -}; - -static const union AnimCmd *const sAnims_PRIMEAPE[] ={ - sAnim_GeneralFrame0, - sAnim_PRIMEAPE_1, -}; - -static const union AnimCmd *const sAnims_GROWLITHE[] ={ - sAnim_GeneralFrame0, - sAnim_GROWLITHE_1, -}; - -static const union AnimCmd *const sAnims_ARCANINE[] ={ - sAnim_GeneralFrame0, - sAnim_ARCANINE_1, -}; - -static const union AnimCmd *const sAnims_POLIWAG[] ={ - sAnim_GeneralFrame0, - sAnim_POLIWAG_1, -}; - -static const union AnimCmd *const sAnims_POLIWHIRL[] ={ - sAnim_GeneralFrame0, - sAnim_POLIWHIRL_1, -}; - -static const union AnimCmd *const sAnims_POLIWRATH[] ={ - sAnim_GeneralFrame0, - sAnim_POLIWRATH_1, -}; - -static const union AnimCmd *const sAnims_ABRA[] ={ - sAnim_GeneralFrame0, - sAnim_ABRA_1, -}; - -static const union AnimCmd *const sAnims_KADABRA[] ={ - sAnim_GeneralFrame0, - sAnim_KADABRA_1, -}; - -static const union AnimCmd *const sAnims_ALAKAZAM[] ={ - sAnim_GeneralFrame0, - sAnim_ALAKAZAM_1, -}; - -static const union AnimCmd *const sAnims_MACHOP[] ={ - sAnim_GeneralFrame0, - sAnim_MACHOP_1, -}; - -static const union AnimCmd *const sAnims_MACHOKE[] ={ - sAnim_GeneralFrame0, - sAnim_MACHOKE_1, -}; - -static const union AnimCmd *const sAnims_MACHAMP[] ={ - sAnim_GeneralFrame0, - sAnim_MACHAMP_1, -}; - -static const union AnimCmd *const sAnims_BELLSPROUT[] ={ - sAnim_GeneralFrame0, - sAnim_BELLSPROUT_1, -}; - -static const union AnimCmd *const sAnims_WEEPINBELL[] ={ - sAnim_GeneralFrame0, - sAnim_WEEPINBELL_1, -}; - -static const union AnimCmd *const sAnims_VICTREEBEL[] ={ - sAnim_GeneralFrame0, - sAnim_VICTREEBEL_1, -}; - -static const union AnimCmd *const sAnims_TENTACOOL[] ={ - sAnim_GeneralFrame0, - sAnim_TENTACOOL_1, -}; - -static const union AnimCmd *const sAnims_TENTACRUEL[] ={ - sAnim_GeneralFrame0, - sAnim_TENTACRUEL_1, -}; - -static const union AnimCmd *const sAnims_GEODUDE[] ={ - sAnim_GeneralFrame0, - sAnim_GEODUDE_1, -}; - -static const union AnimCmd *const sAnims_GRAVELER[] ={ - sAnim_GeneralFrame0, - sAnim_GRAVELER_1, -}; - -static const union AnimCmd *const sAnims_GOLEM[] ={ - sAnim_GeneralFrame0, - sAnim_GOLEM_1, -}; - -static const union AnimCmd *const sAnims_PONYTA[] ={ - sAnim_GeneralFrame0, - sAnim_PONYTA_1, -}; - -static const union AnimCmd *const sAnims_RAPIDASH[] ={ - sAnim_GeneralFrame0, - sAnim_RAPIDASH_1, -}; - -static const union AnimCmd *const sAnims_SLOWPOKE[] ={ - sAnim_GeneralFrame0, - sAnim_SLOWPOKE_1, -}; - -static const union AnimCmd *const sAnims_SLOWBRO[] ={ - sAnim_GeneralFrame0, - sAnim_SLOWBRO_1, -}; - -static const union AnimCmd *const sAnims_MAGNEMITE[] ={ - sAnim_GeneralFrame0, - sAnim_MAGNEMITE_1, -}; - -static const union AnimCmd *const sAnims_MAGNETON[] ={ - sAnim_GeneralFrame0, - sAnim_MAGNETON_1, -}; - -static const union AnimCmd *const sAnims_FARFETCHD[] ={ - sAnim_GeneralFrame0, - sAnim_FARFETCHD_1, -}; - -static const union AnimCmd *const sAnims_DODUO[] ={ - sAnim_GeneralFrame0, - sAnim_DODUO_1, -}; - -static const union AnimCmd *const sAnims_DODRIO[] ={ - sAnim_GeneralFrame0, - sAnim_DODRIO_1, -}; - -static const union AnimCmd *const sAnims_SEEL[] ={ - sAnim_GeneralFrame0, - sAnim_SEEL_1, -}; - -static const union AnimCmd *const sAnims_DEWGONG[] ={ - sAnim_GeneralFrame0, - sAnim_DEWGONG_1, -}; - -static const union AnimCmd *const sAnims_GRIMER[] ={ - sAnim_GeneralFrame0, - sAnim_GRIMER_1, - sAnim_GRIMER_2, -}; - -static const union AnimCmd *const sAnims_MUK[] ={ - sAnim_GeneralFrame0, - sAnim_MUK_1, - sAnim_MUK_2, -}; - -static const union AnimCmd *const sAnims_SHELLDER[] ={ - sAnim_GeneralFrame0, - sAnim_SHELLDER_1, -}; - -static const union AnimCmd *const sAnims_CLOYSTER[] ={ - sAnim_GeneralFrame0, - sAnim_CLOYSTER_1, -}; - -static const union AnimCmd *const sAnims_GASTLY[] ={ - sAnim_GeneralFrame0, - sAnim_GASTLY_1, -}; - -static const union AnimCmd *const sAnims_HAUNTER[] ={ - sAnim_GeneralFrame0, - sAnim_HAUNTER_1, -}; - -static const union AnimCmd *const sAnims_GENGAR[] ={ - sAnim_GeneralFrame0, - sAnim_GENGAR_1, -}; - -static const union AnimCmd *const sAnims_ONIX[] ={ - sAnim_GeneralFrame0, - sAnim_ONIX_1, -}; - -static const union AnimCmd *const sAnims_DROWZEE[] ={ - sAnim_GeneralFrame0, - sAnim_DROWZEE_1, -}; - -static const union AnimCmd *const sAnims_HYPNO[] ={ - sAnim_GeneralFrame0, - sAnim_HYPNO_1, -}; - -static const union AnimCmd *const sAnims_KRABBY[] ={ - sAnim_GeneralFrame0, - sAnim_KRABBY_1, -}; - -static const union AnimCmd *const sAnims_KINGLER[] ={ - sAnim_GeneralFrame0, - sAnim_KINGLER_1, -}; - -static const union AnimCmd *const sAnims_VOLTORB[] ={ - sAnim_GeneralFrame0, - sAnim_VOLTORB_1, -}; - -static const union AnimCmd *const sAnims_ELECTRODE[] ={ - sAnim_GeneralFrame0, - sAnim_ELECTRODE_1, -}; - -static const union AnimCmd *const sAnims_EXEGGCUTE[] ={ - sAnim_GeneralFrame0, - sAnim_EXEGGCUTE_1, -}; - -static const union AnimCmd *const sAnims_EXEGGUTOR[] ={ - sAnim_GeneralFrame0, - sAnim_EXEGGUTOR_1, -}; - -static const union AnimCmd *const sAnims_CUBONE[] ={ - sAnim_GeneralFrame0, - sAnim_CUBONE_1, -}; - -static const union AnimCmd *const sAnims_MAROWAK[] ={ - sAnim_GeneralFrame0, - sAnim_MAROWAK_1, -}; - -static const union AnimCmd *const sAnims_HITMONLEE[] ={ - sAnim_GeneralFrame0, - sAnim_HITMONLEE_1, -}; - -static const union AnimCmd *const sAnims_HITMONCHAN[] ={ - sAnim_GeneralFrame0, - sAnim_HITMONCHAN_1, -}; - -static const union AnimCmd *const sAnims_LICKITUNG[] ={ - sAnim_GeneralFrame0, - sAnim_LICKITUNG_1, -}; - -static const union AnimCmd *const sAnims_KOFFING[] ={ - sAnim_GeneralFrame0, - sAnim_KOFFING_1, - sAnim_KOFFING_2, -}; - -static const union AnimCmd *const sAnims_WEEZING[] ={ - sAnim_GeneralFrame0, - sAnim_WEEZING_1, - sAnim_WEEZING_2, -}; - -static const union AnimCmd *const sAnims_RHYHORN[] ={ - sAnim_GeneralFrame0, - sAnim_RHYHORN_1, - sAnim_RHYHORN_2, -}; - -static const union AnimCmd *const sAnims_RHYDON[] ={ - sAnim_GeneralFrame0, - sAnim_RHYDON_1, - sAnim_RHYDON_2, -}; - -static const union AnimCmd *const sAnims_CHANSEY[] ={ - sAnim_GeneralFrame0, - sAnim_CHANSEY_1, -}; - -static const union AnimCmd *const sAnims_TANGELA[] ={ - sAnim_GeneralFrame0, - sAnim_TANGELA_1, -}; - -static const union AnimCmd *const sAnims_KANGASKHAN[] ={ - sAnim_GeneralFrame0, - sAnim_KANGASKHAN_1, -}; - -static const union AnimCmd *const sAnims_HORSEA[] ={ - sAnim_GeneralFrame0, - sAnim_HORSEA_1, - sAnim_HORSEA_2, -}; - -static const union AnimCmd *const sAnims_SEADRA[] ={ - sAnim_GeneralFrame0, - sAnim_SEADRA_1, - sAnim_SEADRA_2, -}; - -static const union AnimCmd *const sAnims_GOLDEEN[] ={ - sAnim_GeneralFrame0, - sAnim_GOLDEEN_1, -}; - -static const union AnimCmd *const sAnims_SEAKING[] ={ - sAnim_GeneralFrame0, - sAnim_SEAKING_1, -}; - -static const union AnimCmd *const sAnims_STARYU[] ={ - sAnim_GeneralFrame0, - sAnim_STARYU_1, - sAnim_STARYU_2, -}; - -static const union AnimCmd *const sAnims_STARMIE[] ={ - sAnim_GeneralFrame0, - sAnim_STARMIE_1, - sAnim_STARMIE_2, -}; - -static const union AnimCmd *const sAnims_MR_MIME[] ={ - sAnim_GeneralFrame0, - sAnim_MR_MIME_1, -}; - -static const union AnimCmd *const sAnims_SCYTHER[] ={ - sAnim_GeneralFrame0, - sAnim_SCYTHER_1, -}; - -static const union AnimCmd *const sAnims_JYNX[] ={ - sAnim_GeneralFrame0, - sAnim_JYNX_1, -}; - -static const union AnimCmd *const sAnims_ELECTABUZZ[] ={ - sAnim_GeneralFrame0, - sAnim_ELECTABUZZ_1, -}; - -static const union AnimCmd *const sAnims_MAGMAR[] ={ - sAnim_GeneralFrame0, - sAnim_MAGMAR_1, -}; - -static const union AnimCmd *const sAnims_PINSIR[] ={ - sAnim_GeneralFrame0, - sAnim_PINSIR_1, - sAnim_PINSIR_2, -}; - -static const union AnimCmd *const sAnims_TAUROS[] ={ - sAnim_GeneralFrame0, - sAnim_TAUROS_1, -}; - -static const union AnimCmd *const sAnims_MAGIKARP[] ={ - sAnim_GeneralFrame0, - sAnim_MAGIKARP_1, -}; - -static const union AnimCmd *const sAnims_GYARADOS[] ={ - sAnim_GeneralFrame0, - sAnim_GYARADOS_1, -}; - -static const union AnimCmd *const sAnims_LAPRAS[] ={ - sAnim_GeneralFrame0, - sAnim_LAPRAS_1, -}; - -static const union AnimCmd *const sAnims_DITTO[] ={ - sAnim_GeneralFrame0, - sAnim_DITTO_1, -}; - -static const union AnimCmd *const sAnims_EEVEE[] ={ - sAnim_GeneralFrame0, - sAnim_EEVEE_1, -}; - -static const union AnimCmd *const sAnims_VAPOREON[] ={ - sAnim_GeneralFrame0, - sAnim_VAPOREON_1, -}; - -static const union AnimCmd *const sAnims_JOLTEON[] ={ - sAnim_GeneralFrame0, - sAnim_JOLTEON_1, -}; - -static const union AnimCmd *const sAnims_FLAREON[] ={ - sAnim_GeneralFrame0, - sAnim_FLAREON_1, -}; - -static const union AnimCmd *const sAnims_PORYGON[] ={ - sAnim_GeneralFrame0, - sAnim_PORYGON_1, -}; - -static const union AnimCmd *const sAnims_OMANYTE[] ={ - sAnim_GeneralFrame0, - sAnim_OMANYTE_1, -}; - -static const union AnimCmd *const sAnims_OMASTAR[] ={ - sAnim_GeneralFrame0, - sAnim_OMASTAR_1, -}; - -static const union AnimCmd *const sAnims_KABUTO[] ={ - sAnim_GeneralFrame0, - sAnim_KABUTO_1, -}; - -static const union AnimCmd *const sAnims_KABUTOPS[] ={ - sAnim_GeneralFrame0, - sAnim_KABUTOPS_1, -}; - -static const union AnimCmd *const sAnims_AERODACTYL[] ={ - sAnim_GeneralFrame0, - sAnim_AERODACTYL_1, -}; - -static const union AnimCmd *const sAnims_SNORLAX[] ={ - sAnim_GeneralFrame0, - sAnim_SNORLAX_1, -}; - -static const union AnimCmd *const sAnims_ARTICUNO[] ={ - sAnim_GeneralFrame0, - sAnim_ARTICUNO_1, -}; - -static const union AnimCmd *const sAnims_ZAPDOS[] ={ - sAnim_GeneralFrame0, - sAnim_ZAPDOS_1, -}; - -static const union AnimCmd *const sAnims_MOLTRES[] ={ - sAnim_GeneralFrame0, - sAnim_MOLTRES_1, -}; - -static const union AnimCmd *const sAnims_DRATINI[] ={ - sAnim_GeneralFrame0, - sAnim_DRATINI_1, -}; - -static const union AnimCmd *const sAnims_DRAGONAIR[] ={ - sAnim_GeneralFrame0, - sAnim_DRAGONAIR_1, -}; - -static const union AnimCmd *const sAnims_DRAGONITE[] ={ - sAnim_GeneralFrame0, - sAnim_DRAGONITE_1, -}; - -static const union AnimCmd *const sAnims_MEWTWO[] ={ - sAnim_GeneralFrame0, - sAnim_MEWTWO_1, -}; - -static const union AnimCmd *const sAnims_MEW[] ={ - sAnim_GeneralFrame0, - sAnim_MEW_1, -}; - -static const union AnimCmd *const sAnims_CHIKORITA[] ={ - sAnim_GeneralFrame0, - sAnim_CHIKORITA_1, -}; - -static const union AnimCmd *const sAnims_BAYLEEF[] ={ - sAnim_GeneralFrame0, - sAnim_BAYLEEF_1, -}; - -static const union AnimCmd *const sAnims_MEGANIUM[] ={ - sAnim_GeneralFrame0, - sAnim_MEGANIUM_1, -}; - -static const union AnimCmd *const sAnims_CYNDAQUIL[] ={ - sAnim_GeneralFrame0, - sAnim_CYNDAQUIL_1, -}; - -static const union AnimCmd *const sAnims_QUILAVA[] ={ - sAnim_GeneralFrame0, - sAnim_QUILAVA_1, -}; - -static const union AnimCmd *const sAnims_TYPHLOSION[] ={ - sAnim_GeneralFrame0, - sAnim_TYPHLOSION_1, -}; - -static const union AnimCmd *const sAnims_TOTODILE[] ={ - sAnim_GeneralFrame0, - sAnim_TOTODILE_1, -}; - -static const union AnimCmd *const sAnims_CROCONAW[] ={ - sAnim_GeneralFrame0, - sAnim_CROCONAW_1, -}; - -static const union AnimCmd *const sAnims_FERALIGATR[] ={ - sAnim_GeneralFrame0, - sAnim_FERALIGATR_1, -}; - -static const union AnimCmd *const sAnims_SENTRET[] ={ - sAnim_GeneralFrame0, - sAnim_SENTRET_1, -}; - -static const union AnimCmd *const sAnims_FURRET[] ={ - sAnim_GeneralFrame0, - sAnim_FURRET_1, -}; - -static const union AnimCmd *const sAnims_HOOTHOOT[] ={ - sAnim_GeneralFrame0, - sAnim_HOOTHOOT_1, -}; - -static const union AnimCmd *const sAnims_NOCTOWL[] ={ - sAnim_GeneralFrame0, - sAnim_NOCTOWL_1, -}; - -static const union AnimCmd *const sAnims_LEDYBA[] ={ - sAnim_GeneralFrame0, - sAnim_LEDYBA_1, -}; - -static const union AnimCmd *const sAnims_LEDIAN[] ={ - sAnim_GeneralFrame0, - sAnim_LEDIAN_1, -}; - -static const union AnimCmd *const sAnims_SPINARAK[] ={ - sAnim_GeneralFrame0, - sAnim_SPINARAK_1, -}; - -static const union AnimCmd *const sAnims_ARIADOS[] ={ - sAnim_GeneralFrame0, - sAnim_ARIADOS_1, -}; - -static const union AnimCmd *const sAnims_CROBAT[] ={ - sAnim_GeneralFrame0, - sAnim_CROBAT_1, -}; - -static const union AnimCmd *const sAnims_CHINCHOU[] ={ - sAnim_GeneralFrame0, - sAnim_CHINCHOU_1, - sAnim_CHINCHOU_2, -}; - -static const union AnimCmd *const sAnims_LANTURN[] ={ - sAnim_GeneralFrame0, - sAnim_LANTURN_1, - sAnim_LANTURN_2, -}; - -static const union AnimCmd *const sAnims_PICHU[] ={ - sAnim_GeneralFrame0, - sAnim_PICHU_1, - sAnim_PICHU_2, -}; - -static const union AnimCmd *const sAnims_CLEFFA[] ={ - sAnim_GeneralFrame0, - sAnim_CLEFFA_1, -}; - -static const union AnimCmd *const sAnims_IGGLYBUFF[] ={ - sAnim_GeneralFrame0, - sAnim_IGGLYBUFF_1, - sAnim_IGGLYBUFF_2, -}; - -static const union AnimCmd *const sAnims_TOGEPI[] ={ - sAnim_GeneralFrame0, - sAnim_TOGEPI_1, -}; - -static const union AnimCmd *const sAnims_TOGETIC[] ={ - sAnim_GeneralFrame0, - sAnim_TOGETIC_1, -}; - -static const union AnimCmd *const sAnims_NATU[] ={ - sAnim_GeneralFrame0, - sAnim_NATU_1, - sAnim_NATU_2, -}; - -static const union AnimCmd *const sAnims_XATU[] ={ - sAnim_GeneralFrame0, - sAnim_XATU_1, - sAnim_XATU_2, -}; - -static const union AnimCmd *const sAnims_MAREEP[] ={ - sAnim_GeneralFrame0, - sAnim_MAREEP_1, -}; - -static const union AnimCmd *const sAnims_FLAAFFY[] ={ - sAnim_GeneralFrame0, - sAnim_FLAAFFY_1, -}; - -static const union AnimCmd *const sAnims_AMPHAROS[] ={ - sAnim_GeneralFrame0, - sAnim_AMPHAROS_1, -}; - -static const union AnimCmd *const sAnims_BELLOSSOM[] ={ - sAnim_GeneralFrame0, - sAnim_BELLOSSOM_1, -}; - -static const union AnimCmd *const sAnims_MARILL[] ={ - sAnim_GeneralFrame0, - sAnim_MARILL_1, -}; - -static const union AnimCmd *const sAnims_AZUMARILL[] ={ - sAnim_GeneralFrame0, - sAnim_AZUMARILL_1, -}; - -static const union AnimCmd *const sAnims_SUDOWOODO[] ={ - sAnim_GeneralFrame0, - sAnim_SUDOWOODO_1, -}; - -static const union AnimCmd *const sAnims_POLITOED[] ={ - sAnim_GeneralFrame0, - sAnim_POLITOED_1, -}; - -static const union AnimCmd *const sAnims_HOPPIP[] ={ - sAnim_GeneralFrame0, - sAnim_HOPPIP_1, -}; - -static const union AnimCmd *const sAnims_SKIPLOOM[] ={ - sAnim_GeneralFrame0, - sAnim_SKIPLOOM_1, -}; - -static const union AnimCmd *const sAnims_JUMPLUFF[] ={ - sAnim_GeneralFrame0, - sAnim_JUMPLUFF_1, -}; - -static const union AnimCmd *const sAnims_AIPOM[] ={ - sAnim_GeneralFrame0, - sAnim_AIPOM_1, -}; - -static const union AnimCmd *const sAnims_SUNKERN[] ={ - sAnim_GeneralFrame0, - sAnim_SUNKERN_1, -}; - -static const union AnimCmd *const sAnims_SUNFLORA[] ={ - sAnim_GeneralFrame0, - sAnim_SUNFLORA_1, -}; - -static const union AnimCmd *const sAnims_YANMA[] ={ - sAnim_GeneralFrame0, - sAnim_YANMA_1, -}; - -static const union AnimCmd *const sAnims_WOOPER[] ={ - sAnim_GeneralFrame0, - sAnim_WOOPER_1, -}; - -static const union AnimCmd *const sAnims_QUAGSIRE[] ={ - sAnim_GeneralFrame0, - sAnim_QUAGSIRE_1, -}; - -static const union AnimCmd *const sAnims_ESPEON[] ={ - sAnim_GeneralFrame0, - sAnim_ESPEON_1, -}; - -static const union AnimCmd *const sAnims_UMBREON[] ={ - sAnim_GeneralFrame0, - sAnim_UMBREON_1, -}; - -static const union AnimCmd *const sAnims_MURKROW[] ={ - sAnim_GeneralFrame0, - sAnim_MURKROW_1, -}; - -static const union AnimCmd *const sAnims_SLOWKING[] ={ - sAnim_GeneralFrame0, - sAnim_SLOWKING_1, -}; - -static const union AnimCmd *const sAnims_MISDREAVUS[] ={ - sAnim_GeneralFrame0, - sAnim_MISDREAVUS_1, -}; - -static const union AnimCmd *const sAnims_UNOWN[] ={ - sAnim_GeneralFrame0, - sAnim_UNOWN_1, -}; - -static const union AnimCmd *const sAnims_WOBBUFFET[] ={ - sAnim_GeneralFrame0, - sAnim_WOBBUFFET_1, - sAnim_WOBBUFFET_2, -}; - -static const union AnimCmd *const sAnims_GIRAFARIG[] ={ - sAnim_GeneralFrame0, - sAnim_GIRAFARIG_1, - sAnim_GIRAFARIG_2, -}; - -static const union AnimCmd *const sAnims_PINECO[] ={ - sAnim_GeneralFrame0, - sAnim_PINECO_1, -}; - -static const union AnimCmd *const sAnims_FORRETRESS[] ={ - sAnim_GeneralFrame0, - sAnim_FORRETRESS_1, -}; - -static const union AnimCmd *const sAnims_DUNSPARCE[] ={ - sAnim_GeneralFrame0, - sAnim_DUNSPARCE_1, -}; - -static const union AnimCmd *const sAnims_GLIGAR[] ={ - sAnim_GeneralFrame0, - sAnim_GLIGAR_1, -}; - -static const union AnimCmd *const sAnims_STEELIX[] ={ - sAnim_GeneralFrame0, - sAnim_STEELIX_1, -}; - -static const union AnimCmd *const sAnims_SNUBBULL[] ={ - sAnim_GeneralFrame0, - sAnim_SNUBBULL_1, -}; - -static const union AnimCmd *const sAnims_GRANBULL[] ={ - sAnim_GeneralFrame0, - sAnim_GRANBULL_1, -}; - -static const union AnimCmd *const sAnims_QWILFISH[] ={ - sAnim_GeneralFrame0, - sAnim_QWILFISH_1, -}; - -static const union AnimCmd *const sAnims_SCIZOR[] ={ - sAnim_GeneralFrame0, - sAnim_SCIZOR_1, -}; - -static const union AnimCmd *const sAnims_SHUCKLE[] ={ - sAnim_GeneralFrame0, - sAnim_SHUCKLE_1, -}; - -static const union AnimCmd *const sAnims_HERACROSS[] ={ - sAnim_GeneralFrame0, - sAnim_HERACROSS_1, - sAnim_HERACROSS_2, -}; - -static const union AnimCmd *const sAnims_SNEASEL[] ={ - sAnim_GeneralFrame0, - sAnim_SNEASEL_1, -}; - -static const union AnimCmd *const sAnims_TEDDIURSA[] ={ - sAnim_GeneralFrame0, - sAnim_TEDDIURSA_1, -}; - -static const union AnimCmd *const sAnims_URSARING[] ={ - sAnim_GeneralFrame0, - sAnim_URSARING_1, -}; - -static const union AnimCmd *const sAnims_SLUGMA[] ={ - sAnim_GeneralFrame0, - sAnim_SLUGMA_1, - sAnim_SLUGMA_2, -}; - -static const union AnimCmd *const sAnims_MAGCARGO[] ={ - sAnim_GeneralFrame0, - sAnim_MAGCARGO_1, - sAnim_MAGCARGO_2, -}; - -static const union AnimCmd *const sAnims_SWINUB[] ={ - sAnim_GeneralFrame0, - sAnim_SWINUB_1, -}; - -static const union AnimCmd *const sAnims_PILOSWINE[] ={ - sAnim_GeneralFrame0, - sAnim_PILOSWINE_1, -}; - -static const union AnimCmd *const sAnims_CORSOLA[] ={ - sAnim_GeneralFrame0, - sAnim_CORSOLA_1, - sAnim_CORSOLA_2, -}; - -static const union AnimCmd *const sAnims_REMORAID[] ={ - sAnim_GeneralFrame0, - sAnim_REMORAID_1, -}; - -static const union AnimCmd *const sAnims_OCTILLERY[] ={ - sAnim_GeneralFrame0, - sAnim_OCTILLERY_1, -}; - -static const union AnimCmd *const sAnims_DELIBIRD[] ={ - sAnim_GeneralFrame0, - sAnim_DELIBIRD_1, -}; - -static const union AnimCmd *const sAnims_MANTINE[] ={ - sAnim_GeneralFrame0, - sAnim_MANTINE_1, -}; - -static const union AnimCmd *const sAnims_SKARMORY[] ={ - sAnim_GeneralFrame0, - sAnim_SKARMORY_1, - sAnim_SKARMORY_2, -}; - -static const union AnimCmd *const sAnims_HOUNDOUR[] ={ - sAnim_GeneralFrame0, - sAnim_HOUNDOUR_1, -}; - -static const union AnimCmd *const sAnims_HOUNDOOM[] ={ - sAnim_GeneralFrame0, - sAnim_HOUNDOOM_1, -}; - -static const union AnimCmd *const sAnims_KINGDRA[] ={ - sAnim_GeneralFrame0, - sAnim_KINGDRA_1, - sAnim_KINGDRA_2, -}; - -static const union AnimCmd *const sAnims_PHANPY[] ={ - sAnim_GeneralFrame0, - sAnim_PHANPY_1, - sAnim_PHANPY_2, -}; - -static const union AnimCmd *const sAnims_DONPHAN[] ={ - sAnim_GeneralFrame0, - sAnim_DONPHAN_1, - sAnim_DONPHAN_2, -}; - -static const union AnimCmd *const sAnims_PORYGON2[] ={ - sAnim_GeneralFrame0, - sAnim_PORYGON2_1, -}; - -static const union AnimCmd *const sAnims_STANTLER[] ={ - sAnim_GeneralFrame0, - sAnim_STANTLER_1, -}; - -static const union AnimCmd *const sAnims_SMEARGLE[] ={ - sAnim_GeneralFrame0, - sAnim_SMEARGLE_1, -}; - -static const union AnimCmd *const sAnims_TYROGUE[] ={ - sAnim_GeneralFrame0, - sAnim_TYROGUE_1, -}; - -static const union AnimCmd *const sAnims_HITMONTOP[] ={ - sAnim_GeneralFrame0, - sAnim_HITMONTOP_1, -}; - -static const union AnimCmd *const sAnims_SMOOCHUM[] ={ - sAnim_GeneralFrame0, - sAnim_SMOOCHUM_1, -}; - -static const union AnimCmd *const sAnims_ELEKID[] ={ - sAnim_GeneralFrame0, - sAnim_ELEKID_1, -}; - -static const union AnimCmd *const sAnims_MAGBY[] ={ - sAnim_GeneralFrame0, - sAnim_MAGBY_1, -}; - -static const union AnimCmd *const sAnims_MILTANK[] ={ - sAnim_GeneralFrame0, - sAnim_MILTANK_1, -}; - -static const union AnimCmd *const sAnims_BLISSEY[] ={ - sAnim_GeneralFrame0, - sAnim_BLISSEY_1, -}; - -static const union AnimCmd *const sAnims_RAIKOU[] ={ - sAnim_GeneralFrame0, - sAnim_RAIKOU_1, -}; - -static const union AnimCmd *const sAnims_ENTEI[] ={ - sAnim_GeneralFrame0, - sAnim_ENTEI_1, -}; - -static const union AnimCmd *const sAnims_SUICUNE[] ={ - sAnim_GeneralFrame0, - sAnim_SUICUNE_1, -}; - -static const union AnimCmd *const sAnims_LARVITAR[] ={ - sAnim_GeneralFrame0, - sAnim_LARVITAR_1, -}; - -static const union AnimCmd *const sAnims_PUPITAR[] ={ - sAnim_GeneralFrame0, - sAnim_PUPITAR_1, -}; - -static const union AnimCmd *const sAnims_TYRANITAR[] ={ - sAnim_GeneralFrame0, - sAnim_TYRANITAR_1, -}; - -static const union AnimCmd *const sAnims_LUGIA[] ={ - sAnim_GeneralFrame0, - sAnim_LUGIA_1, -}; - -static const union AnimCmd *const sAnims_HO_OH[] ={ - sAnim_GeneralFrame0, - sAnim_HO_OH_1, -}; - -static const union AnimCmd *const sAnims_CELEBI[] ={ - sAnim_GeneralFrame0, - sAnim_CELEBI_1, -}; - -static const union AnimCmd *const sAnims_OLD_UNOWN_B[] ={ - sAnim_GeneralFrame0, - sAnim_OLD_UNOWN_B_1, -}; - -static const union AnimCmd *const sAnims_TREECKO[] ={ - sAnim_GeneralFrame0, - sAnim_TREECKO_1, -}; - -static const union AnimCmd *const sAnims_GROVYLE[] ={ - sAnim_GeneralFrame0, - sAnim_GROVYLE_1, -}; - -static const union AnimCmd *const sAnims_SCEPTILE[] ={ - sAnim_GeneralFrame0, - sAnim_SCEPTILE_1, -}; - -static const union AnimCmd *const sAnims_TORCHIC[] ={ - sAnim_GeneralFrame0, - sAnim_TORCHIC_1, -}; - -static const union AnimCmd *const sAnims_COMBUSKEN[] ={ - sAnim_GeneralFrame0, - sAnim_COMBUSKEN_1, -}; - -static const union AnimCmd *const sAnims_BLAZIKEN[] ={ - sAnim_GeneralFrame0, - sAnim_BLAZIKEN_1, - sAnim_BLAZIKEN_2, - sAnim_BLAZIKEN_3, - sAnim_BLAZIKEN_4, -}; - -static const union AnimCmd *const sAnims_MUDKIP[] ={ - sAnim_GeneralFrame0, - sAnim_MUDKIP_1, -}; - -static const union AnimCmd *const sAnims_MARSHTOMP[] ={ - sAnim_GeneralFrame0, - sAnim_MARSHTOMP_1, -}; - -static const union AnimCmd *const sAnims_SWAMPERT[] ={ - sAnim_GeneralFrame0, - sAnim_SWAMPERT_1, -}; - -static const union AnimCmd *const sAnims_POOCHYENA[] ={ - sAnim_GeneralFrame0, - sAnim_POOCHYENA_1, -}; - -static const union AnimCmd *const sAnims_MIGHTYENA[] ={ - sAnim_GeneralFrame0, - sAnim_MIGHTYENA_1, -}; - -static const union AnimCmd *const sAnims_ZIGZAGOON[] ={ - sAnim_GeneralFrame0, - sAnim_ZIGZAGOON_1, -}; - -static const union AnimCmd *const sAnims_LINOONE[] ={ - sAnim_GeneralFrame0, - sAnim_LINOONE_1, -}; - -static const union AnimCmd *const sAnims_WURMPLE[] ={ - sAnim_GeneralFrame0, - sAnim_WURMPLE_1, -}; - -static const union AnimCmd *const sAnims_SILCOON[] ={ - sAnim_GeneralFrame0, - sAnim_SILCOON_1, - sAnim_SILCOON_2, -}; - -static const union AnimCmd *const sAnims_BEAUTIFLY[] ={ - sAnim_GeneralFrame0, - sAnim_BEAUTIFLY_1, - sAnim_BEAUTIFLY_2, -}; - -static const union AnimCmd *const sAnims_CASCOON[] ={ - sAnim_GeneralFrame0, - sAnim_CASCOON_1, - sAnim_CASCOON_2, -}; - -static const union AnimCmd *const sAnims_DUSTOX[] ={ - sAnim_GeneralFrame0, - sAnim_DUSTOX_1, - sAnim_DUSTOX_2, -}; - -static const union AnimCmd *const sAnims_LOTAD[] ={ - sAnim_GeneralFrame0, - sAnim_LOTAD_1, -}; - -static const union AnimCmd *const sAnims_LOMBRE[] ={ - sAnim_GeneralFrame0, - sAnim_LOMBRE_1, -}; - -static const union AnimCmd *const sAnims_LUDICOLO[] ={ - sAnim_GeneralFrame0, - sAnim_LUDICOLO_1, -}; - -static const union AnimCmd *const sAnims_SEEDOT[] ={ - sAnim_GeneralFrame0, - sAnim_SEEDOT_1, -}; - -static const union AnimCmd *const sAnims_NUZLEAF[] ={ - sAnim_GeneralFrame0, - sAnim_NUZLEAF_1, -}; - -static const union AnimCmd *const sAnims_SHIFTRY[] ={ - sAnim_GeneralFrame0, - sAnim_SHIFTRY_1, -}; - -static const union AnimCmd *const sAnims_NINCADA[] ={ - sAnim_GeneralFrame0, - sAnim_NINCADA_1, -}; - -static const union AnimCmd *const sAnims_NINJASK[] ={ - sAnim_GeneralFrame0, - sAnim_NINJASK_1, -}; - -static const union AnimCmd *const sAnims_SHEDINJA[] ={ - sAnim_GeneralFrame0, - sAnim_SHEDINJA_1, -}; - -static const union AnimCmd *const sAnims_TAILLOW[] ={ - sAnim_GeneralFrame0, - sAnim_TAILLOW_1, -}; - -static const union AnimCmd *const sAnims_SWELLOW[] ={ - sAnim_GeneralFrame0, - sAnim_SWELLOW_1, -}; - -static const union AnimCmd *const sAnims_SHROOMISH[] ={ - sAnim_GeneralFrame0, - sAnim_SHROOMISH_1, -}; - -static const union AnimCmd *const sAnims_BRELOOM[] ={ - sAnim_GeneralFrame0, - sAnim_BRELOOM_1, -}; - -static const union AnimCmd *const sAnims_SPINDA[] ={ - sAnim_GeneralFrame0, -}; - -static const union AnimCmd *const sAnims_WINGULL[] ={ - sAnim_GeneralFrame0, - sAnim_WINGULL_1, -}; - -static const union AnimCmd *const sAnims_PELIPPER[] ={ - sAnim_GeneralFrame0, - sAnim_PELIPPER_1, -}; - -static const union AnimCmd *const sAnims_SURSKIT[] ={ - sAnim_GeneralFrame0, - sAnim_SURSKIT_1, - sAnim_SURSKIT_2, -}; - -static const union AnimCmd *const sAnims_MASQUERAIN[] ={ - sAnim_GeneralFrame0, - sAnim_MASQUERAIN_1, - sAnim_MASQUERAIN_2, -}; - -static const union AnimCmd *const sAnims_WAILMER[] ={ - sAnim_GeneralFrame0, - sAnim_WAILMER_1, -}; - -static const union AnimCmd *const sAnims_WAILORD[] ={ - sAnim_GeneralFrame0, - sAnim_WAILORD_1, -}; - -static const union AnimCmd *const sAnims_SKITTY[] ={ - sAnim_GeneralFrame0, - sAnim_SKITTY_1, -}; - -static const union AnimCmd *const sAnims_DELCATTY[] ={ - sAnim_GeneralFrame0, - sAnim_DELCATTY_1, -}; - -static const union AnimCmd *const sAnims_KECLEON[] ={ - sAnim_GeneralFrame0, - sAnim_KECLEON_1, -}; - -static const union AnimCmd *const sAnims_BALTOY[] ={ - sAnim_GeneralFrame0, - sAnim_BALTOY_1, -}; - -static const union AnimCmd *const sAnims_CLAYDOL[] ={ - sAnim_GeneralFrame0, - sAnim_CLAYDOL_1, -}; - -static const union AnimCmd *const sAnims_NOSEPASS[] ={ - sAnim_GeneralFrame0, - sAnim_NOSEPASS_1, -}; - -static const union AnimCmd *const sAnims_TORKOAL[] ={ - sAnim_GeneralFrame0, - sAnim_TORKOAL_1, -}; - -static const union AnimCmd *const sAnims_SABLEYE[] ={ - sAnim_GeneralFrame0, - sAnim_SABLEYE_1, -}; - -static const union AnimCmd *const sAnims_BARBOACH[] ={ - sAnim_GeneralFrame0, - sAnim_BARBOACH_1, -}; - -static const union AnimCmd *const sAnims_WHISCASH[] ={ - sAnim_GeneralFrame0, - sAnim_WHISCASH_1, -}; - -static const union AnimCmd *const sAnims_LUVDISC[] ={ - sAnim_GeneralFrame0, - sAnim_LUVDISC_1, -}; - -static const union AnimCmd *const sAnims_CORPHISH[] ={ - sAnim_GeneralFrame0, - sAnim_CORPHISH_1, -}; - -static const union AnimCmd *const sAnims_CRAWDAUNT[] ={ - sAnim_GeneralFrame0, - sAnim_CRAWDAUNT_1, -}; - -static const union AnimCmd *const sAnims_FEEBAS[] ={ - sAnim_GeneralFrame0, - sAnim_FEEBAS_1, -}; - -static const union AnimCmd *const sAnims_MILOTIC[] ={ - sAnim_GeneralFrame0, - sAnim_MILOTIC_1, -}; - -static const union AnimCmd *const sAnims_CARVANHA[] ={ - sAnim_GeneralFrame0, - sAnim_CARVANHA_1, -}; - -static const union AnimCmd *const sAnims_SHARPEDO[] ={ - sAnim_GeneralFrame0, - sAnim_SHARPEDO_1, -}; - -static const union AnimCmd *const sAnims_TRAPINCH[] ={ - sAnim_GeneralFrame0, - sAnim_TRAPINCH_1, -}; - -static const union AnimCmd *const sAnims_VIBRAVA[] ={ - sAnim_GeneralFrame0, - sAnim_VIBRAVA_1, -}; - -static const union AnimCmd *const sAnims_FLYGON[] ={ - sAnim_GeneralFrame0, - sAnim_FLYGON_1, -}; - -static const union AnimCmd *const sAnims_MAKUHITA[] ={ - sAnim_GeneralFrame0, - sAnim_MAKUHITA_1, -}; - -static const union AnimCmd *const sAnims_HARIYAMA[] ={ - sAnim_GeneralFrame0, - sAnim_HARIYAMA_1, -}; - -static const union AnimCmd *const sAnims_ELECTRIKE[] ={ - sAnim_GeneralFrame0, - sAnim_ELECTRIKE_1, -}; - -static const union AnimCmd *const sAnims_MANECTRIC[] ={ - sAnim_GeneralFrame0, - sAnim_MANECTRIC_1, -}; - -static const union AnimCmd *const sAnims_NUMEL[] ={ - sAnim_GeneralFrame0, - sAnim_NUMEL_1, -}; - -static const union AnimCmd *const sAnims_CAMERUPT[] ={ - sAnim_GeneralFrame0, - sAnim_CAMERUPT_1, -}; - -static const union AnimCmd *const sAnims_SPHEAL[] ={ - sAnim_GeneralFrame0, - sAnim_SPHEAL_1, -}; - -static const union AnimCmd *const sAnims_SEALEO[] ={ - sAnim_GeneralFrame0, - sAnim_SEALEO_1, -}; - -static const union AnimCmd *const sAnims_WALREIN[] ={ - sAnim_GeneralFrame0, - sAnim_WALREIN_1, -}; - -static const union AnimCmd *const sAnims_CACNEA[] ={ - sAnim_GeneralFrame0, - sAnim_CACNEA_1, -}; - -static const union AnimCmd *const sAnims_CACTURNE[] ={ - sAnim_GeneralFrame0, - sAnim_CACTURNE_1, -}; - -static const union AnimCmd *const sAnims_SNORUNT[] ={ - sAnim_GeneralFrame0, - sAnim_SNORUNT_1, -}; - -static const union AnimCmd *const sAnims_GLALIE[] ={ - sAnim_GeneralFrame0, - sAnim_GLALIE_1, -}; - -static const union AnimCmd *const sAnims_LUNATONE[] ={ - sAnim_GeneralFrame0, - sAnim_LUNATONE_1, - sAnim_LUNATONE_2, -}; - -static const union AnimCmd *const sAnims_SOLROCK[] ={ - sAnim_GeneralFrame0, - sAnim_SOLROCK_1, - sAnim_SOLROCK_2, -}; - -static const union AnimCmd *const sAnims_AZURILL[] ={ - sAnim_GeneralFrame0, - sAnim_AZURILL_1, -}; - -static const union AnimCmd *const sAnims_SPOINK[] ={ - sAnim_GeneralFrame0, - sAnim_SPOINK_1, -}; - -static const union AnimCmd *const sAnims_GRUMPIG[] ={ - sAnim_GeneralFrame0, - sAnim_GRUMPIG_1, -}; - -static const union AnimCmd *const sAnims_PLUSLE[] ={ - sAnim_GeneralFrame0, - sAnim_PLUSLE_1, -}; - -static const union AnimCmd *const sAnims_MINUN[] ={ - sAnim_GeneralFrame0, - sAnim_MINUN_1, -}; - -static const union AnimCmd *const sAnims_MAWILE[] ={ - sAnim_GeneralFrame0, - sAnim_MAWILE_1, -}; - -static const union AnimCmd *const sAnims_MEDITITE[] ={ - sAnim_GeneralFrame0, - sAnim_MEDITITE_1, -}; - -static const union AnimCmd *const sAnims_MEDICHAM[] ={ - sAnim_GeneralFrame0, - sAnim_MEDICHAM_1, -}; - -static const union AnimCmd *const sAnims_SWABLU[] ={ - sAnim_GeneralFrame0, - sAnim_SWABLU_1, - sAnim_SWABLU_2, -}; - -static const union AnimCmd *const sAnims_ALTARIA[] ={ - sAnim_GeneralFrame0, - sAnim_ALTARIA_1, - sAnim_ALTARIA_2, -}; - -static const union AnimCmd *const sAnims_WYNAUT[] ={ - sAnim_GeneralFrame0, - sAnim_WYNAUT_1, -}; - -static const union AnimCmd *const sAnims_DUSKULL[] ={ - sAnim_GeneralFrame0, - sAnim_DUSKULL_1, -}; - -static const union AnimCmd *const sAnims_DUSCLOPS[] ={ - sAnim_GeneralFrame0, - sAnim_DUSCLOPS_1, -}; - -static const union AnimCmd *const sAnims_ROSELIA[] ={ - sAnim_GeneralFrame0, - sAnim_ROSELIA_1, -}; - -static const union AnimCmd *const sAnims_SLAKOTH[] ={ - sAnim_GeneralFrame0, - sAnim_SLAKOTH_1, -}; - -static const union AnimCmd *const sAnims_VIGOROTH[] ={ - sAnim_GeneralFrame0, - sAnim_VIGOROTH_1, -}; - -static const union AnimCmd *const sAnims_SLAKING[] ={ - sAnim_GeneralFrame0, - sAnim_SLAKING_1, -}; - -static const union AnimCmd *const sAnims_GULPIN[] ={ - sAnim_GeneralFrame0, - sAnim_GULPIN_1, -}; - -static const union AnimCmd *const sAnims_SWALOT[] ={ - sAnim_GeneralFrame0, - sAnim_SWALOT_1, -}; - -static const union AnimCmd *const sAnims_TROPIUS[] ={ - sAnim_GeneralFrame0, - sAnim_TROPIUS_1, -}; - -static const union AnimCmd *const sAnims_WHISMUR[] ={ - sAnim_GeneralFrame0, - sAnim_WHISMUR_1, -}; - -static const union AnimCmd *const sAnims_LOUDRED[] ={ - sAnim_GeneralFrame0, - sAnim_LOUDRED_1, -}; - -static const union AnimCmd *const sAnims_EXPLOUD[] ={ - sAnim_GeneralFrame0, - sAnim_EXPLOUD_1, -}; - -static const union AnimCmd *const sAnims_CLAMPERL[] ={ - sAnim_GeneralFrame0, - sAnim_CLAMPERL_1, -}; - -static const union AnimCmd *const sAnims_HUNTAIL[] ={ - sAnim_GeneralFrame0, - sAnim_HUNTAIL_1, -}; - -static const union AnimCmd *const sAnims_GOREBYSS[] ={ - sAnim_GeneralFrame0, - sAnim_GOREBYSS_1, -}; - -static const union AnimCmd *const sAnims_ABSOL[] ={ - sAnim_GeneralFrame0, - sAnim_ABSOL_1, -}; - -static const union AnimCmd *const sAnims_SHUPPET[] ={ - sAnim_GeneralFrame0, - sAnim_SHUPPET_1, -}; - -static const union AnimCmd *const sAnims_BANETTE[] ={ - sAnim_GeneralFrame0, - sAnim_BANETTE_1, -}; - -static const union AnimCmd *const sAnims_SEVIPER[] ={ - sAnim_GeneralFrame0, - sAnim_SEVIPER_1, -}; - -static const union AnimCmd *const sAnims_ZANGOOSE[] ={ - sAnim_GeneralFrame0, - sAnim_ZANGOOSE_1, -}; - -static const union AnimCmd *const sAnims_RELICANTH[] ={ - sAnim_GeneralFrame0, - sAnim_RELICANTH_1, -}; - -static const union AnimCmd *const sAnims_ARON[] ={ - sAnim_GeneralFrame0, - sAnim_ARON_1, -}; - -static const union AnimCmd *const sAnims_LAIRON[] ={ - sAnim_GeneralFrame0, - sAnim_LAIRON_1, -}; - -static const union AnimCmd *const sAnims_AGGRON[] ={ - sAnim_GeneralFrame0, - sAnim_AGGRON_1, -}; - -static const union AnimCmd *const sAnims_CASTFORM[] ={ - sAnim_CASTFORM_0, - sAnim_CASTFORM_1, - sAnim_CASTFORM_2, - sAnim_CASTFORM_3, -}; - -static const union AnimCmd *const sAnims_VOLBEAT[] ={ - sAnim_GeneralFrame0, - sAnim_VOLBEAT_1, -}; - -static const union AnimCmd *const sAnims_ILLUMISE[] ={ - sAnim_GeneralFrame0, - sAnim_ILLUMISE_1, -}; - -static const union AnimCmd *const sAnims_LILEEP[] ={ - sAnim_GeneralFrame0, - sAnim_LILEEP_1, -}; - -static const union AnimCmd *const sAnims_CRADILY[] ={ - sAnim_GeneralFrame0, - sAnim_CRADILY_1, -}; - -static const union AnimCmd *const sAnims_ANORITH[] ={ - sAnim_GeneralFrame0, - sAnim_ANORITH_1, -}; - -static const union AnimCmd *const sAnims_ARMALDO[] ={ - sAnim_GeneralFrame0, - sAnim_ARMALDO_1, -}; - -static const union AnimCmd *const sAnims_RALTS[] ={ - sAnim_GeneralFrame0, - sAnim_RALTS_1, -}; - -static const union AnimCmd *const sAnims_KIRLIA[] ={ - sAnim_GeneralFrame0, - sAnim_KIRLIA_1, -}; - -static const union AnimCmd *const sAnims_GARDEVOIR[] ={ - sAnim_GeneralFrame0, - sAnim_GARDEVOIR_1, -}; - -static const union AnimCmd *const sAnims_BAGON[] ={ - sAnim_GeneralFrame0, - sAnim_BAGON_1, -}; - -static const union AnimCmd *const sAnims_SHELGON[] ={ - sAnim_GeneralFrame0, - sAnim_SHELGON_1, -}; - -static const union AnimCmd *const sAnims_SALAMENCE[] ={ - sAnim_GeneralFrame0, - sAnim_SALAMENCE_1, -}; - -static const union AnimCmd *const sAnims_BELDUM[] ={ - sAnim_GeneralFrame0, - sAnim_BELDUM_1, -}; - -static const union AnimCmd *const sAnims_METANG[] ={ - sAnim_GeneralFrame0, - sAnim_METANG_1, -}; - -static const union AnimCmd *const sAnims_METAGROSS[] ={ - sAnim_GeneralFrame0, - sAnim_METAGROSS_1, -}; - -static const union AnimCmd *const sAnims_REGIROCK[] ={ - sAnim_GeneralFrame0, - sAnim_REGIROCK_1, - sAnim_REGIROCK_2, -}; - -static const union AnimCmd *const sAnims_REGICE[] ={ - sAnim_GeneralFrame0, - sAnim_REGICE_1, -}; - -static const union AnimCmd *const sAnims_REGISTEEL[] ={ - sAnim_GeneralFrame0, - sAnim_REGISTEEL_1, - sAnim_REGISTEEL_2, -}; - -static const union AnimCmd *const sAnims_KYOGRE[] ={ - sAnim_GeneralFrame0, - sAnim_KYOGRE_1, - sAnim_KYOGRE_2, -}; - -static const union AnimCmd *const sAnims_GROUDON[] ={ - sAnim_GeneralFrame0, - sAnim_GROUDON_1, - sAnim_GROUDON_2, -}; - -static const union AnimCmd *const sAnims_RAYQUAZA[] ={ - sAnim_GeneralFrame0, - sAnim_RAYQUAZA_1, - sAnim_RAYQUAZA_2, -}; - -static const union AnimCmd *const sAnims_LATIAS[] ={ - sAnim_GeneralFrame0, - sAnim_LATIAS_1, - sAnim_LATIAS_2, -}; - -static const union AnimCmd *const sAnims_LATIOS[] ={ - sAnim_GeneralFrame0, - sAnim_LATIOS_1, - sAnim_LATIOS_2, -}; - -static const union AnimCmd *const sAnims_JIRACHI[] ={ - sAnim_GeneralFrame0, - sAnim_JIRACHI_1, - sAnim_JIRACHI_2, -}; - -static const union AnimCmd *const sAnims_DEOXYS[] ={ - sAnim_GeneralFrame0, - sAnim_DEOXYS_1, - sAnim_DEOXYS_2, -}; - -static const union AnimCmd *const sAnims_CHIMECHO[] ={ - sAnim_GeneralFrame0, - sAnim_CHIMECHO_1, -}; - -static const union AnimCmd *const sAnims_EGG[] ={ - sAnim_GeneralFrame0, - sAnim_EGG_1, -}; - -static const union AnimCmd *const sAnims_UNOWN_B[] ={ - sAnim_GeneralFrame0, - sAnim_UNOWN_B_1, -}; - -static const union AnimCmd *const sAnims_UNOWN_C[] ={ - sAnim_GeneralFrame0, - sAnim_UNOWN_C_1, -}; - -static const union AnimCmd *const sAnims_UNOWN_D[] ={ - sAnim_GeneralFrame0, - sAnim_UNOWN_D_1, -}; - -static const union AnimCmd *const sAnims_UNOWN_E[] ={ - sAnim_GeneralFrame0, - sAnim_UNOWN_E_1, -}; - -static const union AnimCmd *const sAnims_UNOWN_F[] ={ - sAnim_GeneralFrame0, - sAnim_UNOWN_F_1, -}; - -static const union AnimCmd *const sAnims_UNOWN_G[] ={ - sAnim_GeneralFrame0, - sAnim_UNOWN_G_1, -}; - -static const union AnimCmd *const sAnims_UNOWN_H[] ={ - sAnim_GeneralFrame0, - sAnim_UNOWN_H_1, -}; - -static const union AnimCmd *const sAnims_UNOWN_I[] ={ - sAnim_GeneralFrame0, - sAnim_UNOWN_I_1, -}; - -static const union AnimCmd *const sAnims_UNOWN_J[] ={ - sAnim_GeneralFrame0, - sAnim_UNOWN_J_1, -}; - -static const union AnimCmd *const sAnims_UNOWN_K[] ={ - sAnim_GeneralFrame0, - sAnim_UNOWN_K_1, -}; - -static const union AnimCmd *const sAnims_UNOWN_L[] ={ - sAnim_GeneralFrame0, - sAnim_UNOWN_L_1, -}; - -static const union AnimCmd *const sAnims_UNOWN_M[] ={ - sAnim_GeneralFrame0, - sAnim_UNOWN_M_1, -}; - -static const union AnimCmd *const sAnims_UNOWN_N[] ={ - sAnim_GeneralFrame0, - sAnim_UNOWN_N_1, -}; - -static const union AnimCmd *const sAnims_UNOWN_O[] ={ - sAnim_GeneralFrame0, - sAnim_UNOWN_O_1, -}; - -static const union AnimCmd *const sAnims_UNOWN_P[] ={ - sAnim_GeneralFrame0, - sAnim_UNOWN_P_1, -}; - -static const union AnimCmd *const sAnims_UNOWN_Q[] ={ - sAnim_GeneralFrame0, - sAnim_UNOWN_Q_1, -}; - -static const union AnimCmd *const sAnims_UNOWN_R[] ={ - sAnim_GeneralFrame0, - sAnim_UNOWN_R_1, -}; - -static const union AnimCmd *const sAnims_UNOWN_S[] ={ - sAnim_GeneralFrame0, - sAnim_UNOWN_S_1, -}; - -static const union AnimCmd *const sAnims_UNOWN_T[] ={ - sAnim_GeneralFrame0, - sAnim_UNOWN_T_1, -}; - -static const union AnimCmd *const sAnims_UNOWN_U[] ={ - sAnim_GeneralFrame0, - sAnim_UNOWN_U_1, -}; - -static const union AnimCmd *const sAnims_UNOWN_V[] ={ - sAnim_GeneralFrame0, - sAnim_UNOWN_V_1, -}; - -static const union AnimCmd *const sAnims_UNOWN_W[] ={ - sAnim_GeneralFrame0, - sAnim_UNOWN_W_1, -}; - -static const union AnimCmd *const sAnims_UNOWN_X[] ={ - sAnim_GeneralFrame0, - sAnim_UNOWN_X_1, -}; - -static const union AnimCmd *const sAnims_UNOWN_Y[] ={ - sAnim_GeneralFrame0, - sAnim_UNOWN_Y_1, -}; - -static const union AnimCmd *const sAnims_UNOWN_Z[] ={ - sAnim_GeneralFrame0, - sAnim_UNOWN_Z_1, -}; - -static const union AnimCmd *const sAnims_UNOWN_EMARK[] ={ - sAnim_GeneralFrame0, - sAnim_UNOWN_EMARK_1, -}; - -static const union AnimCmd *const sAnims_UNOWN_QMARK[] ={ - sAnim_GeneralFrame0, - sAnim_UNOWN_QMARK_1, -}; - -#define ANIM_CMD(name) [SPECIES_##name] = sAnims_##name -#define ANIM_CMD_FULL(name, anims) [SPECIES_##name] = anims +#define SINGLE_ANIMATION(name) \ +static const union AnimCmd *const sAnims_##name[] = \ +{ \ + sAnim_GeneralFrame0, \ + sAnim_##name##_1, \ +} + +#define DOUBLE_ANIMATION(name) \ +static const union AnimCmd *const sAnims_##name[] = \ +{ \ + sAnim_GeneralFrame0, \ + sAnim_##name##_1, \ + sAnim_##name##_2, \ +} + +SINGLE_ANIMATION(None); +SINGLE_ANIMATION(Bulbasaur); +SINGLE_ANIMATION(Ivysaur); +SINGLE_ANIMATION(Venusaur); +SINGLE_ANIMATION(Charmander); +SINGLE_ANIMATION(Charmeleon); +SINGLE_ANIMATION(Charizard); +SINGLE_ANIMATION(Squirtle); +SINGLE_ANIMATION(Wartortle); +SINGLE_ANIMATION(Blastoise); +SINGLE_ANIMATION(Caterpie); +SINGLE_ANIMATION(Metapod); +SINGLE_ANIMATION(Butterfree); +SINGLE_ANIMATION(Weedle); +SINGLE_ANIMATION(Kakuna); +SINGLE_ANIMATION(Beedrill); +SINGLE_ANIMATION(Pidgey); +SINGLE_ANIMATION(Pidgeotto); +SINGLE_ANIMATION(Pidgeot); +SINGLE_ANIMATION(Rattata); +SINGLE_ANIMATION(Raticate); +SINGLE_ANIMATION(Spearow); +SINGLE_ANIMATION(Fearow); +SINGLE_ANIMATION(Ekans); +SINGLE_ANIMATION(Arbok); +DOUBLE_ANIMATION(Pikachu); +DOUBLE_ANIMATION(Raichu); +DOUBLE_ANIMATION(Sandshrew); +DOUBLE_ANIMATION(Sandslash); +SINGLE_ANIMATION(NidoranF); +SINGLE_ANIMATION(Nidorina); +SINGLE_ANIMATION(Nidoqueen); +SINGLE_ANIMATION(NidoranM); +SINGLE_ANIMATION(Nidorino); +SINGLE_ANIMATION(Nidoking); +SINGLE_ANIMATION(Clefairy); +SINGLE_ANIMATION(Clefable); +DOUBLE_ANIMATION(Vulpix); +DOUBLE_ANIMATION(Ninetales); +DOUBLE_ANIMATION(Jigglypuff); +DOUBLE_ANIMATION(Wigglytuff); +SINGLE_ANIMATION(Zubat); +SINGLE_ANIMATION(Golbat); +SINGLE_ANIMATION(Oddish); +SINGLE_ANIMATION(Gloom); +SINGLE_ANIMATION(Vileplume); +SINGLE_ANIMATION(Paras); +SINGLE_ANIMATION(Parasect); +SINGLE_ANIMATION(Venonat); +SINGLE_ANIMATION(Venomoth); +SINGLE_ANIMATION(Diglett); +SINGLE_ANIMATION(Dugtrio); +SINGLE_ANIMATION(Meowth); +SINGLE_ANIMATION(Persian); +DOUBLE_ANIMATION(Psyduck); +DOUBLE_ANIMATION(Golduck); +SINGLE_ANIMATION(Mankey); +SINGLE_ANIMATION(Primeape); +SINGLE_ANIMATION(Growlithe); +SINGLE_ANIMATION(Arcanine); +SINGLE_ANIMATION(Poliwag); +SINGLE_ANIMATION(Poliwhirl); +SINGLE_ANIMATION(Poliwrath); +SINGLE_ANIMATION(Abra); +SINGLE_ANIMATION(Kadabra); +SINGLE_ANIMATION(Alakazam); +SINGLE_ANIMATION(Machop); +SINGLE_ANIMATION(Machoke); +SINGLE_ANIMATION(Machamp); +SINGLE_ANIMATION(Bellsprout); +SINGLE_ANIMATION(Weepinbell); +SINGLE_ANIMATION(Victreebel); +SINGLE_ANIMATION(Tentacool); +SINGLE_ANIMATION(Tentacruel); +SINGLE_ANIMATION(Geodude); +SINGLE_ANIMATION(Graveler); +SINGLE_ANIMATION(Golem); +SINGLE_ANIMATION(Ponyta); +SINGLE_ANIMATION(Rapidash); +SINGLE_ANIMATION(Slowpoke); +SINGLE_ANIMATION(Slowbro); +SINGLE_ANIMATION(Magnemite); +SINGLE_ANIMATION(Magneton); +SINGLE_ANIMATION(Farfetchd); +SINGLE_ANIMATION(Doduo); +SINGLE_ANIMATION(Dodrio); +SINGLE_ANIMATION(Seel); +SINGLE_ANIMATION(Dewgong); +DOUBLE_ANIMATION(Grimer); +DOUBLE_ANIMATION(Muk); +SINGLE_ANIMATION(Shellder); +SINGLE_ANIMATION(Cloyster); +SINGLE_ANIMATION(Gastly); +SINGLE_ANIMATION(Haunter); +SINGLE_ANIMATION(Gengar); +SINGLE_ANIMATION(Onix); +SINGLE_ANIMATION(Drowzee); +SINGLE_ANIMATION(Hypno); +SINGLE_ANIMATION(Krabby); +SINGLE_ANIMATION(Kingler); +SINGLE_ANIMATION(Voltorb); +SINGLE_ANIMATION(Electrode); +SINGLE_ANIMATION(Exeggcute); +SINGLE_ANIMATION(Exeggutor); +SINGLE_ANIMATION(Cubone); +SINGLE_ANIMATION(Marowak); +SINGLE_ANIMATION(Hitmonlee); +SINGLE_ANIMATION(Hitmonchan); +SINGLE_ANIMATION(Lickitung); +DOUBLE_ANIMATION(Koffing); +DOUBLE_ANIMATION(Weezing); +DOUBLE_ANIMATION(Rhyhorn); +DOUBLE_ANIMATION(Rhydon); +SINGLE_ANIMATION(Chansey); +SINGLE_ANIMATION(Tangela); +SINGLE_ANIMATION(Kangaskhan); +DOUBLE_ANIMATION(Horsea); +DOUBLE_ANIMATION(Seadra); +SINGLE_ANIMATION(Goldeen); +SINGLE_ANIMATION(Seaking); +DOUBLE_ANIMATION(Staryu); +DOUBLE_ANIMATION(Starmie); +SINGLE_ANIMATION(MrMime); +SINGLE_ANIMATION(Scyther); +SINGLE_ANIMATION(Jynx); +SINGLE_ANIMATION(Electabuzz); +SINGLE_ANIMATION(Magmar); +DOUBLE_ANIMATION(Pinsir); +SINGLE_ANIMATION(Tauros); +SINGLE_ANIMATION(Magikarp); +SINGLE_ANIMATION(Gyarados); +SINGLE_ANIMATION(Lapras); +SINGLE_ANIMATION(Ditto); +SINGLE_ANIMATION(Eevee); +SINGLE_ANIMATION(Vaporeon); +SINGLE_ANIMATION(Jolteon); +SINGLE_ANIMATION(Flareon); +SINGLE_ANIMATION(Porygon); +SINGLE_ANIMATION(Omanyte); +SINGLE_ANIMATION(Omastar); +SINGLE_ANIMATION(Kabuto); +SINGLE_ANIMATION(Kabutops); +SINGLE_ANIMATION(Aerodactyl); +SINGLE_ANIMATION(Snorlax); +SINGLE_ANIMATION(Articuno); +SINGLE_ANIMATION(Zapdos); +SINGLE_ANIMATION(Moltres); +SINGLE_ANIMATION(Dratini); +SINGLE_ANIMATION(Dragonair); +SINGLE_ANIMATION(Dragonite); +SINGLE_ANIMATION(Mewtwo); +SINGLE_ANIMATION(Mew); +SINGLE_ANIMATION(Chikorita); +SINGLE_ANIMATION(Bayleef); +SINGLE_ANIMATION(Meganium); +SINGLE_ANIMATION(Cyndaquil); +SINGLE_ANIMATION(Quilava); +SINGLE_ANIMATION(Typhlosion); +SINGLE_ANIMATION(Totodile); +SINGLE_ANIMATION(Croconaw); +SINGLE_ANIMATION(Feraligatr); +SINGLE_ANIMATION(Sentret); +SINGLE_ANIMATION(Furret); +SINGLE_ANIMATION(Hoothoot); +SINGLE_ANIMATION(Noctowl); +SINGLE_ANIMATION(Ledyba); +SINGLE_ANIMATION(Ledian); +SINGLE_ANIMATION(Spinarak); +SINGLE_ANIMATION(Ariados); +SINGLE_ANIMATION(Crobat); +DOUBLE_ANIMATION(Chinchou); +DOUBLE_ANIMATION(Lanturn); +DOUBLE_ANIMATION(Pichu); +SINGLE_ANIMATION(Cleffa); +DOUBLE_ANIMATION(Igglybuff); +SINGLE_ANIMATION(Togepi); +SINGLE_ANIMATION(Togetic); +DOUBLE_ANIMATION(Natu); +DOUBLE_ANIMATION(Xatu); +SINGLE_ANIMATION(Mareep); +SINGLE_ANIMATION(Flaaffy); +SINGLE_ANIMATION(Ampharos); +SINGLE_ANIMATION(Bellossom); +SINGLE_ANIMATION(Marill); +SINGLE_ANIMATION(Azumarill); +SINGLE_ANIMATION(Sudowoodo); +SINGLE_ANIMATION(Politoed); +SINGLE_ANIMATION(Hoppip); +SINGLE_ANIMATION(Skiploom); +SINGLE_ANIMATION(Jumpluff); +SINGLE_ANIMATION(Aipom); +SINGLE_ANIMATION(Sunkern); +SINGLE_ANIMATION(Sunflora); +SINGLE_ANIMATION(Yanma); +SINGLE_ANIMATION(Wooper); +SINGLE_ANIMATION(Quagsire); +SINGLE_ANIMATION(Espeon); +SINGLE_ANIMATION(Umbreon); +SINGLE_ANIMATION(Murkrow); +SINGLE_ANIMATION(Slowking); +SINGLE_ANIMATION(Misdreavus); +SINGLE_ANIMATION(Unown); +DOUBLE_ANIMATION(Wobbuffet); +DOUBLE_ANIMATION(Girafarig); +SINGLE_ANIMATION(Pineco); +SINGLE_ANIMATION(Forretress); +SINGLE_ANIMATION(Dunsparce); +SINGLE_ANIMATION(Gligar); +SINGLE_ANIMATION(Steelix); +SINGLE_ANIMATION(Snubbull); +SINGLE_ANIMATION(Granbull); +SINGLE_ANIMATION(Qwilfish); +SINGLE_ANIMATION(Scizor); +SINGLE_ANIMATION(Shuckle); +DOUBLE_ANIMATION(Heracross); +SINGLE_ANIMATION(Sneasel); +SINGLE_ANIMATION(Teddiursa); +SINGLE_ANIMATION(Ursaring); +DOUBLE_ANIMATION(Slugma); +DOUBLE_ANIMATION(Magcargo); +SINGLE_ANIMATION(Swinub); +SINGLE_ANIMATION(Piloswine); +DOUBLE_ANIMATION(Corsola); +SINGLE_ANIMATION(Remoraid); +SINGLE_ANIMATION(Octillery); +SINGLE_ANIMATION(Delibird); +SINGLE_ANIMATION(Mantine); +DOUBLE_ANIMATION(Skarmory); +SINGLE_ANIMATION(Houndour); +SINGLE_ANIMATION(Houndoom); +DOUBLE_ANIMATION(Kingdra); +DOUBLE_ANIMATION(Phanpy); +DOUBLE_ANIMATION(Donphan); +SINGLE_ANIMATION(Porygon2); +SINGLE_ANIMATION(Stantler); +SINGLE_ANIMATION(Smeargle); +SINGLE_ANIMATION(Tyrogue); +SINGLE_ANIMATION(Hitmontop); +SINGLE_ANIMATION(Smoochum); +SINGLE_ANIMATION(Elekid); +SINGLE_ANIMATION(Magby); +SINGLE_ANIMATION(Miltank); +SINGLE_ANIMATION(Blissey); +SINGLE_ANIMATION(Raikou); +SINGLE_ANIMATION(Entei); +SINGLE_ANIMATION(Suicune); +SINGLE_ANIMATION(Larvitar); +SINGLE_ANIMATION(Pupitar); +SINGLE_ANIMATION(Tyranitar); +SINGLE_ANIMATION(Lugia); +SINGLE_ANIMATION(HoOh); +SINGLE_ANIMATION(Celebi); +SINGLE_ANIMATION(OldUnownB); +SINGLE_ANIMATION(Treecko); +SINGLE_ANIMATION(Grovyle); +SINGLE_ANIMATION(Sceptile); +SINGLE_ANIMATION(Torchic); +SINGLE_ANIMATION(Combusken); +static const union AnimCmd *const sAnims_Blaziken[] ={ + sAnim_GeneralFrame0, + sAnim_Blaziken_1, + sAnim_Blaziken_2, + sAnim_Blaziken_3, + sAnim_Blaziken_4, +}; +SINGLE_ANIMATION(Mudkip); +SINGLE_ANIMATION(Marshtomp); +SINGLE_ANIMATION(Swampert); +SINGLE_ANIMATION(Poochyena); +SINGLE_ANIMATION(Mightyena); +SINGLE_ANIMATION(Zigzagoon); +SINGLE_ANIMATION(Linoone); +SINGLE_ANIMATION(Wurmple); +DOUBLE_ANIMATION(Silcoon); +DOUBLE_ANIMATION(Beautifly); +DOUBLE_ANIMATION(Cascoon); +DOUBLE_ANIMATION(Dustox); +SINGLE_ANIMATION(Lotad); +SINGLE_ANIMATION(Lombre); +SINGLE_ANIMATION(Ludicolo); +SINGLE_ANIMATION(Seedot); +SINGLE_ANIMATION(Nuzleaf); +SINGLE_ANIMATION(Shiftry); +SINGLE_ANIMATION(Nincada); +SINGLE_ANIMATION(Ninjask); +SINGLE_ANIMATION(Shedinja); +SINGLE_ANIMATION(Taillow); +SINGLE_ANIMATION(Swellow); +SINGLE_ANIMATION(Shroomish); +SINGLE_ANIMATION(Breloom); +static const union AnimCmd *const sAnims_Spinda[] ={ + sAnim_GeneralFrame0, +}; +SINGLE_ANIMATION(Wingull); +SINGLE_ANIMATION(Pelipper); +DOUBLE_ANIMATION(Surskit); +DOUBLE_ANIMATION(Masquerain); +SINGLE_ANIMATION(Wailmer); +SINGLE_ANIMATION(Wailord); +SINGLE_ANIMATION(Skitty); +SINGLE_ANIMATION(Delcatty); +SINGLE_ANIMATION(Kecleon); +SINGLE_ANIMATION(Baltoy); +SINGLE_ANIMATION(Claydol); +SINGLE_ANIMATION(Nosepass); +SINGLE_ANIMATION(Torkoal); +SINGLE_ANIMATION(Sableye); +SINGLE_ANIMATION(Barboach); +SINGLE_ANIMATION(Whiscash); +SINGLE_ANIMATION(Luvdisc); +SINGLE_ANIMATION(Corphish); +SINGLE_ANIMATION(Crawdaunt); +SINGLE_ANIMATION(Feebas); +SINGLE_ANIMATION(Milotic); +SINGLE_ANIMATION(Carvanha); +SINGLE_ANIMATION(Sharpedo); +SINGLE_ANIMATION(Trapinch); +SINGLE_ANIMATION(Vibrava); +SINGLE_ANIMATION(Flygon); +SINGLE_ANIMATION(Makuhita); +SINGLE_ANIMATION(Hariyama); +SINGLE_ANIMATION(Electrike); +SINGLE_ANIMATION(Manectric); +SINGLE_ANIMATION(Numel); +SINGLE_ANIMATION(Camerupt); +SINGLE_ANIMATION(Spheal); +SINGLE_ANIMATION(Sealeo); +SINGLE_ANIMATION(Walrein); +SINGLE_ANIMATION(Cacnea); +SINGLE_ANIMATION(Cacturne); +SINGLE_ANIMATION(Snorunt); +SINGLE_ANIMATION(Glalie); +DOUBLE_ANIMATION(Lunatone); +DOUBLE_ANIMATION(Solrock); +SINGLE_ANIMATION(Azurill); +SINGLE_ANIMATION(Spoink); +SINGLE_ANIMATION(Grumpig); +SINGLE_ANIMATION(Plusle); +SINGLE_ANIMATION(Minun); +SINGLE_ANIMATION(Mawile); +SINGLE_ANIMATION(Meditite); +SINGLE_ANIMATION(Medicham); +DOUBLE_ANIMATION(Swablu); +DOUBLE_ANIMATION(Altaria); +SINGLE_ANIMATION(Wynaut); +SINGLE_ANIMATION(Duskull); +SINGLE_ANIMATION(Dusclops); +SINGLE_ANIMATION(Roselia); +SINGLE_ANIMATION(Slakoth); +SINGLE_ANIMATION(Vigoroth); +SINGLE_ANIMATION(Slaking); +SINGLE_ANIMATION(Gulpin); +SINGLE_ANIMATION(Swalot); +SINGLE_ANIMATION(Tropius); +SINGLE_ANIMATION(Whismur); +SINGLE_ANIMATION(Loudred); +SINGLE_ANIMATION(Exploud); +SINGLE_ANIMATION(Clamperl); +SINGLE_ANIMATION(Huntail); +SINGLE_ANIMATION(Gorebyss); +SINGLE_ANIMATION(Absol); +SINGLE_ANIMATION(Shuppet); +SINGLE_ANIMATION(Banette); +SINGLE_ANIMATION(Seviper); +SINGLE_ANIMATION(Zangoose); +SINGLE_ANIMATION(Relicanth); +SINGLE_ANIMATION(Aron); +SINGLE_ANIMATION(Lairon); +SINGLE_ANIMATION(Aggron); +static const union AnimCmd *const sAnims_Castform[] ={ + sAnim_Castform_0, + sAnim_Castform_1, + sAnim_Castform_2, + sAnim_Castform_3, +}; +SINGLE_ANIMATION(Volbeat); +SINGLE_ANIMATION(Illumise); +SINGLE_ANIMATION(Lileep); +SINGLE_ANIMATION(Cradily); +SINGLE_ANIMATION(Anorith); +SINGLE_ANIMATION(Armaldo); +SINGLE_ANIMATION(Ralts); +SINGLE_ANIMATION(Kirlia); +SINGLE_ANIMATION(Gardevoir); +SINGLE_ANIMATION(Bagon); +SINGLE_ANIMATION(Shelgon); +SINGLE_ANIMATION(Salamence); +SINGLE_ANIMATION(Beldum); +SINGLE_ANIMATION(Metang); +SINGLE_ANIMATION(Metagross); +DOUBLE_ANIMATION(Regirock); +SINGLE_ANIMATION(Regice); +DOUBLE_ANIMATION(Registeel); +DOUBLE_ANIMATION(Kyogre); +DOUBLE_ANIMATION(Groudon); +DOUBLE_ANIMATION(Rayquaza); +DOUBLE_ANIMATION(Latias); +DOUBLE_ANIMATION(Latios); +DOUBLE_ANIMATION(Jirachi); +DOUBLE_ANIMATION(Deoxys); +SINGLE_ANIMATION(Chimecho); +SINGLE_ANIMATION(Egg); +SINGLE_ANIMATION(UnownB); +SINGLE_ANIMATION(UnownC); +SINGLE_ANIMATION(UnownD); +SINGLE_ANIMATION(UnownE); +SINGLE_ANIMATION(UnownF); +SINGLE_ANIMATION(UnownG); +SINGLE_ANIMATION(UnownH); +SINGLE_ANIMATION(UnownI); +SINGLE_ANIMATION(UnownJ); +SINGLE_ANIMATION(UnownK); +SINGLE_ANIMATION(UnownL); +SINGLE_ANIMATION(UnownM); +SINGLE_ANIMATION(UnownN); +SINGLE_ANIMATION(UnownO); +SINGLE_ANIMATION(UnownP); +SINGLE_ANIMATION(UnownQ); +SINGLE_ANIMATION(UnownR); +SINGLE_ANIMATION(UnownS); +SINGLE_ANIMATION(UnownT); +SINGLE_ANIMATION(UnownU); +SINGLE_ANIMATION(UnownV); +SINGLE_ANIMATION(UnownW); +SINGLE_ANIMATION(UnownX); +SINGLE_ANIMATION(UnownY); +SINGLE_ANIMATION(UnownZ); +SINGLE_ANIMATION(UnownEMark); +SINGLE_ANIMATION(UnownQMark); const union AnimCmd *const *const gMonFrontAnimsPtrTable[] = { - ANIM_CMD(NONE), - ANIM_CMD(BULBASAUR), - ANIM_CMD(IVYSAUR), - ANIM_CMD(VENUSAUR), - ANIM_CMD(CHARMANDER), - ANIM_CMD(CHARMELEON), - ANIM_CMD(CHARIZARD), - ANIM_CMD(SQUIRTLE), - ANIM_CMD(WARTORTLE), - ANIM_CMD(BLASTOISE), - ANIM_CMD(CATERPIE), - ANIM_CMD(METAPOD), - ANIM_CMD(BUTTERFREE), - ANIM_CMD(WEEDLE), - ANIM_CMD(KAKUNA), - ANIM_CMD(BEEDRILL), - ANIM_CMD(PIDGEY), - ANIM_CMD(PIDGEOTTO), - ANIM_CMD(PIDGEOT), - ANIM_CMD(RATTATA), - ANIM_CMD(RATICATE), - ANIM_CMD(SPEAROW), - ANIM_CMD(FEAROW), - ANIM_CMD(EKANS), - ANIM_CMD(ARBOK), - ANIM_CMD(PIKACHU), - ANIM_CMD(RAICHU), - ANIM_CMD(SANDSHREW), - ANIM_CMD(SANDSLASH), - ANIM_CMD(NIDORAN_F), - ANIM_CMD(NIDORINA), - ANIM_CMD(NIDOQUEEN), - ANIM_CMD(NIDORAN_M), - ANIM_CMD(NIDORINO), - ANIM_CMD(NIDOKING), - ANIM_CMD(CLEFAIRY), - ANIM_CMD(CLEFABLE), - ANIM_CMD(VULPIX), - ANIM_CMD(NINETALES), - ANIM_CMD(JIGGLYPUFF), - ANIM_CMD(WIGGLYTUFF), - ANIM_CMD(ZUBAT), - ANIM_CMD(GOLBAT), - ANIM_CMD(ODDISH), - ANIM_CMD(GLOOM), - ANIM_CMD(VILEPLUME), - ANIM_CMD(PARAS), - ANIM_CMD(PARASECT), - ANIM_CMD(VENONAT), - ANIM_CMD(VENOMOTH), - ANIM_CMD(DIGLETT), - ANIM_CMD(DUGTRIO), - ANIM_CMD(MEOWTH), - ANIM_CMD(PERSIAN), - ANIM_CMD(PSYDUCK), - ANIM_CMD(GOLDUCK), - ANIM_CMD(MANKEY), - ANIM_CMD(PRIMEAPE), - ANIM_CMD(GROWLITHE), - ANIM_CMD(ARCANINE), - ANIM_CMD(POLIWAG), - ANIM_CMD(POLIWHIRL), - ANIM_CMD(POLIWRATH), - ANIM_CMD(ABRA), - ANIM_CMD(KADABRA), - ANIM_CMD(ALAKAZAM), - ANIM_CMD(MACHOP), - ANIM_CMD(MACHOKE), - ANIM_CMD(MACHAMP), - ANIM_CMD(BELLSPROUT), - ANIM_CMD(WEEPINBELL), - ANIM_CMD(VICTREEBEL), - ANIM_CMD(TENTACOOL), - ANIM_CMD(TENTACRUEL), - ANIM_CMD(GEODUDE), - ANIM_CMD(GRAVELER), - ANIM_CMD(GOLEM), - ANIM_CMD(PONYTA), - ANIM_CMD(RAPIDASH), - ANIM_CMD(SLOWPOKE), - ANIM_CMD(SLOWBRO), - ANIM_CMD(MAGNEMITE), - ANIM_CMD(MAGNETON), - ANIM_CMD(FARFETCHD), - ANIM_CMD(DODUO), - ANIM_CMD(DODRIO), - ANIM_CMD(SEEL), - ANIM_CMD(DEWGONG), - ANIM_CMD(GRIMER), - ANIM_CMD(MUK), - ANIM_CMD(SHELLDER), - ANIM_CMD(CLOYSTER), - ANIM_CMD(GASTLY), - ANIM_CMD(HAUNTER), - ANIM_CMD(GENGAR), - ANIM_CMD(ONIX), - ANIM_CMD(DROWZEE), - ANIM_CMD(HYPNO), - ANIM_CMD(KRABBY), - ANIM_CMD(KINGLER), - ANIM_CMD(VOLTORB), - ANIM_CMD(ELECTRODE), - ANIM_CMD(EXEGGCUTE), - ANIM_CMD(EXEGGUTOR), - ANIM_CMD(CUBONE), - ANIM_CMD(MAROWAK), - ANIM_CMD(HITMONLEE), - ANIM_CMD(HITMONCHAN), - ANIM_CMD(LICKITUNG), - ANIM_CMD(KOFFING), - ANIM_CMD(WEEZING), - ANIM_CMD(RHYHORN), - ANIM_CMD(RHYDON), - ANIM_CMD(CHANSEY), - ANIM_CMD(TANGELA), - ANIM_CMD(KANGASKHAN), - ANIM_CMD(HORSEA), - ANIM_CMD(SEADRA), - ANIM_CMD(GOLDEEN), - ANIM_CMD(SEAKING), - ANIM_CMD(STARYU), - ANIM_CMD(STARMIE), - ANIM_CMD(MR_MIME), - ANIM_CMD(SCYTHER), - ANIM_CMD(JYNX), - ANIM_CMD(ELECTABUZZ), - ANIM_CMD(MAGMAR), - ANIM_CMD(PINSIR), - ANIM_CMD(TAUROS), - ANIM_CMD(MAGIKARP), - ANIM_CMD(GYARADOS), - ANIM_CMD(LAPRAS), - ANIM_CMD(DITTO), - ANIM_CMD(EEVEE), - ANIM_CMD(VAPOREON), - ANIM_CMD(JOLTEON), - ANIM_CMD(FLAREON), - ANIM_CMD(PORYGON), - ANIM_CMD(OMANYTE), - ANIM_CMD(OMASTAR), - ANIM_CMD(KABUTO), - ANIM_CMD(KABUTOPS), - ANIM_CMD(AERODACTYL), - ANIM_CMD(SNORLAX), - ANIM_CMD(ARTICUNO), - ANIM_CMD(ZAPDOS), - ANIM_CMD(MOLTRES), - ANIM_CMD(DRATINI), - ANIM_CMD(DRAGONAIR), - ANIM_CMD(DRAGONITE), - ANIM_CMD(MEWTWO), - ANIM_CMD(MEW), - ANIM_CMD(CHIKORITA), - ANIM_CMD(BAYLEEF), - ANIM_CMD(MEGANIUM), - ANIM_CMD(CYNDAQUIL), - ANIM_CMD(QUILAVA), - ANIM_CMD(TYPHLOSION), - ANIM_CMD(TOTODILE), - ANIM_CMD(CROCONAW), - ANIM_CMD(FERALIGATR), - ANIM_CMD(SENTRET), - ANIM_CMD(FURRET), - ANIM_CMD(HOOTHOOT), - ANIM_CMD(NOCTOWL), - ANIM_CMD(LEDYBA), - ANIM_CMD(LEDIAN), - ANIM_CMD(SPINARAK), - ANIM_CMD(ARIADOS), - ANIM_CMD(CROBAT), - ANIM_CMD(CHINCHOU), - ANIM_CMD(LANTURN), - ANIM_CMD(PICHU), - ANIM_CMD(CLEFFA), - ANIM_CMD(IGGLYBUFF), - ANIM_CMD(TOGEPI), - ANIM_CMD(TOGETIC), - ANIM_CMD(NATU), - ANIM_CMD(XATU), - ANIM_CMD(MAREEP), - ANIM_CMD(FLAAFFY), - ANIM_CMD(AMPHAROS), - ANIM_CMD(BELLOSSOM), - ANIM_CMD(MARILL), - ANIM_CMD(AZUMARILL), - ANIM_CMD(SUDOWOODO), - ANIM_CMD(POLITOED), - ANIM_CMD(HOPPIP), - ANIM_CMD(SKIPLOOM), - ANIM_CMD(JUMPLUFF), - ANIM_CMD(AIPOM), - ANIM_CMD(SUNKERN), - ANIM_CMD(SUNFLORA), - ANIM_CMD(YANMA), - ANIM_CMD(WOOPER), - ANIM_CMD(QUAGSIRE), - ANIM_CMD(ESPEON), - ANIM_CMD(UMBREON), - ANIM_CMD(MURKROW), - ANIM_CMD(SLOWKING), - ANIM_CMD(MISDREAVUS), - ANIM_CMD(UNOWN), - ANIM_CMD(WOBBUFFET), - ANIM_CMD(GIRAFARIG), - ANIM_CMD(PINECO), - ANIM_CMD(FORRETRESS), - ANIM_CMD(DUNSPARCE), - ANIM_CMD(GLIGAR), - ANIM_CMD(STEELIX), - ANIM_CMD(SNUBBULL), - ANIM_CMD(GRANBULL), - ANIM_CMD(QWILFISH), - ANIM_CMD(SCIZOR), - ANIM_CMD(SHUCKLE), - ANIM_CMD(HERACROSS), - ANIM_CMD(SNEASEL), - ANIM_CMD(TEDDIURSA), - ANIM_CMD(URSARING), - ANIM_CMD(SLUGMA), - ANIM_CMD(MAGCARGO), - ANIM_CMD(SWINUB), - ANIM_CMD(PILOSWINE), - ANIM_CMD(CORSOLA), - ANIM_CMD(REMORAID), - ANIM_CMD(OCTILLERY), - ANIM_CMD(DELIBIRD), - ANIM_CMD(MANTINE), - ANIM_CMD(SKARMORY), - ANIM_CMD(HOUNDOUR), - ANIM_CMD(HOUNDOOM), - ANIM_CMD(KINGDRA), - ANIM_CMD(PHANPY), - ANIM_CMD(DONPHAN), - ANIM_CMD(PORYGON2), - ANIM_CMD(STANTLER), - ANIM_CMD(SMEARGLE), - ANIM_CMD(TYROGUE), - ANIM_CMD(HITMONTOP), - ANIM_CMD(SMOOCHUM), - ANIM_CMD(ELEKID), - ANIM_CMD(MAGBY), - ANIM_CMD(MILTANK), - ANIM_CMD(BLISSEY), - ANIM_CMD(RAIKOU), - ANIM_CMD(ENTEI), - ANIM_CMD(SUICUNE), - ANIM_CMD(LARVITAR), - ANIM_CMD(PUPITAR), - ANIM_CMD(TYRANITAR), - ANIM_CMD(LUGIA), - ANIM_CMD(HO_OH), - ANIM_CMD(CELEBI), - ANIM_CMD(OLD_UNOWN_B), - ANIM_CMD_FULL(OLD_UNOWN_C, sAnims_OLD_UNOWN_B), - ANIM_CMD_FULL(OLD_UNOWN_D, sAnims_OLD_UNOWN_B), - ANIM_CMD_FULL(OLD_UNOWN_E, sAnims_OLD_UNOWN_B), - ANIM_CMD_FULL(OLD_UNOWN_F, sAnims_OLD_UNOWN_B), - ANIM_CMD_FULL(OLD_UNOWN_G, sAnims_OLD_UNOWN_B), - ANIM_CMD_FULL(OLD_UNOWN_H, sAnims_OLD_UNOWN_B), - ANIM_CMD_FULL(OLD_UNOWN_I, sAnims_OLD_UNOWN_B), - ANIM_CMD_FULL(OLD_UNOWN_J, sAnims_OLD_UNOWN_B), - ANIM_CMD_FULL(OLD_UNOWN_K, sAnims_OLD_UNOWN_B), - ANIM_CMD_FULL(OLD_UNOWN_L, sAnims_OLD_UNOWN_B), - ANIM_CMD_FULL(OLD_UNOWN_M, sAnims_OLD_UNOWN_B), - ANIM_CMD_FULL(OLD_UNOWN_N, sAnims_OLD_UNOWN_B), - ANIM_CMD_FULL(OLD_UNOWN_O, sAnims_OLD_UNOWN_B), - ANIM_CMD_FULL(OLD_UNOWN_P, sAnims_OLD_UNOWN_B), - ANIM_CMD_FULL(OLD_UNOWN_Q, sAnims_OLD_UNOWN_B), - ANIM_CMD_FULL(OLD_UNOWN_R, sAnims_OLD_UNOWN_B), - ANIM_CMD_FULL(OLD_UNOWN_S, sAnims_OLD_UNOWN_B), - ANIM_CMD_FULL(OLD_UNOWN_T, sAnims_OLD_UNOWN_B), - ANIM_CMD_FULL(OLD_UNOWN_U, sAnims_OLD_UNOWN_B), - ANIM_CMD_FULL(OLD_UNOWN_V, sAnims_OLD_UNOWN_B), - ANIM_CMD_FULL(OLD_UNOWN_W, sAnims_OLD_UNOWN_B), - ANIM_CMD_FULL(OLD_UNOWN_X, sAnims_OLD_UNOWN_B), - ANIM_CMD_FULL(OLD_UNOWN_Y, sAnims_OLD_UNOWN_B), - ANIM_CMD_FULL(OLD_UNOWN_Z, sAnims_OLD_UNOWN_B), - ANIM_CMD(TREECKO), - ANIM_CMD(GROVYLE), - ANIM_CMD(SCEPTILE), - ANIM_CMD(TORCHIC), - ANIM_CMD(COMBUSKEN), - ANIM_CMD(BLAZIKEN), - ANIM_CMD(MUDKIP), - ANIM_CMD(MARSHTOMP), - ANIM_CMD(SWAMPERT), - ANIM_CMD(POOCHYENA), - ANIM_CMD(MIGHTYENA), - ANIM_CMD(ZIGZAGOON), - ANIM_CMD(LINOONE), - ANIM_CMD(WURMPLE), - ANIM_CMD(SILCOON), - ANIM_CMD(BEAUTIFLY), - ANIM_CMD(CASCOON), - ANIM_CMD(DUSTOX), - ANIM_CMD(LOTAD), - ANIM_CMD(LOMBRE), - ANIM_CMD(LUDICOLO), - ANIM_CMD(SEEDOT), - ANIM_CMD(NUZLEAF), - ANIM_CMD(SHIFTRY), - ANIM_CMD(NINCADA), - ANIM_CMD(NINJASK), - ANIM_CMD(SHEDINJA), - ANIM_CMD(TAILLOW), - ANIM_CMD(SWELLOW), - ANIM_CMD(SHROOMISH), - ANIM_CMD(BRELOOM), - ANIM_CMD(SPINDA), - ANIM_CMD(WINGULL), - ANIM_CMD(PELIPPER), - ANIM_CMD(SURSKIT), - ANIM_CMD(MASQUERAIN), - ANIM_CMD(WAILMER), - ANIM_CMD(WAILORD), - ANIM_CMD(SKITTY), - ANIM_CMD(DELCATTY), - ANIM_CMD(KECLEON), - ANIM_CMD(BALTOY), - ANIM_CMD(CLAYDOL), - ANIM_CMD(NOSEPASS), - ANIM_CMD(TORKOAL), - ANIM_CMD(SABLEYE), - ANIM_CMD(BARBOACH), - ANIM_CMD(WHISCASH), - ANIM_CMD(LUVDISC), - ANIM_CMD(CORPHISH), - ANIM_CMD(CRAWDAUNT), - ANIM_CMD(FEEBAS), - ANIM_CMD(MILOTIC), - ANIM_CMD(CARVANHA), - ANIM_CMD(SHARPEDO), - ANIM_CMD(TRAPINCH), - ANIM_CMD(VIBRAVA), - ANIM_CMD(FLYGON), - ANIM_CMD(MAKUHITA), - ANIM_CMD(HARIYAMA), - ANIM_CMD(ELECTRIKE), - ANIM_CMD(MANECTRIC), - ANIM_CMD(NUMEL), - ANIM_CMD(CAMERUPT), - ANIM_CMD(SPHEAL), - ANIM_CMD(SEALEO), - ANIM_CMD(WALREIN), - ANIM_CMD(CACNEA), - ANIM_CMD(CACTURNE), - ANIM_CMD(SNORUNT), - ANIM_CMD(GLALIE), - ANIM_CMD(LUNATONE), - ANIM_CMD(SOLROCK), - ANIM_CMD(AZURILL), - ANIM_CMD(SPOINK), - ANIM_CMD(GRUMPIG), - ANIM_CMD(PLUSLE), - ANIM_CMD(MINUN), - ANIM_CMD(MAWILE), - ANIM_CMD(MEDITITE), - ANIM_CMD(MEDICHAM), - ANIM_CMD(SWABLU), - ANIM_CMD(ALTARIA), - ANIM_CMD(WYNAUT), - ANIM_CMD(DUSKULL), - ANIM_CMD(DUSCLOPS), - ANIM_CMD(ROSELIA), - ANIM_CMD(SLAKOTH), - ANIM_CMD(VIGOROTH), - ANIM_CMD(SLAKING), - ANIM_CMD(GULPIN), - ANIM_CMD(SWALOT), - ANIM_CMD(TROPIUS), - ANIM_CMD(WHISMUR), - ANIM_CMD(LOUDRED), - ANIM_CMD(EXPLOUD), - ANIM_CMD(CLAMPERL), - ANIM_CMD(HUNTAIL), - ANIM_CMD(GOREBYSS), - ANIM_CMD(ABSOL), - ANIM_CMD(SHUPPET), - ANIM_CMD(BANETTE), - ANIM_CMD(SEVIPER), - ANIM_CMD(ZANGOOSE), - ANIM_CMD(RELICANTH), - ANIM_CMD(ARON), - ANIM_CMD(LAIRON), - ANIM_CMD(AGGRON), - ANIM_CMD(CASTFORM), - ANIM_CMD(VOLBEAT), - ANIM_CMD(ILLUMISE), - ANIM_CMD(LILEEP), - ANIM_CMD(CRADILY), - ANIM_CMD(ANORITH), - ANIM_CMD(ARMALDO), - ANIM_CMD(RALTS), - ANIM_CMD(KIRLIA), - ANIM_CMD(GARDEVOIR), - ANIM_CMD(BAGON), - ANIM_CMD(SHELGON), - ANIM_CMD(SALAMENCE), - ANIM_CMD(BELDUM), - ANIM_CMD(METANG), - ANIM_CMD(METAGROSS), - ANIM_CMD(REGIROCK), - ANIM_CMD(REGICE), - ANIM_CMD(REGISTEEL), - ANIM_CMD(KYOGRE), - ANIM_CMD(GROUDON), - ANIM_CMD(RAYQUAZA), - ANIM_CMD(LATIAS), - ANIM_CMD(LATIOS), - ANIM_CMD(JIRACHI), - ANIM_CMD(DEOXYS), - ANIM_CMD(CHIMECHO), - ANIM_CMD(EGG), - ANIM_CMD(UNOWN_B), - ANIM_CMD(UNOWN_C), - ANIM_CMD(UNOWN_D), - ANIM_CMD(UNOWN_E), - ANIM_CMD(UNOWN_F), - ANIM_CMD(UNOWN_G), - ANIM_CMD(UNOWN_H), - ANIM_CMD(UNOWN_I), - ANIM_CMD(UNOWN_J), - ANIM_CMD(UNOWN_K), - ANIM_CMD(UNOWN_L), - ANIM_CMD(UNOWN_M), - ANIM_CMD(UNOWN_N), - ANIM_CMD(UNOWN_O), - ANIM_CMD(UNOWN_P), - ANIM_CMD(UNOWN_Q), - ANIM_CMD(UNOWN_R), - ANIM_CMD(UNOWN_S), - ANIM_CMD(UNOWN_T), - ANIM_CMD(UNOWN_U), - ANIM_CMD(UNOWN_V), - ANIM_CMD(UNOWN_W), - ANIM_CMD(UNOWN_X), - ANIM_CMD(UNOWN_Y), - ANIM_CMD(UNOWN_Z), - ANIM_CMD(UNOWN_EMARK), - ANIM_CMD(UNOWN_QMARK), -}; + [SPECIES_NONE] = sAnims_None, + [SPECIES_BULBASAUR] = sAnims_Bulbasaur, + [SPECIES_IVYSAUR] = sAnims_Ivysaur, + [SPECIES_VENUSAUR] = sAnims_Venusaur, + [SPECIES_CHARMANDER] = sAnims_Charmander, + [SPECIES_CHARMELEON] = sAnims_Charmeleon, + [SPECIES_CHARIZARD] = sAnims_Charizard, + [SPECIES_SQUIRTLE] = sAnims_Squirtle, + [SPECIES_WARTORTLE] = sAnims_Wartortle, + [SPECIES_BLASTOISE] = sAnims_Blastoise, + [SPECIES_CATERPIE] = sAnims_Caterpie, + [SPECIES_METAPOD] = sAnims_Metapod, + [SPECIES_BUTTERFREE] = sAnims_Butterfree, + [SPECIES_WEEDLE] = sAnims_Weedle, + [SPECIES_KAKUNA] = sAnims_Kakuna, + [SPECIES_BEEDRILL] = sAnims_Beedrill, + [SPECIES_PIDGEY] = sAnims_Pidgey, + [SPECIES_PIDGEOTTO] = sAnims_Pidgeotto, + [SPECIES_PIDGEOT] = sAnims_Pidgeot, + [SPECIES_RATTATA] = sAnims_Rattata, + [SPECIES_RATICATE] = sAnims_Raticate, + [SPECIES_SPEAROW] = sAnims_Spearow, + [SPECIES_FEAROW] = sAnims_Fearow, + [SPECIES_EKANS] = sAnims_Ekans, + [SPECIES_ARBOK] = sAnims_Arbok, + [SPECIES_PIKACHU] = sAnims_Pikachu, + [SPECIES_RAICHU] = sAnims_Raichu, + [SPECIES_SANDSHREW] = sAnims_Sandshrew, + [SPECIES_SANDSLASH] = sAnims_Sandslash, + [SPECIES_NIDORAN_F] = sAnims_NidoranF, + [SPECIES_NIDORINA] = sAnims_Nidorina, + [SPECIES_NIDOQUEEN] = sAnims_Nidoqueen, + [SPECIES_NIDORAN_M] = sAnims_NidoranM, + [SPECIES_NIDORINO] = sAnims_Nidorino, + [SPECIES_NIDOKING] = sAnims_Nidoking, + [SPECIES_CLEFAIRY] = sAnims_Clefairy, + [SPECIES_CLEFABLE] = sAnims_Clefable, + [SPECIES_VULPIX] = sAnims_Vulpix, + [SPECIES_NINETALES] = sAnims_Ninetales, + [SPECIES_JIGGLYPUFF] = sAnims_Jigglypuff, + [SPECIES_WIGGLYTUFF] = sAnims_Wigglytuff, + [SPECIES_ZUBAT] = sAnims_Zubat, + [SPECIES_GOLBAT] = sAnims_Golbat, + [SPECIES_ODDISH] = sAnims_Oddish, + [SPECIES_GLOOM] = sAnims_Gloom, + [SPECIES_VILEPLUME] = sAnims_Vileplume, + [SPECIES_PARAS] = sAnims_Paras, + [SPECIES_PARASECT] = sAnims_Parasect, + [SPECIES_VENONAT] = sAnims_Venonat, + [SPECIES_VENOMOTH] = sAnims_Venomoth, + [SPECIES_DIGLETT] = sAnims_Diglett, + [SPECIES_DUGTRIO] = sAnims_Dugtrio, + [SPECIES_MEOWTH] = sAnims_Meowth, + [SPECIES_PERSIAN] = sAnims_Persian, + [SPECIES_PSYDUCK] = sAnims_Psyduck, + [SPECIES_GOLDUCK] = sAnims_Golduck, + [SPECIES_MANKEY] = sAnims_Mankey, + [SPECIES_PRIMEAPE] = sAnims_Primeape, + [SPECIES_GROWLITHE] = sAnims_Growlithe, + [SPECIES_ARCANINE] = sAnims_Arcanine, + [SPECIES_POLIWAG] = sAnims_Poliwag, + [SPECIES_POLIWHIRL] = sAnims_Poliwhirl, + [SPECIES_POLIWRATH] = sAnims_Poliwrath, + [SPECIES_ABRA] = sAnims_Abra, + [SPECIES_KADABRA] = sAnims_Kadabra, + [SPECIES_ALAKAZAM] = sAnims_Alakazam, + [SPECIES_MACHOP] = sAnims_Machop, + [SPECIES_MACHOKE] = sAnims_Machoke, + [SPECIES_MACHAMP] = sAnims_Machamp, + [SPECIES_BELLSPROUT] = sAnims_Bellsprout, + [SPECIES_WEEPINBELL] = sAnims_Weepinbell, + [SPECIES_VICTREEBEL] = sAnims_Victreebel, + [SPECIES_TENTACOOL] = sAnims_Tentacool, + [SPECIES_TENTACRUEL] = sAnims_Tentacruel, + [SPECIES_GEODUDE] = sAnims_Geodude, + [SPECIES_GRAVELER] = sAnims_Graveler, + [SPECIES_GOLEM] = sAnims_Golem, + [SPECIES_PONYTA] = sAnims_Ponyta, + [SPECIES_RAPIDASH] = sAnims_Rapidash, + [SPECIES_SLOWPOKE] = sAnims_Slowpoke, + [SPECIES_SLOWBRO] = sAnims_Slowbro, + [SPECIES_MAGNEMITE] = sAnims_Magnemite, + [SPECIES_MAGNETON] = sAnims_Magneton, + [SPECIES_FARFETCHD] = sAnims_Farfetchd, + [SPECIES_DODUO] = sAnims_Doduo, + [SPECIES_DODRIO] = sAnims_Dodrio, + [SPECIES_SEEL] = sAnims_Seel, + [SPECIES_DEWGONG] = sAnims_Dewgong, + [SPECIES_GRIMER] = sAnims_Grimer, + [SPECIES_MUK] = sAnims_Muk, + [SPECIES_SHELLDER] = sAnims_Shellder, + [SPECIES_CLOYSTER] = sAnims_Cloyster, + [SPECIES_GASTLY] = sAnims_Gastly, + [SPECIES_HAUNTER] = sAnims_Haunter, + [SPECIES_GENGAR] = sAnims_Gengar, + [SPECIES_ONIX] = sAnims_Onix, + [SPECIES_DROWZEE] = sAnims_Drowzee, + [SPECIES_HYPNO] = sAnims_Hypno, + [SPECIES_KRABBY] = sAnims_Krabby, + [SPECIES_KINGLER] = sAnims_Kingler, + [SPECIES_VOLTORB] = sAnims_Voltorb, + [SPECIES_ELECTRODE] = sAnims_Electrode, + [SPECIES_EXEGGCUTE] = sAnims_Exeggcute, + [SPECIES_EXEGGUTOR] = sAnims_Exeggutor, + [SPECIES_CUBONE] = sAnims_Cubone, + [SPECIES_MAROWAK] = sAnims_Marowak, + [SPECIES_HITMONLEE] = sAnims_Hitmonlee, + [SPECIES_HITMONCHAN] = sAnims_Hitmonchan, + [SPECIES_LICKITUNG] = sAnims_Lickitung, + [SPECIES_KOFFING] = sAnims_Koffing, + [SPECIES_WEEZING] = sAnims_Weezing, + [SPECIES_RHYHORN] = sAnims_Rhyhorn, + [SPECIES_RHYDON] = sAnims_Rhydon, + [SPECIES_CHANSEY] = sAnims_Chansey, + [SPECIES_TANGELA] = sAnims_Tangela, + [SPECIES_KANGASKHAN] = sAnims_Kangaskhan, + [SPECIES_HORSEA] = sAnims_Horsea, + [SPECIES_SEADRA] = sAnims_Seadra, + [SPECIES_GOLDEEN] = sAnims_Goldeen, + [SPECIES_SEAKING] = sAnims_Seaking, + [SPECIES_STARYU] = sAnims_Staryu, + [SPECIES_STARMIE] = sAnims_Starmie, + [SPECIES_MR_MIME] = sAnims_MrMime, + [SPECIES_SCYTHER] = sAnims_Scyther, + [SPECIES_JYNX] = sAnims_Jynx, + [SPECIES_ELECTABUZZ] = sAnims_Electabuzz, + [SPECIES_MAGMAR] = sAnims_Magmar, + [SPECIES_PINSIR] = sAnims_Pinsir, + [SPECIES_TAUROS] = sAnims_Tauros, + [SPECIES_MAGIKARP] = sAnims_Magikarp, + [SPECIES_GYARADOS] = sAnims_Gyarados, + [SPECIES_LAPRAS] = sAnims_Lapras, + [SPECIES_DITTO] = sAnims_Ditto, + [SPECIES_EEVEE] = sAnims_Eevee, + [SPECIES_VAPOREON] = sAnims_Vaporeon, + [SPECIES_JOLTEON] = sAnims_Jolteon, + [SPECIES_FLAREON] = sAnims_Flareon, + [SPECIES_PORYGON] = sAnims_Porygon, + [SPECIES_OMANYTE] = sAnims_Omanyte, + [SPECIES_OMASTAR] = sAnims_Omastar, + [SPECIES_KABUTO] = sAnims_Kabuto, + [SPECIES_KABUTOPS] = sAnims_Kabutops, + [SPECIES_AERODACTYL] = sAnims_Aerodactyl, + [SPECIES_SNORLAX] = sAnims_Snorlax, + [SPECIES_ARTICUNO] = sAnims_Articuno, + [SPECIES_ZAPDOS] = sAnims_Zapdos, + [SPECIES_MOLTRES] = sAnims_Moltres, + [SPECIES_DRATINI] = sAnims_Dratini, + [SPECIES_DRAGONAIR] = sAnims_Dragonair, + [SPECIES_DRAGONITE] = sAnims_Dragonite, + [SPECIES_MEWTWO] = sAnims_Mewtwo, + [SPECIES_MEW] = sAnims_Mew, + [SPECIES_CHIKORITA] = sAnims_Chikorita, + [SPECIES_BAYLEEF] = sAnims_Bayleef, + [SPECIES_MEGANIUM] = sAnims_Meganium, + [SPECIES_CYNDAQUIL] = sAnims_Cyndaquil, + [SPECIES_QUILAVA] = sAnims_Quilava, + [SPECIES_TYPHLOSION] = sAnims_Typhlosion, + [SPECIES_TOTODILE] = sAnims_Totodile, + [SPECIES_CROCONAW] = sAnims_Croconaw, + [SPECIES_FERALIGATR] = sAnims_Feraligatr, + [SPECIES_SENTRET] = sAnims_Sentret, + [SPECIES_FURRET] = sAnims_Furret, + [SPECIES_HOOTHOOT] = sAnims_Hoothoot, + [SPECIES_NOCTOWL] = sAnims_Noctowl, + [SPECIES_LEDYBA] = sAnims_Ledyba, + [SPECIES_LEDIAN] = sAnims_Ledian, + [SPECIES_SPINARAK] = sAnims_Spinarak, + [SPECIES_ARIADOS] = sAnims_Ariados, + [SPECIES_CROBAT] = sAnims_Crobat, + [SPECIES_CHINCHOU] = sAnims_Chinchou, + [SPECIES_LANTURN] = sAnims_Lanturn, + [SPECIES_PICHU] = sAnims_Pichu, + [SPECIES_CLEFFA] = sAnims_Cleffa, + [SPECIES_IGGLYBUFF] = sAnims_Igglybuff, + [SPECIES_TOGEPI] = sAnims_Togepi, + [SPECIES_TOGETIC] = sAnims_Togetic, + [SPECIES_NATU] = sAnims_Natu, + [SPECIES_XATU] = sAnims_Xatu, + [SPECIES_MAREEP] = sAnims_Mareep, + [SPECIES_FLAAFFY] = sAnims_Flaaffy, + [SPECIES_AMPHAROS] = sAnims_Ampharos, + [SPECIES_BELLOSSOM] = sAnims_Bellossom, + [SPECIES_MARILL] = sAnims_Marill, + [SPECIES_AZUMARILL] = sAnims_Azumarill, + [SPECIES_SUDOWOODO] = sAnims_Sudowoodo, + [SPECIES_POLITOED] = sAnims_Politoed, + [SPECIES_HOPPIP] = sAnims_Hoppip, + [SPECIES_SKIPLOOM] = sAnims_Skiploom, + [SPECIES_JUMPLUFF] = sAnims_Jumpluff, + [SPECIES_AIPOM] = sAnims_Aipom, + [SPECIES_SUNKERN] = sAnims_Sunkern, + [SPECIES_SUNFLORA] = sAnims_Sunflora, + [SPECIES_YANMA] = sAnims_Yanma, + [SPECIES_WOOPER] = sAnims_Wooper, + [SPECIES_QUAGSIRE] = sAnims_Quagsire, + [SPECIES_ESPEON] = sAnims_Espeon, + [SPECIES_UMBREON] = sAnims_Umbreon, + [SPECIES_MURKROW] = sAnims_Murkrow, + [SPECIES_SLOWKING] = sAnims_Slowking, + [SPECIES_MISDREAVUS] = sAnims_Misdreavus, + [SPECIES_UNOWN] = sAnims_Unown, + [SPECIES_WOBBUFFET] = sAnims_Wobbuffet, + [SPECIES_GIRAFARIG] = sAnims_Girafarig, + [SPECIES_PINECO] = sAnims_Pineco, + [SPECIES_FORRETRESS] = sAnims_Forretress, + [SPECIES_DUNSPARCE] = sAnims_Dunsparce, + [SPECIES_GLIGAR] = sAnims_Gligar, + [SPECIES_STEELIX] = sAnims_Steelix, + [SPECIES_SNUBBULL] = sAnims_Snubbull, + [SPECIES_GRANBULL] = sAnims_Granbull, + [SPECIES_QWILFISH] = sAnims_Qwilfish, + [SPECIES_SCIZOR] = sAnims_Scizor, + [SPECIES_SHUCKLE] = sAnims_Shuckle, + [SPECIES_HERACROSS] = sAnims_Heracross, + [SPECIES_SNEASEL] = sAnims_Sneasel, + [SPECIES_TEDDIURSA] = sAnims_Teddiursa, + [SPECIES_URSARING] = sAnims_Ursaring, + [SPECIES_SLUGMA] = sAnims_Slugma, + [SPECIES_MAGCARGO] = sAnims_Magcargo, + [SPECIES_SWINUB] = sAnims_Swinub, + [SPECIES_PILOSWINE] = sAnims_Piloswine, + [SPECIES_CORSOLA] = sAnims_Corsola, + [SPECIES_REMORAID] = sAnims_Remoraid, + [SPECIES_OCTILLERY] = sAnims_Octillery, + [SPECIES_DELIBIRD] = sAnims_Delibird, + [SPECIES_MANTINE] = sAnims_Mantine, + [SPECIES_SKARMORY] = sAnims_Skarmory, + [SPECIES_HOUNDOUR] = sAnims_Houndour, + [SPECIES_HOUNDOOM] = sAnims_Houndoom, + [SPECIES_KINGDRA] = sAnims_Kingdra, + [SPECIES_PHANPY] = sAnims_Phanpy, + [SPECIES_DONPHAN] = sAnims_Donphan, + [SPECIES_PORYGON2] = sAnims_Porygon2, + [SPECIES_STANTLER] = sAnims_Stantler, + [SPECIES_SMEARGLE] = sAnims_Smeargle, + [SPECIES_TYROGUE] = sAnims_Tyrogue, + [SPECIES_HITMONTOP] = sAnims_Hitmontop, + [SPECIES_SMOOCHUM] = sAnims_Smoochum, + [SPECIES_ELEKID] = sAnims_Elekid, + [SPECIES_MAGBY] = sAnims_Magby, + [SPECIES_MILTANK] = sAnims_Miltank, + [SPECIES_BLISSEY] = sAnims_Blissey, + [SPECIES_RAIKOU] = sAnims_Raikou, + [SPECIES_ENTEI] = sAnims_Entei, + [SPECIES_SUICUNE] = sAnims_Suicune, + [SPECIES_LARVITAR] = sAnims_Larvitar, + [SPECIES_PUPITAR] = sAnims_Pupitar, + [SPECIES_TYRANITAR] = sAnims_Tyranitar, + [SPECIES_LUGIA] = sAnims_Lugia, + [SPECIES_HO_OH] = sAnims_HoOh, + [SPECIES_CELEBI] = sAnims_Celebi, + [SPECIES_OLD_UNOWN_B] = sAnims_OldUnownB, + [SPECIES_OLD_UNOWN_C] = sAnims_OldUnownB, + [SPECIES_OLD_UNOWN_D] = sAnims_OldUnownB, + [SPECIES_OLD_UNOWN_E] = sAnims_OldUnownB, + [SPECIES_OLD_UNOWN_F] = sAnims_OldUnownB, + [SPECIES_OLD_UNOWN_G] = sAnims_OldUnownB, + [SPECIES_OLD_UNOWN_H] = sAnims_OldUnownB, + [SPECIES_OLD_UNOWN_I] = sAnims_OldUnownB, + [SPECIES_OLD_UNOWN_J] = sAnims_OldUnownB, + [SPECIES_OLD_UNOWN_K] = sAnims_OldUnownB, + [SPECIES_OLD_UNOWN_L] = sAnims_OldUnownB, + [SPECIES_OLD_UNOWN_M] = sAnims_OldUnownB, + [SPECIES_OLD_UNOWN_N] = sAnims_OldUnownB, + [SPECIES_OLD_UNOWN_O] = sAnims_OldUnownB, + [SPECIES_OLD_UNOWN_P] = sAnims_OldUnownB, + [SPECIES_OLD_UNOWN_Q] = sAnims_OldUnownB, + [SPECIES_OLD_UNOWN_R] = sAnims_OldUnownB, + [SPECIES_OLD_UNOWN_S] = sAnims_OldUnownB, + [SPECIES_OLD_UNOWN_T] = sAnims_OldUnownB, + [SPECIES_OLD_UNOWN_U] = sAnims_OldUnownB, + [SPECIES_OLD_UNOWN_V] = sAnims_OldUnownB, + [SPECIES_OLD_UNOWN_W] = sAnims_OldUnownB, + [SPECIES_OLD_UNOWN_X] = sAnims_OldUnownB, + [SPECIES_OLD_UNOWN_Y] = sAnims_OldUnownB, + [SPECIES_OLD_UNOWN_Z] = sAnims_OldUnownB, + [SPECIES_TREECKO] = sAnims_Treecko, + [SPECIES_GROVYLE] = sAnims_Grovyle, + [SPECIES_SCEPTILE] = sAnims_Sceptile, + [SPECIES_TORCHIC] = sAnims_Torchic, + [SPECIES_COMBUSKEN] = sAnims_Combusken, + [SPECIES_BLAZIKEN] = sAnims_Blaziken, + [SPECIES_MUDKIP] = sAnims_Mudkip, + [SPECIES_MARSHTOMP] = sAnims_Marshtomp, + [SPECIES_SWAMPERT] = sAnims_Swampert, + [SPECIES_POOCHYENA] = sAnims_Poochyena, + [SPECIES_MIGHTYENA] = sAnims_Mightyena, + [SPECIES_ZIGZAGOON] = sAnims_Zigzagoon, + [SPECIES_LINOONE] = sAnims_Linoone, + [SPECIES_WURMPLE] = sAnims_Wurmple, + [SPECIES_SILCOON] = sAnims_Silcoon, + [SPECIES_BEAUTIFLY] = sAnims_Beautifly, + [SPECIES_CASCOON] = sAnims_Cascoon, + [SPECIES_DUSTOX] = sAnims_Dustox, + [SPECIES_LOTAD] = sAnims_Lotad, + [SPECIES_LOMBRE] = sAnims_Lombre, + [SPECIES_LUDICOLO] = sAnims_Ludicolo, + [SPECIES_SEEDOT] = sAnims_Seedot, + [SPECIES_NUZLEAF] = sAnims_Nuzleaf, + [SPECIES_SHIFTRY] = sAnims_Shiftry, + [SPECIES_NINCADA] = sAnims_Nincada, + [SPECIES_NINJASK] = sAnims_Ninjask, + [SPECIES_SHEDINJA] = sAnims_Shedinja, + [SPECIES_TAILLOW] = sAnims_Taillow, + [SPECIES_SWELLOW] = sAnims_Swellow, + [SPECIES_SHROOMISH] = sAnims_Shroomish, + [SPECIES_BRELOOM] = sAnims_Breloom, + [SPECIES_SPINDA] = sAnims_Spinda, + [SPECIES_WINGULL] = sAnims_Wingull, + [SPECIES_PELIPPER] = sAnims_Pelipper, + [SPECIES_SURSKIT] = sAnims_Surskit, + [SPECIES_MASQUERAIN] = sAnims_Masquerain, + [SPECIES_WAILMER] = sAnims_Wailmer, + [SPECIES_WAILORD] = sAnims_Wailord, + [SPECIES_SKITTY] = sAnims_Skitty, + [SPECIES_DELCATTY] = sAnims_Delcatty, + [SPECIES_KECLEON] = sAnims_Kecleon, + [SPECIES_BALTOY] = sAnims_Baltoy, + [SPECIES_CLAYDOL] = sAnims_Claydol, + [SPECIES_NOSEPASS] = sAnims_Nosepass, + [SPECIES_TORKOAL] = sAnims_Torkoal, + [SPECIES_SABLEYE] = sAnims_Sableye, + [SPECIES_BARBOACH] = sAnims_Barboach, + [SPECIES_WHISCASH] = sAnims_Whiscash, + [SPECIES_LUVDISC] = sAnims_Luvdisc, + [SPECIES_CORPHISH] = sAnims_Corphish, + [SPECIES_CRAWDAUNT] = sAnims_Crawdaunt, + [SPECIES_FEEBAS] = sAnims_Feebas, + [SPECIES_MILOTIC] = sAnims_Milotic, + [SPECIES_CARVANHA] = sAnims_Carvanha, + [SPECIES_SHARPEDO] = sAnims_Sharpedo, + [SPECIES_TRAPINCH] = sAnims_Trapinch, + [SPECIES_VIBRAVA] = sAnims_Vibrava, + [SPECIES_FLYGON] = sAnims_Flygon, + [SPECIES_MAKUHITA] = sAnims_Makuhita, + [SPECIES_HARIYAMA] = sAnims_Hariyama, + [SPECIES_ELECTRIKE] = sAnims_Electrike, + [SPECIES_MANECTRIC] = sAnims_Manectric, + [SPECIES_NUMEL] = sAnims_Numel, + [SPECIES_CAMERUPT] = sAnims_Camerupt, + [SPECIES_SPHEAL] = sAnims_Spheal, + [SPECIES_SEALEO] = sAnims_Sealeo, + [SPECIES_WALREIN] = sAnims_Walrein, + [SPECIES_CACNEA] = sAnims_Cacnea, + [SPECIES_CACTURNE] = sAnims_Cacturne, + [SPECIES_SNORUNT] = sAnims_Snorunt, + [SPECIES_GLALIE] = sAnims_Glalie, + [SPECIES_LUNATONE] = sAnims_Lunatone, + [SPECIES_SOLROCK] = sAnims_Solrock, + [SPECIES_AZURILL] = sAnims_Azurill, + [SPECIES_SPOINK] = sAnims_Spoink, + [SPECIES_GRUMPIG] = sAnims_Grumpig, + [SPECIES_PLUSLE] = sAnims_Plusle, + [SPECIES_MINUN] = sAnims_Minun, + [SPECIES_MAWILE] = sAnims_Mawile, + [SPECIES_MEDITITE] = sAnims_Meditite, + [SPECIES_MEDICHAM] = sAnims_Medicham, + [SPECIES_SWABLU] = sAnims_Swablu, + [SPECIES_ALTARIA] = sAnims_Altaria, + [SPECIES_WYNAUT] = sAnims_Wynaut, + [SPECIES_DUSKULL] = sAnims_Duskull, + [SPECIES_DUSCLOPS] = sAnims_Dusclops, + [SPECIES_ROSELIA] = sAnims_Roselia, + [SPECIES_SLAKOTH] = sAnims_Slakoth, + [SPECIES_VIGOROTH] = sAnims_Vigoroth, + [SPECIES_SLAKING] = sAnims_Slaking, + [SPECIES_GULPIN] = sAnims_Gulpin, + [SPECIES_SWALOT] = sAnims_Swalot, + [SPECIES_TROPIUS] = sAnims_Tropius, + [SPECIES_WHISMUR] = sAnims_Whismur, + [SPECIES_LOUDRED] = sAnims_Loudred, + [SPECIES_EXPLOUD] = sAnims_Exploud, + [SPECIES_CLAMPERL] = sAnims_Clamperl, + [SPECIES_HUNTAIL] = sAnims_Huntail, + [SPECIES_GOREBYSS] = sAnims_Gorebyss, + [SPECIES_ABSOL] = sAnims_Absol, + [SPECIES_SHUPPET] = sAnims_Shuppet, + [SPECIES_BANETTE] = sAnims_Banette, + [SPECIES_SEVIPER] = sAnims_Seviper, + [SPECIES_ZANGOOSE] = sAnims_Zangoose, + [SPECIES_RELICANTH] = sAnims_Relicanth, + [SPECIES_ARON] = sAnims_Aron, + [SPECIES_LAIRON] = sAnims_Lairon, + [SPECIES_AGGRON] = sAnims_Aggron, + [SPECIES_CASTFORM] = sAnims_Castform, + [SPECIES_VOLBEAT] = sAnims_Volbeat, + [SPECIES_ILLUMISE] = sAnims_Illumise, + [SPECIES_LILEEP] = sAnims_Lileep, + [SPECIES_CRADILY] = sAnims_Cradily, + [SPECIES_ANORITH] = sAnims_Anorith, + [SPECIES_ARMALDO] = sAnims_Armaldo, + [SPECIES_RALTS] = sAnims_Ralts, + [SPECIES_KIRLIA] = sAnims_Kirlia, + [SPECIES_GARDEVOIR] = sAnims_Gardevoir, + [SPECIES_BAGON] = sAnims_Bagon, + [SPECIES_SHELGON] = sAnims_Shelgon, + [SPECIES_SALAMENCE] = sAnims_Salamence, + [SPECIES_BELDUM] = sAnims_Beldum, + [SPECIES_METANG] = sAnims_Metang, + [SPECIES_METAGROSS] = sAnims_Metagross, + [SPECIES_REGIROCK] = sAnims_Regirock, + [SPECIES_REGICE] = sAnims_Regice, + [SPECIES_REGISTEEL] = sAnims_Registeel, + [SPECIES_KYOGRE] = sAnims_Kyogre, + [SPECIES_GROUDON] = sAnims_Groudon, + [SPECIES_RAYQUAZA] = sAnims_Rayquaza, + [SPECIES_LATIAS] = sAnims_Latias, + [SPECIES_LATIOS] = sAnims_Latios, + [SPECIES_JIRACHI] = sAnims_Jirachi, + [SPECIES_DEOXYS] = sAnims_Deoxys, + [SPECIES_CHIMECHO] = sAnims_Chimecho, + [SPECIES_EGG] = sAnims_Egg, + [SPECIES_UNOWN_B] = sAnims_UnownB, + [SPECIES_UNOWN_C] = sAnims_UnownC, + [SPECIES_UNOWN_D] = sAnims_UnownD, + [SPECIES_UNOWN_E] = sAnims_UnownE, + [SPECIES_UNOWN_F] = sAnims_UnownF, + [SPECIES_UNOWN_G] = sAnims_UnownG, + [SPECIES_UNOWN_H] = sAnims_UnownH, + [SPECIES_UNOWN_I] = sAnims_UnownI, + [SPECIES_UNOWN_J] = sAnims_UnownJ, + [SPECIES_UNOWN_K] = sAnims_UnownK, + [SPECIES_UNOWN_L] = sAnims_UnownL, + [SPECIES_UNOWN_M] = sAnims_UnownM, + [SPECIES_UNOWN_N] = sAnims_UnownN, + [SPECIES_UNOWN_O] = sAnims_UnownO, + [SPECIES_UNOWN_P] = sAnims_UnownP, + [SPECIES_UNOWN_Q] = sAnims_UnownQ, + [SPECIES_UNOWN_R] = sAnims_UnownR, + [SPECIES_UNOWN_S] = sAnims_UnownS, + [SPECIES_UNOWN_T] = sAnims_UnownT, + [SPECIES_UNOWN_U] = sAnims_UnownU, + [SPECIES_UNOWN_V] = sAnims_UnownV, + [SPECIES_UNOWN_W] = sAnims_UnownW, + [SPECIES_UNOWN_X] = sAnims_UnownX, + [SPECIES_UNOWN_Y] = sAnims_UnownY, + [SPECIES_UNOWN_Z] = sAnims_UnownZ, + [SPECIES_UNOWN_EMARK] = sAnims_UnownEMark, + [SPECIES_UNOWN_QMARK] = sAnims_UnownQMark, -#undef ANIM_CMD -#undef ANIM_CMD_FULL +}; diff --git a/src/data/pokemon_graphics/unknown_anims.h b/src/data/pokemon_graphics/unknown_anims.h deleted file mode 100644 index ea7ab34a24..0000000000 --- a/src/data/pokemon_graphics/unknown_anims.h +++ /dev/null @@ -1,2322 +0,0 @@ -// unused and unkown -static const union AnimCmd sUnknownAnim_BLAZIKEN_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_FRAME(1, 25), - ANIMCMD_FRAME(0, 7), - ANIMCMD_FRAME(1, 7), - ANIMCMD_FRAME(0, 7), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_BLAZIKEN_2[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_FRAME(2, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_BLAZIKEN_3[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(2, 10), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_BLAZIKEN_4[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_MARSHTOMP_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_MARSHTOMP_2[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_FRAME(2, 12), - ANIMCMD_FRAME(0, 14), - ANIMCMD_FRAME(2, 12), - ANIMCMD_FRAME(0, 14), - ANIMCMD_FRAME(2, 12), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_MARSHTOMP_3[] = -{ - ANIMCMD_FRAME(0, 14), - ANIMCMD_FRAME(2, 12), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_POOCHYENA_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_POOCHYENA_2[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(2, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(2, 10), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_MIGHTYENA_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_ZIGZAGOON_1[] = -{ - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_LINOONE_1[] = -{ - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_WURMPLE_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_WURMPLE_2[] = -{ - ANIMCMD_FRAME(1, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_SILCOON_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_SILCOON_2[] = -{ - ANIMCMD_FRAME(1, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_BEAUTIFLY_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_BEAUTIFLY_2[] = -{ - ANIMCMD_FRAME(1, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_CASCOON_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_CASCOON_2[] = -{ - ANIMCMD_FRAME(1, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_DUSTOX_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_DUSTOX_2[] = -{ - ANIMCMD_FRAME(1, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_LOMBRE_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_LUDICOLO_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_LUDICOLO_2[] = -{ - ANIMCMD_FRAME(1, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_SEEDOT_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_NUZLEAF_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_SHIFTRY_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_SHIFTRY_2[] = -{ - ANIMCMD_FRAME(1, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_TAILLOW_1[] = -{ - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_SWELLOW_1[] = -{ - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_SHROOMISH_1[] = -{ - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_BRELOOM_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_WINGULL_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_PELIPPER_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_PELIPPER_2[] = -{ - ANIMCMD_FRAME(1, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_SURSKIT_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_SURSKIT_2[] = -{ - ANIMCMD_FRAME(1, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_MASQUERAIN_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_MASQUERAIN_2[] = -{ - ANIMCMD_FRAME(1, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_WAILMER_1[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(8, 15), - ANIMCMD_FRAME(2, 22), - ANIMCMD_FRAME(8, 5), - ANIMCMD_FRAME(3, 8), - ANIMCMD_FRAME(4, 5), - ANIMCMD_FRAME(6, 5), - ANIMCMD_FRAME(4, 5), - ANIMCMD_FRAME(6, 5), - ANIMCMD_FRAME(4, 5), - ANIMCMD_FRAME(6, 5), - ANIMCMD_FRAME(4, 5), - ANIMCMD_FRAME(6, 5), - ANIMCMD_FRAME(5, 5), - ANIMCMD_FRAME(7, 5), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_WAILMER_2[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(8, 15), - ANIMCMD_FRAME(2, 15), - ANIMCMD_FRAME(8, 15), - ANIMCMD_FRAME(9, 15), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(9, 10), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_WAILMER_3[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(9, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(10, 20), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_WAILMER_4[] = -{ - ANIMCMD_FRAME(0, 15), - ANIMCMD_FRAME(11, 15), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_SKITTY_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_DELCATTY_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_KECLEON_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 7), - ANIMCMD_FRAME(2, 7), - ANIMCMD_FRAME(3, 4), - ANIMCMD_FRAME(4, 4), - ANIMCMD_FRAME(3, 4), - ANIMCMD_FRAME(4, 4), - ANIMCMD_FRAME(3, 4), - ANIMCMD_FRAME(4, 4), - ANIMCMD_FRAME(3, 4), - ANIMCMD_FRAME(1, 6), - ANIMCMD_FRAME(5, 2), - ANIMCMD_FRAME(0, 2), - ANIMCMD_FRAME(5, 2), - ANIMCMD_FRAME(0, 2), - ANIMCMD_FRAME(5, 2), - ANIMCMD_FRAME(6, 2), - ANIMCMD_FRAME(5, 2), - ANIMCMD_FRAME(6, 2), - ANIMCMD_FRAME(6, 10), - ANIMCMD_FRAME(5, 4), - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_KECLEON_2[] = -{ - ANIMCMD_FRAME(0, 12), - ANIMCMD_FRAME(7, 12), - ANIMCMD_FRAME(8, 12), - ANIMCMD_FRAME(0, 12), - ANIMCMD_FRAME(7, 12), - ANIMCMD_FRAME(8, 12), - ANIMCMD_FRAME(0, 12), - ANIMCMD_FRAME(7, 12), - ANIMCMD_FRAME(8, 12), - ANIMCMD_FRAME(0, 12), - ANIMCMD_FRAME(7, 12), - ANIMCMD_FRAME(8, 12), - ANIMCMD_FRAME(0, 12), - ANIMCMD_FRAME(7, 12), - ANIMCMD_FRAME(8, 12), - ANIMCMD_FRAME(9, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(9, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(7, 12), - ANIMCMD_FRAME(8, 12), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_KECLEON_3[] = -{ - ANIMCMD_FRAME(0, 12), - ANIMCMD_FRAME(7, 12), - ANIMCMD_FRAME(8, 12), - ANIMCMD_FRAME(0, 12), - ANIMCMD_FRAME(7, 12), - ANIMCMD_FRAME(8, 12), - ANIMCMD_FRAME(0, 12), - ANIMCMD_FRAME(7, 12), - ANIMCMD_FRAME(8, 12), - ANIMCMD_FRAME(0, 12), - ANIMCMD_FRAME(7, 12), - ANIMCMD_FRAME(8, 12), - ANIMCMD_FRAME(0, 12), - ANIMCMD_FRAME(7, 12), - ANIMCMD_FRAME(8, 12), - ANIMCMD_FRAME(9, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(9, 3), - ANIMCMD_FRAME(0, 3), - ANIMCMD_FRAME(7, 12), - ANIMCMD_FRAME(8, 12), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_KECLEON_4[] = -{ - ANIMCMD_FRAME(0,18), - ANIMCMD_FRAME(10, 18), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_BALTOY_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_CLAYDOL_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_NOSEPASS_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_SABLEYE_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_SABLEYE_2[] = -{ - ANIMCMD_FRAME(1, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_LUVDISC_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_LUVDISC_2[] = -{ - ANIMCMD_FRAME(1, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_FEEBAS_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_FEEBAS_2[] = -{ - ANIMCMD_FRAME(1, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_MILOTIC_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_MILOTIC_2[] = -{ - ANIMCMD_FRAME(1, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_CARVANHA_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_CARVANHA_2[] = -{ - ANIMCMD_FRAME(1, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_SHARPEDO_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_SHARPEDO_2[] = -{ - ANIMCMD_FRAME(1, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_TRAPINCH_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_VIBRAVA_1[] = -{ - ANIMCMD_FRAME(0, 63), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_FLYGON_1[] = -{ - ANIMCMD_FRAME(0, 63), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_MAKUHITA_1[] = -{ - ANIMCMD_FRAME(0, 63), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_HARIYAMA_1[] = -{ - ANIMCMD_FRAME(0, 63), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_ELECTRIKE_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_ELECTRIKE_2[] = -{ - ANIMCMD_FRAME(1, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_MANECTRIC_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_NUMEL_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_NUMEL_2[] = -{ - ANIMCMD_FRAME(1, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_CAMERUPT_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_SPHEAL_1[] = -{ - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_SEALEO_1[] = -{ - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_WALREIN_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_FRAME(1, 18), - ANIMCMD_FRAME(0, 18), - ANIMCMD_FRAME(1, 18), - ANIMCMD_FRAME(0, 18), - ANIMCMD_FRAME(1, 18), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_WALREIN_2[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_FRAME(2, 18), - ANIMCMD_FRAME(0, 18), - ANIMCMD_FRAME(2, 18), - ANIMCMD_FRAME(0, 18), - ANIMCMD_FRAME(2, 18), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_AZURILL_1[] = -{ - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(2, 5), - ANIMCMD_FRAME(3, 6), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(2, 5), - ANIMCMD_FRAME(3, 5), - ANIMCMD_FRAME(1, 5), - ANIMCMD_FRAME(0, 5), - ANIMCMD_FRAME(1, 7), - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(4, 4), - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(4, 4), - ANIMCMD_FRAME(0, 20), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_AZURILL_2[] = -{ - ANIMCMD_FRAME(0, 6), - ANIMCMD_FRAME(1, 6), - ANIMCMD_FRAME(2, 6), - ANIMCMD_FRAME(3, 6), - ANIMCMD_FRAME(1, 6), - ANIMCMD_FRAME(0, 6), - ANIMCMD_FRAME(1, 6), - ANIMCMD_FRAME(0, 30), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_AZURILL_3[] = -{ - ANIMCMD_FRAME(0, 12), - ANIMCMD_FRAME(5, 12), - ANIMCMD_FRAME(0, 12), - ANIMCMD_FRAME(6, 12), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_AZURILL_4[] = -{ - ANIMCMD_FRAME(7, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_SPOINK_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_SPOINK_2[] = -{ - ANIMCMD_FRAME(1, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_GRUMPIG_1[] = -{ - ANIMCMD_FRAME(0, 63), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_PLUSLE_1[] = -{ - ANIMCMD_FRAME(0, 63), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_MINUN_1[] = -{ - ANIMCMD_FRAME(0, 63), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_MAWILE_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_MEDITITE_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_MEDICHAM_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_SWABLU_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_FRAME(0, 10), - ANIMCMD_FRAME(1, 10), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_SWABLU_2[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_FRAME(2, 8), - ANIMCMD_FRAME(0, 12), - ANIMCMD_FRAME(2, 8), - ANIMCMD_FRAME(0, 12), - ANIMCMD_FRAME(2, 8), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_ALTARIA_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_WYNAUT_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_WYNAUT_2[] = -{ - ANIMCMD_FRAME(1, 9), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_DUSKULL_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_DUSKULL_2[] = -{ - ANIMCMD_FRAME(1, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_DUSCLOPS_1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_DUSCLOPS_2[] = -{ - ANIMCMD_FRAME(1, 10), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_SLAKOTH_1[] = -{ - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_VIGOROTH_1[] = -{ - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_SLAKING_1[] = -{ - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_GULPIN_1[] = -{ - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_SWALOT_1[] = -{ - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_TROPIUS_1[] = -{ - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_CLAMPERL_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_ABSOL_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_SHUPPET_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_SHUPPET_2[] = -{ - ANIMCMD_FRAME(1, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_BANETTE_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_ARON_1[] = -{ - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_LAIRON_1[] = -{ - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_AGGRON_1[] = -{ - ANIMCMD_FRAME(0, 5), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_CASTFORM_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_CASTFORM_2[] = -{ - ANIMCMD_FRAME(1, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_CASTFORM_3[] = -{ - ANIMCMD_FRAME(2, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_CASTFORM_4[] = -{ - ANIMCMD_FRAME(3, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_VOLBEAT_1[] = -{ - ANIMCMD_FRAME(0, 63), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_ILLUMISE_1[] = -{ - ANIMCMD_FRAME(0, 63), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_BAGON_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_BAGON_2[] = -{ - ANIMCMD_FRAME(1, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_SALAMENCE_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_SALAMENCE_2[] = -{ - ANIMCMD_FRAME(1, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_REGIROCK_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_REGICE_1[] = -{ - ANIMCMD_FRAME(1, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_REGISTEEL_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_REGISTEEL_2[] = -{ - ANIMCMD_FRAME(1, 1), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_RAYQUAZA_1[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(1, 30), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(1, 30), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_RAYQUAZA_2[] = -{ - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_FRAME(0, 20), - ANIMCMD_FRAME(2, 20), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_Unused1[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_Unused2[] = -{ - ANIMCMD_FRAME(0, 10), - ANIMCMD_END, -}; - -static const union AnimCmd sUnknownAnim_JIRACHI_1[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd *const sUnknownAnims_NONE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_BULBASAUR[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_IVYSAUR[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_VENUSAUR[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_CHARMANDER[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_CHARMELEON[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_CHARIZARD[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_SQUIRTLE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_WARTORTLE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_BLASTOISE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_CATERPIE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_METAPOD[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_BUTTERFREE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_WEEDLE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_KAKUNA[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_BEEDRILL[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_PIDGEY[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_PIDGEOTTO[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_PIDGEOT[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_RATTATA[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_RATICATE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_SPEAROW[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_FEAROW[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_EKANS[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_ARBOK[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_PIKACHU[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_RAICHU[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_SANDSHREW[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_SANDSLASH[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_NIDORAN_F[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_NIDORINA[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_NIDOQUEEN[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_NIDORAN_M[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_NIDORINO[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_NIDOKING[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_CLEFAIRY[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_CLEFABLE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_VULPIX[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_NINETALES[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_JIGGLYPUFF[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_WIGGLYTUFF[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_ZUBAT[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_GOLBAT[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_ODDISH[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_GLOOM[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_VILEPLUME[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_PARAS[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_PARASECT[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_VENONAT[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_VENOMOTH[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_DIGLETT[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_DUGTRIO[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_MEOWTH[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_PERSIAN[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_PSYDUCK[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_GOLDUCK[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_MANKEY[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_PRIMEAPE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_GROWLITHE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_ARCANINE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_POLIWAG[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_POLIWHIRL[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_POLIWRATH[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_ABRA[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_KADABRA[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_ALAKAZAM[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_MACHOP[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_MACHOKE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_MACHAMP[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_BELLSPROUT[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_WEEPINBELL[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_VICTREEBEL[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_TENTACOOL[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_TENTACRUEL[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_GEODUDE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_GRAVELER[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_GOLEM[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_PONYTA[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_RAPIDASH[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_SLOWPOKE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_SLOWBRO[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_MAGNEMITE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_MAGNETON[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_FARFETCHD[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_DODUO[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_DODRIO[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_SEEL[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_DEWGONG[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_GRIMER[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_MUK[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_SHELLDER[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_CLOYSTER[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_GASTLY[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_HAUNTER[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_GENGAR[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_ONIX[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_DROWZEE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_HYPNO[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_KRABBY[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_KINGLER[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_VOLTORB[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_ELECTRODE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_EXEGGCUTE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_EXEGGUTOR[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_CUBONE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_MAROWAK[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_HITMONLEE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_HITMONCHAN[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_LICKITUNG[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_KOFFING[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_WEEZING[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_RHYHORN[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_RHYDON[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_CHANSEY[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_TANGELA[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_KANGASKHAN[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_HORSEA[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_SEADRA[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_GOLDEEN[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_SEAKING[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_STARYU[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_STARMIE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_MR_MIME[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_SCYTHER[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_JYNX[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_ELECTABUZZ[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_MAGMAR[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_PINSIR[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_TAUROS[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_MAGIKARP[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_GYARADOS[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_LAPRAS[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_DITTO[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_EEVEE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_VAPOREON[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_JOLTEON[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_FLAREON[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_PORYGON[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_OMANYTE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_OMASTAR[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_KABUTO[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_KABUTOPS[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_AERODACTYL[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_SNORLAX[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_ARTICUNO[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_ZAPDOS[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_MOLTRES[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_DRATINI[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_DRAGONAIR[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_DRAGONITE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_MEWTWO[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_MEW[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_CHIKORITA[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_BAYLEEF[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_MEGANIUM[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_CYNDAQUIL[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_QUILAVA[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_TYPHLOSION[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_TOTODILE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_CROCONAW[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_FERALIGATR[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_SENTRET[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_FURRET[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_HOOTHOOT[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_NOCTOWL[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_LEDYBA[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_LEDIAN[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_SPINARAK[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_ARIADOS[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_CROBAT[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_CHINCHOU[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_LANTURN[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_PICHU[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_CLEFFA[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_IGGLYBUFF[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_TOGEPI[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_TOGETIC[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_NATU[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_XATU[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_MAREEP[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_FLAAFFY[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_AMPHAROS[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_BELLOSSOM[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_MARILL[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_AZUMARILL[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_SUDOWOODO[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_POLITOED[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_HOPPIP[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_SKIPLOOM[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_JUMPLUFF[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_AIPOM[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_SUNKERN[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_SUNFLORA[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_YANMA[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_WOOPER[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_QUAGSIRE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_ESPEON[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_UMBREON[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_MURKROW[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_SLOWKING[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_MISDREAVUS[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_UNOWN[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_WOBBUFFET[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_GIRAFARIG[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_PINECO[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_FORRETRESS[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_DUNSPARCE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_GLIGAR[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_STEELIX[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_SNUBBULL[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_GRANBULL[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_QWILFISH[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_SCIZOR[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_SHUCKLE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_HERACROSS[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_SNEASEL[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_TEDDIURSA[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_URSARING[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_SLUGMA[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_MAGCARGO[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_SWINUB[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_PILOSWINE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_CORSOLA[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_REMORAID[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_OCTILLERY[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_DELIBIRD[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_MANTINE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_SKARMORY[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_HOUNDOUR[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_HOUNDOOM[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_KINGDRA[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_PHANPY[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_DONPHAN[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_PORYGON2[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_STANTLER[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_SMEARGLE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_TYROGUE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_HITMONTOP[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_SMOOCHUM[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_ELEKID[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_MAGBY[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_MILTANK[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_BLISSEY[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_RAIKOU[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_ENTEI[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_SUICUNE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_LARVITAR[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_PUPITAR[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_TYRANITAR[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_LUGIA[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_HO_OH[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_CELEBI[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_OLD_UNOWN[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_TREECKO[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_GROVYLE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_SCEPTILE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_TORCHIC[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_COMBUSKEN[] = {sAnim_GeneralFrame0}; - -static const union AnimCmd *const sUnknownAnims_BLAZIKEN[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_BLAZIKEN_1, - sUnknownAnim_BLAZIKEN_2, - sUnknownAnim_BLAZIKEN_3, - sUnknownAnim_BLAZIKEN_4, -}; - -static const union AnimCmd *const sUnknownAnims_MUDKIP[] = {sAnim_GeneralFrame0}; - -static const union AnimCmd *const sUnknownAnims_MARSHTOMP[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_MARSHTOMP_1, - sUnknownAnim_MARSHTOMP_2, - sUnknownAnim_MARSHTOMP_3, -}; - -static const union AnimCmd *const sUnknownAnims_SWAMPERT[] = {sAnim_GeneralFrame0}; - -static const union AnimCmd *const sUnknownAnims_POOCHYENA[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_POOCHYENA_1, - sUnknownAnim_POOCHYENA_2, -}; - -static const union AnimCmd *const sUnknownAnims_MIGHTYENA[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_MIGHTYENA_1, -}; - -static const union AnimCmd *const sUnknownAnims_ZIGZAGOON[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_ZIGZAGOON_1, -}; - -static const union AnimCmd *const sUnknownAnims_LINOONE[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_LINOONE_1, -}; - -static const union AnimCmd *const sUnknownAnims_WURMPLE[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_WURMPLE_1, - sUnknownAnim_WURMPLE_2, -}; - -static const union AnimCmd *const sUnknownAnims_SILCOON[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_SILCOON_1, - sUnknownAnim_SILCOON_2, -}; - -static const union AnimCmd *const sUnknownAnims_BEAUTIFLY[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_BEAUTIFLY_1, - sUnknownAnim_BEAUTIFLY_2, -}; - -static const union AnimCmd *const sUnknownAnims_CASCOON[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_CASCOON_1, - sUnknownAnim_CASCOON_2, -}; - -static const union AnimCmd *const sUnknownAnims_DUSTOX[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_DUSTOX_1, - sUnknownAnim_DUSTOX_2, -}; - -static const union AnimCmd *const sUnknownAnims_LOTAD[] = {sAnim_GeneralFrame0}; - -static const union AnimCmd *const sUnknownAnims_LOMBRE[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_LOMBRE_1, -}; - -static const union AnimCmd *const sUnknownAnims_LUDICOLO[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_LUDICOLO_1, - sUnknownAnim_LUDICOLO_2, -}; - -static const union AnimCmd *const sUnknownAnims_SEEDOT[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_SEEDOT_1, -}; - -static const union AnimCmd *const sUnknownAnims_NUZLEAF[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_NUZLEAF_1, -}; - -static const union AnimCmd *const sUnknownAnims_SHIFTRY[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_SHIFTRY_1, - sUnknownAnim_SHIFTRY_2, -}; - -static const union AnimCmd *const sUnknownAnims_NINCADA[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_NINJASK[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_SHEDINJA[] = {sAnim_GeneralFrame0}; - -static const union AnimCmd *const sUnknownAnims_TAILLOW[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_TAILLOW_1, -}; - -static const union AnimCmd *const sUnknownAnims_SWELLOW[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_SWELLOW_1, -}; - -static const union AnimCmd *const sUnknownAnims_SHROOMISH[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_SHROOMISH_1, -}; - -static const union AnimCmd *const sUnknownAnims_BRELOOM[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_BRELOOM_1, -}; - -static const union AnimCmd *const sUnknownAnims_SPINDA[] = {sAnim_GeneralFrame0}; - -static const union AnimCmd *const sUnknownAnims_WINGULL[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_WINGULL_1, -}; - -static const union AnimCmd *const sUnknownAnims_PELIPPER[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_PELIPPER_1, - sUnknownAnim_PELIPPER_2, -}; - -static const union AnimCmd *const sUnknownAnims_SURSKIT[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_SURSKIT_1, - sUnknownAnim_SURSKIT_2, -}; - -static const union AnimCmd *const sUnknownAnims_MASQUERAIN[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_MASQUERAIN_1, - sUnknownAnim_MASQUERAIN_2, -}; - -static const union AnimCmd *const sUnknownAnims_WAILMER[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_WAILMER_1, - sUnknownAnim_WAILMER_2, - sUnknownAnim_WAILMER_3, - sUnknownAnim_WAILMER_4, -}; - -static const union AnimCmd *const sUnknownAnims_WAILORD[] = {sAnim_GeneralFrame0}; - -static const union AnimCmd *const sUnknownAnims_SKITTY[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_SKITTY_1, -}; - -static const union AnimCmd *const sUnknownAnims_DELCATTY[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_DELCATTY_1, -}; - -static const union AnimCmd *const sUnknownAnims_KECLEON[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_KECLEON_1, - sUnknownAnim_KECLEON_2, - sUnknownAnim_KECLEON_3, - sUnknownAnim_KECLEON_4, -}; - -static const union AnimCmd *const sUnknownAnims_BALTOY[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_BALTOY_1, -}; - -static const union AnimCmd *const sUnknownAnims_CLAYDOL[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_CLAYDOL_1, -}; - -static const union AnimCmd *const sUnknownAnims_NOSEPASS[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_NOSEPASS_1, -}; - -static const union AnimCmd *const sUnknownAnims_TORKOAL[] = {sAnim_GeneralFrame0}; - -static const union AnimCmd *const sUnknownAnims_SABLEYE[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_SABLEYE_1, - sUnknownAnim_SABLEYE_2, -}; - -static const union AnimCmd *const sUnknownAnims_BARBOACH[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_WHISCASH[] = {sAnim_GeneralFrame0}; - -static const union AnimCmd *const sUnknownAnims_LUVDISC[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_LUVDISC_1, - sUnknownAnim_LUVDISC_2, -}; - -static const union AnimCmd *const sUnknownAnims_CORPHISH[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_CRAWDAUNT[] = {sAnim_GeneralFrame0}; - -static const union AnimCmd *const sUnknownAnims_FEEBAS[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_FEEBAS_1, - sUnknownAnim_FEEBAS_2, -}; - -static const union AnimCmd *const sUnknownAnims_MILOTIC[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_MILOTIC_1, - sUnknownAnim_MILOTIC_2, -}; - -static const union AnimCmd *const sUnknownAnims_CARVANHA[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_CARVANHA_1, - sUnknownAnim_CARVANHA_2, -}; - -static const union AnimCmd *const sUnknownAnims_SHARPEDO[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_SHARPEDO_1, - sUnknownAnim_SHARPEDO_2, -}; - -static const union AnimCmd *const sUnknownAnims_TRAPINCH[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_TRAPINCH_1, -}; - -static const union AnimCmd *const sUnknownAnims_VIBRAVA[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_VIBRAVA_1, -}; - -static const union AnimCmd *const sUnknownAnims_FLYGON[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_FLYGON_1, -}; - -static const union AnimCmd *const sUnknownAnims_MAKUHITA[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_MAKUHITA_1, -}; - -static const union AnimCmd *const sUnknownAnims_HARIYAMA[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_HARIYAMA_1, -}; - -static const union AnimCmd *const sUnknownAnims_ELECTRIKE[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_ELECTRIKE_1, - sUnknownAnim_ELECTRIKE_2, -}; - -static const union AnimCmd *const sUnknownAnims_MANECTRIC[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_MANECTRIC_1, -}; - -static const union AnimCmd *const sUnknownAnims_NUMEL[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_NUMEL_1, - sUnknownAnim_NUMEL_2, -}; - -static const union AnimCmd *const sUnknownAnims_CAMERUPT[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_CAMERUPT_1, -}; - -static const union AnimCmd *const sUnknownAnims_SPHEAL[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_SPHEAL_1, -}; - -static const union AnimCmd *const sUnknownAnims_SEALEO[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_SEALEO_1, -}; - -static const union AnimCmd *const sUnknownAnims_WALREIN[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_WALREIN_1, - sUnknownAnim_WALREIN_2, -}; - -static const union AnimCmd *const sUnknownAnims_CACNEA[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_CACTURNE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_SNORUNT[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_GLALIE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_LUNATONE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_SOLROCK[] = {sAnim_GeneralFrame0}; - -static const union AnimCmd *const sUnknownAnims_AZURILL[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_AZURILL_1, - sUnknownAnim_AZURILL_2, - sUnknownAnim_AZURILL_3, - sUnknownAnim_AZURILL_4, -}; - -static const union AnimCmd *const sUnknownAnims_SPOINK[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_SPOINK_1, - sUnknownAnim_SPOINK_2, -}; - -static const union AnimCmd *const sUnknownAnims_GRUMPIG[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_GRUMPIG_1, -}; - -static const union AnimCmd *const sUnknownAnims_PLUSLE[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_PLUSLE_1, -}; - -static const union AnimCmd *const sUnknownAnims_MINUN[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_MINUN_1, -}; - -static const union AnimCmd *const sUnknownAnims_MAWILE[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_MAWILE_1, -}; - -static const union AnimCmd *const sUnknownAnims_MEDITITE[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_MEDITITE_1, -}; - -static const union AnimCmd *const sUnknownAnims_MEDICHAM[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_MEDICHAM_1, -}; - -static const union AnimCmd *const sUnknownAnims_SWABLU[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_SWABLU_1, - sUnknownAnim_SWABLU_2, -}; - -static const union AnimCmd *const sUnknownAnims_ALTARIA[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_ALTARIA_1, -}; - -static const union AnimCmd *const sUnknownAnims_WYNAUT[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_WYNAUT_1, - sUnknownAnim_WYNAUT_2, -}; - -static const union AnimCmd *const sUnknownAnims_DUSKULL[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_DUSKULL_1, - sUnknownAnim_DUSKULL_2, -}; - -static const union AnimCmd *const sUnknownAnims_DUSCLOPS[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_DUSCLOPS_1, - sUnknownAnim_DUSCLOPS_2, -}; - -static const union AnimCmd *const sUnknownAnims_ROSELIA[] = {sAnim_GeneralFrame0}; - -static const union AnimCmd *const sUnknownAnims_SLAKOTH[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_SLAKOTH_1, -}; - -static const union AnimCmd *const sUnknownAnims_VIGOROTH[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_VIGOROTH_1, -}; - -static const union AnimCmd *const sUnknownAnims_SLAKING[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_SLAKING_1, -}; - -static const union AnimCmd *const sUnknownAnims_GULPIN[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_GULPIN_1, -}; - -static const union AnimCmd *const sUnknownAnims_SWALOT[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_SWALOT_1, -}; - -static const union AnimCmd *const sUnknownAnims_TROPIUS[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_TROPIUS_1, -}; - -static const union AnimCmd *const sUnknownAnims_WHISMUR[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_LOUDRED[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_EXPLOUD[] = {sAnim_GeneralFrame0}; - -static const union AnimCmd *const sUnknownAnims_CLAMPERL[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_CLAMPERL_1, -}; - -static const union AnimCmd *const sUnknownAnims_HUNTAIL[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_GOREBYSS[] = {sAnim_GeneralFrame0}; - -static const union AnimCmd *const sUnknownAnims_ABSOL[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_ABSOL_1, -}; - -static const union AnimCmd *const sUnknownAnims_SHUPPET[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_SHUPPET_1, - sUnknownAnim_SHUPPET_2, -}; - -static const union AnimCmd *const sUnknownAnims_BANETTE[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_BANETTE_1, -}; - -static const union AnimCmd *const sUnknownAnims_SEVIPER[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_ZANGOOSE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_RELICANTH[] = {sAnim_GeneralFrame0}; - -static const union AnimCmd *const sUnknownAnims_ARON[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_ARON_1, -}; - -static const union AnimCmd *const sUnknownAnims_LAIRON[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_LAIRON_1, -}; - -static const union AnimCmd *const sUnknownAnims_AGGRON[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_AGGRON_1, -}; - -static const union AnimCmd *const sUnknownAnims_CASTFORM[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_CASTFORM_1, - sUnknownAnim_CASTFORM_2, - sUnknownAnim_CASTFORM_3, - sUnknownAnim_CASTFORM_4, -}; - -static const union AnimCmd *const sUnknownAnims_VOLBEAT[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_VOLBEAT_1, -}; - -static const union AnimCmd *const sUnknownAnims_ILLUMISE[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_ILLUMISE_1, -}; - -static const union AnimCmd *const sUnknownAnims_LILEEP[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_CRADILY[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_ANORITH[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_ARMALDO[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_RALTS[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_KIRLIA[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_GARDEVOIR[] = {sAnim_GeneralFrame0}; - -static const union AnimCmd *const sUnknownAnims_BAGON[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_BAGON_1, - sUnknownAnim_BAGON_2, -}; - -static const union AnimCmd *const sUnknownAnims_SHELGON[] = {sAnim_GeneralFrame0}; - -static const union AnimCmd *const sUnknownAnims_SALAMENCE[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_SALAMENCE_1, - sUnknownAnim_SALAMENCE_2, -}; - -static const union AnimCmd *const sUnknownAnims_BELDUM[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_METANG[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_METAGROSS[] = {sAnim_GeneralFrame0}; - -static const union AnimCmd *const sUnknownAnims_REGIROCK[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_REGIROCK_1, -}; - -static const union AnimCmd *const sUnknownAnims_REGICE[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_REGICE_1, -}; - -static const union AnimCmd *const sUnknownAnims_REGISTEEL[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_REGISTEEL_1, - sUnknownAnim_REGISTEEL_2, -}; - -static const union AnimCmd *const sUnknownAnims_KYOGRE[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_GROUDON[] = {sAnim_GeneralFrame0}; - -static const union AnimCmd *const sUnknownAnims_RAYQUAZA[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_RAYQUAZA_1, - sUnknownAnim_RAYQUAZA_2, -}; - -static const union AnimCmd *const sUnknownAnims_LATIAS[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_LATIOS[] = {sAnim_GeneralFrame0}; - -static const union AnimCmd *const sUnknownAnims_JIRACHI[] = -{ - sAnim_GeneralFrame0, - sUnknownAnim_JIRACHI_1, -}; - -static const union AnimCmd *const sUnknownAnims_DEOXYS[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_CHIMECHO[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_EGG[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_UNOWN_C[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_UNOWN_D[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_UNOWN_E[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_UNOWN_F[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_UNOWN_G[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_UNOWN_H[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_UNOWN_I[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_UNOWN_J[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_UNOWN_K[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_UNOWN_L[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_UNOWN_M[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_UNOWN_N[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_UNOWN_O[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_UNOWN_P[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_UNOWN_Q[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_UNOWN_R[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_UNOWN_S[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_UNOWN_T[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_UNOWN_U[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_UNOWN_V[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_UNOWN_W[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_UNOWN_X[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_UNOWN_Y[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_UNOWN_Z[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_UNOWN_EMARK[] = {sAnim_GeneralFrame0}; -static const union AnimCmd *const sUnknownAnims_UNOWN_QMARK[] = {sAnim_GeneralFrame0}; - -#define ANIM_CMD(name) [SPECIES_##name] = sUnknownAnims_##name -#define ANIM_CMD_FULL(name, anims) [SPECIES_##name] = anims - -static const union AnimCmd *const *const sUnknownAnimsTable[] = -{ - ANIM_CMD(NONE), - ANIM_CMD(BULBASAUR), - ANIM_CMD(IVYSAUR), - ANIM_CMD(VENUSAUR), - ANIM_CMD(CHARMANDER), - ANIM_CMD(CHARMELEON), - ANIM_CMD(CHARIZARD), - ANIM_CMD(SQUIRTLE), - ANIM_CMD(WARTORTLE), - ANIM_CMD(BLASTOISE), - ANIM_CMD(CATERPIE), - ANIM_CMD(METAPOD), - ANIM_CMD(BUTTERFREE), - ANIM_CMD(WEEDLE), - ANIM_CMD(KAKUNA), - ANIM_CMD(BEEDRILL), - ANIM_CMD(PIDGEY), - ANIM_CMD(PIDGEOTTO), - ANIM_CMD(PIDGEOT), - ANIM_CMD(RATTATA), - ANIM_CMD(RATICATE), - ANIM_CMD(SPEAROW), - ANIM_CMD(FEAROW), - ANIM_CMD(EKANS), - ANIM_CMD(ARBOK), - ANIM_CMD(PIKACHU), - ANIM_CMD(RAICHU), - ANIM_CMD(SANDSHREW), - ANIM_CMD(SANDSLASH), - ANIM_CMD(NIDORAN_F), - ANIM_CMD(NIDORINA), - ANIM_CMD(NIDOQUEEN), - ANIM_CMD(NIDORAN_M), - ANIM_CMD(NIDORINO), - ANIM_CMD(NIDOKING), - ANIM_CMD(CLEFAIRY), - ANIM_CMD(CLEFABLE), - ANIM_CMD(VULPIX), - ANIM_CMD(NINETALES), - ANIM_CMD(JIGGLYPUFF), - ANIM_CMD(WIGGLYTUFF), - ANIM_CMD(ZUBAT), - ANIM_CMD(GOLBAT), - ANIM_CMD(ODDISH), - ANIM_CMD(GLOOM), - ANIM_CMD(VILEPLUME), - ANIM_CMD(PARAS), - ANIM_CMD(PARASECT), - ANIM_CMD(VENONAT), - ANIM_CMD(VENOMOTH), - ANIM_CMD(DIGLETT), - ANIM_CMD(DUGTRIO), - ANIM_CMD(MEOWTH), - ANIM_CMD(PERSIAN), - ANIM_CMD(PSYDUCK), - ANIM_CMD(GOLDUCK), - ANIM_CMD(MANKEY), - ANIM_CMD(PRIMEAPE), - ANIM_CMD(GROWLITHE), - ANIM_CMD(ARCANINE), - ANIM_CMD(POLIWAG), - ANIM_CMD(POLIWHIRL), - ANIM_CMD(POLIWRATH), - ANIM_CMD(ABRA), - ANIM_CMD(KADABRA), - ANIM_CMD(ALAKAZAM), - ANIM_CMD(MACHOP), - ANIM_CMD(MACHOKE), - ANIM_CMD(MACHAMP), - ANIM_CMD(BELLSPROUT), - ANIM_CMD(WEEPINBELL), - ANIM_CMD(VICTREEBEL), - ANIM_CMD(TENTACOOL), - ANIM_CMD(TENTACRUEL), - ANIM_CMD(GEODUDE), - ANIM_CMD(GRAVELER), - ANIM_CMD(GOLEM), - ANIM_CMD(PONYTA), - ANIM_CMD(RAPIDASH), - ANIM_CMD(SLOWPOKE), - ANIM_CMD(SLOWBRO), - ANIM_CMD(MAGNEMITE), - ANIM_CMD(MAGNETON), - ANIM_CMD(FARFETCHD), - ANIM_CMD(DODUO), - ANIM_CMD(DODRIO), - ANIM_CMD(SEEL), - ANIM_CMD(DEWGONG), - ANIM_CMD(GRIMER), - ANIM_CMD(MUK), - ANIM_CMD(SHELLDER), - ANIM_CMD(CLOYSTER), - ANIM_CMD(GASTLY), - ANIM_CMD(HAUNTER), - ANIM_CMD(GENGAR), - ANIM_CMD(ONIX), - ANIM_CMD(DROWZEE), - ANIM_CMD(HYPNO), - ANIM_CMD(KRABBY), - ANIM_CMD(KINGLER), - ANIM_CMD(VOLTORB), - ANIM_CMD(ELECTRODE), - ANIM_CMD(EXEGGCUTE), - ANIM_CMD(EXEGGUTOR), - ANIM_CMD(CUBONE), - ANIM_CMD(MAROWAK), - ANIM_CMD(HITMONLEE), - ANIM_CMD(HITMONCHAN), - ANIM_CMD(LICKITUNG), - ANIM_CMD(KOFFING), - ANIM_CMD(WEEZING), - ANIM_CMD(RHYHORN), - ANIM_CMD(RHYDON), - ANIM_CMD(CHANSEY), - ANIM_CMD(TANGELA), - ANIM_CMD(KANGASKHAN), - ANIM_CMD(HORSEA), - ANIM_CMD(SEADRA), - ANIM_CMD(GOLDEEN), - ANIM_CMD(SEAKING), - ANIM_CMD(STARYU), - ANIM_CMD(STARMIE), - ANIM_CMD(MR_MIME), - ANIM_CMD(SCYTHER), - ANIM_CMD(JYNX), - ANIM_CMD(ELECTABUZZ), - ANIM_CMD(MAGMAR), - ANIM_CMD(PINSIR), - ANIM_CMD(TAUROS), - ANIM_CMD(MAGIKARP), - ANIM_CMD(GYARADOS), - ANIM_CMD(LAPRAS), - ANIM_CMD(DITTO), - ANIM_CMD(EEVEE), - ANIM_CMD(VAPOREON), - ANIM_CMD(JOLTEON), - ANIM_CMD(FLAREON), - ANIM_CMD(PORYGON), - ANIM_CMD(OMANYTE), - ANIM_CMD(OMASTAR), - ANIM_CMD(KABUTO), - ANIM_CMD(KABUTOPS), - ANIM_CMD(AERODACTYL), - ANIM_CMD(SNORLAX), - ANIM_CMD(ARTICUNO), - ANIM_CMD(ZAPDOS), - ANIM_CMD(MOLTRES), - ANIM_CMD(DRATINI), - ANIM_CMD(DRAGONAIR), - ANIM_CMD(DRAGONITE), - ANIM_CMD(MEWTWO), - ANIM_CMD(MEW), - ANIM_CMD(CHIKORITA), - ANIM_CMD(BAYLEEF), - ANIM_CMD(MEGANIUM), - ANIM_CMD(CYNDAQUIL), - ANIM_CMD(QUILAVA), - ANIM_CMD(TYPHLOSION), - ANIM_CMD(TOTODILE), - ANIM_CMD(CROCONAW), - ANIM_CMD(FERALIGATR), - ANIM_CMD(SENTRET), - ANIM_CMD(FURRET), - ANIM_CMD(HOOTHOOT), - ANIM_CMD(NOCTOWL), - ANIM_CMD(LEDYBA), - ANIM_CMD(LEDIAN), - ANIM_CMD(SPINARAK), - ANIM_CMD(ARIADOS), - ANIM_CMD(CROBAT), - ANIM_CMD(CHINCHOU), - ANIM_CMD(LANTURN), - ANIM_CMD(PICHU), - ANIM_CMD(CLEFFA), - ANIM_CMD(IGGLYBUFF), - ANIM_CMD(TOGEPI), - ANIM_CMD(TOGETIC), - ANIM_CMD(NATU), - ANIM_CMD(XATU), - ANIM_CMD(MAREEP), - ANIM_CMD(FLAAFFY), - ANIM_CMD(AMPHAROS), - ANIM_CMD(BELLOSSOM), - ANIM_CMD(MARILL), - ANIM_CMD(AZUMARILL), - ANIM_CMD(SUDOWOODO), - ANIM_CMD(POLITOED), - ANIM_CMD(HOPPIP), - ANIM_CMD(SKIPLOOM), - ANIM_CMD(JUMPLUFF), - ANIM_CMD(AIPOM), - ANIM_CMD(SUNKERN), - ANIM_CMD(SUNFLORA), - ANIM_CMD(YANMA), - ANIM_CMD(WOOPER), - ANIM_CMD(QUAGSIRE), - ANIM_CMD(ESPEON), - ANIM_CMD(UMBREON), - ANIM_CMD(MURKROW), - ANIM_CMD(SLOWKING), - ANIM_CMD(MISDREAVUS), - ANIM_CMD(UNOWN), - ANIM_CMD(WOBBUFFET), - ANIM_CMD(GIRAFARIG), - ANIM_CMD(PINECO), - ANIM_CMD(FORRETRESS), - ANIM_CMD(DUNSPARCE), - ANIM_CMD(GLIGAR), - ANIM_CMD(STEELIX), - ANIM_CMD(SNUBBULL), - ANIM_CMD(GRANBULL), - ANIM_CMD(QWILFISH), - ANIM_CMD(SCIZOR), - ANIM_CMD(SHUCKLE), - ANIM_CMD(HERACROSS), - ANIM_CMD(SNEASEL), - ANIM_CMD(TEDDIURSA), - ANIM_CMD(URSARING), - ANIM_CMD(SLUGMA), - ANIM_CMD(MAGCARGO), - ANIM_CMD(SWINUB), - ANIM_CMD(PILOSWINE), - ANIM_CMD(CORSOLA), - ANIM_CMD(REMORAID), - ANIM_CMD(OCTILLERY), - ANIM_CMD(DELIBIRD), - ANIM_CMD(MANTINE), - ANIM_CMD(SKARMORY), - ANIM_CMD(HOUNDOUR), - ANIM_CMD(HOUNDOOM), - ANIM_CMD(KINGDRA), - ANIM_CMD(PHANPY), - ANIM_CMD(DONPHAN), - ANIM_CMD(PORYGON2), - ANIM_CMD(STANTLER), - ANIM_CMD(SMEARGLE), - ANIM_CMD(TYROGUE), - ANIM_CMD(HITMONTOP), - ANIM_CMD(SMOOCHUM), - ANIM_CMD(ELEKID), - ANIM_CMD(MAGBY), - ANIM_CMD(MILTANK), - ANIM_CMD(BLISSEY), - ANIM_CMD(RAIKOU), - ANIM_CMD(ENTEI), - ANIM_CMD(SUICUNE), - ANIM_CMD(LARVITAR), - ANIM_CMD(PUPITAR), - ANIM_CMD(TYRANITAR), - ANIM_CMD(LUGIA), - ANIM_CMD(HO_OH), - ANIM_CMD(CELEBI), - ANIM_CMD_FULL(OLD_UNOWN_B, sUnknownAnims_OLD_UNOWN), - ANIM_CMD_FULL(OLD_UNOWN_C, sUnknownAnims_OLD_UNOWN), - ANIM_CMD_FULL(OLD_UNOWN_D, sUnknownAnims_OLD_UNOWN), - ANIM_CMD_FULL(OLD_UNOWN_E, sUnknownAnims_OLD_UNOWN), - ANIM_CMD_FULL(OLD_UNOWN_F, sUnknownAnims_OLD_UNOWN), - ANIM_CMD_FULL(OLD_UNOWN_G, sUnknownAnims_OLD_UNOWN), - ANIM_CMD_FULL(OLD_UNOWN_H, sUnknownAnims_OLD_UNOWN), - ANIM_CMD_FULL(OLD_UNOWN_I, sUnknownAnims_OLD_UNOWN), - ANIM_CMD_FULL(OLD_UNOWN_J, sUnknownAnims_OLD_UNOWN), - ANIM_CMD_FULL(OLD_UNOWN_K, sUnknownAnims_OLD_UNOWN), - ANIM_CMD_FULL(OLD_UNOWN_L, sUnknownAnims_OLD_UNOWN), - ANIM_CMD_FULL(OLD_UNOWN_M, sUnknownAnims_OLD_UNOWN), - ANIM_CMD_FULL(OLD_UNOWN_N, sUnknownAnims_OLD_UNOWN), - ANIM_CMD_FULL(OLD_UNOWN_O, sUnknownAnims_OLD_UNOWN), - ANIM_CMD_FULL(OLD_UNOWN_P, sUnknownAnims_OLD_UNOWN), - ANIM_CMD_FULL(OLD_UNOWN_Q, sUnknownAnims_OLD_UNOWN), - ANIM_CMD_FULL(OLD_UNOWN_R, sUnknownAnims_OLD_UNOWN), - ANIM_CMD_FULL(OLD_UNOWN_S, sUnknownAnims_OLD_UNOWN), - ANIM_CMD_FULL(OLD_UNOWN_T, sUnknownAnims_OLD_UNOWN), - ANIM_CMD_FULL(OLD_UNOWN_U, sUnknownAnims_OLD_UNOWN), - ANIM_CMD_FULL(OLD_UNOWN_V, sUnknownAnims_OLD_UNOWN), - ANIM_CMD_FULL(OLD_UNOWN_W, sUnknownAnims_OLD_UNOWN), - ANIM_CMD_FULL(OLD_UNOWN_X, sUnknownAnims_OLD_UNOWN), - ANIM_CMD_FULL(OLD_UNOWN_Y, sUnknownAnims_OLD_UNOWN), - ANIM_CMD_FULL(OLD_UNOWN_Z, sUnknownAnims_OLD_UNOWN), - ANIM_CMD(TREECKO), - ANIM_CMD(GROVYLE), - ANIM_CMD(SCEPTILE), - ANIM_CMD(TORCHIC), - ANIM_CMD(COMBUSKEN), - ANIM_CMD(BLAZIKEN), - ANIM_CMD(MUDKIP), - ANIM_CMD(MARSHTOMP), - ANIM_CMD(SWAMPERT), - ANIM_CMD(POOCHYENA), - ANIM_CMD(MIGHTYENA), - ANIM_CMD(ZIGZAGOON), - ANIM_CMD(LINOONE), - ANIM_CMD(WURMPLE), - ANIM_CMD(SILCOON), - ANIM_CMD(BEAUTIFLY), - ANIM_CMD(CASCOON), - ANIM_CMD(DUSTOX), - ANIM_CMD(LOTAD), - ANIM_CMD(LOMBRE), - ANIM_CMD(LUDICOLO), - ANIM_CMD(SEEDOT), - ANIM_CMD(NUZLEAF), - ANIM_CMD(SHIFTRY), - ANIM_CMD(NINCADA), - ANIM_CMD(NINJASK), - ANIM_CMD(SHEDINJA), - ANIM_CMD(TAILLOW), - ANIM_CMD(SWELLOW), - ANIM_CMD(SHROOMISH), - ANIM_CMD(BRELOOM), - ANIM_CMD(SPINDA), - ANIM_CMD(WINGULL), - ANIM_CMD(PELIPPER), - ANIM_CMD(SURSKIT), - ANIM_CMD(MASQUERAIN), - ANIM_CMD(WAILMER), - ANIM_CMD(WAILORD), - ANIM_CMD(SKITTY), - ANIM_CMD(DELCATTY), - ANIM_CMD(KECLEON), - ANIM_CMD(BALTOY), - ANIM_CMD(CLAYDOL), - ANIM_CMD(NOSEPASS), - ANIM_CMD(TORKOAL), - ANIM_CMD(SABLEYE), - ANIM_CMD(BARBOACH), - ANIM_CMD(WHISCASH), - ANIM_CMD(LUVDISC), - ANIM_CMD(CORPHISH), - ANIM_CMD(CRAWDAUNT), - ANIM_CMD(FEEBAS), - ANIM_CMD(MILOTIC), - ANIM_CMD(CARVANHA), - ANIM_CMD(SHARPEDO), - ANIM_CMD(TRAPINCH), - ANIM_CMD(VIBRAVA), - ANIM_CMD(FLYGON), - ANIM_CMD(MAKUHITA), - ANIM_CMD(HARIYAMA), - ANIM_CMD(ELECTRIKE), - ANIM_CMD(MANECTRIC), - ANIM_CMD(NUMEL), - ANIM_CMD(CAMERUPT), - ANIM_CMD(SPHEAL), - ANIM_CMD(SEALEO), - ANIM_CMD(WALREIN), - ANIM_CMD(CACNEA), - ANIM_CMD(CACTURNE), - ANIM_CMD(SNORUNT), - ANIM_CMD(GLALIE), - ANIM_CMD(LUNATONE), - ANIM_CMD(SOLROCK), - ANIM_CMD(AZURILL), - ANIM_CMD(SPOINK), - ANIM_CMD(GRUMPIG), - ANIM_CMD(PLUSLE), - ANIM_CMD(MINUN), - ANIM_CMD(MAWILE), - ANIM_CMD(MEDITITE), - ANIM_CMD(MEDICHAM), - ANIM_CMD(SWABLU), - ANIM_CMD(ALTARIA), - ANIM_CMD(WYNAUT), - ANIM_CMD(DUSKULL), - ANIM_CMD(DUSCLOPS), - ANIM_CMD(ROSELIA), - ANIM_CMD(SLAKOTH), - ANIM_CMD(VIGOROTH), - ANIM_CMD(SLAKING), - ANIM_CMD(GULPIN), - ANIM_CMD(SWALOT), - ANIM_CMD(TROPIUS), - ANIM_CMD(WHISMUR), - ANIM_CMD(LOUDRED), - ANIM_CMD(EXPLOUD), - ANIM_CMD(CLAMPERL), - ANIM_CMD(HUNTAIL), - ANIM_CMD(GOREBYSS), - ANIM_CMD(ABSOL), - ANIM_CMD(SHUPPET), - ANIM_CMD(BANETTE), - ANIM_CMD(SEVIPER), - ANIM_CMD(ZANGOOSE), - ANIM_CMD(RELICANTH), - ANIM_CMD(ARON), - ANIM_CMD(LAIRON), - ANIM_CMD(AGGRON), - ANIM_CMD(CASTFORM), - ANIM_CMD(VOLBEAT), - ANIM_CMD(ILLUMISE), - ANIM_CMD(LILEEP), - ANIM_CMD(CRADILY), - ANIM_CMD(ANORITH), - ANIM_CMD(ARMALDO), - ANIM_CMD(RALTS), - ANIM_CMD(KIRLIA), - ANIM_CMD(GARDEVOIR), - ANIM_CMD(BAGON), - ANIM_CMD(SHELGON), - ANIM_CMD(SALAMENCE), - ANIM_CMD(BELDUM), - ANIM_CMD(METANG), - ANIM_CMD(METAGROSS), - ANIM_CMD(REGIROCK), - ANIM_CMD(REGICE), - ANIM_CMD(REGISTEEL), - ANIM_CMD(KYOGRE), - ANIM_CMD(GROUDON), - ANIM_CMD(RAYQUAZA), - ANIM_CMD(LATIAS), - ANIM_CMD(LATIOS), - ANIM_CMD(JIRACHI), - ANIM_CMD(DEOXYS), - ANIM_CMD(CHIMECHO), - ANIM_CMD(EGG), - ANIM_CMD_FULL(UNOWN_B, sUnknownAnims_EGG), - ANIM_CMD(UNOWN_C), - ANIM_CMD(UNOWN_D), - ANIM_CMD(UNOWN_E), - ANIM_CMD(UNOWN_F), - ANIM_CMD(UNOWN_G), - ANIM_CMD(UNOWN_H), - ANIM_CMD(UNOWN_I), - ANIM_CMD(UNOWN_J), - ANIM_CMD(UNOWN_K), - ANIM_CMD(UNOWN_L), - ANIM_CMD(UNOWN_M), - ANIM_CMD(UNOWN_N), - ANIM_CMD(UNOWN_O), - ANIM_CMD(UNOWN_P), - ANIM_CMD(UNOWN_Q), - ANIM_CMD(UNOWN_R), - ANIM_CMD(UNOWN_S), - ANIM_CMD(UNOWN_T), - ANIM_CMD(UNOWN_U), - ANIM_CMD(UNOWN_V), - ANIM_CMD(UNOWN_W), - ANIM_CMD(UNOWN_X), - ANIM_CMD(UNOWN_Y), - ANIM_CMD(UNOWN_Z), - ANIM_CMD(UNOWN_EMARK), - ANIM_CMD(UNOWN_QMARK), -}; - -#undef ANIM_CMD -#undef ANIM_CMD_FULL diff --git a/src/data/pokemon_graphics/unused_anims.h b/src/data/pokemon_graphics/unused_anims.h new file mode 100644 index 0000000000..a313f9d529 --- /dev/null +++ b/src/data/pokemon_graphics/unused_anims.h @@ -0,0 +1,1829 @@ +// unused and unkown +static const union AnimCmd sUnusedAnim_Blaziken_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_FRAME(1, 25), + ANIMCMD_FRAME(0, 7), + ANIMCMD_FRAME(1, 7), + ANIMCMD_FRAME(0, 7), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Blaziken_2[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_FRAME(2, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Blaziken_3[] = +{ + ANIMCMD_FRAME(0, 10), + ANIMCMD_FRAME(2, 10), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Blaziken_4[] = +{ + ANIMCMD_FRAME(0, 10), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Marshtomp_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_FRAME(1, 5), + ANIMCMD_FRAME(0, 5), + ANIMCMD_FRAME(1, 5), + ANIMCMD_FRAME(0, 5), + ANIMCMD_FRAME(1, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Marshtomp_2[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_FRAME(2, 12), + ANIMCMD_FRAME(0, 14), + ANIMCMD_FRAME(2, 12), + ANIMCMD_FRAME(0, 14), + ANIMCMD_FRAME(2, 12), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Marshtomp_3[] = +{ + ANIMCMD_FRAME(0, 14), + ANIMCMD_FRAME(2, 12), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Poochyena_1[] = +{ + ANIMCMD_FRAME(0, 10), + ANIMCMD_FRAME(1, 10), + ANIMCMD_FRAME(0, 10), + ANIMCMD_FRAME(1, 10), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Poochyena_2[] = +{ + ANIMCMD_FRAME(0, 10), + ANIMCMD_FRAME(2, 10), + ANIMCMD_FRAME(0, 10), + ANIMCMD_FRAME(2, 10), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Mightyena_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Zigzagoon_1[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Linoone_1[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Wurmple_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Wurmple_2[] = +{ + ANIMCMD_FRAME(1, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Silcoon_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Silcoon_2[] = +{ + ANIMCMD_FRAME(1, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Beautifly_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Beautifly_2[] = +{ + ANIMCMD_FRAME(1, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Cascoon_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Cascoon_2[] = +{ + ANIMCMD_FRAME(1, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Dustox_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Dustox_2[] = +{ + ANIMCMD_FRAME(1, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Lombre_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Ludicolo_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Ludicolo_2[] = +{ + ANIMCMD_FRAME(1, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Seedot_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Nuzleaf_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Shiftry_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Shiftry_2[] = +{ + ANIMCMD_FRAME(1, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Taillow_1[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Swellow_1[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Shroomish_1[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Breloom_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Wingull_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Pelipper_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Pelipper_2[] = +{ + ANIMCMD_FRAME(1, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Surskit_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Surskit_2[] = +{ + ANIMCMD_FRAME(1, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Masquerain_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Masquerain_2[] = +{ + ANIMCMD_FRAME(1, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Wailmer_1[] = +{ + ANIMCMD_FRAME(0, 15), + ANIMCMD_FRAME(8, 15), + ANIMCMD_FRAME(2, 22), + ANIMCMD_FRAME(8, 5), + ANIMCMD_FRAME(3, 8), + ANIMCMD_FRAME(4, 5), + ANIMCMD_FRAME(6, 5), + ANIMCMD_FRAME(4, 5), + ANIMCMD_FRAME(6, 5), + ANIMCMD_FRAME(4, 5), + ANIMCMD_FRAME(6, 5), + ANIMCMD_FRAME(4, 5), + ANIMCMD_FRAME(6, 5), + ANIMCMD_FRAME(5, 5), + ANIMCMD_FRAME(7, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Wailmer_2[] = +{ + ANIMCMD_FRAME(0, 10), + ANIMCMD_FRAME(8, 15), + ANIMCMD_FRAME(2, 15), + ANIMCMD_FRAME(8, 15), + ANIMCMD_FRAME(9, 15), + ANIMCMD_FRAME(0, 10), + ANIMCMD_FRAME(9, 10), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Wailmer_3[] = +{ + ANIMCMD_FRAME(0, 10), + ANIMCMD_FRAME(9, 10), + ANIMCMD_FRAME(0, 10), + ANIMCMD_FRAME(10, 20), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Wailmer_4[] = +{ + ANIMCMD_FRAME(0, 15), + ANIMCMD_FRAME(11, 15), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Skitty_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Delcatty_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Kecleon_1[] = +{ + ANIMCMD_FRAME(0, 10), + ANIMCMD_FRAME(1, 7), + ANIMCMD_FRAME(2, 7), + ANIMCMD_FRAME(3, 4), + ANIMCMD_FRAME(4, 4), + ANIMCMD_FRAME(3, 4), + ANIMCMD_FRAME(4, 4), + ANIMCMD_FRAME(3, 4), + ANIMCMD_FRAME(4, 4), + ANIMCMD_FRAME(3, 4), + ANIMCMD_FRAME(1, 6), + ANIMCMD_FRAME(5, 2), + ANIMCMD_FRAME(0, 2), + ANIMCMD_FRAME(5, 2), + ANIMCMD_FRAME(0, 2), + ANIMCMD_FRAME(5, 2), + ANIMCMD_FRAME(6, 2), + ANIMCMD_FRAME(5, 2), + ANIMCMD_FRAME(6, 2), + ANIMCMD_FRAME(6, 10), + ANIMCMD_FRAME(5, 4), + ANIMCMD_FRAME(0, 10), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Kecleon_2[] = +{ + ANIMCMD_FRAME(0, 12), + ANIMCMD_FRAME(7, 12), + ANIMCMD_FRAME(8, 12), + ANIMCMD_FRAME(0, 12), + ANIMCMD_FRAME(7, 12), + ANIMCMD_FRAME(8, 12), + ANIMCMD_FRAME(0, 12), + ANIMCMD_FRAME(7, 12), + ANIMCMD_FRAME(8, 12), + ANIMCMD_FRAME(0, 12), + ANIMCMD_FRAME(7, 12), + ANIMCMD_FRAME(8, 12), + ANIMCMD_FRAME(0, 12), + ANIMCMD_FRAME(7, 12), + ANIMCMD_FRAME(8, 12), + ANIMCMD_FRAME(9, 3), + ANIMCMD_FRAME(0, 3), + ANIMCMD_FRAME(9, 3), + ANIMCMD_FRAME(0, 3), + ANIMCMD_FRAME(7, 12), + ANIMCMD_FRAME(8, 12), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Kecleon_3[] = +{ + ANIMCMD_FRAME(0, 12), + ANIMCMD_FRAME(7, 12), + ANIMCMD_FRAME(8, 12), + ANIMCMD_FRAME(0, 12), + ANIMCMD_FRAME(7, 12), + ANIMCMD_FRAME(8, 12), + ANIMCMD_FRAME(0, 12), + ANIMCMD_FRAME(7, 12), + ANIMCMD_FRAME(8, 12), + ANIMCMD_FRAME(0, 12), + ANIMCMD_FRAME(7, 12), + ANIMCMD_FRAME(8, 12), + ANIMCMD_FRAME(0, 12), + ANIMCMD_FRAME(7, 12), + ANIMCMD_FRAME(8, 12), + ANIMCMD_FRAME(9, 3), + ANIMCMD_FRAME(0, 3), + ANIMCMD_FRAME(9, 3), + ANIMCMD_FRAME(0, 3), + ANIMCMD_FRAME(7, 12), + ANIMCMD_FRAME(8, 12), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Kecleon_4[] = +{ + ANIMCMD_FRAME(0,18), + ANIMCMD_FRAME(10, 18), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Baltoy_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Claydol_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Nosepass_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Sableye_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Sableye_2[] = +{ + ANIMCMD_FRAME(1, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Luvdisc_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Luvdisc_2[] = +{ + ANIMCMD_FRAME(1, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Feebas_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Feebas_2[] = +{ + ANIMCMD_FRAME(1, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Milotic_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Milotic_2[] = +{ + ANIMCMD_FRAME(1, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Carvanha_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Carvanha_2[] = +{ + ANIMCMD_FRAME(1, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Sharpedo_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Sharpedo_2[] = +{ + ANIMCMD_FRAME(1, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Trapinch_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Vibrava_1[] = +{ + ANIMCMD_FRAME(0, 63), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Flygon_1[] = +{ + ANIMCMD_FRAME(0, 63), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Makuhita_1[] = +{ + ANIMCMD_FRAME(0, 63), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Hariyama_1[] = +{ + ANIMCMD_FRAME(0, 63), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Electrike_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Electrike_2[] = +{ + ANIMCMD_FRAME(1, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Manectric_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Numel_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Numel_2[] = +{ + ANIMCMD_FRAME(1, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Camerupt_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Spheal_1[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Sealeo_1[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Walrein_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_FRAME(1, 18), + ANIMCMD_FRAME(0, 18), + ANIMCMD_FRAME(1, 18), + ANIMCMD_FRAME(0, 18), + ANIMCMD_FRAME(1, 18), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Walrein_2[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_FRAME(2, 18), + ANIMCMD_FRAME(0, 18), + ANIMCMD_FRAME(2, 18), + ANIMCMD_FRAME(0, 18), + ANIMCMD_FRAME(2, 18), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Azurill_1[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_FRAME(2, 5), + ANIMCMD_FRAME(3, 6), + ANIMCMD_FRAME(1, 5), + ANIMCMD_FRAME(0, 5), + ANIMCMD_FRAME(2, 5), + ANIMCMD_FRAME(3, 5), + ANIMCMD_FRAME(1, 5), + ANIMCMD_FRAME(0, 5), + ANIMCMD_FRAME(1, 7), + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(4, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(4, 4), + ANIMCMD_FRAME(0, 20), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Azurill_2[] = +{ + ANIMCMD_FRAME(0, 6), + ANIMCMD_FRAME(1, 6), + ANIMCMD_FRAME(2, 6), + ANIMCMD_FRAME(3, 6), + ANIMCMD_FRAME(1, 6), + ANIMCMD_FRAME(0, 6), + ANIMCMD_FRAME(1, 6), + ANIMCMD_FRAME(0, 30), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Azurill_3[] = +{ + ANIMCMD_FRAME(0, 12), + ANIMCMD_FRAME(5, 12), + ANIMCMD_FRAME(0, 12), + ANIMCMD_FRAME(6, 12), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Azurill_4[] = +{ + ANIMCMD_FRAME(7, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Spoink_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Spoink_2[] = +{ + ANIMCMD_FRAME(1, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Grumpig_1[] = +{ + ANIMCMD_FRAME(0, 63), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Plusle_1[] = +{ + ANIMCMD_FRAME(0, 63), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Minun_1[] = +{ + ANIMCMD_FRAME(0, 63), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Mawile_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Meditite_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Medicham_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Swablu_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_FRAME(1, 10), + ANIMCMD_FRAME(0, 10), + ANIMCMD_FRAME(1, 10), + ANIMCMD_FRAME(0, 10), + ANIMCMD_FRAME(1, 10), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Swablu_2[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_FRAME(2, 8), + ANIMCMD_FRAME(0, 12), + ANIMCMD_FRAME(2, 8), + ANIMCMD_FRAME(0, 12), + ANIMCMD_FRAME(2, 8), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Altaria_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Wynaut_1[] = +{ + ANIMCMD_FRAME(0, 10), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Wynaut_2[] = +{ + ANIMCMD_FRAME(1, 9), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Duskull_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Duskull_2[] = +{ + ANIMCMD_FRAME(1, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Dusclops_1[] = +{ + ANIMCMD_FRAME(0, 10), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Dusclops_2[] = +{ + ANIMCMD_FRAME(1, 10), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Slakoth_1[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Vigoroth_1[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Slaking_1[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Gulpin_1[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Swalot_1[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Tropius_1[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Clamperl_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Absol_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Shuppet_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Shuppet_2[] = +{ + ANIMCMD_FRAME(1, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Banette_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Aron_1[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Lairon_1[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Aggron_1[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Castform_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Castform_2[] = +{ + ANIMCMD_FRAME(1, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Castform_3[] = +{ + ANIMCMD_FRAME(2, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Castform_4[] = +{ + ANIMCMD_FRAME(3, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Volbeat_1[] = +{ + ANIMCMD_FRAME(0, 63), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Illumise_1[] = +{ + ANIMCMD_FRAME(0, 63), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Bagon_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Bagon_2[] = +{ + ANIMCMD_FRAME(1, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Salamence_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Salamence_2[] = +{ + ANIMCMD_FRAME(1, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Regirock_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Regice_1[] = +{ + ANIMCMD_FRAME(1, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Registeel_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Registeel_2[] = +{ + ANIMCMD_FRAME(1, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Rayquaza_1[] = +{ + ANIMCMD_FRAME(0, 20), + ANIMCMD_FRAME(1, 30), + ANIMCMD_FRAME(0, 20), + ANIMCMD_FRAME(1, 30), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Rayquaza_2[] = +{ + ANIMCMD_FRAME(0, 20), + ANIMCMD_FRAME(2, 20), + ANIMCMD_FRAME(0, 20), + ANIMCMD_FRAME(2, 20), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Unused1[] = +{ + ANIMCMD_FRAME(0, 10), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Unused2[] = +{ + ANIMCMD_FRAME(0, 10), + ANIMCMD_END, +}; + +static const union AnimCmd sUnusedAnim_Jirachi_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd *const sUnusedAnims_None[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Bulbasaur[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Ivysaur[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Venusaur[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Charmander[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Charmeleon[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Charizard[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Squirtle[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Wartortle[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Blastoise[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Caterpie[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Metapod[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Butterfree[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Weedle[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Kakuna[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Beedrill[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Pidgey[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Pidgeotto[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Pidgeot[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Rattata[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Raticate[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Spearow[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Fearow[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Ekans[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Arbok[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Pikachu[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Raichu[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Sandshrew[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Sandslash[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_NidoranF[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Nidorina[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Nidoqueen[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_NidoranM[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Nidorino[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Nidoking[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Clefairy[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Clefable[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Vulpix[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Ninetales[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Jigglypuff[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Wigglytuff[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Zubat[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Golbat[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Oddish[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Gloom[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Vileplume[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Paras[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Parasect[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Venonat[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Venomoth[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Diglett[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Dugtrio[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Meowth[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Persian[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Psyduck[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Golduck[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Mankey[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Primeape[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Growlithe[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Arcanine[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Poliwag[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Poliwhirl[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Poliwrath[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Abra[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Kadabra[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Alakazam[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Machop[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Machoke[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Machamp[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Bellsprout[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Weepinbell[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Victreebel[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Tentacool[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Tentacruel[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Geodude[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Graveler[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Golem[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Ponyta[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Rapidash[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Slowpoke[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Slowbro[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Magnemite[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Magneton[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Farfetchd[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Doduo[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Dodrio[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Seel[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Dewgong[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Grimer[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Muk[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Shellder[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Cloyster[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Gastly[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Haunter[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Gengar[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Onix[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Drowzee[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Hypno[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Krabby[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Kingler[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Voltorb[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Electrode[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Exeggcute[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Exeggutor[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Cubone[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Marowak[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Hitmonlee[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Hitmonchan[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Lickitung[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Koffing[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Weezing[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Rhyhorn[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Rhydon[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Chansey[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Tangela[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Kangaskhan[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Horsea[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Seadra[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Goldeen[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Seaking[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Staryu[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Starmie[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_MrMime[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Scyther[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Jynx[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Electabuzz[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Magmar[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Pinsir[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Tauros[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Magikarp[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Gyarados[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Lapras[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Ditto[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Eevee[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Vaporeon[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Jolteon[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Flareon[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Porygon[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Omanyte[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Omastar[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Kabuto[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Kabutops[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Aerodactyl[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Snorlax[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Articuno[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Zapdos[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Moltres[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Dratini[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Dragonair[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Dragonite[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Mewtwo[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Mew[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Chikorita[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Bayleef[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Meganium[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Cyndaquil[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Quilava[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Typhlosion[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Totodile[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Croconaw[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Feraligatr[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Sentret[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Furret[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Hoothoot[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Noctowl[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Ledyba[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Ledian[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Spinarak[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Ariados[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Crobat[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Chinchou[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Lanturn[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Pichu[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Cleffa[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Igglybuff[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Togepi[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Togetic[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Natu[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Xatu[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Mareep[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Flaaffy[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Ampharos[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Bellossom[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Marill[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Azumarill[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Sudowoodo[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Politoed[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Hoppip[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Skiploom[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Jumpluff[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Aipom[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Sunkern[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Sunflora[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Yanma[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Wooper[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Quagsire[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Espeon[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Umbreon[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Murkrow[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Slowking[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Misdreavus[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Unown[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Wobbuffet[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Girafarig[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Pineco[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Forretress[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Dunsparce[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Gligar[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Steelix[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Snubbull[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Granbull[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Qwilfish[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Scizor[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Shuckle[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Heracross[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Sneasel[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Teddiursa[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Ursaring[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Slugma[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Magcargo[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Swinub[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Piloswine[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Corsola[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Remoraid[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Octillery[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Delibird[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Mantine[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Skarmory[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Houndour[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Houndoom[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Kingdra[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Phanpy[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Donphan[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Porygon2[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Stantler[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Smeargle[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Tyrogue[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Hitmontop[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Smoochum[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Elekid[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Magby[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Miltank[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Blissey[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Raikou[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Entei[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Suicune[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Larvitar[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Pupitar[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Tyranitar[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Lugia[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_HoOh[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Celebi[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_OldUnownB[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Treecko[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Grovyle[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Sceptile[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Torchic[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Combusken[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Blaziken[] = {sAnim_GeneralFrame0, sUnusedAnim_Blaziken_1, sUnusedAnim_Blaziken_2, sUnusedAnim_Blaziken_3, sUnusedAnim_Blaziken_4}; +static const union AnimCmd *const sUnusedAnims_Mudkip[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Marshtomp[] = {sAnim_GeneralFrame0, sUnusedAnim_Marshtomp_1, sUnusedAnim_Marshtomp_2, sUnusedAnim_Marshtomp_3}; +static const union AnimCmd *const sUnusedAnims_Swampert[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Poochyena[] = {sAnim_GeneralFrame0, sUnusedAnim_Poochyena_1, sUnusedAnim_Poochyena_2}; +static const union AnimCmd *const sUnusedAnims_Mightyena[] = {sAnim_GeneralFrame0, sUnusedAnim_Mightyena_1}; +static const union AnimCmd *const sUnusedAnims_Zigzagoon[] = {sAnim_GeneralFrame0, sUnusedAnim_Zigzagoon_1}; +static const union AnimCmd *const sUnusedAnims_Linoone[] = {sAnim_GeneralFrame0, sUnusedAnim_Linoone_1}; +static const union AnimCmd *const sUnusedAnims_Wurmple[] = {sAnim_GeneralFrame0, sUnusedAnim_Wurmple_1, sUnusedAnim_Wurmple_2}; +static const union AnimCmd *const sUnusedAnims_Silcoon[] = {sAnim_GeneralFrame0, sUnusedAnim_Silcoon_1, sUnusedAnim_Silcoon_2}; +static const union AnimCmd *const sUnusedAnims_Beautifly[] = {sAnim_GeneralFrame0, sUnusedAnim_Beautifly_1, sUnusedAnim_Beautifly_2}; +static const union AnimCmd *const sUnusedAnims_Cascoon[] = {sAnim_GeneralFrame0, sUnusedAnim_Cascoon_1, sUnusedAnim_Cascoon_2}; +static const union AnimCmd *const sUnusedAnims_Dustox[] = {sAnim_GeneralFrame0, sUnusedAnim_Dustox_1, sUnusedAnim_Dustox_2}; +static const union AnimCmd *const sUnusedAnims_Lotad[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Lombre[] = {sAnim_GeneralFrame0, sUnusedAnim_Lombre_1}; +static const union AnimCmd *const sUnusedAnims_Ludicolo[] = {sAnim_GeneralFrame0, sUnusedAnim_Ludicolo_1, sUnusedAnim_Ludicolo_2}; +static const union AnimCmd *const sUnusedAnims_Seedot[] = {sAnim_GeneralFrame0, sUnusedAnim_Seedot_1}; +static const union AnimCmd *const sUnusedAnims_Nuzleaf[] = {sAnim_GeneralFrame0, sUnusedAnim_Nuzleaf_1}; +static const union AnimCmd *const sUnusedAnims_Shiftry[] = {sAnim_GeneralFrame0, sUnusedAnim_Shiftry_1, sUnusedAnim_Shiftry_2}; +static const union AnimCmd *const sUnusedAnims_Nincada[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Ninjask[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Shedinja[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Taillow[] = {sAnim_GeneralFrame0, sUnusedAnim_Taillow_1}; +static const union AnimCmd *const sUnusedAnims_Swellow[] = {sAnim_GeneralFrame0, sUnusedAnim_Swellow_1}; +static const union AnimCmd *const sUnusedAnims_Shroomish[] = {sAnim_GeneralFrame0, sUnusedAnim_Shroomish_1}; +static const union AnimCmd *const sUnusedAnims_Breloom[] = {sAnim_GeneralFrame0, sUnusedAnim_Breloom_1}; +static const union AnimCmd *const sUnusedAnims_Spinda[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Wingull[] = {sAnim_GeneralFrame0, sUnusedAnim_Wingull_1}; +static const union AnimCmd *const sUnusedAnims_Pelipper[] = {sAnim_GeneralFrame0, sUnusedAnim_Pelipper_1, sUnusedAnim_Pelipper_2}; +static const union AnimCmd *const sUnusedAnims_Surskit[] = {sAnim_GeneralFrame0, sUnusedAnim_Surskit_1, sUnusedAnim_Surskit_2}; +static const union AnimCmd *const sUnusedAnims_Masquerain[] = {sAnim_GeneralFrame0, sUnusedAnim_Masquerain_1, sUnusedAnim_Masquerain_2}; +static const union AnimCmd *const sUnusedAnims_Wailmer[] = {sAnim_GeneralFrame0, sUnusedAnim_Wailmer_1, sUnusedAnim_Wailmer_2, sUnusedAnim_Wailmer_3, sUnusedAnim_Wailmer_4}; +static const union AnimCmd *const sUnusedAnims_Wailord[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Skitty[] = {sAnim_GeneralFrame0, sUnusedAnim_Skitty_1}; +static const union AnimCmd *const sUnusedAnims_Delcatty[] = {sAnim_GeneralFrame0, sUnusedAnim_Delcatty_1}; +static const union AnimCmd *const sUnusedAnims_Kecleon[] = {sAnim_GeneralFrame0, sUnusedAnim_Kecleon_1, sUnusedAnim_Kecleon_2, sUnusedAnim_Kecleon_3, sUnusedAnim_Kecleon_4}; +static const union AnimCmd *const sUnusedAnims_Baltoy[] = {sAnim_GeneralFrame0, sUnusedAnim_Baltoy_1}; +static const union AnimCmd *const sUnusedAnims_Claydol[] = {sAnim_GeneralFrame0, sUnusedAnim_Claydol_1}; +static const union AnimCmd *const sUnusedAnims_Nosepass[] = {sAnim_GeneralFrame0, sUnusedAnim_Nosepass_1}; +static const union AnimCmd *const sUnusedAnims_Torkoal[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Sableye[] = {sAnim_GeneralFrame0, sUnusedAnim_Sableye_1, sUnusedAnim_Sableye_2}; +static const union AnimCmd *const sUnusedAnims_Barboach[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Whiscash[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Luvdisc[] = {sAnim_GeneralFrame0, sUnusedAnim_Luvdisc_1, sUnusedAnim_Luvdisc_2}; +static const union AnimCmd *const sUnusedAnims_Corphish[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Crawdaunt[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Feebas[] = {sAnim_GeneralFrame0, sUnusedAnim_Feebas_1, sUnusedAnim_Feebas_2}; +static const union AnimCmd *const sUnusedAnims_Milotic[] = {sAnim_GeneralFrame0, sUnusedAnim_Milotic_1, sUnusedAnim_Milotic_2}; +static const union AnimCmd *const sUnusedAnims_Carvanha[] = {sAnim_GeneralFrame0, sUnusedAnim_Carvanha_1, sUnusedAnim_Carvanha_2}; +static const union AnimCmd *const sUnusedAnims_Sharpedo[] = {sAnim_GeneralFrame0, sUnusedAnim_Sharpedo_1, sUnusedAnim_Sharpedo_2}; +static const union AnimCmd *const sUnusedAnims_Trapinch[] = {sAnim_GeneralFrame0, sUnusedAnim_Trapinch_1}; +static const union AnimCmd *const sUnusedAnims_Vibrava[] = {sAnim_GeneralFrame0, sUnusedAnim_Vibrava_1}; +static const union AnimCmd *const sUnusedAnims_Flygon[] = {sAnim_GeneralFrame0, sUnusedAnim_Flygon_1}; +static const union AnimCmd *const sUnusedAnims_Makuhita[] = {sAnim_GeneralFrame0, sUnusedAnim_Makuhita_1}; +static const union AnimCmd *const sUnusedAnims_Hariyama[] = {sAnim_GeneralFrame0, sUnusedAnim_Hariyama_1}; +static const union AnimCmd *const sUnusedAnims_Electrike[] = {sAnim_GeneralFrame0, sUnusedAnim_Electrike_1, sUnusedAnim_Electrike_2}; +static const union AnimCmd *const sUnusedAnims_Manectric[] = {sAnim_GeneralFrame0, sUnusedAnim_Manectric_1}; +static const union AnimCmd *const sUnusedAnims_Numel[] = {sAnim_GeneralFrame0, sUnusedAnim_Numel_1, sUnusedAnim_Numel_2}; +static const union AnimCmd *const sUnusedAnims_Camerupt[] = {sAnim_GeneralFrame0, sUnusedAnim_Camerupt_1}; +static const union AnimCmd *const sUnusedAnims_Spheal[] = {sAnim_GeneralFrame0, sUnusedAnim_Spheal_1}; +static const union AnimCmd *const sUnusedAnims_Sealeo[] = {sAnim_GeneralFrame0, sUnusedAnim_Sealeo_1}; +static const union AnimCmd *const sUnusedAnims_Walrein[] = {sAnim_GeneralFrame0, sUnusedAnim_Walrein_1, sUnusedAnim_Walrein_2}; +static const union AnimCmd *const sUnusedAnims_Cacnea[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Cacturne[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Snorunt[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Glalie[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Lunatone[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Solrock[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Azurill[] = {sAnim_GeneralFrame0, sUnusedAnim_Azurill_1, sUnusedAnim_Azurill_2, sUnusedAnim_Azurill_3, sUnusedAnim_Azurill_4}; +static const union AnimCmd *const sUnusedAnims_Spoink[] = {sAnim_GeneralFrame0, sUnusedAnim_Spoink_1, sUnusedAnim_Spoink_2}; +static const union AnimCmd *const sUnusedAnims_Grumpig[] = {sAnim_GeneralFrame0, sUnusedAnim_Grumpig_1}; +static const union AnimCmd *const sUnusedAnims_Plusle[] = {sAnim_GeneralFrame0, sUnusedAnim_Plusle_1}; +static const union AnimCmd *const sUnusedAnims_Minun[] = {sAnim_GeneralFrame0, sUnusedAnim_Minun_1}; +static const union AnimCmd *const sUnusedAnims_Mawile[] = {sAnim_GeneralFrame0, sUnusedAnim_Mawile_1}; +static const union AnimCmd *const sUnusedAnims_Meditite[] = {sAnim_GeneralFrame0, sUnusedAnim_Meditite_1}; +static const union AnimCmd *const sUnusedAnims_Medicham[] = {sAnim_GeneralFrame0, sUnusedAnim_Medicham_1}; +static const union AnimCmd *const sUnusedAnims_Swablu[] = {sAnim_GeneralFrame0, sUnusedAnim_Swablu_1, sUnusedAnim_Swablu_2}; +static const union AnimCmd *const sUnusedAnims_Altaria[] = {sAnim_GeneralFrame0, sUnusedAnim_Altaria_1}; +static const union AnimCmd *const sUnusedAnims_Wynaut[] = {sAnim_GeneralFrame0, sUnusedAnim_Wynaut_1, sUnusedAnim_Wynaut_2}; +static const union AnimCmd *const sUnusedAnims_Duskull[] = {sAnim_GeneralFrame0, sUnusedAnim_Duskull_1, sUnusedAnim_Duskull_2}; +static const union AnimCmd *const sUnusedAnims_Dusclops[] = {sAnim_GeneralFrame0, sUnusedAnim_Dusclops_1, sUnusedAnim_Dusclops_2}; +static const union AnimCmd *const sUnusedAnims_Roselia[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Slakoth[] = {sAnim_GeneralFrame0, sUnusedAnim_Slakoth_1}; +static const union AnimCmd *const sUnusedAnims_Vigoroth[] = {sAnim_GeneralFrame0, sUnusedAnim_Vigoroth_1}; +static const union AnimCmd *const sUnusedAnims_Slaking[] = {sAnim_GeneralFrame0, sUnusedAnim_Slaking_1}; +static const union AnimCmd *const sUnusedAnims_Gulpin[] = {sAnim_GeneralFrame0, sUnusedAnim_Gulpin_1}; +static const union AnimCmd *const sUnusedAnims_Swalot[] = {sAnim_GeneralFrame0, sUnusedAnim_Swalot_1}; +static const union AnimCmd *const sUnusedAnims_Tropius[] = {sAnim_GeneralFrame0, sUnusedAnim_Tropius_1}; +static const union AnimCmd *const sUnusedAnims_Whismur[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Loudred[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Exploud[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Clamperl[] = {sAnim_GeneralFrame0, sUnusedAnim_Clamperl_1}; +static const union AnimCmd *const sUnusedAnims_Huntail[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Gorebyss[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Absol[] = {sAnim_GeneralFrame0, sUnusedAnim_Absol_1}; +static const union AnimCmd *const sUnusedAnims_Shuppet[] = {sAnim_GeneralFrame0, sUnusedAnim_Shuppet_1, sUnusedAnim_Shuppet_2}; +static const union AnimCmd *const sUnusedAnims_Banette[] = {sAnim_GeneralFrame0, sUnusedAnim_Banette_1}; +static const union AnimCmd *const sUnusedAnims_Seviper[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Zangoose[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Relicanth[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Aron[] = {sAnim_GeneralFrame0, sUnusedAnim_Aron_1}; +static const union AnimCmd *const sUnusedAnims_Lairon[] = {sAnim_GeneralFrame0, sUnusedAnim_Lairon_1}; +static const union AnimCmd *const sUnusedAnims_Aggron[] = {sAnim_GeneralFrame0, sUnusedAnim_Aggron_1}; +static const union AnimCmd *const sUnusedAnims_Castform[] = {sAnim_GeneralFrame0, sUnusedAnim_Castform_1, sUnusedAnim_Castform_2, sUnusedAnim_Castform_3, sUnusedAnim_Castform_4}; +static const union AnimCmd *const sUnusedAnims_Volbeat[] = {sAnim_GeneralFrame0, sUnusedAnim_Volbeat_1}; +static const union AnimCmd *const sUnusedAnims_Illumise[] = {sAnim_GeneralFrame0, sUnusedAnim_Illumise_1}; +static const union AnimCmd *const sUnusedAnims_Lileep[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Cradily[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Anorith[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Armaldo[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Ralts[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Kirlia[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Gardevoir[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Bagon[] = {sAnim_GeneralFrame0, sUnusedAnim_Bagon_1, sUnusedAnim_Bagon_2}; +static const union AnimCmd *const sUnusedAnims_Shelgon[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Salamence[] = {sAnim_GeneralFrame0, sUnusedAnim_Salamence_1, sUnusedAnim_Salamence_2}; +static const union AnimCmd *const sUnusedAnims_Beldum[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Metang[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Metagross[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Regirock[] = {sAnim_GeneralFrame0, sUnusedAnim_Regirock_1}; +static const union AnimCmd *const sUnusedAnims_Regice[] = {sAnim_GeneralFrame0, sUnusedAnim_Regice_1}; +static const union AnimCmd *const sUnusedAnims_Registeel[] = {sAnim_GeneralFrame0, sUnusedAnim_Registeel_1, sUnusedAnim_Registeel_2}; +static const union AnimCmd *const sUnusedAnims_Kyogre[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Groudon[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Rayquaza[] = {sAnim_GeneralFrame0, sUnusedAnim_Rayquaza_1, sUnusedAnim_Rayquaza_2}; +static const union AnimCmd *const sUnusedAnims_Latias[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Latios[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Jirachi[] = {sAnim_GeneralFrame0, sUnusedAnim_Jirachi_1}; +static const union AnimCmd *const sUnusedAnims_Deoxys[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Chimecho[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_Egg[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_UnownC[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_UnownD[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_UnownE[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_UnownF[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_UnownG[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_UnownH[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_UnownI[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_UnownJ[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_UnownK[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_UnownL[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_UnownM[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_UnownN[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_UnownO[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_UnownP[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_UnownQ[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_UnownR[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_UnownS[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_UnownT[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_UnownU[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_UnownV[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_UnownW[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_UnownX[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_UnownY[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_UnownZ[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_UnownEMark[] = {sAnim_GeneralFrame0}; +static const union AnimCmd *const sUnusedAnims_UnownQMark[] = {sAnim_GeneralFrame0}; + +#define ANIM_CMD(name, anims) [SPECIES_##name] = sUnusedAnims_##anims + +static const union AnimCmd *const *const sUnusedAnimsTable[] = +{ + ANIM_CMD(NONE, None), + ANIM_CMD(BULBASAUR, Bulbasaur), + ANIM_CMD(IVYSAUR, Ivysaur), + ANIM_CMD(VENUSAUR, Venusaur), + ANIM_CMD(CHARMANDER, Charmander), + ANIM_CMD(CHARMELEON, Charmeleon), + ANIM_CMD(CHARIZARD, Charizard), + ANIM_CMD(SQUIRTLE, Squirtle), + ANIM_CMD(WARTORTLE, Wartortle), + ANIM_CMD(BLASTOISE, Blastoise), + ANIM_CMD(CATERPIE, Caterpie), + ANIM_CMD(METAPOD, Metapod), + ANIM_CMD(BUTTERFREE, Butterfree), + ANIM_CMD(WEEDLE, Weedle), + ANIM_CMD(KAKUNA, Kakuna), + ANIM_CMD(BEEDRILL, Beedrill), + ANIM_CMD(PIDGEY, Pidgey), + ANIM_CMD(PIDGEOTTO, Pidgeotto), + ANIM_CMD(PIDGEOT, Pidgeot), + ANIM_CMD(RATTATA, Rattata), + ANIM_CMD(RATICATE, Raticate), + ANIM_CMD(SPEAROW, Spearow), + ANIM_CMD(FEAROW, Fearow), + ANIM_CMD(EKANS, Ekans), + ANIM_CMD(ARBOK, Arbok), + ANIM_CMD(PIKACHU, Pikachu), + ANIM_CMD(RAICHU, Raichu), + ANIM_CMD(SANDSHREW, Sandshrew), + ANIM_CMD(SANDSLASH, Sandslash), + ANIM_CMD(NIDORAN_F, NidoranF), + ANIM_CMD(NIDORINA, Nidorina), + ANIM_CMD(NIDOQUEEN, Nidoqueen), + ANIM_CMD(NIDORAN_M, NidoranM), + ANIM_CMD(NIDORINO, Nidorino), + ANIM_CMD(NIDOKING, Nidoking), + ANIM_CMD(CLEFAIRY, Clefairy), + ANIM_CMD(CLEFABLE, Clefable), + ANIM_CMD(VULPIX, Vulpix), + ANIM_CMD(NINETALES, Ninetales), + ANIM_CMD(JIGGLYPUFF, Jigglypuff), + ANIM_CMD(WIGGLYTUFF, Wigglytuff), + ANIM_CMD(ZUBAT, Zubat), + ANIM_CMD(GOLBAT, Golbat), + ANIM_CMD(ODDISH, Oddish), + ANIM_CMD(GLOOM, Gloom), + ANIM_CMD(VILEPLUME, Vileplume), + ANIM_CMD(PARAS, Paras), + ANIM_CMD(PARASECT, Parasect), + ANIM_CMD(VENONAT, Venonat), + ANIM_CMD(VENOMOTH, Venomoth), + ANIM_CMD(DIGLETT, Diglett), + ANIM_CMD(DUGTRIO, Dugtrio), + ANIM_CMD(MEOWTH, Meowth), + ANIM_CMD(PERSIAN, Persian), + ANIM_CMD(PSYDUCK, Psyduck), + ANIM_CMD(GOLDUCK, Golduck), + ANIM_CMD(MANKEY, Mankey), + ANIM_CMD(PRIMEAPE, Primeape), + ANIM_CMD(GROWLITHE, Growlithe), + ANIM_CMD(ARCANINE, Arcanine), + ANIM_CMD(POLIWAG, Poliwag), + ANIM_CMD(POLIWHIRL, Poliwhirl), + ANIM_CMD(POLIWRATH, Poliwrath), + ANIM_CMD(ABRA, Abra), + ANIM_CMD(KADABRA, Kadabra), + ANIM_CMD(ALAKAZAM, Alakazam), + ANIM_CMD(MACHOP, Machop), + ANIM_CMD(MACHOKE, Machoke), + ANIM_CMD(MACHAMP, Machamp), + ANIM_CMD(BELLSPROUT, Bellsprout), + ANIM_CMD(WEEPINBELL, Weepinbell), + ANIM_CMD(VICTREEBEL, Victreebel), + ANIM_CMD(TENTACOOL, Tentacool), + ANIM_CMD(TENTACRUEL, Tentacruel), + ANIM_CMD(GEODUDE, Geodude), + ANIM_CMD(GRAVELER, Graveler), + ANIM_CMD(GOLEM, Golem), + ANIM_CMD(PONYTA, Ponyta), + ANIM_CMD(RAPIDASH, Rapidash), + ANIM_CMD(SLOWPOKE, Slowpoke), + ANIM_CMD(SLOWBRO, Slowbro), + ANIM_CMD(MAGNEMITE, Magnemite), + ANIM_CMD(MAGNETON, Magneton), + ANIM_CMD(FARFETCHD, Farfetchd), + ANIM_CMD(DODUO, Doduo), + ANIM_CMD(DODRIO, Dodrio), + ANIM_CMD(SEEL, Seel), + ANIM_CMD(DEWGONG, Dewgong), + ANIM_CMD(GRIMER, Grimer), + ANIM_CMD(MUK, Muk), + ANIM_CMD(SHELLDER, Shellder), + ANIM_CMD(CLOYSTER, Cloyster), + ANIM_CMD(GASTLY, Gastly), + ANIM_CMD(HAUNTER, Haunter), + ANIM_CMD(GENGAR, Gengar), + ANIM_CMD(ONIX, Onix), + ANIM_CMD(DROWZEE, Drowzee), + ANIM_CMD(HYPNO, Hypno), + ANIM_CMD(KRABBY, Krabby), + ANIM_CMD(KINGLER, Kingler), + ANIM_CMD(VOLTORB, Voltorb), + ANIM_CMD(ELECTRODE, Electrode), + ANIM_CMD(EXEGGCUTE, Exeggcute), + ANIM_CMD(EXEGGUTOR, Exeggutor), + ANIM_CMD(CUBONE, Cubone), + ANIM_CMD(MAROWAK, Marowak), + ANIM_CMD(HITMONLEE, Hitmonlee), + ANIM_CMD(HITMONCHAN, Hitmonchan), + ANIM_CMD(LICKITUNG, Lickitung), + ANIM_CMD(KOFFING, Koffing), + ANIM_CMD(WEEZING, Weezing), + ANIM_CMD(RHYHORN, Rhyhorn), + ANIM_CMD(RHYDON, Rhydon), + ANIM_CMD(CHANSEY, Chansey), + ANIM_CMD(TANGELA, Tangela), + ANIM_CMD(KANGASKHAN, Kangaskhan), + ANIM_CMD(HORSEA, Horsea), + ANIM_CMD(SEADRA, Seadra), + ANIM_CMD(GOLDEEN, Goldeen), + ANIM_CMD(SEAKING, Seaking), + ANIM_CMD(STARYU, Staryu), + ANIM_CMD(STARMIE, Starmie), + ANIM_CMD(MR_MIME, MrMime), + ANIM_CMD(SCYTHER, Scyther), + ANIM_CMD(JYNX, Jynx), + ANIM_CMD(ELECTABUZZ, Electabuzz), + ANIM_CMD(MAGMAR, Magmar), + ANIM_CMD(PINSIR, Pinsir), + ANIM_CMD(TAUROS, Tauros), + ANIM_CMD(MAGIKARP, Magikarp), + ANIM_CMD(GYARADOS, Gyarados), + ANIM_CMD(LAPRAS, Lapras), + ANIM_CMD(DITTO, Ditto), + ANIM_CMD(EEVEE, Eevee), + ANIM_CMD(VAPOREON, Vaporeon), + ANIM_CMD(JOLTEON, Jolteon), + ANIM_CMD(FLAREON, Flareon), + ANIM_CMD(PORYGON, Porygon), + ANIM_CMD(OMANYTE, Omanyte), + ANIM_CMD(OMASTAR, Omastar), + ANIM_CMD(KABUTO, Kabuto), + ANIM_CMD(KABUTOPS, Kabutops), + ANIM_CMD(AERODACTYL, Aerodactyl), + ANIM_CMD(SNORLAX, Snorlax), + ANIM_CMD(ARTICUNO, Articuno), + ANIM_CMD(ZAPDOS, Zapdos), + ANIM_CMD(MOLTRES, Moltres), + ANIM_CMD(DRATINI, Dratini), + ANIM_CMD(DRAGONAIR, Dragonair), + ANIM_CMD(DRAGONITE, Dragonite), + ANIM_CMD(MEWTWO, Mewtwo), + ANIM_CMD(MEW, Mew), + ANIM_CMD(CHIKORITA, Chikorita), + ANIM_CMD(BAYLEEF, Bayleef), + ANIM_CMD(MEGANIUM, Meganium), + ANIM_CMD(CYNDAQUIL, Cyndaquil), + ANIM_CMD(QUILAVA, Quilava), + ANIM_CMD(TYPHLOSION, Typhlosion), + ANIM_CMD(TOTODILE, Totodile), + ANIM_CMD(CROCONAW, Croconaw), + ANIM_CMD(FERALIGATR, Feraligatr), + ANIM_CMD(SENTRET, Sentret), + ANIM_CMD(FURRET, Furret), + ANIM_CMD(HOOTHOOT, Hoothoot), + ANIM_CMD(NOCTOWL, Noctowl), + ANIM_CMD(LEDYBA, Ledyba), + ANIM_CMD(LEDIAN, Ledian), + ANIM_CMD(SPINARAK, Spinarak), + ANIM_CMD(ARIADOS, Ariados), + ANIM_CMD(CROBAT, Crobat), + ANIM_CMD(CHINCHOU, Chinchou), + ANIM_CMD(LANTURN, Lanturn), + ANIM_CMD(PICHU, Pichu), + ANIM_CMD(CLEFFA, Cleffa), + ANIM_CMD(IGGLYBUFF, Igglybuff), + ANIM_CMD(TOGEPI, Togepi), + ANIM_CMD(TOGETIC, Togetic), + ANIM_CMD(NATU, Natu), + ANIM_CMD(XATU, Xatu), + ANIM_CMD(MAREEP, Mareep), + ANIM_CMD(FLAAFFY, Flaaffy), + ANIM_CMD(AMPHAROS, Ampharos), + ANIM_CMD(BELLOSSOM, Bellossom), + ANIM_CMD(MARILL, Marill), + ANIM_CMD(AZUMARILL, Azumarill), + ANIM_CMD(SUDOWOODO, Sudowoodo), + ANIM_CMD(POLITOED, Politoed), + ANIM_CMD(HOPPIP, Hoppip), + ANIM_CMD(SKIPLOOM, Skiploom), + ANIM_CMD(JUMPLUFF, Jumpluff), + ANIM_CMD(AIPOM, Aipom), + ANIM_CMD(SUNKERN, Sunkern), + ANIM_CMD(SUNFLORA, Sunflora), + ANIM_CMD(YANMA, Yanma), + ANIM_CMD(WOOPER, Wooper), + ANIM_CMD(QUAGSIRE, Quagsire), + ANIM_CMD(ESPEON, Espeon), + ANIM_CMD(UMBREON, Umbreon), + ANIM_CMD(MURKROW, Murkrow), + ANIM_CMD(SLOWKING, Slowking), + ANIM_CMD(MISDREAVUS, Misdreavus), + ANIM_CMD(UNOWN, Unown), + ANIM_CMD(WOBBUFFET, Wobbuffet), + ANIM_CMD(GIRAFARIG, Girafarig), + ANIM_CMD(PINECO, Pineco), + ANIM_CMD(FORRETRESS, Forretress), + ANIM_CMD(DUNSPARCE, Dunsparce), + ANIM_CMD(GLIGAR, Gligar), + ANIM_CMD(STEELIX, Steelix), + ANIM_CMD(SNUBBULL, Snubbull), + ANIM_CMD(GRANBULL, Granbull), + ANIM_CMD(QWILFISH, Qwilfish), + ANIM_CMD(SCIZOR, Scizor), + ANIM_CMD(SHUCKLE, Shuckle), + ANIM_CMD(HERACROSS, Heracross), + ANIM_CMD(SNEASEL, Sneasel), + ANIM_CMD(TEDDIURSA, Teddiursa), + ANIM_CMD(URSARING, Ursaring), + ANIM_CMD(SLUGMA, Slugma), + ANIM_CMD(MAGCARGO, Magcargo), + ANIM_CMD(SWINUB, Swinub), + ANIM_CMD(PILOSWINE, Piloswine), + ANIM_CMD(CORSOLA, Corsola), + ANIM_CMD(REMORAID, Remoraid), + ANIM_CMD(OCTILLERY, Octillery), + ANIM_CMD(DELIBIRD, Delibird), + ANIM_CMD(MANTINE, Mantine), + ANIM_CMD(SKARMORY, Skarmory), + ANIM_CMD(HOUNDOUR, Houndour), + ANIM_CMD(HOUNDOOM, Houndoom), + ANIM_CMD(KINGDRA, Kingdra), + ANIM_CMD(PHANPY, Phanpy), + ANIM_CMD(DONPHAN, Donphan), + ANIM_CMD(PORYGON2, Porygon2), + ANIM_CMD(STANTLER, Stantler), + ANIM_CMD(SMEARGLE, Smeargle), + ANIM_CMD(TYROGUE, Tyrogue), + ANIM_CMD(HITMONTOP, Hitmontop), + ANIM_CMD(SMOOCHUM, Smoochum), + ANIM_CMD(ELEKID, Elekid), + ANIM_CMD(MAGBY, Magby), + ANIM_CMD(MILTANK, Miltank), + ANIM_CMD(BLISSEY, Blissey), + ANIM_CMD(RAIKOU, Raikou), + ANIM_CMD(ENTEI, Entei), + ANIM_CMD(SUICUNE, Suicune), + ANIM_CMD(LARVITAR, Larvitar), + ANIM_CMD(PUPITAR, Pupitar), + ANIM_CMD(TYRANITAR, Tyranitar), + ANIM_CMD(LUGIA, Lugia), + ANIM_CMD(HO_OH, HoOh), + ANIM_CMD(CELEBI, Celebi), + ANIM_CMD(OLD_UNOWN_B, OldUnownB), + ANIM_CMD(OLD_UNOWN_C, OldUnownB), + ANIM_CMD(OLD_UNOWN_D, OldUnownB), + ANIM_CMD(OLD_UNOWN_E, OldUnownB), + ANIM_CMD(OLD_UNOWN_F, OldUnownB), + ANIM_CMD(OLD_UNOWN_G, OldUnownB), + ANIM_CMD(OLD_UNOWN_H, OldUnownB), + ANIM_CMD(OLD_UNOWN_I, OldUnownB), + ANIM_CMD(OLD_UNOWN_J, OldUnownB), + ANIM_CMD(OLD_UNOWN_K, OldUnownB), + ANIM_CMD(OLD_UNOWN_L, OldUnownB), + ANIM_CMD(OLD_UNOWN_M, OldUnownB), + ANIM_CMD(OLD_UNOWN_N, OldUnownB), + ANIM_CMD(OLD_UNOWN_O, OldUnownB), + ANIM_CMD(OLD_UNOWN_P, OldUnownB), + ANIM_CMD(OLD_UNOWN_Q, OldUnownB), + ANIM_CMD(OLD_UNOWN_R, OldUnownB), + ANIM_CMD(OLD_UNOWN_S, OldUnownB), + ANIM_CMD(OLD_UNOWN_T, OldUnownB), + ANIM_CMD(OLD_UNOWN_U, OldUnownB), + ANIM_CMD(OLD_UNOWN_V, OldUnownB), + ANIM_CMD(OLD_UNOWN_W, OldUnownB), + ANIM_CMD(OLD_UNOWN_X, OldUnownB), + ANIM_CMD(OLD_UNOWN_Y, OldUnownB), + ANIM_CMD(OLD_UNOWN_Z, OldUnownB), + ANIM_CMD(TREECKO, Treecko), + ANIM_CMD(GROVYLE, Grovyle), + ANIM_CMD(SCEPTILE, Sceptile), + ANIM_CMD(TORCHIC, Torchic), + ANIM_CMD(COMBUSKEN, Combusken), + ANIM_CMD(BLAZIKEN, Blaziken), + ANIM_CMD(MUDKIP, Mudkip), + ANIM_CMD(MARSHTOMP, Marshtomp), + ANIM_CMD(SWAMPERT, Swampert), + ANIM_CMD(POOCHYENA, Poochyena), + ANIM_CMD(MIGHTYENA, Mightyena), + ANIM_CMD(ZIGZAGOON, Zigzagoon), + ANIM_CMD(LINOONE, Linoone), + ANIM_CMD(WURMPLE, Wurmple), + ANIM_CMD(SILCOON, Silcoon), + ANIM_CMD(BEAUTIFLY, Beautifly), + ANIM_CMD(CASCOON, Cascoon), + ANIM_CMD(DUSTOX, Dustox), + ANIM_CMD(LOTAD, Lotad), + ANIM_CMD(LOMBRE, Lombre), + ANIM_CMD(LUDICOLO, Ludicolo), + ANIM_CMD(SEEDOT, Seedot), + ANIM_CMD(NUZLEAF, Nuzleaf), + ANIM_CMD(SHIFTRY, Shiftry), + ANIM_CMD(NINCADA, Nincada), + ANIM_CMD(NINJASK, Ninjask), + ANIM_CMD(SHEDINJA, Shedinja), + ANIM_CMD(TAILLOW, Taillow), + ANIM_CMD(SWELLOW, Swellow), + ANIM_CMD(SHROOMISH, Shroomish), + ANIM_CMD(BRELOOM, Breloom), + ANIM_CMD(SPINDA, Spinda), + ANIM_CMD(WINGULL, Wingull), + ANIM_CMD(PELIPPER, Pelipper), + ANIM_CMD(SURSKIT, Surskit), + ANIM_CMD(MASQUERAIN, Masquerain), + ANIM_CMD(WAILMER, Wailmer), + ANIM_CMD(WAILORD, Wailord), + ANIM_CMD(SKITTY, Skitty), + ANIM_CMD(DELCATTY, Delcatty), + ANIM_CMD(KECLEON, Kecleon), + ANIM_CMD(BALTOY, Baltoy), + ANIM_CMD(CLAYDOL, Claydol), + ANIM_CMD(NOSEPASS, Nosepass), + ANIM_CMD(TORKOAL, Torkoal), + ANIM_CMD(SABLEYE, Sableye), + ANIM_CMD(BARBOACH, Barboach), + ANIM_CMD(WHISCASH, Whiscash), + ANIM_CMD(LUVDISC, Luvdisc), + ANIM_CMD(CORPHISH, Corphish), + ANIM_CMD(CRAWDAUNT, Crawdaunt), + ANIM_CMD(FEEBAS, Feebas), + ANIM_CMD(MILOTIC, Milotic), + ANIM_CMD(CARVANHA, Carvanha), + ANIM_CMD(SHARPEDO, Sharpedo), + ANIM_CMD(TRAPINCH, Trapinch), + ANIM_CMD(VIBRAVA, Vibrava), + ANIM_CMD(FLYGON, Flygon), + ANIM_CMD(MAKUHITA, Makuhita), + ANIM_CMD(HARIYAMA, Hariyama), + ANIM_CMD(ELECTRIKE, Electrike), + ANIM_CMD(MANECTRIC, Manectric), + ANIM_CMD(NUMEL, Numel), + ANIM_CMD(CAMERUPT, Camerupt), + ANIM_CMD(SPHEAL, Spheal), + ANIM_CMD(SEALEO, Sealeo), + ANIM_CMD(WALREIN, Walrein), + ANIM_CMD(CACNEA, Cacnea), + ANIM_CMD(CACTURNE, Cacturne), + ANIM_CMD(SNORUNT, Snorunt), + ANIM_CMD(GLALIE, Glalie), + ANIM_CMD(LUNATONE, Lunatone), + ANIM_CMD(SOLROCK, Solrock), + ANIM_CMD(AZURILL, Azurill), + ANIM_CMD(SPOINK, Spoink), + ANIM_CMD(GRUMPIG, Grumpig), + ANIM_CMD(PLUSLE, Plusle), + ANIM_CMD(MINUN, Minun), + ANIM_CMD(MAWILE, Mawile), + ANIM_CMD(MEDITITE, Meditite), + ANIM_CMD(MEDICHAM, Medicham), + ANIM_CMD(SWABLU, Swablu), + ANIM_CMD(ALTARIA, Altaria), + ANIM_CMD(WYNAUT, Wynaut), + ANIM_CMD(DUSKULL, Duskull), + ANIM_CMD(DUSCLOPS, Dusclops), + ANIM_CMD(ROSELIA, Roselia), + ANIM_CMD(SLAKOTH, Slakoth), + ANIM_CMD(VIGOROTH, Vigoroth), + ANIM_CMD(SLAKING, Slaking), + ANIM_CMD(GULPIN, Gulpin), + ANIM_CMD(SWALOT, Swalot), + ANIM_CMD(TROPIUS, Tropius), + ANIM_CMD(WHISMUR, Whismur), + ANIM_CMD(LOUDRED, Loudred), + ANIM_CMD(EXPLOUD, Exploud), + ANIM_CMD(CLAMPERL, Clamperl), + ANIM_CMD(HUNTAIL, Huntail), + ANIM_CMD(GOREBYSS, Gorebyss), + ANIM_CMD(ABSOL, Absol), + ANIM_CMD(SHUPPET, Shuppet), + ANIM_CMD(BANETTE, Banette), + ANIM_CMD(SEVIPER, Seviper), + ANIM_CMD(ZANGOOSE, Zangoose), + ANIM_CMD(RELICANTH, Relicanth), + ANIM_CMD(ARON, Aron), + ANIM_CMD(LAIRON, Lairon), + ANIM_CMD(AGGRON, Aggron), + ANIM_CMD(CASTFORM, Castform), + ANIM_CMD(VOLBEAT, Volbeat), + ANIM_CMD(ILLUMISE, Illumise), + ANIM_CMD(LILEEP, Lileep), + ANIM_CMD(CRADILY, Cradily), + ANIM_CMD(ANORITH, Anorith), + ANIM_CMD(ARMALDO, Armaldo), + ANIM_CMD(RALTS, Ralts), + ANIM_CMD(KIRLIA, Kirlia), + ANIM_CMD(GARDEVOIR, Gardevoir), + ANIM_CMD(BAGON, Bagon), + ANIM_CMD(SHELGON, Shelgon), + ANIM_CMD(SALAMENCE, Salamence), + ANIM_CMD(BELDUM, Beldum), + ANIM_CMD(METANG, Metang), + ANIM_CMD(METAGROSS, Metagross), + ANIM_CMD(REGIROCK, Regirock), + ANIM_CMD(REGICE, Regice), + ANIM_CMD(REGISTEEL, Registeel), + ANIM_CMD(KYOGRE, Kyogre), + ANIM_CMD(GROUDON, Groudon), + ANIM_CMD(RAYQUAZA, Rayquaza), + ANIM_CMD(LATIAS, Latias), + ANIM_CMD(LATIOS, Latios), + ANIM_CMD(JIRACHI, Jirachi), + ANIM_CMD(DEOXYS, Deoxys), + ANIM_CMD(CHIMECHO, Chimecho), + ANIM_CMD(EGG, Egg), + ANIM_CMD(UNOWN_B, Egg), + ANIM_CMD(UNOWN_C, UnownC), + ANIM_CMD(UNOWN_D, UnownD), + ANIM_CMD(UNOWN_E, UnownE), + ANIM_CMD(UNOWN_F, UnownF), + ANIM_CMD(UNOWN_G, UnownG), + ANIM_CMD(UNOWN_H, UnownH), + ANIM_CMD(UNOWN_I, UnownI), + ANIM_CMD(UNOWN_J, UnownJ), + ANIM_CMD(UNOWN_K, UnownK), + ANIM_CMD(UNOWN_L, UnownL), + ANIM_CMD(UNOWN_M, UnownM), + ANIM_CMD(UNOWN_N, UnownN), + ANIM_CMD(UNOWN_O, UnownO), + ANIM_CMD(UNOWN_P, UnownP), + ANIM_CMD(UNOWN_Q, UnownQ), + ANIM_CMD(UNOWN_R, UnownR), + ANIM_CMD(UNOWN_S, UnownS), + ANIM_CMD(UNOWN_T, UnownT), + ANIM_CMD(UNOWN_U, UnownU), + ANIM_CMD(UNOWN_V, UnownV), + ANIM_CMD(UNOWN_W, UnownW), + ANIM_CMD(UNOWN_X, UnownX), + ANIM_CMD(UNOWN_Y, UnownY), + ANIM_CMD(UNOWN_Z, UnownZ), + ANIM_CMD(UNOWN_EMARK, UnownEMark), + ANIM_CMD(UNOWN_QMARK, UnownQMark), +}; + +#undef ANIM_CMD +#undef ANIM_CMD_FULL