Style fixes
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05e58c70e6
commit
2fe18c22f9
4 changed files with 8 additions and 10 deletions
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@ -28,13 +28,9 @@ Route117_OnTransition:
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Route117_EventScript_ShowDaycareMon1:
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@ set pokemon movement type based on compatibility
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special SetDaycareCompatibilityString
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@ 0:
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call_if_eq VAR_RESULT, PARENTS_INCOMPATIBLE, Route117_EventScript_DaycareMonIncompatible
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@ 20: do nothing if low compatibility
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@ call_if_eq VAR_RESULT, PARENTS_LOW_COMPATIBILITY, Route117_EventScript_DaycareMonLowCompatibility
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@ 50:
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@ Don't do anything if PARENTS_LOW_COMPATIBILITY
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call_if_eq VAR_RESULT, PARENTS_MED_COMPATIBILITY, Route117_EventScript_DaycareMonMedCompatibility
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@ 70:
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call_if_eq VAR_RESULT, PARENTS_MAX_COMPATIBILITY, Route117_EventScript_DaycareMonMaxCompatibility
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clearflag FLAG_TEMP_2
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Route117_EventScript_ShowDaycareMon0:
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@ -1,5 +1,5 @@
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gText_FollowerLovesYou::
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.string "{STR_VAR_1} is regarding you with\nadoration!$"
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.string "{STR_VAR_1} is regarding you with\nadoration!$"
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gText_FollowerLostInThought::
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.string "{STR_VAR_1} seems lost in thought.$"
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@ -1736,13 +1736,15 @@ bool8 AddSubspritesToOamBuffer(struct Sprite *sprite, struct OamData *destOam, u
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static const u8 sSpanPerImage[4][4] =
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{
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[ST_OAM_SQUARE] = {
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[ST_OAM_SQUARE] =
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{
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[ST_OAM_SIZE_0] = 0, // SPRITE_SIZE_8x8
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[ST_OAM_SIZE_1] = 2, // SPRITE_SIZE_16x16
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[ST_OAM_SIZE_2] = 4, // SPRITE_SIZE_32x32
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[ST_OAM_SIZE_3] = 6 // SPRITE_SIZE_64x64
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},
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[ST_OAM_H_RECTANGLE ... ST_OAM_V_RECTANGLE] = {
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[ST_OAM_H_RECTANGLE ... ST_OAM_V_RECTANGLE] =
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{
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[ST_OAM_SIZE_0] = 1, // SPRITE_SIZE_16x8
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[ST_OAM_SIZE_1] = 2, // SPRITE_SIZE_32x8
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[ST_OAM_SIZE_2] = 3, // SPRITE_SIZE_32x16
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@ -134,10 +134,10 @@ void SetSpritePosToOffsetMapCoords(s16 *x, s16 *y, s16 dx, s16 dy);
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void ClearObjectEventMovement(struct ObjectEvent *objectEvent, struct Sprite *sprite);
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void ObjectEventClearHeldMovement(struct ObjectEvent *);
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void ObjectEventClearHeldMovementIfActive(struct ObjectEvent *);
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struct Pokemon * GetFirstLiveMon(void);
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struct Pokemon *GetFirstLiveMon(void);
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void UpdateFollowingPokemon(void);
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void RemoveFollowingPokemon(void);
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struct ObjectEvent * GetFollowerObject(void);
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struct ObjectEvent *GetFollowerObject(void);
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void TrySpawnObjectEvents(s16 cameraX, s16 cameraY);
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u8 CreateObjectGraphicsSprite(u16, void (*)(struct Sprite *), s16 x, s16 y, u8 subpriority);
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u8 TrySpawnObjectEvent(u8 localId, u8 mapNum, u8 mapGroup);
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