Update debug.c
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@ -276,7 +276,11 @@ extern u8 Debug_ShowFieldMessageStringVar4[];
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extern u8 Debug_CheatStart[];
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extern u8 PlayersHouse_2F_EventScript_SetWallClock[];
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extern u8 PlayersHouse_2F_EventScript_CheckWallClock[];
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#ifdef BATTLE_ENGINE
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#define ABILITY_NAME_LENGTH 16
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#else
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#define ABILITY_NAME_LENGTH 12
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#endif
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extern const u8 gAbilityNames[][ABILITY_NAME_LENGTH + 1];
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