Fixed test messages
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f6fdca615f
commit
320c015565
2 changed files with 7 additions and 7 deletions
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@ -281,9 +281,9 @@ SINGLE_BATTLE_TEST("Intimidate activates when it's no longer affected by Neutral
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TURN { MOVE(player, move); SEND_OUT(player, 1); }
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} SCENE {
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ABILITY_POPUP(player, ABILITY_NEUTRALIZING_GAS);
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MESSAGE("Neutralizing Gas filled the area!");
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MESSAGE("Neutralizing gas filled the area!");
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ANIMATION(ANIM_TYPE_MOVE, move, player);
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MESSAGE("The effects of Neutralizing Gas wore off!");
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MESSAGE("The effects of the neutralizing gas wore off!");
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ABILITY_POPUP(opponent, ABILITY_INTIMIDATE);
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SEND_IN_MESSAGE("Wobbuffet");
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} THEN {
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@ -316,11 +316,11 @@ SINGLE_BATTLE_TEST("Intimidate activates when it's no longer affected by Neutral
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}
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} SCENE {
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ABILITY_POPUP(player, ABILITY_NEUTRALIZING_GAS);
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MESSAGE("Neutralizing Gas filled the area!");
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MESSAGE("Neutralizing gas filled the area!");
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ANIMATION(ANIM_TYPE_MOVE, move, opponent);
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if (item != ITEM_NONE)
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
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MESSAGE("The effects of Neutralizing Gas wore off!");
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MESSAGE("The effects of the neutralizing gas wore off!");
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ABILITY_POPUP(opponent, ABILITY_INTIMIDATE);
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if (item != ITEM_NONE) {
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SEND_IN_MESSAGE("Wobbuffet");
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@ -341,9 +341,9 @@ SINGLE_BATTLE_TEST("Intimidate activates when it's no longer affected by Neutral
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TURN { MOVE(opponent, MOVE_FELL_STINGER); SEND_OUT(player, 1); }
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} SCENE {
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ABILITY_POPUP(player, ABILITY_NEUTRALIZING_GAS);
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MESSAGE("Neutralizing Gas filled the area!");
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MESSAGE("Neutralizing gas filled the area!");
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ANIMATION(ANIM_TYPE_MOVE, MOVE_FELL_STINGER, opponent);
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MESSAGE("The effects of Neutralizing Gas wore off!");
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MESSAGE("The effects of the neutralizing gas wore off!");
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ABILITY_POPUP(opponent, ABILITY_INTIMIDATE);
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MESSAGE("Weezing fainted!");
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
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@ -486,7 +486,7 @@ SINGLE_BATTLE_TEST("Red Card activates before Eject Pack")
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MESSAGE("Wobbuffet is switched out with the Eject Button!");
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}
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent);
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MESSAGE("Foe Wobbuffet held up its Red Card against Wobbuffet!");
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MESSAGE("The opposing Wobbuffet held up its Red Card against Wobbuffet!");
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, opponent);
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}
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}
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