Fixed test messages

This commit is contained in:
Hedara 2024-11-29 11:58:40 +01:00
parent f6fdca615f
commit 320c015565
2 changed files with 7 additions and 7 deletions

View file

@ -281,9 +281,9 @@ SINGLE_BATTLE_TEST("Intimidate activates when it's no longer affected by Neutral
TURN { MOVE(player, move); SEND_OUT(player, 1); }
} SCENE {
ABILITY_POPUP(player, ABILITY_NEUTRALIZING_GAS);
MESSAGE("Neutralizing Gas filled the area!");
MESSAGE("Neutralizing gas filled the area!");
ANIMATION(ANIM_TYPE_MOVE, move, player);
MESSAGE("The effects of Neutralizing Gas wore off!");
MESSAGE("The effects of the neutralizing gas wore off!");
ABILITY_POPUP(opponent, ABILITY_INTIMIDATE);
SEND_IN_MESSAGE("Wobbuffet");
} THEN {
@ -316,11 +316,11 @@ SINGLE_BATTLE_TEST("Intimidate activates when it's no longer affected by Neutral
}
} SCENE {
ABILITY_POPUP(player, ABILITY_NEUTRALIZING_GAS);
MESSAGE("Neutralizing Gas filled the area!");
MESSAGE("Neutralizing gas filled the area!");
ANIMATION(ANIM_TYPE_MOVE, move, opponent);
if (item != ITEM_NONE)
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
MESSAGE("The effects of Neutralizing Gas wore off!");
MESSAGE("The effects of the neutralizing gas wore off!");
ABILITY_POPUP(opponent, ABILITY_INTIMIDATE);
if (item != ITEM_NONE) {
SEND_IN_MESSAGE("Wobbuffet");
@ -341,9 +341,9 @@ SINGLE_BATTLE_TEST("Intimidate activates when it's no longer affected by Neutral
TURN { MOVE(opponent, MOVE_FELL_STINGER); SEND_OUT(player, 1); }
} SCENE {
ABILITY_POPUP(player, ABILITY_NEUTRALIZING_GAS);
MESSAGE("Neutralizing Gas filled the area!");
MESSAGE("Neutralizing gas filled the area!");
ANIMATION(ANIM_TYPE_MOVE, MOVE_FELL_STINGER, opponent);
MESSAGE("The effects of Neutralizing Gas wore off!");
MESSAGE("The effects of the neutralizing gas wore off!");
ABILITY_POPUP(opponent, ABILITY_INTIMIDATE);
MESSAGE("Weezing fainted!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);

View file

@ -486,7 +486,7 @@ SINGLE_BATTLE_TEST("Red Card activates before Eject Pack")
MESSAGE("Wobbuffet is switched out with the Eject Button!");
}
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent);
MESSAGE("Foe Wobbuffet held up its Red Card against Wobbuffet!");
MESSAGE("The opposing Wobbuffet held up its Red Card against Wobbuffet!");
ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, opponent);
}
}