Implemented missing TMs/HMs type palettes (#327)
* Implemented palettes for Bug type and Fairy type TMs/HMs thanks to Ghoulslash * Actually added the Bug and Fairy type TM/HM sprite palettes now
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graphics/items/icon_palettes/bug_tm_hm.pal
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graphics/items/icon_palettes/bug_tm_hm.pal
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graphics/items/icon_palettes/fairy_tm_hm.pal
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graphics/items/icon_palettes/fairy_tm_hm.pal
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@ -4397,6 +4397,8 @@ extern const u32 gItemIcon_SteelMemory[];
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extern const u32 gItemIconPalette_SteelMemory[];
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extern const u32 gItemIconPalette_SteelMemory[];
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extern const u32 gItemIcon_WaterMemory[];
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extern const u32 gItemIcon_WaterMemory[];
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extern const u32 gItemIconPalette_WaterMemory[];
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extern const u32 gItemIconPalette_WaterMemory[];
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extern const u32 gItemIconPalette_BugTMHM[];
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extern const u32 gItemIconPalette_FairyTMHM[];
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extern const u32 gItemIcon_ReturnToFieldArrow[];
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extern const u32 gItemIcon_ReturnToFieldArrow[];
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extern const u32 gItemIconPalette_ReturnToFieldArrow[];
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extern const u32 gItemIconPalette_ReturnToFieldArrow[];
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@ -1514,3 +1514,7 @@ const u32 gItemIconPalette_SteelMemory[] = INCBIN_U32("graphics/items/icon_palet
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const u32 gItemIcon_WaterMemory[] = INCBIN_U32("graphics/items/icons/water_memory.4bpp.lz");
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const u32 gItemIcon_WaterMemory[] = INCBIN_U32("graphics/items/icons/water_memory.4bpp.lz");
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const u32 gItemIconPalette_WaterMemory[] = INCBIN_U32("graphics/items/icon_palettes/water_memory.gbapal.lz");
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const u32 gItemIconPalette_WaterMemory[] = INCBIN_U32("graphics/items/icon_palettes/water_memory.gbapal.lz");
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const u32 gItemIconPalette_BugTMHM[] = INCBIN_U32("graphics/items/icon_palettes/bug_tm_hm.gbapal.lz");
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const u32 gItemIconPalette_FairyTMHM[] = INCBIN_U32("graphics/items/icon_palettes/fairy_tm_hm.gbapal.lz");
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