Resolve review comments and encapsulate Unburden check and set.

This commit is contained in:
ultima-soul 2019-12-23 09:25:26 -08:00
parent 5786745d15
commit 332aa80a33
2 changed files with 17 additions and 35 deletions

View file

@ -2073,6 +2073,15 @@ u8 GetBattlerTurnOrderNum(u8 battlerId)
return i;
}
static void CheckSetUnburden(u8 battlerId)
{
if (GetBattlerAbility(battlerId) == ABILITY_UNBURDEN)
{
gBattleResources->flags->flags[battlerId] |= RESOURCE_FLAG_UNBURDEN;
RecordAbilityBattle(battlerId, ABILITY_UNBURDEN);
}
}
#define INCREMENT_RESET_RETURN \
{ \
gBattlescriptCurrInstr++; \
@ -2677,15 +2686,9 @@ void SetMoveEffect(bool32 primary, u32 certain)
else
{
gLastUsedItem = gBattleStruct->changedItems[gBattlerAttacker] = gBattleMons[gBattlerTarget].item;
gBattleMons[gBattlerTarget].item = 0;
gBattleMons[gBattlerTarget].item = 0;
if (GetBattlerAbility(gBattlerTarget) == ABILITY_UNBURDEN)
{
gBattleResources->flags->flags[gBattlerTarget] |= RESOURCE_FLAG_UNBURDEN;
RecordAbilityBattle(gBattlerTarget, ABILITY_UNBURDEN);
}
CheckSetUnburden(gBattlerTarget);
if (GetBattlerAbility(gBattlerAttacker) == ABILITY_UNBURDEN && gBattleResources->flags->flags[gBattlerAttacker] & RESOURCE_FLAG_UNBURDEN)
gBattleResources->flags->flags[gBattlerAttacker] &= ~(RESOURCE_FLAG_UNBURDEN);
@ -2806,11 +2809,7 @@ void SetMoveEffect(bool32 primary, u32 certain)
gLastUsedItem = gBattleMons[gEffectBattler].item;
gBattleMons[gEffectBattler].item = 0;
gWishFutureKnock.knockedOffMons[side] |= gBitTable[gBattlerPartyIndexes[gEffectBattler]];
if (GetBattlerAbility(gEffectBattler) == ABILITY_UNBURDEN)
{
gBattleResources->flags->flags[gEffectBattler] |= RESOURCE_FLAG_UNBURDEN;
RecordAbilityBattle(gEffectBattler, ABILITY_UNBURDEN);
}
CheckSetUnburden(gEffectBattler);
BattleScriptPush(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = BattleScript_KnockedOff;
@ -2946,11 +2945,7 @@ void SetMoveEffect(bool32 primary, u32 certain)
gLastUsedItem = gBattleMons[gEffectBattler].item;
gBattleMons[gEffectBattler].item = 0;
if (GetBattlerAbility(gEffectBattler) == ABILITY_UNBURDEN)
{
gBattleResources->flags->flags[gEffectBattler] |= RESOURCE_FLAG_UNBURDEN;
RecordAbilityBattle(gEffectBattler, ABILITY_UNBURDEN);
}
CheckSetUnburden(gEffectBattler);
gActiveBattler = gEffectBattler;
BtlController_EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gEffectBattler].item);
@ -2966,11 +2961,7 @@ void SetMoveEffect(bool32 primary, u32 certain)
gLastUsedItem = gBattleMons[gEffectBattler].item;
gBattleMons[gEffectBattler].item = 0;
if (GetBattlerAbility(gEffectBattler) == ABILITY_UNBURDEN)
{
gBattleResources->flags->flags[gEffectBattler] |= RESOURCE_FLAG_UNBURDEN;
RecordAbilityBattle(gEffectBattler, ABILITY_UNBURDEN);
}
CheckSetUnburden(gEffectBattler);
gActiveBattler = gEffectBattler;
BtlController_EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gEffectBattler].item);
@ -6150,11 +6141,7 @@ static void Cmd_removeitem(void)
gBattleMons[gActiveBattler].item = 0;
if (GetBattlerAbility(gActiveBattler) == ABILITY_UNBURDEN)
{
gBattleResources->flags->flags[gActiveBattler] |= RESOURCE_FLAG_UNBURDEN;
RecordAbilityBattle(gActiveBattler, ABILITY_UNBURDEN);
}
CheckSetUnburden(gActiveBattler);
BtlController_EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gActiveBattler].item);
MarkBattlerForControllerExec(gActiveBattler);
@ -10530,11 +10517,7 @@ static void Cmd_tryswapitems(void) // trick
}
else
{
if (GetBattlerAbility(gBattlerAttacker) == ABILITY_UNBURDEN)
{
gBattleResources->flags->flags[gBattlerAttacker] |= RESOURCE_FLAG_UNBURDEN;
RecordAbilityBattle(gBattlerAttacker, ABILITY_UNBURDEN);
}
CheckSetUnburden(gBattlerAttacker);
gBattleCommunication[MULTISTRING_CHOOSER] = 1; // attacker's item -> <- nothing
}

View file

@ -5132,8 +5132,7 @@ static u16 CalcMoveBasePower(u16 move, u8 battlerAtk, u8 battlerDef)
// todo
break;
case EFFECT_FLING:
// todo
// reminder to program Fling + Unburden interaction
// todo: program Fling + Unburden interaction
break;
case EFFECT_ERUPTION:
basePower = gBattleMons[battlerAtk].hp * basePower / gBattleMons[battlerAtk].maxHP;