remaining field object step callbacks
This commit is contained in:
parent
15aba9a076
commit
34950dbd13
3 changed files with 70 additions and 332 deletions
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@ -5,337 +5,6 @@
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.text
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thumb_func_start FieldObjectCB_WalkInPlace1
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FieldObjectCB_WalkInPlace1: @ 80926D4
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push {lr}
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adds r1, r0, 0
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movs r0, 0x2E
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ldrsh r2, [r1, r0]
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lsls r0, r2, 3
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adds r0, r2
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lsls r0, 2
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ldr r2, =gMapObjects
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adds r0, r2
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ldr r2, =sub_80926F8
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bl FieldObjectStep
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pop {r0}
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bx r0
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.pool
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thumb_func_end FieldObjectCB_WalkInPlace1
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thumb_func_start sub_80926F8
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sub_80926F8: @ 80926F8
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push {r4,lr}
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ldr r3, =gUnknown_0850DAA0
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movs r4, 0x30
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ldrsh r2, [r1, r4]
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lsls r2, 2
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adds r2, r3
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ldr r2, [r2]
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bl _call_via_r2
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lsls r0, 24
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lsrs r0, 24
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pop {r4}
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pop {r1}
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bx r1
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.pool
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thumb_func_end sub_80926F8
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thumb_func_start sub_8092718
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sub_8092718: @ 8092718
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push {r4,r5,lr}
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adds r4, r0, 0
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adds r5, r1, 0
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bl npc_reset
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ldrb r0, [r4, 0x18]
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lsls r0, 28
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lsrs r0, 28
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bl GetStepInPlaceDelay16AnimId
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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adds r0, r4, 0
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adds r1, r5, 0
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bl FieldObjectSetRegularAnim
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movs r0, 0x1
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strh r0, [r5, 0x30]
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pop {r4,r5}
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pop {r1}
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bx r1
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thumb_func_end sub_8092718
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thumb_func_start FieldObjectCB_WalkInPlace4
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FieldObjectCB_WalkInPlace4: @ 8092744
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push {lr}
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adds r1, r0, 0
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movs r0, 0x2E
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ldrsh r2, [r1, r0]
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lsls r0, r2, 3
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adds r0, r2
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lsls r0, 2
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ldr r2, =gMapObjects
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adds r0, r2
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ldr r2, =sub_8092768
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bl FieldObjectStep
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pop {r0}
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bx r0
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.pool
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thumb_func_end FieldObjectCB_WalkInPlace4
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thumb_func_start sub_8092768
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sub_8092768: @ 8092768
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push {r4,lr}
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ldr r3, =gUnknown_0850DAA8
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movs r4, 0x30
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ldrsh r2, [r1, r4]
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lsls r2, 2
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adds r2, r3
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ldr r2, [r2]
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bl _call_via_r2
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lsls r0, 24
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lsrs r0, 24
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pop {r4}
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pop {r1}
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bx r1
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.pool
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thumb_func_end sub_8092768
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thumb_func_start sub_8092788
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sub_8092788: @ 8092788
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push {r4,r5,lr}
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adds r4, r0, 0
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adds r5, r1, 0
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bl npc_reset
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ldrb r0, [r4, 0x18]
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lsls r0, 28
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lsrs r0, 28
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bl GetStepInPlaceDelay32AnimId
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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adds r0, r4, 0
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adds r1, r5, 0
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bl FieldObjectSetRegularAnim
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movs r0, 0x1
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strh r0, [r5, 0x30]
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pop {r4,r5}
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pop {r1}
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bx r1
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thumb_func_end sub_8092788
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thumb_func_start FieldObjectCB_WalkInPlace2
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FieldObjectCB_WalkInPlace2: @ 80927B4
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push {lr}
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adds r1, r0, 0
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movs r0, 0x2E
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ldrsh r2, [r1, r0]
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lsls r0, r2, 3
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adds r0, r2
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lsls r0, 2
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ldr r2, =gMapObjects
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adds r0, r2
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ldr r2, =sub_80927D8
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bl FieldObjectStep
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pop {r0}
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bx r0
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.pool
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thumb_func_end FieldObjectCB_WalkInPlace2
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thumb_func_start sub_80927D8
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sub_80927D8: @ 80927D8
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push {r4,lr}
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ldr r3, =gUnknown_0850DAB0
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movs r4, 0x30
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ldrsh r2, [r1, r4]
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lsls r2, 2
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adds r2, r3
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ldr r2, [r2]
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bl _call_via_r2
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lsls r0, 24
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lsrs r0, 24
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pop {r4}
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pop {r1}
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bx r1
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.pool
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thumb_func_end sub_80927D8
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thumb_func_start sub_80927F8
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@ bool8 sub_80927F8(struct npc_state *fieldObject, struct obj *object)
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sub_80927F8: @ 80927F8
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push {r4,r5,lr}
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adds r4, r0, 0
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adds r5, r1, 0
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bl npc_reset
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ldrb r0, [r4, 0x18]
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lsls r0, 28
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lsrs r0, 28
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bl GetStepInPlaceDelay8AnimId
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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adds r0, r4, 0
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adds r1, r5, 0
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bl FieldObjectSetRegularAnim
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movs r0, 0x1
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strh r0, [r5, 0x30]
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pop {r4,r5}
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pop {r1}
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bx r1
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thumb_func_end sub_80927F8
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thumb_func_start FieldObjectCB_WalkInPlace3
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FieldObjectCB_WalkInPlace3: @ 8092824
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push {lr}
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adds r1, r0, 0
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movs r0, 0x2E
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ldrsh r2, [r1, r0]
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lsls r0, r2, 3
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adds r0, r2
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lsls r0, 2
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ldr r2, =gMapObjects
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adds r0, r2
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ldr r2, =sub_8092848
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bl FieldObjectStep
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pop {r0}
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bx r0
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.pool
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thumb_func_end FieldObjectCB_WalkInPlace3
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thumb_func_start sub_8092848
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sub_8092848: @ 8092848
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push {r4,lr}
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ldr r3, =gUnknown_0850DAB8
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movs r4, 0x30
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ldrsh r2, [r1, r4]
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lsls r2, 2
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adds r2, r3
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ldr r2, [r2]
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bl _call_via_r2
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lsls r0, 24
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lsrs r0, 24
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pop {r4}
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pop {r1}
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bx r1
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.pool
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thumb_func_end sub_8092848
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thumb_func_start sub_8092868
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sub_8092868: @ 8092868
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push {r4,r5,lr}
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adds r4, r0, 0
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adds r5, r1, 0
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bl npc_reset
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ldrb r0, [r4, 0x18]
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lsls r0, 28
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lsrs r0, 28
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bl GetStepInPlaceDelay4AnimId
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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adds r0, r4, 0
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adds r1, r5, 0
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bl FieldObjectSetRegularAnim
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movs r0, 0x1
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strh r0, [r5, 0x30]
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pop {r4,r5}
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pop {r1}
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bx r1
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thumb_func_end sub_8092868
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thumb_func_start FieldObjectCB_Hidden2
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FieldObjectCB_Hidden2: @ 8092894
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push {lr}
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adds r1, r0, 0
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movs r0, 0x2E
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ldrsh r2, [r1, r0]
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lsls r0, r2, 3
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adds r0, r2
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lsls r0, 2
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ldr r2, =gMapObjects
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adds r0, r2
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ldr r2, =sub_80928B8
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bl FieldObjectStep
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pop {r0}
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bx r0
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.pool
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thumb_func_end FieldObjectCB_Hidden2
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thumb_func_start sub_80928B8
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sub_80928B8: @ 80928B8
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push {r4,lr}
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ldr r3, =gUnknown_0850DAC0
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movs r4, 0x30
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ldrsh r2, [r1, r4]
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lsls r2, 2
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adds r2, r3
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ldr r2, [r2]
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bl _call_via_r2
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lsls r0, 24
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lsrs r0, 24
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pop {r4}
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pop {r1}
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bx r1
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.pool
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thumb_func_end sub_80928B8
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thumb_func_start sub_80928D8
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sub_80928D8: @ 80928D8
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push {r4,r5,lr}
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adds r4, r0, 0
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adds r5, r1, 0
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bl npc_reset
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ldrb r0, [r4, 0x18]
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lsls r0, 28
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lsrs r0, 28
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bl GetFaceDirectionAnimId
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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adds r0, r4, 0
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adds r1, r5, 0
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bl FieldObjectSetRegularAnim
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ldrb r0, [r4, 0x1]
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movs r1, 0x20
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orrs r0, r1
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strb r0, [r4, 0x1]
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movs r0, 0x1
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strh r0, [r5, 0x30]
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pop {r4,r5}
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pop {r1}
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bx r1
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thumb_func_end sub_80928D8
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thumb_func_start sub_809290C
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sub_809290C: @ 809290C
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push {r4,lr}
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adds r4, r1, 0
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bl FieldObjectExecRegularAnim
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lsls r0, 24
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cmp r0, 0
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bne _0809291E
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movs r0, 0
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b _08092924
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_0809291E:
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movs r0, 0x2
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strh r0, [r4, 0x30]
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movs r0, 0x1
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_08092924:
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pop {r4}
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pop {r1}
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bx r1
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thumb_func_end sub_809290C
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thumb_func_start sub_809292C
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sub_809292C: @ 809292C
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ldrb r2, [r0]
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movs r1, 0x3
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negs r1, r1
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ands r1, r2
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strb r1, [r0]
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movs r0, 0
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bx lr
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thumb_func_end sub_809292C
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thumb_func_start npc_reset
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@ void npc_reset(struct npc_state *fieldObject, struct obj *object)
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npc_reset: @ 809293C
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@ -63,7 +63,10 @@ void sub_808EB08(struct MapObject *, s16, s16);
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void sub_808F254(u8, u8, u8);
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void FieldObjectStep(struct MapObject *, struct Sprite *, bool8(struct MapObject *, struct Sprite *));
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u8 GetOppositeDirection(u8);
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u8 GetStepInPlaceDelay16AnimId(u8);
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u8 GetStepInPlaceDelay4AnimId(u32);
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u8 GetStepInPlaceDelay8AnimId(u32);
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u8 GetStepInPlaceDelay16AnimId(u32);
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u8 GetStepInPlaceDelay32AnimId(u32);
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u8 npc_block_way(struct MapObject *, s16, s16, u32);
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// Exported data declarations
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@ -3441,6 +3441,72 @@ bool8 sub_80926B8 (struct MapObject *mapObject, struct Sprite *sprite)
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return FALSE;
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}
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field_object_step(WalkInPlace1, gUnknown_0850DAA0)
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bool8 sub_8092718(struct MapObject *mapObject, struct Sprite *sprite)
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{
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npc_reset(mapObject, sprite);
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FieldObjectSetRegularAnim(mapObject, sprite, GetStepInPlaceDelay16AnimId(mapObject->mapobj_unk_18));
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sprite->data1 = 1;
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return TRUE;
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}
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field_object_step(WalkInPlace4, gUnknown_0850DAA8)
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bool8 sub_8092788(struct MapObject *mapObject, struct Sprite *sprite)
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{
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npc_reset(mapObject, sprite);
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FieldObjectSetRegularAnim(mapObject, sprite, GetStepInPlaceDelay32AnimId(mapObject->mapobj_unk_18));
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sprite->data1 = 1;
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return TRUE;
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}
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field_object_step(WalkInPlace2, gUnknown_0850DAB0)
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bool8 sub_80927F8(struct MapObject *mapObject, struct Sprite *sprite)
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{
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npc_reset(mapObject, sprite);
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FieldObjectSetRegularAnim(mapObject, sprite, GetStepInPlaceDelay8AnimId(mapObject->mapobj_unk_18));
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sprite->data1 = 1;
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return TRUE;
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}
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field_object_step(WalkInPlace3, gUnknown_0850DAB8)
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bool8 sub_8092868(struct MapObject *mapObject, struct Sprite *sprite)
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{
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npc_reset(mapObject, sprite);
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FieldObjectSetRegularAnim(mapObject, sprite, GetStepInPlaceDelay4AnimId(mapObject->mapobj_unk_18));
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sprite->data1 = 1;
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return TRUE;
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}
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field_object_step(Hidden2, gUnknown_0850DAC0)
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bool8 sub_80928D8(struct MapObject *mapObject, struct Sprite *sprite)
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{
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npc_reset(mapObject, sprite);
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FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
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mapObject->mapobj_bit_13 = TRUE;
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sprite->data1 = 1;
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return TRUE;
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}
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bool8 sub_809290C(struct MapObject *mapObject, struct Sprite *sprite)
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{
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if (FieldObjectExecRegularAnim(mapObject, sprite))
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{
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sprite->data1 = 2;
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return TRUE;
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}
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return FALSE;
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}
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bool8 sub_809292C(struct MapObject *mapObject, struct Sprite *sprite)
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{
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mapObject->mapobj_bit_1 = FALSE;
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return FALSE;
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}
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asm(".section .text.get_face_direction_anim_id");
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void FieldObjectClearAnimIfSpecialAnimActive(struct MapObject *);
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