remaining field object step callbacks

This commit is contained in:
PikalaxALT 2017-09-16 17:34:41 -04:00
parent 15aba9a076
commit 34950dbd13
3 changed files with 70 additions and 332 deletions

View file

@ -5,337 +5,6 @@
.text
thumb_func_start FieldObjectCB_WalkInPlace1
FieldObjectCB_WalkInPlace1: @ 80926D4
push {lr}
adds r1, r0, 0
movs r0, 0x2E
ldrsh r2, [r1, r0]
lsls r0, r2, 3
adds r0, r2
lsls r0, 2
ldr r2, =gMapObjects
adds r0, r2
ldr r2, =sub_80926F8
bl FieldObjectStep
pop {r0}
bx r0
.pool
thumb_func_end FieldObjectCB_WalkInPlace1
thumb_func_start sub_80926F8
sub_80926F8: @ 80926F8
push {r4,lr}
ldr r3, =gUnknown_0850DAA0
movs r4, 0x30
ldrsh r2, [r1, r4]
lsls r2, 2
adds r2, r3
ldr r2, [r2]
bl _call_via_r2
lsls r0, 24
lsrs r0, 24
pop {r4}
pop {r1}
bx r1
.pool
thumb_func_end sub_80926F8
thumb_func_start sub_8092718
sub_8092718: @ 8092718
push {r4,r5,lr}
adds r4, r0, 0
adds r5, r1, 0
bl npc_reset
ldrb r0, [r4, 0x18]
lsls r0, 28
lsrs r0, 28
bl GetStepInPlaceDelay16AnimId
adds r2, r0, 0
lsls r2, 24
lsrs r2, 24
adds r0, r4, 0
adds r1, r5, 0
bl FieldObjectSetRegularAnim
movs r0, 0x1
strh r0, [r5, 0x30]
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end sub_8092718
thumb_func_start FieldObjectCB_WalkInPlace4
FieldObjectCB_WalkInPlace4: @ 8092744
push {lr}
adds r1, r0, 0
movs r0, 0x2E
ldrsh r2, [r1, r0]
lsls r0, r2, 3
adds r0, r2
lsls r0, 2
ldr r2, =gMapObjects
adds r0, r2
ldr r2, =sub_8092768
bl FieldObjectStep
pop {r0}
bx r0
.pool
thumb_func_end FieldObjectCB_WalkInPlace4
thumb_func_start sub_8092768
sub_8092768: @ 8092768
push {r4,lr}
ldr r3, =gUnknown_0850DAA8
movs r4, 0x30
ldrsh r2, [r1, r4]
lsls r2, 2
adds r2, r3
ldr r2, [r2]
bl _call_via_r2
lsls r0, 24
lsrs r0, 24
pop {r4}
pop {r1}
bx r1
.pool
thumb_func_end sub_8092768
thumb_func_start sub_8092788
sub_8092788: @ 8092788
push {r4,r5,lr}
adds r4, r0, 0
adds r5, r1, 0
bl npc_reset
ldrb r0, [r4, 0x18]
lsls r0, 28
lsrs r0, 28
bl GetStepInPlaceDelay32AnimId
adds r2, r0, 0
lsls r2, 24
lsrs r2, 24
adds r0, r4, 0
adds r1, r5, 0
bl FieldObjectSetRegularAnim
movs r0, 0x1
strh r0, [r5, 0x30]
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end sub_8092788
thumb_func_start FieldObjectCB_WalkInPlace2
FieldObjectCB_WalkInPlace2: @ 80927B4
push {lr}
adds r1, r0, 0
movs r0, 0x2E
ldrsh r2, [r1, r0]
lsls r0, r2, 3
adds r0, r2
lsls r0, 2
ldr r2, =gMapObjects
adds r0, r2
ldr r2, =sub_80927D8
bl FieldObjectStep
pop {r0}
bx r0
.pool
thumb_func_end FieldObjectCB_WalkInPlace2
thumb_func_start sub_80927D8
sub_80927D8: @ 80927D8
push {r4,lr}
ldr r3, =gUnknown_0850DAB0
movs r4, 0x30
ldrsh r2, [r1, r4]
lsls r2, 2
adds r2, r3
ldr r2, [r2]
bl _call_via_r2
lsls r0, 24
lsrs r0, 24
pop {r4}
pop {r1}
bx r1
.pool
thumb_func_end sub_80927D8
thumb_func_start sub_80927F8
@ bool8 sub_80927F8(struct npc_state *fieldObject, struct obj *object)
sub_80927F8: @ 80927F8
push {r4,r5,lr}
adds r4, r0, 0
adds r5, r1, 0
bl npc_reset
ldrb r0, [r4, 0x18]
lsls r0, 28
lsrs r0, 28
bl GetStepInPlaceDelay8AnimId
adds r2, r0, 0
lsls r2, 24
lsrs r2, 24
adds r0, r4, 0
adds r1, r5, 0
bl FieldObjectSetRegularAnim
movs r0, 0x1
strh r0, [r5, 0x30]
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end sub_80927F8
thumb_func_start FieldObjectCB_WalkInPlace3
FieldObjectCB_WalkInPlace3: @ 8092824
push {lr}
adds r1, r0, 0
movs r0, 0x2E
ldrsh r2, [r1, r0]
lsls r0, r2, 3
adds r0, r2
lsls r0, 2
ldr r2, =gMapObjects
adds r0, r2
ldr r2, =sub_8092848
bl FieldObjectStep
pop {r0}
bx r0
.pool
thumb_func_end FieldObjectCB_WalkInPlace3
thumb_func_start sub_8092848
sub_8092848: @ 8092848
push {r4,lr}
ldr r3, =gUnknown_0850DAB8
movs r4, 0x30
ldrsh r2, [r1, r4]
lsls r2, 2
adds r2, r3
ldr r2, [r2]
bl _call_via_r2
lsls r0, 24
lsrs r0, 24
pop {r4}
pop {r1}
bx r1
.pool
thumb_func_end sub_8092848
thumb_func_start sub_8092868
sub_8092868: @ 8092868
push {r4,r5,lr}
adds r4, r0, 0
adds r5, r1, 0
bl npc_reset
ldrb r0, [r4, 0x18]
lsls r0, 28
lsrs r0, 28
bl GetStepInPlaceDelay4AnimId
adds r2, r0, 0
lsls r2, 24
lsrs r2, 24
adds r0, r4, 0
adds r1, r5, 0
bl FieldObjectSetRegularAnim
movs r0, 0x1
strh r0, [r5, 0x30]
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end sub_8092868
thumb_func_start FieldObjectCB_Hidden2
FieldObjectCB_Hidden2: @ 8092894
push {lr}
adds r1, r0, 0
movs r0, 0x2E
ldrsh r2, [r1, r0]
lsls r0, r2, 3
adds r0, r2
lsls r0, 2
ldr r2, =gMapObjects
adds r0, r2
ldr r2, =sub_80928B8
bl FieldObjectStep
pop {r0}
bx r0
.pool
thumb_func_end FieldObjectCB_Hidden2
thumb_func_start sub_80928B8
sub_80928B8: @ 80928B8
push {r4,lr}
ldr r3, =gUnknown_0850DAC0
movs r4, 0x30
ldrsh r2, [r1, r4]
lsls r2, 2
adds r2, r3
ldr r2, [r2]
bl _call_via_r2
lsls r0, 24
lsrs r0, 24
pop {r4}
pop {r1}
bx r1
.pool
thumb_func_end sub_80928B8
thumb_func_start sub_80928D8
sub_80928D8: @ 80928D8
push {r4,r5,lr}
adds r4, r0, 0
adds r5, r1, 0
bl npc_reset
ldrb r0, [r4, 0x18]
lsls r0, 28
lsrs r0, 28
bl GetFaceDirectionAnimId
adds r2, r0, 0
lsls r2, 24
lsrs r2, 24
adds r0, r4, 0
adds r1, r5, 0
bl FieldObjectSetRegularAnim
ldrb r0, [r4, 0x1]
movs r1, 0x20
orrs r0, r1
strb r0, [r4, 0x1]
movs r0, 0x1
strh r0, [r5, 0x30]
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end sub_80928D8
thumb_func_start sub_809290C
sub_809290C: @ 809290C
push {r4,lr}
adds r4, r1, 0
bl FieldObjectExecRegularAnim
lsls r0, 24
cmp r0, 0
bne _0809291E
movs r0, 0
b _08092924
_0809291E:
movs r0, 0x2
strh r0, [r4, 0x30]
movs r0, 0x1
_08092924:
pop {r4}
pop {r1}
bx r1
thumb_func_end sub_809290C
thumb_func_start sub_809292C
sub_809292C: @ 809292C
ldrb r2, [r0]
movs r1, 0x3
negs r1, r1
ands r1, r2
strb r1, [r0]
movs r0, 0
bx lr
thumb_func_end sub_809292C
thumb_func_start npc_reset
@ void npc_reset(struct npc_state *fieldObject, struct obj *object)
npc_reset: @ 809293C

View file

@ -63,7 +63,10 @@ void sub_808EB08(struct MapObject *, s16, s16);
void sub_808F254(u8, u8, u8);
void FieldObjectStep(struct MapObject *, struct Sprite *, bool8(struct MapObject *, struct Sprite *));
u8 GetOppositeDirection(u8);
u8 GetStepInPlaceDelay16AnimId(u8);
u8 GetStepInPlaceDelay4AnimId(u32);
u8 GetStepInPlaceDelay8AnimId(u32);
u8 GetStepInPlaceDelay16AnimId(u32);
u8 GetStepInPlaceDelay32AnimId(u32);
u8 npc_block_way(struct MapObject *, s16, s16, u32);
// Exported data declarations

View file

@ -3441,6 +3441,72 @@ bool8 sub_80926B8 (struct MapObject *mapObject, struct Sprite *sprite)
return FALSE;
}
field_object_step(WalkInPlace1, gUnknown_0850DAA0)
bool8 sub_8092718(struct MapObject *mapObject, struct Sprite *sprite)
{
npc_reset(mapObject, sprite);
FieldObjectSetRegularAnim(mapObject, sprite, GetStepInPlaceDelay16AnimId(mapObject->mapobj_unk_18));
sprite->data1 = 1;
return TRUE;
}
field_object_step(WalkInPlace4, gUnknown_0850DAA8)
bool8 sub_8092788(struct MapObject *mapObject, struct Sprite *sprite)
{
npc_reset(mapObject, sprite);
FieldObjectSetRegularAnim(mapObject, sprite, GetStepInPlaceDelay32AnimId(mapObject->mapobj_unk_18));
sprite->data1 = 1;
return TRUE;
}
field_object_step(WalkInPlace2, gUnknown_0850DAB0)
bool8 sub_80927F8(struct MapObject *mapObject, struct Sprite *sprite)
{
npc_reset(mapObject, sprite);
FieldObjectSetRegularAnim(mapObject, sprite, GetStepInPlaceDelay8AnimId(mapObject->mapobj_unk_18));
sprite->data1 = 1;
return TRUE;
}
field_object_step(WalkInPlace3, gUnknown_0850DAB8)
bool8 sub_8092868(struct MapObject *mapObject, struct Sprite *sprite)
{
npc_reset(mapObject, sprite);
FieldObjectSetRegularAnim(mapObject, sprite, GetStepInPlaceDelay4AnimId(mapObject->mapobj_unk_18));
sprite->data1 = 1;
return TRUE;
}
field_object_step(Hidden2, gUnknown_0850DAC0)
bool8 sub_80928D8(struct MapObject *mapObject, struct Sprite *sprite)
{
npc_reset(mapObject, sprite);
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
mapObject->mapobj_bit_13 = TRUE;
sprite->data1 = 1;
return TRUE;
}
bool8 sub_809290C(struct MapObject *mapObject, struct Sprite *sprite)
{
if (FieldObjectExecRegularAnim(mapObject, sprite))
{
sprite->data1 = 2;
return TRUE;
}
return FALSE;
}
bool8 sub_809292C(struct MapObject *mapObject, struct Sprite *sprite)
{
mapObject->mapobj_bit_1 = FALSE;
return FALSE;
}
asm(".section .text.get_face_direction_anim_id");
void FieldObjectClearAnimIfSpecialAnimActive(struct MapObject *);