From 356216d15e036f0bbcce140ca81702c9ee44bc54 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 27 Jul 2020 22:11:52 +0200 Subject: [PATCH] Mirror Shot improve animation --- data/battle_anim_scripts.s | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index 111790923c..6ea39fccb5 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -2900,28 +2900,28 @@ Move_MIRROR_SHOT: waitforvisualfinish loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_WHITE_CIRCLE_OF_LIGHT - createvisualtask AnimTask_BlendBattleAnimPalExclude, 5, 5, 5, 2, 0, 10, -1 + createvisualtask AnimTask_BlendBattleAnimPalExclude, 5, 5, 2, 0, 10, RGB_WHITEALPHA createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_IMPACT, 0, 12, 12, RGB(21, 21, 21) waitforvisualfinish createsprite gRandomPosHitSplatSpriteTemplate, 131, 2, 1, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, 2, 215, 63 + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W233B, SOUND_PAN_TARGET delay 3 createsprite gRandomPosHitSplatSpriteTemplate, 131, 2, 1, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, 2, 215, 63 + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W233B, SOUND_PAN_TARGET delay 3 createsprite gRandomPosHitSplatSpriteTemplate, 131, 2, 1, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, 2, 215, 63 + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W233B, SOUND_PAN_TARGET delay 3 createsprite gRandomPosHitSplatSpriteTemplate, 131, 2, 1, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, 2, 215, 63 + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W233B, SOUND_PAN_TARGET delay 3 createsprite gRandomPosHitSplatSpriteTemplate, 131, 2, 1, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, 2, 215, 63 + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W233B, SOUND_PAN_TARGET delay 3 createsprite gRandomPosHitSplatSpriteTemplate, 131, 2, 1, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, 2, 215, 63 + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W233B, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask AnimTask_BlendBattleAnimPalExclude, 5, 5, 2, 16, 0, RGB_WHITEALPHA + createvisualtask AnimTask_BlendBattleAnimPalExclude, 5, 5, 2, 10, 0, RGB_WHITEALPHA createvisualtask AnimTask_HorizontalShake, 5, 1, 5, 14 waitforvisualfinish clearmonbg ANIM_ATTACKER