Fix moves hitting all 3 pokemon
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1 changed files with 21 additions and 0 deletions
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@ -5605,6 +5605,16 @@ static void HandleAction_UseMove(void)
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gBattlerTarget = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT);
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gBattlerTarget = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT);
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}
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}
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}
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}
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else if (gBattleMoves[gChosenMove].target & MOVE_TARGET_FOES_AND_ALLY)
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{
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for (gBattlerTarget = 0; gBattlerTarget < gBattlersCount; gBattlerTarget++)
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{
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if (gBattlerTarget == gBattlerAttacker)
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continue;
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if (!(gAbsentBattlerFlags & gBitTable[gBattlerTarget]))
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break;
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}
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}
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else
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else
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{
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{
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gBattlerTarget = *(gBattleStruct->moveTarget + gBattlerAttacker);
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gBattlerTarget = *(gBattleStruct->moveTarget + gBattlerAttacker);
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@ -5666,6 +5676,17 @@ static void HandleAction_UseMove(void)
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else
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else
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gBattlerTarget = gBattlerAttacker;
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gBattlerTarget = gBattlerAttacker;
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}
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}
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else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE
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&& gBattleMoves[gChosenMove].target == MOVE_TARGET_FOES_AND_ALLY)
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{
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for (gBattlerTarget = 0; gBattlerTarget < gBattlersCount; gBattlerTarget++)
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{
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if (gBattlerTarget == gBattlerAttacker)
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continue;
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if (!(gAbsentBattlerFlags & gBitTable[gBattlerTarget]))
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break;
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}
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}
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else
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else
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{
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{
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gBattlerTarget = *(gBattleStruct->moveTarget + gBattlerAttacker);
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gBattlerTarget = *(gBattleStruct->moveTarget + gBattlerAttacker);
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