Fix ability preventing escape string
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1 changed files with 1 additions and 1 deletions
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@ -3872,7 +3872,7 @@ static void HandleTurnActionSelectionState(void)
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}
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else if ((i = IsAbilityPreventingEscape(gActiveBattler)))
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{
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BtlController_EmitChoosePokemon(0, ((i - 1) << 4) | PARTY_ACTION_ABILITY_PREVENTS, PARTY_SIZE, gLastUsedAbility, gBattleStruct->field_60[gActiveBattler]);
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BtlController_EmitChoosePokemon(0, ((i - 1) << 4) | PARTY_ACTION_ABILITY_PREVENTS, PARTY_SIZE, gBattleMons[i - 1].ability, gBattleStruct->field_60[gActiveBattler]);
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}
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else
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{
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