Support for Battle Engine and Pokémon Expansion (#1)
* Changed comment method to avoid conflict with Pokemon Expansion. * Changes the way level up moves are read if it detects either Battle Engine or Pokémon Expansion. * Support for Battle Engine's spit icon.
This commit is contained in:
parent
abf5d238c2
commit
38f36955fd
1 changed files with 177 additions and 145 deletions
322
src/pokedex.c
322
src/pokedex.c
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@ -40,6 +40,9 @@
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#include "constants/party_menu.h"
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#include "constants/party_menu.h"
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#include "constants/rgb.h"
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#include "constants/rgb.h"
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#include "constants/songs.h"
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#include "constants/songs.h"
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#ifdef BATTLE_ENGINE
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#include "battle_util.h"
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#endif
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enum
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enum
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{
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{
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@ -193,7 +196,9 @@ struct PokedexView
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u8 typeIconSpriteIds[2]; //HGSS_Ui
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u8 typeIconSpriteIds[2]; //HGSS_Ui
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u16 moveSelected; //HGSS_Ui
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u16 moveSelected; //HGSS_Ui
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u8 moveMax; //HGSS_Ui
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u8 moveMax; //HGSS_Ui
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// u8 splitIconSpriteId; //HGSS_Ui Physical/Special Split from BE
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#ifdef BATTLE_ENGINE
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u8 splitIconSpriteId; //HGSS_Ui Physical/Special Split from BE
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#endif
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u8 numEggMoves;
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u8 numEggMoves;
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u8 numLevelUpMoves;
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u8 numLevelUpMoves;
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u8 numTMHMMoves;
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u8 numTMHMMoves;
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@ -343,61 +348,64 @@ static void PrintMonStatsToggle(u8 taskId);
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static void PrintInfoScreenTextWhite(const u8* str, u8 left, u8 top);
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static void PrintInfoScreenTextWhite(const u8* str, u8 left, u8 top);
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static void PrintInfoScreenTextSmall(const u8* str, u8 left, u8 top);
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static void PrintInfoScreenTextSmall(const u8* str, u8 left, u8 top);
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static void PrintInfoScreenTextSmallWhite(const u8* str, u8 left, u8 top);
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static void PrintInfoScreenTextSmallWhite(const u8* str, u8 left, u8 top);
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// static u8 ShowSplitIcon(u32 split); //Physical/Special Split from BE
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// static void DestroySplitIcon(void); //Physical/Special Split from BE
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#ifdef BATTLE_ENGINE
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static u8 ShowSplitIcon(u32 split); //Physical/Special Split from BE
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static void DestroySplitIcon(void); //Physical/Special Split from BE
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//Physical/Special Split from BE
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//Physical/Special Split from BE
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// #define TAG_SPLIT_ICONS 30004
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#define TAG_SPLIT_ICONS 30004
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// static const u16 sSplitIcons_Pal[] = INCBIN_U16("graphics/interface/split_icons.gbapal");
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static const u16 sSplitIcons_Pal[] = INCBIN_U16("graphics/interface/split_icons.gbapal");
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// static const u32 sSplitIcons_Gfx[] = INCBIN_U32("graphics/interface/split_icons.4bpp.lz");
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static const u32 sSplitIcons_Gfx[] = INCBIN_U32("graphics/interface/split_icons.4bpp.lz");
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// static const struct OamData sOamData_SplitIcons =
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static const struct OamData sOamData_SplitIcons =
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// {
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{
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// .size = SPRITE_SIZE(16x16),
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.size = SPRITE_SIZE(16x16),
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// .shape = SPRITE_SHAPE(16x16),
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.shape = SPRITE_SHAPE(16x16),
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// .priority = 0,
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.priority = 0,
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// };
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};
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// static const struct CompressedSpriteSheet sSpriteSheet_SplitIcons =
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static const struct CompressedSpriteSheet sSpriteSheet_SplitIcons =
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// {
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{
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// .data = sSplitIcons_Gfx,
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.data = sSplitIcons_Gfx,
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// .size = 16*16*3/2,
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.size = 16*16*3/2,
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// .tag = TAG_SPLIT_ICONS,
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.tag = TAG_SPLIT_ICONS,
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// };
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};
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// static const struct SpritePalette sSpritePal_SplitIcons =
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static const struct SpritePalette sSpritePal_SplitIcons =
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// {
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{
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// .data = sSplitIcons_Pal,
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.data = sSplitIcons_Pal,
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// .tag = TAG_SPLIT_ICONS
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.tag = TAG_SPLIT_ICONS
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// };
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};
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// static const union AnimCmd sSpriteAnim_SplitIcon0[] =
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static const union AnimCmd sSpriteAnim_SplitIcon0[] =
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// {
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{
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// ANIMCMD_FRAME(0, 0),
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ANIMCMD_FRAME(0, 0),
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// ANIMCMD_END
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ANIMCMD_END
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// };
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};
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// static const union AnimCmd sSpriteAnim_SplitIcon1[] =
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static const union AnimCmd sSpriteAnim_SplitIcon1[] =
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// {
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{
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// ANIMCMD_FRAME(4, 0),
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ANIMCMD_FRAME(4, 0),
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// ANIMCMD_END
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ANIMCMD_END
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// };
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};
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// static const union AnimCmd sSpriteAnim_SplitIcon2[] =
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static const union AnimCmd sSpriteAnim_SplitIcon2[] =
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// {
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{
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// ANIMCMD_FRAME(8, 0),
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ANIMCMD_FRAME(8, 0),
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// ANIMCMD_END
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ANIMCMD_END
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// };
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};
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// static const union AnimCmd *const sSpriteAnimTable_SplitIcons[] =
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static const union AnimCmd *const sSpriteAnimTable_SplitIcons[] =
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// {
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{
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// sSpriteAnim_SplitIcon0,
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sSpriteAnim_SplitIcon0,
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// sSpriteAnim_SplitIcon1,
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sSpriteAnim_SplitIcon1,
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// sSpriteAnim_SplitIcon2,
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sSpriteAnim_SplitIcon2,
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// };
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};
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// static const struct SpriteTemplate sSpriteTemplate_SplitIcons =
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static const struct SpriteTemplate sSpriteTemplate_SplitIcons =
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// {
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{
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// .tileTag = TAG_SPLIT_ICONS,
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.tileTag = TAG_SPLIT_ICONS,
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// .paletteTag = TAG_SPLIT_ICONS,
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.paletteTag = TAG_SPLIT_ICONS,
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// .oam = &sOamData_SplitIcons,
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.oam = &sOamData_SplitIcons,
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// .anims = sSpriteAnimTable_SplitIcons,
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.anims = sSpriteAnimTable_SplitIcons,
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// .images = NULL,
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.images = NULL,
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// .affineAnims = gDummySpriteAffineAnimTable,
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.affineAnims = gDummySpriteAffineAnimTable,
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// .callback = SpriteCallbackDummy
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.callback = SpriteCallbackDummy
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// };
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};
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#endif
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// const rom data
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// const rom data
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@ -3554,61 +3562,63 @@ static void Task_HandleInfoScreenInput(u8 taskId)
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PlaySE(SE_PC_OFF);
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PlaySE(SE_PC_OFF);
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return;
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return;
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}
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}
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// if (JOY_NEW(A_BUTTON))
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/*
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// {
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if (JOY_NEW(A_BUTTON))
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// switch (sPokedexView->selectedScreen)
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{
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// {
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switch (sPokedexView->selectedScreen)
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// case AREA_SCREEN:
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{
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// BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 16, RGB_BLACK);
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case AREA_SCREEN:
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// sPokedexView->screenSwitchState = 1;
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BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 16, RGB_BLACK);
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// gTasks[taskId].func = Task_SwitchScreensFromInfoScreen;
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sPokedexView->screenSwitchState = 1;
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// PlaySE(SE_PIN);
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gTasks[taskId].func = Task_SwitchScreensFromInfoScreen;
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// break;
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PlaySE(SE_PIN);
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// case CRY_SCREEN:
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break;
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// BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 0x10, RGB_BLACK);
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case CRY_SCREEN:
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// sPokedexView->screenSwitchState = 2;
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BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 0x10, RGB_BLACK);
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// gTasks[taskId].func = Task_SwitchScreensFromInfoScreen;
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sPokedexView->screenSwitchState = 2;
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// PlaySE(SE_PIN);
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gTasks[taskId].func = Task_SwitchScreensFromInfoScreen;
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// break;
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PlaySE(SE_PIN);
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// case SIZE_SCREEN:
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break;
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// if (!sPokedexListItem->owned)
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case SIZE_SCREEN:
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// {
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if (!sPokedexListItem->owned)
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// PlaySE(SE_FAILURE);
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{
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// }
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PlaySE(SE_FAILURE);
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// else
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}
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// {
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else
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// BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 0x10, RGB_BLACK);
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{
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// sPokedexView->screenSwitchState = 3;
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BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 0x10, RGB_BLACK);
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// gTasks[taskId].func = Task_SwitchScreensFromInfoScreen;
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sPokedexView->screenSwitchState = 3;
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// PlaySE(SE_PIN);
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gTasks[taskId].func = Task_SwitchScreensFromInfoScreen;
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// }
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PlaySE(SE_PIN);
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// break;
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}
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// case CANCEL_SCREEN:
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break;
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// BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
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case CANCEL_SCREEN:
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// gTasks[taskId].func = Task_ExitInfoScreen;
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
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// PlaySE(SE_PC_OFF);
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gTasks[taskId].func = Task_ExitInfoScreen;
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// break;
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PlaySE(SE_PC_OFF);
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// }
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break;
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// return;
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}
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// }
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return;
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// if ((JOY_NEW(DPAD_LEFT)
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}
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// || (JOY_NEW(L_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
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if (((JOY_NEW(DPAD_LEFT))
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// && sPokedexView->selectedScreen > 0)
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|| ((JOY_NEW(L_BUTTON)) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
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// {
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&& sPokedexView->selectedScreen > 0)
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// sPokedexView->selectedScreen--;
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{
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// HighlightScreenSelectBarItem(sPokedexView->selectedScreen, 0xD);
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sPokedexView->selectedScreen--;
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// PlaySE(SE_DEX_PAGE);
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HighlightScreenSelectBarItem(sPokedexView->selectedScreen, 0xD);
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// return;
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PlaySE(SE_DEX_PAGE);
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// }
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return;
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// if ((JOY_NEW(DPAD_RIGHT)
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}
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// || (JOY_NEW(R_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
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if (((JOY_NEW(DPAD_RIGHT))
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// && sPokedexView->selectedScreen < CANCEL_SCREEN)
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|| ((JOY_NEW(R_BUTTON)) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
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// {
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&& sPokedexView->selectedScreen < CANCEL_SCREEN)
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// sPokedexView->selectedScreen++;
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{
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// HighlightScreenSelectBarItem(sPokedexView->selectedScreen, 0xD);
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sPokedexView->selectedScreen++;
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// PlaySE(SE_DEX_PAGE);
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HighlightScreenSelectBarItem(sPokedexView->selectedScreen, 0xD);
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// return;
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PlaySE(SE_DEX_PAGE);
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// }
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return;
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}
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*/
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if ((JOY_NEW(DPAD_RIGHT) || (JOY_NEW(R_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR)))
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if ((JOY_NEW(DPAD_RIGHT) || (JOY_NEW(R_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR)))
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{
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{
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@ -4963,13 +4973,23 @@ static u16 CreateSizeScreenTrainerPic(u16 species, s16 x, s16 y, s8 paletteSlot)
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bool8 SpeciesCanLearnLvlUpMove(u16 species, u16 move) //Move search PokedexPlus HGSS_Ui
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bool8 SpeciesCanLearnLvlUpMove(u16 species, u16 move) //Move search PokedexPlus HGSS_Ui
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{
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{
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u16 j;
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u16 j;
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for (j = 0; j < MAX_LEVEL_UP_MOVES && gLevelUpLearnsets[species][j] != LEVEL_UP_END; j++)
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#if defined (BATTLE_ENGINE) || defined (POKEMON_EXPANSION)
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{
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for (j = 0; j < MAX_LEVEL_UP_MOVES && gLevelUpLearnsets[species][j].move != LEVEL_UP_END; j++)
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if (move == (gLevelUpLearnsets[species][j] & LEVEL_UP_MOVE_ID))
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{
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{
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return TRUE;
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if (move == (gLevelUpLearnsets[species][j].move & LEVEL_UP_MOVE_ID))
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{
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return TRUE;
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}
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}
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}
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}
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#else
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for (j = 0; j < MAX_LEVEL_UP_MOVES && gLevelUpLearnsets[species][j] != LEVEL_UP_END; j++)
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{
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if (move == (gLevelUpLearnsets[species][j] & LEVEL_UP_MOVE_ID))
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{
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return TRUE;
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}
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}
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#endif
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return FALSE;
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return FALSE;
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}
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}
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@ -6064,10 +6084,12 @@ static void Task_LoadStatsScreen(u8 taskId)
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sPokedexView->typeIconSpriteIds[0] = 0xFF;
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sPokedexView->typeIconSpriteIds[0] = 0xFF;
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sPokedexView->typeIconSpriteIds[1] = 0xFF;
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sPokedexView->typeIconSpriteIds[1] = 0xFF;
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CreateTypeIconSprites();
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CreateTypeIconSprites();
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// sMonSummaryScreen->splitIconSpriteId = 0xFF; //Physical/Special Split from BE
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#ifdef BATTLE_ENGINE
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// LoadCompressedPalette(gMoveTypes_Pal, 0x1D0, 0x60); //Physical/Special Split from BE
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sPokedexView->splitIconSpriteId = 0xFF; //Physical/Special Split from BE
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// LoadCompressedSpriteSheet(&sSpriteSheet_SplitIcons); //Physical/Special Split from BE
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LoadCompressedPalette(gMoveTypes_Pal, 0x1D0, 0x60); //Physical/Special Split from BE
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// LoadSpritePalette(&sSpritePal_SplitIcons); //Physical/Special Split from BE
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LoadCompressedSpriteSheet(&sSpriteSheet_SplitIcons); //Physical/Special Split from BE
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LoadSpritePalette(&sSpritePal_SplitIcons); //Physical/Special Split from BE
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#endif
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gMain.state++;
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gMain.state++;
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break;
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break;
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case 4:
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case 4:
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@ -6316,13 +6338,18 @@ static void PrintMoveNameAndInfo(u8 taskId, bool8 toggle)
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move = sStatsMovesLevelUp[sPokedexView->moveSelected - numEggMoves];
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move = sStatsMovesLevelUp[sPokedexView->moveSelected - numEggMoves];
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StringCopy(gStringVar3, gMoveNames[move]);
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StringCopy(gStringVar3, gMoveNames[move]);
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StringCopy(gStringVar4, gMoveDescriptionPointers[(move - 1)]);
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StringCopy(gStringVar4, gMoveDescriptionPointers[(move - 1)]);
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//Calculate level of the move
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while (((gLevelUpLearnsets[species][(selected-numEggMoves)] & LEVEL_UP_MOVE_LV) != (level << 9)) && level < 0xFF)
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#if defined (BATTLE_ENGINE) || defined (POKEMON_EXPANSION)
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{
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level = gLevelUpLearnsets[species][(selected-numEggMoves)].level;
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level++;
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#else
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if (gLevelUpLearnsets[species][(selected-numEggMoves)] == LEVEL_UP_END)
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//Calculate level of the move
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level = 0xFF;
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while (((gLevelUpLearnsets[species][(selected-numEggMoves)] & LEVEL_UP_MOVE_LV) != (level << 9)) && level < 0xFF)
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}
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{
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level++;
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if (gLevelUpLearnsets[species][(selected-numEggMoves)] == LEVEL_UP_END)
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level = 0xFF;
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}
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#endif
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ConvertIntToDecimalStringN(gStringVar1, level, STR_CONV_MODE_LEFT_ALIGN, 3); //Move learn lvl
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ConvertIntToDecimalStringN(gStringVar1, level, STR_CONV_MODE_LEFT_ALIGN, 3); //Move learn lvl
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PrintInfoScreenTextSmall(gText_Stats_MoveLevel, moves_x + 113, moves_y + 3); //Level text
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PrintInfoScreenTextSmall(gText_Stats_MoveLevel, moves_x + 113, moves_y + 3); //Level text
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PrintInfoScreenTextSmall(gStringVar1, moves_x + 113, moves_y + 14); //Print level
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PrintInfoScreenTextSmall(gStringVar1, moves_x + 113, moves_y + 14); //Print level
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@ -6382,6 +6409,11 @@ static void PrintMoveNameAndInfo(u8 taskId, bool8 toggle)
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else
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else
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ConvertIntToDecimalStringN(gStringVar1, gBattleMoves[move].power, STR_CONV_MODE_RIGHT_ALIGN, 3);
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ConvertIntToDecimalStringN(gStringVar1, gBattleMoves[move].power, STR_CONV_MODE_RIGHT_ALIGN, 3);
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PrintInfoScreenTextSmall(gStringVar1, moves_x + 48, moves_y + 64);
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PrintInfoScreenTextSmall(gStringVar1, moves_x + 48, moves_y + 64);
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//Physical/Special Split from BE
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#ifdef BATTLE_ENGINE
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DestroySplitIcon();
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ShowSplitIcon(GetBattleMoveSplit(move));
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#endif
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//Accuracy
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//Accuracy
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PrintInfoScreenTextSmall(gText_Accuracy2, moves_x + 69, moves_y + 64);
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PrintInfoScreenTextSmall(gText_Accuracy2, moves_x + 69, moves_y + 64);
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if (gBattleMoves[move].accuracy == 0)
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if (gBattleMoves[move].accuracy == 0)
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@ -6392,6 +6424,10 @@ static void PrintMoveNameAndInfo(u8 taskId, bool8 toggle)
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}
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}
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else
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else
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{
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{
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#ifdef BATTLE_ENGINE
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DestroySplitIcon();
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gSprites[sPokedexView->splitIconSpriteId].invisible = TRUE;
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#endif
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//Appeal
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//Appeal
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PrintInfoScreenTextSmall(gText_Appeal, moves_x + 3, moves_y + 64);
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PrintInfoScreenTextSmall(gText_Appeal, moves_x + 3, moves_y + 64);
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contest_appeal = 0;
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contest_appeal = 0;
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@ -6436,11 +6472,6 @@ static void PrintMoveNameAndInfo(u8 taskId, bool8 toggle)
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SetTypeIconPosAndPal(NUMBER_OF_MON_TYPES + gContestMoves[move].contestCategory, moves_x + 50, moves_y+1, 1);
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SetTypeIconPosAndPal(NUMBER_OF_MON_TYPES + gContestMoves[move].contestCategory, moves_x + 50, moves_y+1, 1);
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SetSpriteInvisibility(0, TRUE);
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SetSpriteInvisibility(0, TRUE);
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}
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}
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//Physical/Special Split from BE
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// DestroySplitIcon();
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// ShowSplitIcon(GetBattleMoveSplit(move));
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}
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}
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// u32 value is re-used, but passed as a bool that's TRUE if national dex is enabled
|
// u32 value is re-used, but passed as a bool that's TRUE if national dex is enabled
|
||||||
static void PrintMonStats(u8 taskId, u32 num, u32 value, u32 owned, u32 newEntry) //HGSS_Ui
|
static void PrintMonStats(u8 taskId, u32 num, u32 value, u32 owned, u32 newEntry) //HGSS_Ui
|
||||||
|
@ -6834,20 +6865,21 @@ static void Task_ExitStatsScreen(u8 taskId)
|
||||||
}
|
}
|
||||||
|
|
||||||
//Physical/Special Split from BE
|
//Physical/Special Split from BE
|
||||||
// static u8 ShowSplitIcon(u32 split)
|
#ifdef BATTLE_ENGINE
|
||||||
// {
|
static u8 ShowSplitIcon(u32 split)
|
||||||
// if (sPokedexListItem->splitIconSpriteId == 0xFF)
|
{
|
||||||
// sPokedexListItem->splitIconSpriteId = CreateSprite(&sSpriteTemplate_SplitIcons, 48, 129, 0);
|
if (sPokedexView->splitIconSpriteId == 0xFF)
|
||||||
|
sPokedexView->splitIconSpriteId = CreateSprite(&sSpriteTemplate_SplitIcons, 139, 90, 0);
|
||||||
|
|
||||||
// gSprites[sPokedexListItem->splitIconSpriteId].invisible = FALSE;
|
gSprites[sPokedexView->splitIconSpriteId].invisible = FALSE;
|
||||||
// StartSpriteAnim(&gSprites[sPokedexListItem->splitIconSpriteId], split);
|
StartSpriteAnim(&gSprites[sPokedexView->splitIconSpriteId], split);
|
||||||
// return sPokedexListItem->splitIconSpriteId;
|
return sPokedexView->splitIconSpriteId;
|
||||||
// }
|
}
|
||||||
|
|
||||||
// static void DestroySplitIcon(void)
|
|
||||||
// {
|
|
||||||
// if (sPokedexListItem->splitIconSpriteId != 0xFF)
|
|
||||||
// DestroySprite(&gSprites[sPokedexListItem->splitIconSpriteId]);
|
|
||||||
// sPokedexListItem->splitIconSpriteId = 0xFF;
|
|
||||||
// }
|
|
||||||
|
|
||||||
|
static void DestroySplitIcon(void)
|
||||||
|
{
|
||||||
|
if (sPokedexView->splitIconSpriteId != 0xFF)
|
||||||
|
DestroySprite(&gSprites[sPokedexView->splitIconSpriteId]);
|
||||||
|
sPokedexView->splitIconSpriteId = 0xFF;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
Loading…
Reference in a new issue