Use Dance Flag
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31222ef64b
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390a68d4a7
1 changed files with 10 additions and 10 deletions
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@ -206,7 +206,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.secondaryEffectChance = 0,
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.target = MOVE_TARGET_USER,
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.priority = 0,
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.flags = FLAG_SNATCH_AFFECTED,
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.flags = FLAG_SNATCH_AFFECTED | FLAG_DANCE,
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.split = SPLIT_STATUS,
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},
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@ -1130,7 +1130,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.secondaryEffectChance = 100,
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.target = MOVE_TARGET_RANDOM,
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.priority = 0,
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.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
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.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED | FLAG_DANCE,
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.split = SPLIT_SPECIAL,
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},
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@ -3371,7 +3371,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.secondaryEffectChance = 0,
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.target = MOVE_TARGET_USER,
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.priority = 0,
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.flags = 0,
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.flags = FLAG_DANCE,
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.split = SPLIT_STATUS,
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},
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@ -4170,7 +4170,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.secondaryEffectChance = 0,
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.target = MOVE_TARGET_SELECTED,
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.priority = 0,
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.flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
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.flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_DANCE,
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.split = SPLIT_STATUS,
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},
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@ -4184,7 +4184,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.secondaryEffectChance = 0,
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.target = MOVE_TARGET_FOES_AND_ALLY,
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.priority = 0,
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.flags = FLAG_PROTECT_AFFECTED,
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.flags = FLAG_PROTECT_AFFECTED | FLAG_DANCE,
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.split = SPLIT_STATUS,
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},
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@ -4900,7 +4900,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.secondaryEffectChance = 0,
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.target = MOVE_TARGET_USER,
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.priority = 0,
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.flags = FLAG_SNATCH_AFFECTED,
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.flags = FLAG_SNATCH_AFFECTED | FLAG_DANCE,
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.split = SPLIT_STATUS,
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},
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@ -6473,7 +6473,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.secondaryEffectChance = 0,
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.target = MOVE_TARGET_USER,
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.priority = 0,
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.flags = 0,
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.flags = FLAG_DANCE,
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.split = SPLIT_STATUS,
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},
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@ -6782,7 +6782,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.secondaryEffectChance = 0,
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.target = MOVE_TARGET_USER,
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.priority = 0,
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.flags = FLAG_SNATCH_AFFECTED,
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.flags = FLAG_SNATCH_AFFECTED | FLAG_DANCE,
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.split = SPLIT_STATUS,
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},
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@ -7749,7 +7749,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.secondaryEffectChance = 50,
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.target = MOVE_TARGET_SELECTED,
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.priority = 0,
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.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
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.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED | FLAG_DANCE,
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.split = SPLIT_SPECIAL,
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},
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@ -9118,7 +9118,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.secondaryEffectChance = 0,
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.target = MOVE_TARGET_SELECTED,
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.priority = 0,
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.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
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.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED | FLAG_DANCE,
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.split = SPLIT_SPECIAL,
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},
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