add iceshard
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1 changed files with 33 additions and 0 deletions
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@ -1669,6 +1669,39 @@ Move_AVALANCHE:
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end
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Move_ICE_SHARD:
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monbg ANIM_TARGET
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monbgprio_28 ANIM_TARGET
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setalpha 12, 8
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loadspritegfx ANIM_TAG_ICE_CRYSTALS
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fadetobg BG_ICE
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waitbgfadein
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createsoundtask sub_8158C58, 183, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 4, 4, 0, 10
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createsprite gUnknown_08595B2C, ANIM_ATTACKER, 2, -20, 70, 0, 42, 35
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createsprite gUnknown_08595B14, ANIM_ATTACKER, 2, -20, 58, 0, 30, 35
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createsprite gUnknown_08595B2C, ANIM_ATTACKER, 2, -20, -12, 0, 22, 40
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createsprite gUnknown_08595B14, ANIM_ATTACKER, 2, -20, 0, 0, 10, 40
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delay 5
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createsprite gUnknown_08595B2C, ANIM_ATTACKER, 2, -10, -30, 10, -12, 45
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createsprite gUnknown_08595B14, ANIM_ATTACKER, 2, -10, -42, 10, -24, 45
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createsprite gUnknown_08595B2C, ANIM_ATTACKER, 2, -10, -20, 10, -36, 45
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createsprite gUnknown_08595B14, ANIM_ATTACKER, 2, -10, -32, 10, -24, 45
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delay 5
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createsprite gUnknown_08595B2C, ANIM_ATTACKER, 2, 0, 10, 20, 22, 45
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createsprite gUnknown_08595B14, ANIM_ATTACKER, 2, 0, -2, 20, 10, 45
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createsprite gUnknown_08595B2C, ANIM_ATTACKER, 2, 0, 20, 20, -2, 30
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createsprite gUnknown_08595B14, ANIM_ATTACKER, 2, 0, 8, 20, 10, 30
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delay 1
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createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 4, -31, 0, 7, RGB(0, 20, 31)
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createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 25, 1
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waitforvisualfinish
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delay 20
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call FreezeEffect1
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createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 4, 5, 7, 0, RGB(0, 20, 31)
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waitforvisualfinish
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restorebg
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waitbgfadein
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clearmonbg ANIM_TARGET
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blendoff
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end
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Move_SHADOW_CLAW:
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